95 lines
4.2 KiB
Markdown
95 lines
4.2 KiB
Markdown
# Documentation
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- Class name: TransitionBetween2Image
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- Category: AIGC
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- Output node: False
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- Repo Ref: https://github.com/esheep/esheep_custom_nodes.git
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TransitionBetween2Image节点用于生成两个图像之间的平滑过渡。它使用贝塞尔曲线进行插值,生成一系列将一个图像变形为另一个图像的帧。该节点特别适用于需要从一个状态逐渐变化到另一个状态的视觉效果中,例如动画或视频处理。
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# Input types
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## Required
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- image_start
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- 要过渡的起始图像。它为动画序列设置了初始视觉状态。
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- Comfy dtype: IMAGE
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- Python dtype: PIL.Image.Image or numpy.ndarray
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- image_end
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- 过渡将变形为的结束图像。它代表序列的最终视觉状态。
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- Comfy dtype: IMAGE
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- Python dtype: PIL.Image.Image or numpy.ndarray
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- total_frames
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- 要为过渡生成的总帧数。增加此数字可以使过渡更平滑,但需要更多的处理时间。
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- Comfy dtype: INT
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- Python dtype: int
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- begin_and_end_frames
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- 在过渡的开始和结束处复制的帧数,以提供暂停效果。
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- Comfy dtype: INT
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- Python dtype: int
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- beiser_point_x
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- 定义过渡形状的贝塞尔曲线上的控制点的x坐标。
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- Comfy dtype: FLOAT
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- Python dtype: float
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- beiser_point_y
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- 定义过渡形状的贝塞尔曲线上的控制点的y坐标。
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- Comfy dtype: FLOAT
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- Python dtype: float
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# Output types
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- IMAGE
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- 由过渡生成的帧序列,可以用于进一步处理或显示。
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- Comfy dtype: IMAGE
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- Python dtype: torch.Tensor
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# Usage tips
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- Infra type: CPU
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# Source code
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```
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class TransitionBetween2Image:
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@classmethod
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def INPUT_TYPES(s):
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return {'required': {'image_start': ('IMAGE',), 'image_end': ('IMAGE',), 'total_frames': ('INT', {'default': 40, 'min': 1}), 'begin_and_end_frames': ('INT', {'default': 10, 'min': 0}), 'beiser_point_x': ('FLOAT', {'default': 0.5, 'min': 0.0, 'max': 1.0, 'step': 0.05}), 'beiser_point_y': ('FLOAT', {'default': 0.5, 'min': 0.0, 'max': 1.0, 'step': 0.05})}}
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RETURN_TYPES = ('IMAGE',)
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FUNCTION = 'get_transition_frames'
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CATEGORY = 'AIGC'
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def get_transition_frames(self, image_start, image_end, total_frames, begin_and_end_frames, beiser_point_x, beiser_point_y):
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origin_image = image_start[0]
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outpating_image = image_end[0]
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frames = []
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origin_width = origin_image.shape[1]
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origin_height = origin_image.shape[0]
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new_width = outpating_image.shape[1]
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new_height = outpating_image.shape[0]
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if new_height / new_width > origin_height / origin_width:
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origin_height = new_height / new_width * origin_width
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else:
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origin_width = new_width / new_height * origin_height
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print(f'image rect = {origin_width} {origin_height} {new_width} {new_height}')
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white_origin_left = int((new_width - origin_width) / 2)
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white_origin_top = int((new_height - origin_height) / 2)
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a = np.array([[0.0, beiser_point_x, 1.0], [0.0, beiser_point_y, 1.0]])
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curve = bezier.Curve(a, degree=2)
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s_vals = np.linspace(0.0, 1.0, total_frames)
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data = curve.evaluate_multi(s_vals)
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print(f' curve data = {data}')
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for a in range(total_frames):
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i = data[1][a]
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current_left = int(white_origin_left * (1 - i))
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current_top = int(white_origin_top * (1 - i))
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current_width = int(origin_width + white_origin_left * i * 2)
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current_height = int(origin_height + white_origin_top * i * 2)
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print(f'a = {a} i = {i} current rect = {current_left} {current_top} {current_width} {current_height}')
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current_img = outpating_image[current_top:current_top + current_height, current_left:current_left + current_width]
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current_img = current_img.numpy().astype(np.float32)
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img = cv2.resize(current_img, (new_width, new_height))
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frames.append(img)
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if a == 0:
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for j in range(begin_and_end_frames):
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frames.append(img)
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elif a == total_frames - 1:
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for j in range(begin_and_end_frames):
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frames.append(img)
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return_array = torch.Tensor(np.asarray(frames))
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return (return_array,)
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``` |