update APS_LatentBatch node to avoid naming conflict

This commit is contained in:
Abdullah Alfaraj
2023-11-29 14:21:44 +03:00
parent 34da127a20
commit b6f2693101
+3 -3
View File
@@ -298,7 +298,7 @@ class GaussianLatentImage:
return ({"samples": latent},)
class LatentBatch:
class APS_LatentBatch:
@classmethod
def INPUT_TYPES(s):
return {"required": {"latent1": ("LATENT",), "latent2": ("LATENT",)}}
@@ -1074,7 +1074,7 @@ NODE_CLASS_MAPPINGS = {
"LoadImageBase64": LoadImageBase64,
"LoadLorasFromPrompt": LoadLorasFromPrompt,
"GaussianLatentImage": GaussianLatentImage,
"LatentBatch": LatentBatch,
"APS_LatentBatch": APS_LatentBatch,
"ControlnetUnit": ControlnetUnit,
"ControlNetScript": ControlNetScript,
"ContentMaskLatent": ContentMaskLatent,
@@ -1089,7 +1089,7 @@ NODE_DISPLAY_NAME_MAPPINGS = {
"LoadImageBase64": "load image from base64 string",
"LoadLorasFromPrompt": "Load Loras From Prompt",
"GaussianLatentImage": "Generate Latent Noise",
"LatentBatch": "Combine Two Latents Into Batch",
"APS_LatentBatch": "Combine Multiple Latents Into Batch",
"ControlnetUnit": "General Purpose Controlnet Unit",
"ControlNetScript": "ControlNet Script",
"ContentMaskLatent": "Content Mask Latent",