Delete AILab_InpaintTools.py
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# ComfyUI-RMBG
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#
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# AILab Inpaint Tools
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# A collection of specialized nodes for inpainting tasks in ComfyUI.
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# Features a set of utilities for mask processing, latent conditioning, and inpainting workflows.
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#
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# 1. Inpaint Nodes:
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# - AILab_ReferenceLatentMask: A node for inpainting tasks with the Flux Kontext model, using a reference latent and mask for precise region conditioning
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#
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# License: GPL-3.0
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# These nodes are crafted to streamline common image and mask operations within ComfyUI workflows.
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import torch
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import node_helpers
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def expand_mask(mask, expand_amount):
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if expand_amount == 0:
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return mask
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import torch.nn.functional as F
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binary_mask = (mask > 0.5).float()
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kernel_size = abs(expand_amount) * 2 + 1
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kernel_size = max(3, kernel_size)
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kernel = torch.ones(1, 1, kernel_size, kernel_size, device=mask.device)
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if expand_amount > 0:
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expanded = F.conv2d(
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binary_mask.reshape(-1, 1, mask.shape[-2], mask.shape[-1]),
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kernel,
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padding=kernel_size // 2
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)
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result = (expanded > 0).float()
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else:
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eroded = F.conv2d(
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binary_mask.reshape(-1, 1, mask.shape[-2], mask.shape[-1]),
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kernel,
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padding=kernel_size // 2
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)
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result = (eroded >= kernel_size * kernel_size).float()
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if len(mask.shape) == 3:
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result = result.squeeze(1)
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return result
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def blur_mask(mask, blur_amount):
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if blur_amount == 0:
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return mask
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import torch.nn.functional as F
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import math
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x = mask.reshape(-1, 1, mask.shape[-2], mask.shape[-1])
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kernel_size = max(3, math.ceil(blur_amount * 3) * 2 + 1)
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sigma = blur_amount
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half_kernel = kernel_size // 2
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grid = torch.arange(-half_kernel, half_kernel + 1, device=mask.device).float()
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gaussian = torch.exp(-0.5 * (grid / sigma) ** 2)
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gaussian = gaussian / gaussian.sum()
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gaussian_x = gaussian.view(1, 1, 1, kernel_size)
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gaussian_y = gaussian.view(1, 1, kernel_size, 1)
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blurred = F.conv2d(x, gaussian_x, padding=(0, half_kernel))
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blurred = F.conv2d(blurred, gaussian_y, padding=(half_kernel, 0))
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if len(mask.shape) == 3:
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blurred = blurred.squeeze(1)
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return blurred
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class AILab_ReferenceLatentMask:
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@classmethod
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def INPUT_TYPES(cls):
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tooltips = {
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"conditioning": "Base conditioning input for inpainting task",
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"latent": "Encoded latent from VAE",
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"mask": "Area to inpaint (white regions)",
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"expand": "Grow mask (+) or shrink mask (-)",
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"blur": "Soften mask edges",
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"mask_only": "Only generate content in masked area"
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}
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return {
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"required": {
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"conditioning": ("CONDITIONING", {"tooltip": tooltips["conditioning"]}),
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"latent": ("LATENT", {"tooltip": tooltips["latent"]}),
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"mask": ("MASK", {"tooltip": tooltips["mask"]}),
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"expand": ("INT", {"default": 5, "min": -64, "max": 64, "step": 1, "tooltip": tooltips["expand"]}),
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"blur": ("FLOAT", {"default": 3.0, "min": 0.0, "max": 64.0, "step": 0.1, "tooltip": tooltips["blur"]}),
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"mask_only": ("BOOLEAN", {"default": True, "tooltip": tooltips["mask_only"]}),
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}
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}
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RETURN_TYPES = ("CONDITIONING", "LATENT", "MASK")
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RETURN_NAMES = ("CONDITIONING", "LATENT", "MASK")
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FUNCTION = "prepare_inpaint_conditioning"
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CATEGORY = "🧪AILab/🎭Inpaint"
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def add_latent_to_conditioning(self, conditioning, latent=None):
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if latent is not None:
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return node_helpers.conditioning_set_values(
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conditioning,
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{"reference_latents": [latent["samples"]]},
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append=True
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)
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return conditioning
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def prepare_inpaint_conditioning(self, conditioning, latent, mask, expand=5, blur=3.0, mask_only=True):
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processed_mask = mask
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if expand != 0:
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processed_mask = expand_mask(processed_mask, expand)
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if blur > 0:
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processed_mask = blur_mask(processed_mask, blur)
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modified_cond = node_helpers.conditioning_set_values(
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conditioning,
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{
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"concat_latent_image": latent["samples"],
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"concat_mask": processed_mask
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}
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)
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final_cond = self.add_latent_to_conditioning(modified_cond, latent)
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output_latent = {"samples": latent["samples"]}
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if mask_only:
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output_latent["noise_mask"] = processed_mask
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return (final_cond, output_latent, processed_mask)
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NODE_CLASS_MAPPINGS = {
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"AILab_ReferenceLatentMask": AILab_ReferenceLatentMask,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"AILab_ReferenceLatentMask": "Reference Latent Mask (RMBG) 🖼️🎭",
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}
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