more mode stuff!
This commit is contained in:
+71
-19
@@ -13,6 +13,7 @@ from random_functions import *
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def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all", imagetype = "all", onlyartists = False, antivalues = "", prefixprompt = "", suffixprompt ="",promptcompounderlevel ="1", seperator = "comma", givensubject="",smartsubject = True,giventypeofimage="", imagemodechance = 20, gender = "all", subtypeobject="all", subtypehumanoid="all", subtypeconcept="all", advancedprompting=True, hardturnoffemojis=False, seed=-1, overrideoutfit="", prompt_g_and_l = False, base_model = "SD1.5"):
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remove_weights = False
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less_verbose = False
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# set seed
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@@ -55,8 +56,10 @@ def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all
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# "SD1.5" -- Standard, future: More original style prompting
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# "SDXL" -- Standard (for now), future: More natural language
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# "Stable Cascade" -- Remove weights
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if base_model == "Stable Cascade":
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if(base_model == "Stable Cascade"):
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remove_weights = True
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if(base_model == "SD1.5"):
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less_verbose = True
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# Some tricks for gender to make sure we can choose Him/Her/It etc on the right time.
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if(gender=="all"):
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@@ -103,7 +106,7 @@ def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all
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haircolorlist = csv_to_list("haircolors",antilist)
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hairstylelist = csv_to_list("hairstyles",antilist)
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hairvomitlist = csv_to_list("hairvomit",antilist,"./csvfiles/",0,"?",False,False)
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humanactivitylist = csv_to_list("human_activities",antilist,"./csvfiles/",0,"?",False,False)
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humanoidlist = csv_to_list("humanoids",antilist)
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imagetypelist = csv_to_list(csvfilename="imagetypes",antilist=antilist, insanitylevel=insanitylevel)
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joblist = csv_to_list(csvfilename="jobs",antilist=antilist,skipheader=True,gender=gender)
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@@ -187,15 +190,23 @@ def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all
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humanlist = fictionallist + nonfictionallist + humanoidlist
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objecttotallist = objectlist + buildinglist + vehiclelist + foodlist + spacelist + floralist + containerlist
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outfitprinttotallist = objecttotallist + locationlist + colorlist + musicgenrelist + seasonlist + animallist + patternlist
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humanactivitycheatinglist = ["OR(;, -heshe- is;uncommon) -miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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if(less_verbose):
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humanactivitycheatinglist = ["-miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"-miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"-miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"-miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"-miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"-miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"-miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)"]
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else:
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humanactivitycheatinglist = ["OR(;, -heshe- is;uncommon) -miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"OR(;, -heshe- is;uncommon) -miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"OR(;, -heshe- is;uncommon) -miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"OR(;, -heshe- is;uncommon) -miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"OR(;, -heshe- is;uncommon) -miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"OR(;, -heshe- is;uncommon) -miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)",
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"OR(;, -heshe- is;uncommon) -miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)"]
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humanactivitylist = humanactivitylist + humanactivitycheatinglist
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# build artists list
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if artists == "wild":
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artists = "all (wild)"
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@@ -283,19 +294,34 @@ def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all
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backgroundtypelist = csv_to_list("backgroundtypes", antilist,"./csvfiles/special_lists/",0,"?")
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insideshotlist = csv_to_list("insideshots", antilist,"./csvfiles/special_lists/",0,"?")
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photoadditionlist = csv_to_list("photoadditions", antilist,"./csvfiles/special_lists/",0,"?")
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buildhairlist = csv_to_list("buildhair", antilist,"./csvfiles/special_lists/",0,"?")
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buildoutfitlist = csv_to_list("buildoutfit", antilist,"./csvfiles/special_lists/",0,"?")
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objectadditionslist = csv_to_list("objectadditions", antilist,"./csvfiles/special_lists/",0,"?")
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humanadditionlist = csv_to_list("humanadditions", antilist,"./csvfiles/special_lists/",0,"?")
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if(less_verbose):
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buildhairlist = csv_to_list("buildhair_less_verbose", antilist,"./csvfiles/special_lists/",0,"?")
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buildoutfitlist = csv_to_list("buildoutfit_less_verbose", antilist,"./csvfiles/special_lists/",0,"?")
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humanadditionlist = csv_to_list("humanadditions_less_verbose", antilist,"./csvfiles/special_lists/",0,"?")
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objectadditionslist = csv_to_list("objectadditions_less_verbose", antilist,"./csvfiles/special_lists/",0,"?")
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buildfacelist = csv_to_list("buildface_less_verbose", antilist,"./csvfiles/special_lists/",0,"?")
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buildaccessorielist = csv_to_list("buildaccessorie_less_verbose", antilist,"./csvfiles/special_lists/",0,"?")
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humanactivitylist = csv_to_list("human_activities_less_verbose",antilist,"./csvfiles/",0,"?",False,False)
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else:
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buildhairlist = csv_to_list("buildhair", antilist,"./csvfiles/special_lists/",0,"?")
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buildoutfitlist = csv_to_list("buildoutfit", antilist,"./csvfiles/special_lists/",0,"?")
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humanadditionlist = csv_to_list("humanadditions", antilist,"./csvfiles/special_lists/",0,"?")
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objectadditionslist = csv_to_list("objectadditions", antilist,"./csvfiles/special_lists/",0,"?")
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buildfacelist = csv_to_list("buildface", antilist,"./csvfiles/special_lists/",0,"?")
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buildaccessorielist = csv_to_list("buildaccessorie", antilist,"./csvfiles/special_lists/",0,"?")
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humanactivitylist = csv_to_list("human_activities",antilist,"./csvfiles/",0,"?",False,False)
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humanactivitylist = humanactivitylist + humanactivitycheatinglist
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animaladditionlist = csv_to_list("animaladditions", antilist,"./csvfiles/special_lists/",0,"?")
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buildaccessorielist = csv_to_list("buildaccessorie", antilist,"./csvfiles/special_lists/",0,"?")
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minilocationadditionslist = csv_to_list("minilocationadditions", antilist,"./csvfiles/special_lists/",0,"?")
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overalladditionlist = csv_to_list("overalladditions", antilist,"./csvfiles/special_lists/",0,"?")
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imagetypemodelist = csv_to_list("imagetypemodes", antilist,"./csvfiles/special_lists/",0,"?")
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miniactivitylist = csv_to_list("miniactivity", antilist,"./csvfiles/special_lists/",0,"?")
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animalsuffixadditionlist = csv_to_list("animalsuffixadditions", antilist,"./csvfiles/special_lists/",0,"?")
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buildfacepartlist = csv_to_list("buildfaceparts", antilist,"./csvfiles/special_lists/",0,"?")
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buildfacelist = csv_to_list("buildface", antilist,"./csvfiles/special_lists/",0,"?")
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tokinatorlist = csv_to_list("tokinator", antilist,"./csvfiles/templates/",0,"?")
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styleslist = csv_to_list("styles", antilist,"./csvfiles/templates/",0,"?")
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@@ -2076,28 +2102,51 @@ def build_dynamic_prompt(insanitylevel = 5, forcesubject = "all", artists = "all
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# Common to have 1 description, uncommon to have 2
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if(chance_roll(insanitylevel, subjectdescriptor1chance) and generatedescriptors == True):
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if(subjectchooser in ["animal as human,","human", "job", "fictional", "non fictional", "humanoid", "manwomanrelation","manwomanmultiple", "firstname"]):
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if(random.randint(0,3) > 0):
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if(less_verbose):
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completeprompt += ", -humandescriptor- "
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elif(random.randint(0,3) > 0):
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completeprompt += ", OR(;-heshe- is;normal) OR(;very;rare) -humandescriptor- "
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elif(subjectchooser == "manwomanmultiple"):
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completeprompt += ", the -samehumansubject- are OR(;very;rare) -humandescriptor-"
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else:
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completeprompt += ", OR(the -manwoman-;-samehumansubject-) is OR(;very;rare) -humandescriptor-"
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elif(mainchooser == "landscape"):
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completeprompt += ", OR(;-heshe- is;normal) OR(;very;rare) -locationdescriptor- "
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if(less_verbose):
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completeprompt += ", -locationdescriptor- "
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else:
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completeprompt += ", OR(;-heshe- is;normal) OR(;very;rare) -locationdescriptor- "
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elif(mainchooser == "animal"):
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completeprompt += ", OR(;-heshe- is;normal) OR(;very;rare) -animaldescriptor- "
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if(less_verbose):
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completeprompt += ", -animaldescriptor- "
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else:
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completeprompt += ", OR(;-heshe- is;normal) OR(;very;rare) -animaldescriptor- "
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else:
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completeprompt += ", OR(;-heshe- is;normal) OR(;very;rare) -descriptor- "
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if(less_verbose):
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completeprompt += ", -descriptor- "
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else:
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completeprompt += ", OR(;-heshe- is;normal) OR(;very;rare) -descriptor- "
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if(chance_roll(insanitylevel, subjectdescriptor2chance) and generatedescriptors == True):
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if(subjectchooser in ["animal as human,","human", "job", "fictional", "non fictional", "humanoid", "manwomanrelation","manwomanmultiple","firstname"]):
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completeprompt += " and -humandescriptor- "
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if(less_verbose):
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completeprompt += ", -humandescriptor- "
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else:
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completeprompt += " and -humandescriptor- "
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elif(mainchooser == "landscape"):
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completeprompt += " and -locationdescriptor- "
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if(less_verbose):
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completeprompt += ", -locationdescriptor- "
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else:
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completeprompt += " and -locationdescriptor- "
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elif(mainchooser == "animal"):
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completeprompt += " and -animaldescriptor- "
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if(less_verbose):
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completeprompt += ", -animaldescriptor- "
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else:
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completeprompt += " and -animaldescriptor- "
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else:
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completeprompt += " and -descriptor- "
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if(less_verbose):
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completeprompt += ", -descriptor- "
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else:
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completeprompt += " and -descriptor- "
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completeprompt += ", "
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if(thetokinatormode == False):
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@@ -4094,6 +4143,8 @@ def cleanup(completeprompt, advancedprompting, insanitylevel = 5):
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completeprompt = re.sub(', ,', ',', completeprompt)
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completeprompt = re.sub(' , ', ', ', completeprompt)
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completeprompt = re.sub(' ,', ',', completeprompt)
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completeprompt = re.sub(' ,', ',', completeprompt)
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completeprompt = re.sub(' ,', ',', completeprompt)
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completeprompt = re.sub(',\(', ', (', completeprompt)
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while " " in completeprompt:
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@@ -4194,6 +4245,7 @@ def custom_or(values, insanitylevel = 5):
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return selected_value
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def parse_custom_functions(completeprompt, insanitylevel = 5):
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print(completeprompt)
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# Regular expression pattern to match 'or()' function calls and their arguments
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ORpattern = r'OR\((.*?)\)'
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@@ -0,0 +1,61 @@
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Walking
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Running
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Jumping
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Laying down
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Swimming
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Dancing
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Frolicking
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OR(Painting a painting;Drawing a drawing)
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Singing
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Writing
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Cooking
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Reading
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Hiking
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Camping
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Fishing
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Hunting
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Making photographs
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OR(Sculpting;Knitting;Sewing;Quilting;Woodworking;Blacksmithing;Metalworking;Pottery;Glassblowing)
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Playing video games
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Watching OR(movies;TV shows;cinema)
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Playing OR(board games;card games;chess;poker;trivia games;word games)
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Doing puzzles
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Collecting OR(stamps;coins;art;antiques)
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OR(Playing a musical instrument;Composing music;Producing music;DJing)
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Singing in a choir
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Playing in a OR(band;orchestra)
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OR(Blogging;Vlogging;Podcasting)
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Speaking in public
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OR(Stand-up;Improvisational) comedy
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OR(Acting in;Directing;Producing) a OR(play;movie;TV show)
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OR(Teaching;Coaching;Mentoring;Tutoring)
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OR(Fundraising;Campaigning for a cause;Activism;Participating in a protest)
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OR(Gardening;Landscaping)
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Home improvement
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Cleaning
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OR(Organizing;Planning events;Hosting parties)
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Attending OR(concerts;festivals;theater performances;movies;sports events)
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OR(Exercising;Going to the gym;Fitnessing)
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OR(Yoga;Pilates;Tai chi)
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Meditating
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OR(Scuba diving;Snorkeling;Kayaking;Canoeing;Rafting;Climbing;Bungee jumping;Skydiving;Paragliding;Hang gliding;Zip lining)
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OR(Traveling;Exploring new places)
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Playing OR(Tennis;Basketball;Soccer;Football;Golf;Baseball;Hockey;Icehockey;Volleyball;Beach Volleyball;Sports)
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OR(Boxing;Wrestling;Doing Martial Arts;Gymnastics;Cycling;Surfing;Skateboarding;Snowboarding;Skiing;Figure Skating;Rowing;Sailing;Cycling;Mountain biking)
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Diving
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Playing
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Horse-back riding
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-animal--back riding
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having a tea party
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Lounging
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Bathing in a -waterlocation-
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drinking coffee in a cafe
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studying in a room
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doing a fashion show
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fighting a War
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sieging a Castle
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sitting and talking
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Walking up a stairs
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Walking down a stairs
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Walking down a OR(street;-minilocation-)
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casting a -element- magic spell
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@@ -13,6 +13,6 @@ also has a OR(;large;flowing;rare) OR(hooded cloak;cloak;cape;coat;-season- coat
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rolled up sleeves
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is in the style of -artmovement-
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-outfitdescriptor- and -outfitdescriptor-
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-materialcombination-;-colorcombination-
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OR(-materialcombination-;-colorcombination-)
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OR(fishnets;trinkets;bling)
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with a OR(asymetrical;bateau;grecian;collar;cowl;halter;illusion;jewel;keyhole;off-the-shoulder;one-shoulder;plunging;queen anne;round neck;scalloped;scoop;spaghetti strap;split crew;square;strapless;surplice;sweethearth;tie bow;turtleneck;U-shape;V-neck) neckline
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@@ -0,0 +1 @@
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OR(;-descriptor-;normal) OR(;-culture-;uncommon) OR(;-color-;uncommon) -accessory- OR(; , -accessory-; , -descriptor- -accessory-;rare) OR(; and -accessory-;unique)
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@@ -0,0 +1,5 @@
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combination of OR(-nonfictional-;-fictional-;legendary) OR(;, OR(-nonfictional-;-fictional-;legendary);rare) and OR(-nonfictional-;-fictional-;legendary)
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-facepart- of OR(-nonfictional-;-fictional-;legendary), -facepart- of OR(-nonfictional-;-fictional-;legendary)
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OR(;very;legendary) -buildfacepart- OR(; OR(,;and) -buildfacepart-;normal) OR(; and -buildfacepart-;legendary)
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OR(;very;legendary) -humandescriptor- -facepart- OR(; and -humandescriptor- -facepart-;uncommon)
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-facepart- of OR(-conceptsuffix-;-basicbitchdescriptor-;uncommon) OR(; and -facepart- of OR(-conceptsuffix-;-basicbitchdescriptor-;uncommon);uncommon)
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@@ -0,0 +1,2 @@
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OR(-haircolor-;-hairdescriptor-;-culture-;uncommon) hair OR(styled as -hairstyle-;, ;rare)
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OR(-haircolor-; -hairstyle-) OR(hairstyle;hair)
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@@ -2,13 +2,13 @@
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, OR(wearing;dressed in;in;normal) OR(;OR(;a very;rare) -outfitdescriptor-;normal) OR(;-outfitdescriptor-;uncommon) OR(;-color-;uncommon) -outfit- OR(;from the OR(-age-;the -agecalculator-);rare)
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, OR(wearing;dressed in;in;normal) OR(;OR(;a very;rare) -outfitdescriptor-;normal) OR(;-outfitdescriptor-;uncommon) OR(;-color-;uncommon) -outfit- OR(; and OR(;-outfitdescriptor-;uncommon) OR(;-color-;uncommon) -outfit-;rare)
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, OR(wearing;dressed in;in;normal) OR(-job-;-rpgclass-;-season-;-animal--style) OR(-minioutfit-;-outfit-;rare)
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, OR(wearing;dressed in;in;normal) OR(;OR(;a very;rare) -outfitdescriptor-;uncommon) OR(-minioutfit-;-outfit-;rare) OR(;OR(designed;made;inspired;forged) by OR(-brand-;-fashiondesigner-);uncommon)
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, OR(wearing;dressed in;in;normal) OR(;OR(;a very;rare) -outfitdescriptor-;uncommon) OR(-minioutfit-;-outfit-;rare) OR(;OR(designed;made;inspired;forged) by OR(-brand-;-fashiondesigner-);rare)
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, wearing OR(-material-;-color-;-element-;uncommon) -overrideoutfit-
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, OR(wearing;dressed in;in;normal) OR(;-outfitdescriptor-;-material-;-color-;uncommon) OR(-outfit-;-minioutfit-;rare) with OR(-pattern-;-outfitprinttotal-;-material-;uncommon) -print-,
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, -heshe- is OR(wearing a;dressed in) OR(;-hisher-;-hisher- -outfitdescriptor-;rare) -outfit-, OR(-hisher-;The;normal) -sameoutfit- is OR(-outfitdescriptor-;-color-) OR( OR(and has;, It has) OR(-pattern-;-outfitprinttotal-;-material-;uncommon) -print- on it,; and is OR(made of;detailed with bits of) -material-;rare) OR(;, It looks OR(;very;rare) -outfitdescriptor- on -himher-,;unique)
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, -heshe- is OR(wearing;dressed in) OR(;-hisher-;rare) -culture- -outfit-, OR(; OR(-hisher-;The;normal) -sameoutfit- is OR(-outfitdescriptor-;-color-),;normal) OR(;, It looks OR(;very;rare) -outfitdescriptor- on -himher-,;unique)
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, -heshe- is OR(wearing a;dressed in a) OR(;-outfitdescriptor-;normal) OR(;-color-;uncommon) OR(;-culture-;uncommon) OR(;-material-;rare) -outfit- that was OR(designed;made;inspired;forged) by -brand-, It is OR(;very;rare) OR(-outfitdescriptor-;-color-;normal) OR(;and OR(-outfitdescriptor-;-color-;normal);normal) OR(;, The -sameoutfit- looks OR(;very;rare) -outfitdescriptor- on -himher-,;unique)
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, OR(wearing;dressed in;in;normal) OR(;OR(;a very;rare) -outfitdescriptor-;normal) OR(-minioutfit-;-outfit-;uncommon), OR(-hisher-;The;normal) -sameoutfit- -outfitvomit-
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, -heshe- is OR(wearing a;dressed in) OR(;-hisher-;-hisher- -outfitdescriptor-;rare) -outfit-, OR(-hisher-;The;normal) -sameoutfit- OR(is tailored by -fashiondesigner- OR(; and -fashiondesigner-;uncommon);is inspired by the -charactertype- OR(;and -charactertype-;uncommon))
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, -heshe- is OR(wearing a;dressed in) OR(;-hisher-;-hisher- -outfitdescriptor-;rare) -outfit-, OR(-hisher-;The;normal) -sameoutfit- OR(is tailored by -fashiondesigner- OR(; and -fashiondesigner-;uncommon);is inspired by the -charactertype- OR(;and -charactertype-;rare))
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, -heshe- is OR(wearing a;dressed in) OR(;-hisher-;-hisher- -outfitdescriptor-;rare) -artmovement- fashion style -outfit-
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, OR(wearing;dressed in;in;normal) OR(;OR(;a very;rare) -outfitdescriptor-;normal) -outfit-
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@@ -0,0 +1,14 @@
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, OR(;-outfitdescriptor-;normal) OR(;-color-;uncommon) OR(;-culture-;uncommon) OR(;-material-;rare) -outfit- OR(;from the OR(-age-;the -agecalculator-);rare)
|
||||
, OR(;-outfitdescriptor-;normal) OR(;-outfitdescriptor-;uncommon) OR(;-color-;uncommon) -outfit- OR(;from the OR(-age-;the -agecalculator-);rare)
|
||||
, OR(;-outfitdescriptor-;normal) OR(;-outfitdescriptor-;uncommon) OR(;-color-;uncommon) -outfit- OR(; and OR(;-outfitdescriptor-;uncommon) OR(;-color-;uncommon) -outfit-;rare)
|
||||
, OR(-job-;-rpgclass-;-season-;-animal--style) OR(-minioutfit-;-outfit-;rare)
|
||||
, OR(;-outfitdescriptor-;uncommon) OR(-minioutfit-;-outfit-;rare) OR(;OR(designed;made;inspired;forged) by OR(-brand-;-fashiondesigner-);rare)
|
||||
, OR(-material-;-color-;-element-;uncommon) -overrideoutfit-
|
||||
, OR(;-outfitdescriptor-;-material-;-color-;uncommon) OR(-outfit-;-minioutfit-;rare), OR(-pattern-;-outfitprinttotal-;-material-;uncommon) -print-,
|
||||
, OR(;-outfitdescriptor-;normal) -outfit-, OR(-outfitdescriptor-;-color-), OR(-pattern-;-outfitprinttotal-;-material-;uncommon) -print- OR(;-material-;rare)
|
||||
, -culture- -outfit-, OR(;OR(-outfitdescriptor-;-color-),;normal)
|
||||
, OR(;-outfitdescriptor-;normal) OR(;-color-;uncommon) OR(;-culture-;uncommon) OR(;-material-;rare) -outfit- that was OR(designed;made;inspired;forged) by -brand-
|
||||
, OR(;-outfitdescriptor-;normal) OR(-minioutfit-;-outfit-;uncommon), -outfitvomit-
|
||||
, OR(;-outfitdescriptor-;normal) -outfit-, OR(is tailored by -fashiondesigner- OR(; and -fashiondesigner-;uncommon);-charactertype- OR(;and -charactertype-;rare))
|
||||
, OR(;-outfitdescriptor-;normal) -artmovement- fashion style -outfit-
|
||||
, OR(;-outfitdescriptor-;normal) -outfit-
|
||||
|
@@ -15,4 +15,5 @@ OR(;, -heshe- is;rare) inside a -container-
|
||||
OR(;, -heshe- is;rare) OR(surrounded by;being looked at by) a OR(couple;group) of OR(;-descriptor-;uncommon) OR(people;-malefemale-s;animals) OR(;wearing OR(;-descriptor-;uncommon) -outfit-;rare)
|
||||
OR(;, -heshe- is;rare) from the OR(-age-;the -agecalculator-)
|
||||
OR(;, -heshe- is;uncommon) in a -setting- setting
|
||||
OR(as a;OR(;, -heshe- is;uncommon) reimagined as a) -charactertype- character
|
||||
OR(as a;OR(;, -heshe- is;uncommon) reimagined as a) -charactertype- character
|
||||
OR(;, -heshe- is;rare) dressed up as -fictional- character
|
||||
|
@@ -0,0 +1,19 @@
|
||||
OR(riding;with) a -animal-
|
||||
holding a OR(-objectstohold-;-object-;rare)
|
||||
driving a -vehicle-
|
||||
surrounded by OR(-object-s;-flora-s;-space-)
|
||||
eating -food-
|
||||
OR(and;holding hands with) -human-
|
||||
cosplaying as -fictional-
|
||||
OR(-color-;-material-) skin
|
||||
-miniactivity- OR(in;at) a OR(-location-;-building-;-waterlocation-)
|
||||
wearing -elaborateoutfit-
|
||||
- OR(-animal-;-humanoid-) OR(;hybrid;normal)
|
||||
-culture- -rpgclass-
|
||||
sitting in a OR(;-descriptor-;uncommon) -chair-
|
||||
inside a -container-
|
||||
OR(surrounded by;being looked at by) a OR(couple;group) of OR(;-descriptor-;uncommon) OR(people;-malefemale-s;animals) OR(;wearing OR(;-descriptor-;uncommon) -outfit-;rare)
|
||||
from the OR(-age-;the -agecalculator-)
|
||||
-setting-
|
||||
-charactertype- character
|
||||
as -fictional- character
|
||||
|
@@ -0,0 +1,9 @@
|
||||
made from OR(-material-;-space-;-flora-)
|
||||
OR(detailed;engraved;rare) with OR(-material-;-color-;-outfitdescriptor-;-pattern-) OR(; and -color-; and -outfitdescriptor-;rare) OR(patterns;details)
|
||||
OR(smooth;sleek)
|
||||
OR(intricate;ornate;-basicbitchdescriptor-) details
|
||||
OR(designed;made;inspired;forged) by -brand-
|
||||
anthropomorphic OR(;with a face;as a -charactertype- character;common)
|
||||
with OR(-pattern-;-color-;-descriptor-;rare) -print-
|
||||
covered in -covering-
|
||||
-setting- setting
|
||||
|
@@ -13,7 +13,7 @@ from call_extras import *
|
||||
from model_lists import *
|
||||
|
||||
|
||||
def generateimages(amount = 1, size = "all",model = "currently selected model",samplingsteps = "40",cfg= "7",hiresfix = True,hiressteps ="0",denoisestrength="0.6",samplingmethod="DPM++ SDE Karras", upscaler="R-ESRGAN 4x+", hiresscale="2",apiurl="http://127.0.0.1:7860",qualitygate=False,quality="7.6",runs="5",insanitylevel="5",subject="all", artist="all", imagetype="all",silentmode=False, workprompt="", antistring="",prefixprompt="", suffixprompt="", negativeprompt="",promptcompounderlevel = "1", seperator="comma", img2imgbatch = "1", img2imgsamplingsteps = "20", img2imgcfg = "7", img2imgsamplingmethod = "DPM++ SDE Karras", img2imgupscaler = "R-ESRGAN 4x+", img2imgmodel = "currently selected model", img2imgactivate = False, img2imgscale = "2", img2imgpadding = "64",img2imgdenoisestrength="0.3",ultimatesdupscale=False,usdutilewidth = "512", usdutileheight = "0", usdumaskblur = "8", usduredraw ="Linear", usduSeamsfix = "None", usdusdenoise = "0.35", usduswidth = "64", usduspadding ="32", usdusmaskblur = "8",controlnetenabled=False, controlnetmodel="",img2imgdenoisestrengthmod="-0.05",enableextraupscale = False,controlnetblockymode = False,extrasupscaler1 = "all",extrasupscaler2 ="all",extrasupscaler2visiblity="0.5",extrasupscaler2gfpgan="0",extrasupscaler2codeformer="0.15",extrasupscaler2codeformerweight="0.1",extrasresize="2",onlyupscale="false",givensubject="",smartsubject=True,giventypeofimage="",imagemodechance=20, gender="all", chosensubjectsubtypeobject="all", chosensubjectsubtypehumanoid="all", chosensubjectsubtypeconcept="all", increasestability = False, qualityhiresfix = False, qualitymode = "highest", qualitykeep="keep used", basesize = "512", promptvariantinsanitylevel = 0, givenoutfit = "", autonegativeprompt = True, autonegativepromptstrength = 0, autonegativepromptenhance = False):
|
||||
def generateimages(amount = 1, size = "all",model = "currently selected model",samplingsteps = "40",cfg= "7",hiresfix = True,hiressteps ="0",denoisestrength="0.6",samplingmethod="DPM++ SDE Karras", upscaler="R-ESRGAN 4x+", hiresscale="2",apiurl="http://127.0.0.1:7860",qualitygate=False,quality="7.6",runs="5",insanitylevel="5",subject="all", artist="all", imagetype="all",silentmode=False, workprompt="", antistring="",prefixprompt="", suffixprompt="", negativeprompt="",promptcompounderlevel = "1", seperator="comma", img2imgbatch = "1", img2imgsamplingsteps = "20", img2imgcfg = "7", img2imgsamplingmethod = "DPM++ SDE Karras", img2imgupscaler = "R-ESRGAN 4x+", img2imgmodel = "currently selected model", img2imgactivate = False, img2imgscale = "2", img2imgpadding = "64",img2imgdenoisestrength="0.3",ultimatesdupscale=False,usdutilewidth = "512", usdutileheight = "0", usdumaskblur = "8", usduredraw ="Linear", usduSeamsfix = "None", usdusdenoise = "0.35", usduswidth = "64", usduspadding ="32", usdusmaskblur = "8",controlnetenabled=False, controlnetmodel="",img2imgdenoisestrengthmod="-0.05",enableextraupscale = False,controlnetblockymode = False,extrasupscaler1 = "all",extrasupscaler2 ="all",extrasupscaler2visiblity="0.5",extrasupscaler2gfpgan="0",extrasupscaler2codeformer="0.15",extrasupscaler2codeformerweight="0.1",extrasresize="2",onlyupscale="false",givensubject="",smartsubject=True,giventypeofimage="",imagemodechance=20, gender="all", chosensubjectsubtypeobject="all", chosensubjectsubtypehumanoid="all", chosensubjectsubtypeconcept="all", increasestability = False, qualityhiresfix = False, qualitymode = "highest", qualitykeep="keep used", basesize = "512", promptvariantinsanitylevel = 0, givenoutfit = "", autonegativeprompt = True, autonegativepromptstrength = 0, autonegativepromptenhance = False, base_model = "SD1.5"):
|
||||
loops = int(amount) # amount of images to generate
|
||||
steps = 0
|
||||
upscalefilelist=[]
|
||||
@@ -136,12 +136,12 @@ def generateimages(amount = 1, size = "all",model = "currently selected model",s
|
||||
|
||||
|
||||
else:
|
||||
randompromptlist = build_dynamic_prompt(insanitylevel,subject,artist,imagetype, False,antistring,prefixprompt,suffixprompt,promptcompounderlevel, seperator,givensubject,smartsubject,giventypeofimage,imagemodechance, gender, chosensubjectsubtypeobject, chosensubjectsubtypehumanoid, chosensubjectsubtypeconcept,True,False,-1,givenoutfit, prompt_g_and_l=True)
|
||||
randompromptlist = build_dynamic_prompt(insanitylevel,subject,artist,imagetype, False,antistring,prefixprompt,suffixprompt,promptcompounderlevel, seperator,givensubject,smartsubject,giventypeofimage,imagemodechance, gender, chosensubjectsubtypeobject, chosensubjectsubtypehumanoid, chosensubjectsubtypeconcept,True,False,-1,givenoutfit, prompt_g_and_l=True, base_model=base_model)
|
||||
randomprompt = randompromptlist[0]
|
||||
randomsubject = randompromptlist[1]
|
||||
|
||||
if(autonegativeprompt):
|
||||
negativeprompt = build_dynamic_negative(positive_prompt=randomprompt, insanitylevel=autonegativepromptstrength,enhance=autonegativepromptenhance, existing_negative_prompt=originalnegativeprompt)
|
||||
negativeprompt = build_dynamic_negative(positive_prompt=randomprompt, insanitylevel=autonegativepromptstrength,enhance=autonegativepromptenhance, existing_negative_prompt=originalnegativeprompt, base_model=base_model)
|
||||
|
||||
if(randomsubject == ""):
|
||||
# make the filename, from from a to the first comma
|
||||
|
||||
+2
-3
@@ -88,14 +88,13 @@ def generateprompts(amount = 1,insanitylevel="5",subject="all", artist="all", im
|
||||
# print(result)
|
||||
# break
|
||||
|
||||
|
||||
steps += 1
|
||||
|
||||
|
||||
print("")
|
||||
print("All done!")
|
||||
|
||||
generateprompts(10,5
|
||||
generateprompts(1000,5
|
||||
,"all" # subject
|
||||
,"all" # artists
|
||||
,"all" # image type "only other types", "only templates mode", "art blaster mode", "quality vomit mode", "color cannon mode", "unique art mode", "massive madness mode", "photo fantasy mode", "subject only mode", "fixed styles mode"
|
||||
@@ -115,5 +114,5 @@ generateprompts(10,5
|
||||
, 0 # seed
|
||||
, "" #outfit override
|
||||
, False #prompt_g_and_l
|
||||
, "Stable Cascade" #base model
|
||||
, "SD1.5" #base model
|
||||
)
|
||||
@@ -906,7 +906,7 @@ class Script(scripts.Script):
|
||||
prompt4toworkflow.click(prompttoworkflowprompt, inputs=prompt4, outputs=workprompt)
|
||||
prompt5toworkflow.click(prompttoworkflowprompt, inputs=prompt5, outputs=workprompt)
|
||||
|
||||
startmain.click(generateimages, inputs=[amountofimages,size,model,samplingsteps,cfg,hiresfix,hiressteps,denoisestrength,samplingmethod, upscaler,hiresscale, apiurl, qualitygate, quality, runs,insanitylevel,subject, artist, imagetype, silentmode, workprompt, antistring, prefixprompt, suffixprompt,negativeprompt,promptcompounderlevel, seperator, img2imgbatch, img2imgsamplingsteps, img2imgcfg, img2imgsamplingmethod, img2imgupscaler, img2imgmodel,img2imgactivate, img2imgscale, img2imgpadding,img2imgdenoisestrength,ultimatesdupscale,usdutilewidth, usdutileheight, usdumaskblur, usduredraw, usduSeamsfix, usdusdenoise, usduswidth, usduspadding, usdusmaskblur, controlnetenabled, controlnetmodel,img2imgdenoisestrengthmod,enableextraupscale,controlnetblockymode,extrasupscaler1,extrasupscaler2,extrasupscaler2visiblity,extrasupscaler2gfpgan,extrasupscaler2codeformer,extrasupscaler2codeformerweight,extrasresize,onlyupscale,givensubject,smartsubject,giventypeofimage,imagemodechance, chosengender, chosensubjectsubtypeobject, chosensubjectsubtypehumanoid, chosensubjectsubtypeconcept, increasestability, qualityhiresfix, qualitymode, qualitykeep, basesize, promptvariantinsanitylevel, givenoutfit, autonegativeprompt, autonegativepromptstrength, autonegativepromptenhance])
|
||||
startmain.click(generateimages, inputs=[amountofimages,size,model,samplingsteps,cfg,hiresfix,hiressteps,denoisestrength,samplingmethod, upscaler,hiresscale, apiurl, qualitygate, quality, runs,insanitylevel,subject, artist, imagetype, silentmode, workprompt, antistring, prefixprompt, suffixprompt,negativeprompt,promptcompounderlevel, seperator, img2imgbatch, img2imgsamplingsteps, img2imgcfg, img2imgsamplingmethod, img2imgupscaler, img2imgmodel,img2imgactivate, img2imgscale, img2imgpadding,img2imgdenoisestrength,ultimatesdupscale,usdutilewidth, usdutileheight, usdumaskblur, usduredraw, usduSeamsfix, usdusdenoise, usduswidth, usduspadding, usdusmaskblur, controlnetenabled, controlnetmodel,img2imgdenoisestrengthmod,enableextraupscale,controlnetblockymode,extrasupscaler1,extrasupscaler2,extrasupscaler2visiblity,extrasupscaler2gfpgan,extrasupscaler2codeformer,extrasupscaler2codeformerweight,extrasresize,onlyupscale,givensubject,smartsubject,giventypeofimage,imagemodechance, chosengender, chosensubjectsubtypeobject, chosensubjectsubtypehumanoid, chosensubjectsubtypeconcept, increasestability, qualityhiresfix, qualitymode, qualitykeep, basesize, promptvariantinsanitylevel, givenoutfit, autonegativeprompt, autonegativepromptstrength, autonegativepromptenhance, base_model])
|
||||
interrupt.click(tryinterrupt, inputs=[apiurl])
|
||||
|
||||
automatedoutputsfolderbutton.click(openfolder)
|
||||
|
||||
Reference in New Issue
Block a user