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xfgexo-EXO-Custom-ComfyUI-N…/ComfyUI_EXO_DisplayText.py
2024-12-21 12:18:10 -06:00

149 lines
5.4 KiB
Python

#
# ComfyUI_EXO_DisplayText.py
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License v3.0 as published
# by the Free Software Foundation.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# The GPL license ensures that any derivative work based on GPL-licensed code
# must also be distributed under the same GPL license terms. This means that if
# you modify GPL-licensed software and distribute your modified version, you must
# also provide the source code and allow others to modify and distribute it under
# the same GPL license.
#
# A copy of the GNU General Public License is included within these project files.
#
# Date: Dec.17.2024
# Author: Joe Porter / AKA: xfgexo
# Contact: exo@xfgclan.com
# URL Link: https://github.com/xfgexo/EXO-Custom-ComfyUI-Nodes
"""
EXO Display Text 👑
-----------------------------
The ComfyUI EXO Display Text node is a custom node designed to display and pass through text content within the ComfyUI nodes UI. It provides a visual representation of both positive and negative prompts while allowing the text to continue through the workflow downstream.
Features:
- Text Display: Displays both positive and negative text prompts in the UI.
- Pass-Through Capability: Maintains the ability to connect to downstream nodes.
- UTF-8 Compatibility: Ensures that text inputs are properly encoded in UTF-8.
Inputs:
- Positive_Text: A multiline string input for positive prompts.
- Negative_Text: A multiline string input for negative prompts.
Outputs
- Positive_Text: The original positive text prompt, passed through for further processing.
- Negative_Text: The original negative text prompt, passed through for further processing.
"""
class ComfyUI_EXO_DisplayText:
def __init__(self):
self.type = "output" # Marks this as a node with UI display capabilities
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"Positive_Text": ("STRING", {
"forceInput": True,
"multiline": True,
"tooltip": "Connect this input to another nodes text (STRING) output."
}),
"Negative_Text": ("STRING", {
"forceInput": True,
"multiline": True,
"tooltip": "Connect this input to another nodes text (STRING) output."
}),
}
}
RETURN_TYPES = ("STRING", "STRING")
RETURN_NAMES = ("Positive_Text", "Negative_Text")
OUTPUT_TOOLTIPS = (
"Connect this output to another nodes text (STRING) input.",
"Connect this output to another nodes text (STRING) input."
)
OUTPUT_NODE = True
FUNCTION = "process_text"
CATEGORY = "Custom EXO Nodes"
def process_text(self, Positive_Text, Negative_Text):
"""
Processes and prepares text for both UI display and node outputs.
Args:
Positive_Text (str): The positive prompt text
Negative_Text (str): The negative prompt text
Returns:
dict: Contains both UI display data and node output values
"""
# Ensure proper UTF-8 encoding to handle special characters
def ensure_utf8(text):
if isinstance(text, bytes):
return text.decode('utf-8')
elif isinstance(text, str):
return text.encode('utf-8').decode('utf-8')
return text
Positive_Text = ensure_utf8(Positive_Text)
Negative_Text = ensure_utf8(Negative_Text)
# Handle invalid inputs gracefully
if Positive_Text is None or not isinstance(Positive_Text, str):
Positive_Text = ""
if Negative_Text is None or not isinstance(Negative_Text, str):
Negative_Text = ""
# Clean up text for display
processed_positive_text = Positive_Text.strip()
processed_negative_text = Negative_Text.strip()
# Format text for UI display
combined_text = ""
if processed_positive_text:
combined_text += f"{processed_positive_text}\n"
else:
combined_text += "No positive text provided\n"
if processed_negative_text:
combined_text += f"{processed_negative_text}"
else:
combined_text += "No negative text provided"
return {
"ui": {
"text": combined_text, # For node UI display
},
"result": (Positive_Text, Negative_Text), # For node outputs
}
def UI(self, **kwargs):
"""
Generates the HTML for displaying text in the node's UI.
Args:
kwargs: Contains UI data from process_text
Returns:
str: HTML formatted string for node display
"""
rendered_text = kwargs.get("ui", {}).get("text", "No text available")
return f"<div style='padding: 10px; border: 1px solid #ccc; white-space: pre-wrap;'>Displaying Text:<br>{rendered_text}</div>"
# Register the node with ComfyUI
NODE_CLASS_MAPPINGS = {
"ComfyUI_EXO_DisplayText": ComfyUI_EXO_DisplayText,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"ComfyUI_EXO_DisplayText": "ComfyUI EXO Display Text 👑",
}