1.8 KiB
1.8 KiB
Documentation
- Class name: SaltAudioBassBoost
- Category: SALT/Audio/Effect
- Output node: False
本节点对音频输入的低频部分进行增强,通过应用低通滤波器和增加增益来提升音频频谱的低端部分。
Input types
Required
- audio
- 待处理的原始音频数据,用于进行低音增强。
- Comfy dtype: AUDIO
- Python dtype: bytes
- cutoff_freq
- 低通滤波器的截止频率,低于此频率的音频将被增强。
- Comfy dtype: INT
- Python dtype: int
- boost_dB
- 对低于截止频率的频段施加的增益量,以分贝为单位。
- Comfy dtype: FLOAT
- Python dtype: float
Output types
- audio
- 经过低音增强处理后的音频数据。
- Comfy dtype: AUDIO
- Python dtype: bytes
Usage tips
- Infra type:
CPU - Common nodes: unknown
Source code
class SaltAudioBassBoost:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"audio": ("AUDIO", {}),
"cutoff_freq": ("INT", {"default": 150, "min": 20, "max": 300, "step": 1}),
"boost_dB": ("FLOAT", {"default": 5.0, "min": 0.0, "max": 24.0, "step": 0.1}),
},
}
RETURN_TYPES = ("AUDIO",)
RETURN_NAMES = ("audio",)
FUNCTION = "boost_bass"
CATEGORY = "SALT/Audio/Effect"
def boost_bass(self, audio, cutoff_freq, boost_dB):
original = AudioSegment.from_file(io.BytesIO(audio), format="wav")
low_pass_gain = original.low_pass_filter(cutoff_freq).apply_gain(boost_dB)
if len(low_pass_gain) > len(original):
low_pass_gain = low_pass_gain[:len(original)]
boosted = original.overlay(low_pass_gain, position=0)
return (get_buffer(boosted), )