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CavinHuang-comfyui-nodes-docs/nodes-docs/en-US/ComfyUI-AnimateDiff-Evolved/docs/ADE_InjectI2VIntoAnimateDiffModel.md
2024-06-29 18:50:22 +08:00

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---
tags:
- AnimateDiff
- Animation
---
# 🧪Inject I2V into AnimateDiff Model 🎭🅐🅓②
## Documentation
- Class name: `ADE_InjectI2VIntoAnimateDiffModel`
- Category: `Animate Diff 🎭🅐🅓/② Gen2 nodes ②/AnimateLCM-I2V/🧪experimental`
- Output node: `False`
This node is designed to integrate the I2V (Image to Video) model into the AnimateDiff framework, enhancing its capabilities by incorporating motion models. It serves as a bridge to enrich AnimateDiff's animation process with additional motion dynamics, facilitating a more complex and nuanced animation output.
## Input types
### Required
- **`model_name`**
- Specifies the name of the motion model to be loaded, playing a crucial role in determining the animation's motion dynamics.
- Comfy dtype: `COMBO[STRING]`
- Python dtype: `str`
- **`motion_model`**
- Represents the motion model object to be injected into the AnimateDiff model, crucial for applying specific motion dynamics to the animation process.
- Comfy dtype: `MOTION_MODEL_ADE`
- Python dtype: `MotionModelPatcher`
### Optional
- **`ad_settings`**
- Optional settings for the AnimateDiff process, allowing for customization of the animation's appearance and behavior.
- Comfy dtype: `AD_SETTINGS`
- Python dtype: `AnimateDiffSettings`
## Output types
- **`MOTION_MODEL`**
- Comfy dtype: `MOTION_MODEL_ADE`
- The enhanced AnimateDiff model with the injected I2V capabilities, ready for animation tasks.
- Python dtype: `MotionModelPatcher`
## Usage tips
- Infra type: `CPU`
- Common nodes: unknown
## Source code
```python
class LoadAnimateDiffAndInjectI2VNode:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"model_name": (get_available_motion_models(),),
"motion_model": ("MOTION_MODEL_ADE",),
},
"optional": {
"ad_settings": ("AD_SETTINGS",),
}
}
RETURN_TYPES = ("MOTION_MODEL_ADE",)
RETURN_NAMES = ("MOTION_MODEL",)
CATEGORY = "Animate Diff 🎭🅐🅓/② Gen2 nodes ②/AnimateLCM-I2V/🧪experimental"
FUNCTION = "load_motion_model"
def load_motion_model(self, model_name: str, motion_model: MotionModelPatcher, ad_settings: AnimateDiffSettings=None):
# make sure model w/ encoder actually has encoder
if motion_model.model.img_encoder is None:
raise Exception("Passed-in motion model was expected to have an img_encoder, but did not.")
# load motion module and motion settings, if included
loaded_motion_model = load_motion_module_gen2(model_name=model_name, motion_model_settings=ad_settings)
inject_img_encoder_into_model(motion_model=loaded_motion_model, w_encoder=motion_model)
return (loaded_motion_model,)
```