update APS_LatentBatch node to avoid naming conflict
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+3
-3
@@ -298,7 +298,7 @@ class GaussianLatentImage:
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return ({"samples": latent},)
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class LatentBatch:
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class APS_LatentBatch:
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@classmethod
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def INPUT_TYPES(s):
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return {"required": {"latent1": ("LATENT",), "latent2": ("LATENT",)}}
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@@ -1074,7 +1074,7 @@ NODE_CLASS_MAPPINGS = {
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"LoadImageBase64": LoadImageBase64,
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"LoadLorasFromPrompt": LoadLorasFromPrompt,
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"GaussianLatentImage": GaussianLatentImage,
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"LatentBatch": LatentBatch,
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"APS_LatentBatch": APS_LatentBatch,
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"ControlnetUnit": ControlnetUnit,
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"ControlNetScript": ControlNetScript,
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"ContentMaskLatent": ContentMaskLatent,
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@@ -1089,7 +1089,7 @@ NODE_DISPLAY_NAME_MAPPINGS = {
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"LoadImageBase64": "load image from base64 string",
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"LoadLorasFromPrompt": "Load Loras From Prompt",
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"GaussianLatentImage": "Generate Latent Noise",
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"LatentBatch": "Combine Two Latents Into Batch",
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"APS_LatentBatch": "Combine Multiple Latents Into Batch",
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"ControlnetUnit": "General Purpose Controlnet Unit",
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"ControlNetScript": "ControlNet Script",
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"ContentMaskLatent": "Content Mask Latent",
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