{ "EPOCHS": [ "Distant Future", "Post-Apocalyptic Space", "Industrial Sci-Fi Era" ], "OUTFITS": [ "Heavy spacesuit", "Corporate uniform stained with blood", "Torn survival gear", "Bio-mechanical armor", "Containment suit with cracks" ], "LIGHTING": [ "dim flickering fluorescent lights", "emergency red sirens", "cold metallic ambient glow", "strobe flashes in smoke", "sporadic sparks from broken panels" ], "BACKGROUNDS": [ "derelict spaceship corridor", "xenomorph hive with resin-coated walls", "alien temple with Giger-esque sculptures", "narrow ventilation shaft", "decaying cryochamber", "laboratory with burst containment tanks" ], "OBJECTS": [ "egg clusters pulsating faintly", "facehugger jars", "acid-burned floor panels", "bio-mechanical cables", "android remains", "data logs scattered on floor", "cracked helmet with reflection of alien" ], "POSES": [ "crouched and alert", "frozen in terror", "clutching a flare", "back against a wall", "suspended in zero gravity", "trapped in a narrow shaft" ], "EXPRESSIONS": [ "paralyzed fear", "grim determination", "cold synthetic stare", "silent panic", "hollow-eyed survivor look" ], "CAMERA_ANGLES": [ "low angle with shadow approaching", "over-the-shoulder in narrow corridor", "close-up with condensation on helmet", "wide shot of alien hive", "first-person view of helmet HUD" ], "ATMOSPHERES": [ "claustrophobic and humid", "toxic air thick with spores", "echoes of distant screeches", "low-frequency vibrations", "heartbeat-like mechanical pulses", "constant metallic groans", "with a xenomorph in the darkness" ], "ACCESSORIES": [ "motion tracker blinking erratically", "broken oxygen mask", "flamethrower unit", "alien claw necklace", "blood-stained ID card", "flickering wrist terminal" ], "HORROR_INTENSITY": { "Suggestive": "with unexplained slime trails and flickering systems", "Unsettling": "surrounded by inhuman growls and motion in the shadows", "Terrifying": "with xenomorphs emerging from walls, close proximity breathing", "Nightmarish": "entire ship infested, no safe zone, walls move with alien intent" } }