import torch import copy from PIL import Image from .imagefunc import log, pil2tensor, tensor2pil, image2mask, mask2image, chop_image, chop_mode, image_rotate_extend_with_alpha class ImageBlendAdvance: def __init__(self): self.NODE_NAME = 'ImageBlendAdvance' @classmethod def INPUT_TYPES(self): mirror_mode = ['None', 'horizontal', 'vertical'] method_mode = ['lanczos', 'bicubic', 'hamming', 'bilinear', 'box', 'nearest'] return { "required": { "background_image": ("IMAGE", ), # "layer_image": ("IMAGE",), # "invert_mask": ("BOOLEAN", {"default": True}), # 反转mask "blend_mode": (chop_mode,), # 混合模式 "opacity": ("INT", {"default": 100, "min": 0, "max": 100, "step": 1}), # 透明度 "x_percent": ("FLOAT", {"default": 50, "min": -999, "max": 999, "step": 0.01}), "y_percent": ("FLOAT", {"default": 50, "min": -999, "max": 999, "step": 0.01}), "mirror": (mirror_mode,), # 镜像翻转 "scale": ("FLOAT", {"default": 1, "min": 0.01, "max": 100, "step": 0.01}), "aspect_ratio": ("FLOAT", {"default": 1, "min": 0.01, "max": 100, "step": 0.01}), "rotate": ("FLOAT", {"default": 0, "min": -999999, "max": 999999, "step": 0.01}), "transform_method": (method_mode,), "anti_aliasing": ("INT", {"default": 0, "min": 0, "max": 16, "step": 1}), }, "optional": { "layer_mask": ("MASK",), # } } RETURN_TYPES = ("IMAGE", "MASK") RETURN_NAMES = ("image", "mask") FUNCTION = 'image_blend_advance' CATEGORY = '😺dzNodes/LayerUtility' def image_blend_advance(self, background_image, layer_image, invert_mask, blend_mode, opacity, x_percent, y_percent, mirror, scale, aspect_ratio, rotate, transform_method, anti_aliasing, layer_mask=None ): b_images = [] l_images = [] l_masks = [] ret_images = [] ret_masks = [] for b in background_image: b_images.append(torch.unsqueeze(b, 0)) for l in layer_image: l_images.append(torch.unsqueeze(l, 0)) m = tensor2pil(l) if m.mode == 'RGBA': l_masks.append(m.split()[-1]) else: l_masks.append(Image.new('L', m.size, 'white')) if layer_mask is not None: if layer_mask.dim() == 2: layer_mask = torch.unsqueeze(layer_mask, 0) l_masks = [] for m in layer_mask: if invert_mask: m = 1 - m l_masks.append(tensor2pil(torch.unsqueeze(m, 0)).convert('L')) max_batch = max(len(b_images), len(l_images), len(l_masks)) for i in range(max_batch): background_image = b_images[i] if i < len(b_images) else b_images[-1] layer_image = l_images[i] if i < len(l_images) else l_images[-1] _mask = l_masks[i] if i < len(l_masks) else l_masks[-1] # preprocess _canvas = tensor2pil(background_image).convert('RGB') _layer = tensor2pil(layer_image) if _mask.size != _layer.size: _mask = Image.new('L', _layer.size, 'white') log(f"Warning: {self.NODE_NAME} mask mismatch, dropped!", message_type='warning') orig_layer_width = _layer.width orig_layer_height = _layer.height _mask = _mask.convert("RGB") target_layer_width = int(orig_layer_width * scale) target_layer_height = int(orig_layer_height * scale * aspect_ratio) # mirror if mirror == 'horizontal': _layer = _layer.transpose(Image.FLIP_LEFT_RIGHT) _mask = _mask.transpose(Image.FLIP_LEFT_RIGHT) elif mirror == 'vertical': _layer = _layer.transpose(Image.FLIP_TOP_BOTTOM) _mask = _mask.transpose(Image.FLIP_TOP_BOTTOM) # scale _layer = _layer.resize((target_layer_width, target_layer_height)) _mask = _mask.resize((target_layer_width, target_layer_height)) # rotate _layer, _mask, _ = image_rotate_extend_with_alpha(_layer, rotate, _mask, transform_method, anti_aliasing) # 处理位置 x = int(_canvas.width * x_percent / 100 - _layer.width / 2) y = int(_canvas.height * y_percent / 100 - _layer.height / 2) # composit layer _comp = copy.copy(_canvas) _compmask = Image.new("RGB", _comp.size, color='black') _comp.paste(_layer, (x, y)) _compmask.paste(_mask, (x, y)) _compmask = _compmask.convert('L') _comp = chop_image(_canvas, _comp, blend_mode, opacity) # composition background _canvas.paste(_comp, mask=_compmask) ret_images.append(pil2tensor(_canvas)) ret_masks.append(image2mask(_compmask)) log(f"{self.NODE_NAME} Processed {len(ret_images)} image(s).", message_type='finish') return (torch.cat(ret_images, dim=0), torch.cat(ret_masks, dim=0),) NODE_CLASS_MAPPINGS = { "LayerUtility: ImageBlendAdvance": ImageBlendAdvance } NODE_DISPLAY_NAME_MAPPINGS = { "LayerUtility: ImageBlendAdvance": "LayerUtility: ImageBlendAdvance" }