251 lines
6.8 KiB
Markdown
251 lines
6.8 KiB
Markdown
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# Documentation
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- Class name: `ImageDrawPieslice`
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- Category: `image/draw`
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- Output node: `False`
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- Repo Ref: ComfyUI_Custom_Nodes\imagetools\nodes.py
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ImageDrawPieslice节点的主要作用是在图像画布上绘制一个扇形。它可以自定义扇形的尺寸、起始和结束角度、轮廓以及填充颜色。这个节点为在图像中可视化表示数据部分或创建图形元素提供了一种方式。
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# Input types
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## Required
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- width
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- 指定图像画布的宽度。
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- Comfy dtype: INT
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- Python dtype: int
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- height
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- 指定图像画布的高度。
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- Comfy dtype: INT
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- Python dtype: int
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- start_x
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- 扇形边界框左上角的x坐标。
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- Comfy dtype: FLOAT
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- Python dtype: float
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- start_y
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- 扇形边界框左上角的y坐标。
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- Comfy dtype: FLOAT
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- Python dtype: float
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- end_x
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- 扇形边界框右下角的x坐标。
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- Comfy dtype: FLOAT
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- Python dtype: float
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- end_y
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- 扇形边界框右下角的y坐标。
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- Comfy dtype: FLOAT
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- Python dtype: float
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- start
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- 扇形的起始角度,以度为单位。
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- Comfy dtype: INT
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- Python dtype: float
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- end
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- 扇形的结束角度,以度为单位。
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- Comfy dtype: INT
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- Python dtype: float
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- outline_size
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- 扇形轮廓的粗细。
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- Comfy dtype: INT
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- Python dtype: int
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- outline_red
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- 轮廓颜色的红色分量。
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- Comfy dtype: INT
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- Python dtype: int
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- outline_green
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- 轮廓颜色的绿色分量。
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- Comfy dtype: INT
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- Python dtype: int
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- outline_blue
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- 轮廓颜色的蓝色分量。
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- Comfy dtype: INT
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- Python dtype: int
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- outline_alpha
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- 轮廓颜色的透明度分量。
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- Comfy dtype: FLOAT
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- Python dtype: float
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- fill_red
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- 填充颜色的红色分量。
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- Comfy dtype: INT
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- Python dtype: int
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- fill_green
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- 填充颜色的绿色分量。
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- Comfy dtype: INT
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- Python dtype: int
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- fill_blue
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- 填充颜色的蓝色分量。
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- Comfy dtype: INT
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- Python dtype: int
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- fill_alpha
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- 填充颜色的透明度分量。
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- Comfy dtype: FLOAT
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- Python dtype: float
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- SSAA
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- 超采样抗锯齿因子,用于提高渲染质量。
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- Comfy dtype: INT
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- Python dtype: int
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- method
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- 绘制扇形后用于调整图像大小的方法。
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- Comfy dtype: COMBO[STRING]
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- Python dtype: str
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# Output types
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- image
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- 输出为包含绘制扇形的图像张量。
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- Comfy dtype: IMAGE
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- Python dtype: torch.Tensor
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## Usage tips
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- Infra type: `GPU`
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- Common nodes: unknown
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## Source code
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```python
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class ImageDrawPieslice:
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def __init__(self):
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pass
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"width": ("INT", {
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"default": 256,
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"min": 1,
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"step": 1
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}),
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"height": ("INT", {
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"default": 256,
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"min": 1,
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"step": 1
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}),
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"start_x": ("FLOAT", {
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"default": 0.0,
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"max": 1.0,
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"step": 0.01
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}),
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"start_y": ("FLOAT", {
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"default": 0.0,
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"max": 1.0,
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"step": 0.01
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}),
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"end_x": ("FLOAT", {
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"default": 1.0,
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"max": 1.0,
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"step": 0.01
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}),
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"end_y": ("FLOAT", {
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"default": 1.0,
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"max": 1.0,
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"step": 0.01
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}),
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"start": ("INT", {
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"default": 0,
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"max": 360,
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"step": 1
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}),
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"end": ("INT", {
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"default": 240,
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"max": 360,
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"step": 1
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}),
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"outline_size": ("INT", {
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"default": 1,
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"step": 1
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}),
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"outline_red": ("INT", {
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"default": 0,
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"max": 255,
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"step": 1
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}),
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"outline_green": ("INT", {
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"default": 0,
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"max": 255,
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"step": 1
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}),
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"outline_blue": ("INT", {
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"default": 0,
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"max": 255,
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"step": 1
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}),
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"outline_alpha": ("FLOAT", {
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"default": 1.0,
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"max": 1.0,
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"step": 0.01
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}),
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"fill_red": ("INT", {
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"default": 255,
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"max": 255,
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"step": 1
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}),
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"fill_green": ("INT", {
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"default": 255,
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"max": 255,
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"step": 1
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}),
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"fill_blue": ("INT", {
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"default": 255,
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"max": 255,
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"step": 1
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}),
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"fill_alpha": ("FLOAT", {
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"default": 1.0,
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"max": 1.0,
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"step": 0.01
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}),
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"SSAA": ("INT", {
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"default": 4,
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"min": 1,
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"max": 16,
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"step": 1
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}),
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"method": (["lanczos", "bicubic", "hamming", "bilinear", "box", "nearest"],),
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},
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}
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RETURN_TYPES = ("IMAGE",)
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FUNCTION = "node"
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CATEGORY = "image/draw"
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# noinspection PyPep8Naming, PyUnresolvedReferences
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def node(
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self,
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width,
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height,
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start_x,
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start_y,
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end_x,
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end_y,
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start,
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end,
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outline_size,
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outline_red,
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outline_green,
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outline_blue,
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outline_alpha,
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fill_red,
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fill_green,
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fill_blue,
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fill_alpha,
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SSAA,
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method
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):
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canvas = Image.new("RGBA", (width * SSAA, height * SSAA), (0, 0, 0, 0))
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draw = ImageDraw.Draw(canvas)
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draw.pieslice(
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(
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(width * start_x * SSAA, height * start_y * SSAA),
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(width * end_x * SSAA, height * end_y * SSAA)
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),
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start, end,
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(fill_red, fill_green, fill_blue, int(fill_alpha * 255)),
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(outline_red, outline_green, outline_blue, int(outline_alpha * 255)),
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outline_size * SSAA
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)
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canvas = canvas.resize((width, height), get_sampler_by_name(method))
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return (canvas.image_to_tensor().unsqueeze(0),)
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```
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