Commit Graph
21 Commits
Author SHA1 Message Date
Bruno Fargnoli e933ce06a4 Added autotune_cache file for Triton + Fixed "Mesh Texturing" + "PreProcess Image" node 2025-12-28 23:29:57 +01:00
Bruno Fargnoli 12c9d309b0 Fixed tipo 2025-12-28 10:25:50 +01:00
Bruno Fargnoli d7649d7799 Added node for "Mesh Refiner" with an example 2025-12-27 12:39:44 +01:00
Bruno Fargnoli f9534d8b21 Can bypass "texture slat generation" for "Mesh Only" + Updated CuMesh package 2025-12-26 17:03:29 +01:00
Bruno Fargnoli 5db44f5a55 Improve low_vram stability - Thanks to @ManglerFTW 2025-12-26 11:27:16 +01:00
Bruno Fargnoli a7afef23d4 Fixed Error preprocess_image 2025-12-24 22:25:45 +01:00
Bruno Fargnoli d6735585ca Can texture an existing mesh 2025-12-24 11:51:01 +01:00
Bruno Fargnoli 20651320d2 using folder_paths.models_dir on all os 2025-12-24 09:40:59 +01:00
Bruno Fargnoli 3395712eab Fixed missing unload models 2025-12-23 18:16:13 +01:00
Bruno Fargnoli 4733d0fa8b Fixed Sparse_structure_resolution 2025-12-23 17:36:45 +01:00
Bruno Fargnoli d2b6a9189c Improved Loading Model 2025-12-23 17:29:55 +01:00
Bruno Fargnoli bd2160b9fa Added sparse_structure_resolution parameter 2025-12-23 10:29:29 +01:00
Bruno Fargnoli b5c08b7bd4 Added MultiViews - Thanks to ManglerFTW 2025-12-22 19:31:46 +01:00
Bruno Fargnoli 0f20f1b11b Fixed holes at 1024
Maybe fixed memory issue -> to confirmed
2025-12-21 22:24:55 +01:00
Bruno Fargnoli 7b7c73f87e Fixed loading model 2025-12-20 13:30:49 +01:00
Bruno Fargnoli 5ee5fcd16c Loading facebook model using relative path + added low_vram and device in "load model" node 2025-12-19 13:07:28 +01:00
Bruno Fargnoli 839d7de462 fixed memory leaks 2025-12-18 11:59:20 +01:00
Bruno Fargnoli c454c62a05 Added more nodes 2025-12-17 18:39:48 +01:00
Bruno Fargnoli ae69078d62 Fixed mesh simplification 2025-12-17 16:25:18 +01:00
Bruno Fargnoli 8a130fa4f8 Added more nodes 2025-12-17 16:18:23 +01:00
Bruno Fargnoli b38e9d2eb9 Added Trellis source + Windows wheels 2025-12-17 13:59:39 +01:00