Adding things for outfit override

This commit is contained in:
AIrjen
2023-09-29 09:43:13 +02:00
parent 4cafee14cf
commit 47b2b0249e
4 changed files with 25 additions and 10 deletions
+13 -3
View File
@@ -10,7 +10,7 @@ from random_functions import *
# insanity level controls randomness of propmt 0-10
# forcesubject van be used to force a certain type of subject
# Set artistmode to none, to exclude artists
def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all", imagetype = "all", onlyartists = False, antivalues = "", prefixprompt = "", suffixprompt ="",promptcompounderlevel ="1", seperator = "comma", givensubject="",smartsubject = True,giventypeofimage="", imagemodechance = 20, gender = "all", subtypeobject="all", subtypehumanoid="all", subtypeconcept="all", advancedprompting=True, hardturnoffemojis=False, seed=-1):
def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all", imagetype = "all", onlyartists = False, antivalues = "", prefixprompt = "", suffixprompt ="",promptcompounderlevel ="1", seperator = "comma", givensubject="",smartsubject = True,giventypeofimage="", imagemodechance = 20, gender = "all", subtypeobject="all", subtypehumanoid="all", subtypeconcept="all", advancedprompting=True, hardturnoffemojis=False, seed=-1, overrideoutfit=""):
# set seed
# For use in ComfyUI (might bring to Automatic1111 as well)
@@ -1608,6 +1608,8 @@ def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all
# outfit builder
if(subjectchooser in ["animal as human","human","fictional", "non fictional", "humanoid", "manwomanrelation", "firstname"] and chance_roll(insanitylevel, outfitchance) and generateoutfit == True and humanspecial != 1):
completeprompt += " " + random.choice(buildoutfitlist) + ", "
elif(overrideoutfit != ""):
completeprompt += " " + random.choice(buildoutfitlist) + ", "
if(subjectchooser in ["animal as human","human","fictional", "non fictional", "humanoid", "manwomanrelation", "firstname"] and chance_roll(insanitylevel, posechance) and humanspecial != 1 and generatepose == True):
completeprompt += random.choice(poselist) + ", "
@@ -1957,11 +1959,19 @@ def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all
# first some manual stuff for outfit
if(unique_dist(insanitylevel)): # sometimes, its just nice to have descriptor and a normal "outfit". We use mini outfits for this!
completeprompt = completeprompt.replace("-outfit-", "-minioutfit-",1)
completeprompt = completeprompt.replace("-outfit-", "-minioutfit-",1)
if(rare_dist(insanitylevel)): # Use base outfit descriptor, until we are not.
completeprompt = completeprompt.replace("-outfitdescriptor-", "-descriptor-",1)
completeprompt = completeprompt.replace("-outfitdescriptor-", "-descriptor-",1)
if(overrideoutfit != ""):
completeprompt = completeprompt.replace("-sameoutfit-", overrideoutfit)
completeprompt = completeprompt.replace("-outfit-", overrideoutfit,1)
completeprompt = completeprompt.replace("-minioutfit-", overrideoutfit,1)
completeprompt = completeprompt.replace("-overrideoutfit-", overrideoutfit)
# If we don't have an override outfit, then remove this part
completeprompt = completeprompt.replace("-overrideoutfit-", "")
# lol, this needs a rewrite :D
+3
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@@ -125,6 +125,7 @@ Incredibly Detailed
Inspirational
Intricate
Kawaii
Large
Layered
Light
Lovely
@@ -164,9 +165,11 @@ Sexy
Shabby
Shabby Chic
Shiny
Short
Silky
Simple
Sleek
Small
Smart
Smooth
Snug
1 1600'S
125 Inspirational
126 Intricate
127 Kawaii
128 Large
129 Layered
130 Light
131 Lovely
165 Shabby
166 Shabby Chic
167 Shiny
168 Short
169 Silky
170 Simple
171 Sleek
172 Small
173 Smart
174 Smooth
175 Snug
+2 -2
View File
@@ -2,8 +2,8 @@
, OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;normal) OR(;-outfitdescriptor-;uncommon) OR(;-color-;uncommon) -outfit-
, OR(wearing;dressed in;in;normal) OR(-job-;-rpgclass-;-season-;-animal--style) OR(-minioutfit-;-outfit-;rare)
, OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;uncommon) OR(-minioutfit-;-outfit-;rare) OR(;designed by -brand-;uncommon)
, wearing OR(-material-;-color-)
, wearing OR(-material-;-color-) -overrideoutfit-
, OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;-material-;-color-;uncommon) OR(-outfit-;-minioutfit-;rare) with OR(-pattern-;-outfitprinttotal-;-material-;uncommon) -print-
. -heshe- is OR(wearing a;dressed in) OR(;-hisher-;-hisher- -outfitdescriptor-;rare) -outfit-. OR(-hisher-;The;normal) -sameoutfit- is OR(-outfitdescriptor-;-color-) OR( OR(and has;. It has) OR(-pattern-;-outfitprinttotal-;-material-;uncommon) -print- on it.; and is OR(made of;detailed with bits of) -material-;rare) OR(;.It looks -outfitdescriptor- on -himher-.;unique)
. -heshe- is OR(wearing a;dressed in) OR(;-hisher-;-hisher- traditional;rare) -culture- -outfit-. OR(; OR(-hisher-;The;normal) -sameoutfit- is OR(-outfitdescriptor-;-color-).;normal) OR(;.It looks -outfitdescriptor- on -himher-.;unique)
. -heshe- is OR(wearing;dressed in) OR(;-hisher-;-hisher- traditional;rare) -culture- -outfit-. OR(; OR(-hisher-;The;normal) -sameoutfit- is OR(-outfitdescriptor-;-color-).;normal) OR(;.It looks -outfitdescriptor- on -himher-.;unique)
. -heshe- is OR(wearing a;dressed in a) OR(;-outfitdescriptor-;normal) OR(;-color-;uncommon) OR(;-culture-;uncommon) OR(;-material-;rare) -outfit- that was OR(designed;made;inspired) by -brand-. It is OR(-outfitdescriptor-;-color-;normal) OR(;and OR(-outfitdescriptor-;-color-;normal);normal) OR(;. The -sameoutfit- looks -outfitdescriptor- on -himher-.;unique)
1 , OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;normal) OR(;-color-;uncommon) OR(;-culture-;uncommon) OR(;-material-;rare) -outfit-
2 , OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;normal) OR(;-outfitdescriptor-;uncommon) OR(;-color-;uncommon) -outfit-
3 , OR(wearing;dressed in;in;normal) OR(-job-;-rpgclass-;-season-;-animal--style) OR(-minioutfit-;-outfit-;rare)
4 , OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;uncommon) OR(-minioutfit-;-outfit-;rare) OR(;designed by -brand-;uncommon)
5 , wearing OR(-material-;-color-) , wearing OR(-material-;-color-) -overrideoutfit-
6 , OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;-material-;-color-;uncommon) OR(-outfit-;-minioutfit-;rare) with OR(-pattern-;-outfitprinttotal-;-material-;uncommon) -print-
7 . -heshe- is OR(wearing a;dressed in) OR(;-hisher-;-hisher- -outfitdescriptor-;rare) -outfit-. OR(-hisher-;The;normal) -sameoutfit- is OR(-outfitdescriptor-;-color-) OR( OR(and has;. It has) OR(-pattern-;-outfitprinttotal-;-material-;uncommon) -print- on it.; and is OR(made of;detailed with bits of) -material-;rare) OR(;.It looks -outfitdescriptor- on -himher-.;unique)
8 . -heshe- is OR(wearing a;dressed in) OR(;-hisher-;-hisher- traditional;rare) -culture- -outfit-. OR(; OR(-hisher-;The;normal) -sameoutfit- is OR(-outfitdescriptor-;-color-).;normal) OR(;.It looks -outfitdescriptor- on -himher-.;unique) . -heshe- is OR(wearing;dressed in) OR(;-hisher-;-hisher- traditional;rare) -culture- -outfit-. OR(; OR(-hisher-;The;normal) -sameoutfit- is OR(-outfitdescriptor-;-color-).;normal) OR(;.It looks -outfitdescriptor- on -himher-.;unique)
9 . -heshe- is OR(wearing a;dressed in a) OR(;-outfitdescriptor-;normal) OR(;-color-;uncommon) OR(;-culture-;uncommon) OR(;-material-;rare) -outfit- that was OR(designed;made;inspired) by -brand-. It is OR(-outfitdescriptor-;-color-;normal) OR(;and OR(-outfitdescriptor-;-color-;normal);normal) OR(;. The -sameoutfit- looks -outfitdescriptor- on -himher-.;unique)
+7 -5
View File
@@ -10,7 +10,7 @@ from build_dynamic_prompt import *
def generateprompts(amount = 1,insanitylevel="5",subject="all", artist="all", imagetype="all",onlyartists=False, workprompt="", antistring="",prefixprompt="", suffixprompt="", negativeprompt="",promptcompounderlevel = "1", seperator="comma",givensubject="",smartsubject=True,giventypeofimage="",imagemodechance=20, gender = "all", subtypeobject = "all", subtypehumanoid = "all", subtypeconcept = "all", advancedprompting = True, hardturnoffemojis=False):
def generateprompts(amount = 1,insanitylevel="5",subject="all", artist="all", imagetype="all",onlyartists=False, workprompt="", antistring="",prefixprompt="", suffixprompt="", negativeprompt="",promptcompounderlevel = "1", seperator="comma",givensubject="",smartsubject=True,giventypeofimage="",imagemodechance=20, gender = "all", subtypeobject = "all", subtypehumanoid = "all", subtypeconcept = "all", advancedprompting = True, hardturnoffemojis=False, seed=0, overrideoutfit=""):
loops = int(amount) # amount of images to generate
steps = 0
@@ -18,7 +18,7 @@ def generateprompts(amount = 1,insanitylevel="5",subject="all", artist="all", im
while steps < loops:
# build prompt
result = build_dynamic_prompt(insanitylevel,subject,artist,imagetype, onlyartists,antistring,prefixprompt,suffixprompt,promptcompounderlevel, seperator,givensubject,smartsubject,giventypeofimage,imagemodechance, gender, subtypeobject, subtypehumanoid, subtypeconcept, advancedprompting, hardturnoffemojis)
result = build_dynamic_prompt(insanitylevel,subject,artist,imagetype, onlyartists,antistring,prefixprompt,suffixprompt,promptcompounderlevel, seperator,givensubject,smartsubject,giventypeofimage,imagemodechance, gender, subtypeobject, subtypehumanoid, subtypeconcept, advancedprompting, hardturnoffemojis, seed, overrideoutfit)
print("")
print("loop " + str(steps))
@@ -51,6 +51,8 @@ def generateprompts(amount = 1,insanitylevel="5",subject="all", artist="all", im
print("")
print("All done!")
generateprompts(10,9,"humanoid","all","all",False,"","","PREFIXPROMPT"
,"SUFFIXPROMPT , OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;normal) OR(;-color-;uncommon) OR(;-culture-;uncommon) OR(;-material-;rare) -outfit-"
,"",1,"","",True,"",100, "all", "all", "all", "all", False, True)
generateprompts(10,5,"all","all","all",False,"","","PREFIXPROMPT"
,"SUFFIXPROMPT"
,"",1,"","",True,"",100, "all", "all", "all", "all", False, True, 0
, "armor" #outfit override
)