Like the labels and buttons laid over a picture; it took the light theme's dark text on
its dark background and almost disappeared.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Checked against the headers of 315 models in ComfyUI-Manager's list: a Hunyuan-DiT
checkpoint and LBM were read as VAEs, SUPIR as a ControlNet, XLabs' Flux LoRAs and
IP-Adapter as diffusion models, a whole CLIP as a text encoder only; also PhotoMaker, LoRAs
of weight differences or OFT, and checkpoints without a VAE. Files two loaders read from
different folders (SUPIR, a whole CLIP) are not sure. A lone drawing model in checkpoints
loads there (the checkpoint loader reads it as a diffusion model). Newly told: diffusers
UNets, Stable Cascade, SDXL T2I-Adapters, RCAN/SPAN/compact upscalers. 301 of 315 now agree.
"Looks like no drawing model" said what it could not tell: now "Kind not told". Kept header
answers carry the rules version and are read again when it changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An Anima LLLite in controlnet is not misplaced while the ComfyUI-Anima-LLLite pack
(which reads it from there) is loaded, and identical copies kept one per loader folder
(controlnet and model_patches) are listed as shared, both in use, not as duplicates to
recycle. An IP-Adapter carrying LoRA layers (the Anima IP-Adapter) is no longer read as a
LoRA. The header cache keeps the new "form" field (older entries are read again).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A model with other versions downloaded is one card with a numbered tab on its right edge;
a click slides the versions out beside it, under one accent edge, the tab on the last folding
them back. A pin on each picks the version shown when folded. Open models stay open, and
"Open all versions" opens or folds every one. Replaces the version label menu.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
prompts (1-8, instead of prompt; at most 16 tries with batch) fills and queues each prompt
in turn with the call's other blanks; the receipts form one run and by_prompt says which
are which. A prompt that cannot be filled or queued stops the rest, the queued ones stay
tracked and submission_error names where it stopped. The run_workflow description is
tightened so the tool list stays within its budget.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each skill the AI fetches with get_toolbox(skill=...) is a "skill" step of its task
(ai_skills.note_use), with the form its advice came in for the canvas's model; the same
advice again before the next run adds nothing. A run's row lists the skills fetched since
the run before it (ai_task_view.skillsBefore). A skill step never names an untitled task.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The prompt_pose skill now comes in the form for the model the canvas's sampler uses:
its drawing model's parameters are counted from the file's header (model_kind.
diffusion_params: safetensors shapes, GGUF tensor dims; a checkpoint's text encoders
and VAE left out), so a compressed GGUF counts like the full model. From 10 billion
(Flux.1, Flux.2, Qwen-Image) the AI is told hands and hard poses come out well and
not to hide or simplify; under it, the clear-pose and optional hand-hiding advice;
when the model cannot be told, both cases.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Files a scan found on the same Civitai model page (metadata model_id; never a similar
file name) share one card in the model list, the newest version shown or the one picked
last (kept in this browser). The card's version label opens the shared action menu to
switch. The details list the versions here under the name, and "All versions on Civitai"
(GET /anomalous/download/versions, this computer only, asked only when pressed) lists
the page's versions to open or download beside this one, checked by SHA-256, a taken
file name getting the version's name added.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The pose and hands advice for writing prompts moves out of the set_prompt and
run_workflow descriptions into the first skill, prompt_pose (api/skills/). begin_task
lists the skills that are on in a line; get_toolbox(skill=...) gives one; the prompt
arguments only point at it. The tool list is back within its budget (it was 44726 of
44000 characters). The Ways panel lists the skills under the ways, each with a switch.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
1.5x left the Codex test picture's hand better but still soft; 2x gave
sharper fingers in the same seeds (about 105 s instead of 75 s on a 6 GB
card). The fix-hands way now enlarges to about 4.2 megapixels, never
smaller, at most 2x: reference_blocks.enlargement reads the picture's
size (add_nodes passes picture_size of its input copy). Tried through
AMB on an isolated ComfyUI: 2547x1656, no memory trouble, 2 clean hands
of 4.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The comfortable size was 4.2 megapixels on 12 GB, 2.1 on 6 GB: the fix-
hands way's 4-megapixel redraw got "ask the user whether to stop" though
a 6 GB RTX 4050 ran it (Anima, 10 steps) in about 100 s. It is now 8.4 on
12 GB (4.2 on 6 GB); the decode warning keeps its old line in its own
constant.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A block (detail, want hands) that takes a picture: enlarged 1.5x and
redrawn lightly by the canvas's sampler (denoise 0.4), then every hand
found by hand_yolov8 redrawn at guide 768, denoise 0.45 ("detailed
hand"), saved as hands_fixed. Tried on the Codex test picture on an RTX
4050: the hand pass alone fixed about half the seeds, enlarging first
about 3 in 4; the way built through AMB on an isolated ComfyUI gave 2-3
good hands of 4.
On an Anima model a variant adds the Anima Turbo LoRA (0.7) for 10 steps
at CFG 1, about 75 s; a variant's LoRA missing falls back to the plain
block with a word on what it would do. Its next step tells the AI to
make 4 tries, check the hands itself, retry at most twice, and let the
user pick in a zoomed panel. The Turbo LoRA joins the recommended models.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ui_gallery_viewer.js (8c044d0) imported formatSize from
ui_model_download.js, which leads through the settings page and
browser.js back to ui_ai_workbench.js; with ui_ai_images.js ->
ui_gallery_detail.js -> ui_gallery_viewer.js at the start of that chain,
ui_ai_workbench.js called setMarker before ui_ai_images.js had run, and
the whole plugin failed to load ("Cannot access 'marker' before
initialization"). formatSize now lives in file_size.js, which imports
nothing, and every module takes it from there.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
When a video's first frame could not be read (a broken file, no decoder)
the card's thumbnail route served the whole video as the picture. It now
gets the same SVG placeholder with its size as a picture with no card.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Codex's hand tests (2026-10-29): at denoise 0.55-0.75 the repainted hand
filled its whole mark and came out too big, at 0.4 it kept its size. The
crop-and-stitch block now repaints at 0.45 (the built-in one at 0.5), and
its next step and the inpaint note tell the AI to mark tightly, keep the
strength low, make 4 tries and let the user pick.
Slider and picks blocks take a zoom {x, y, w, h}: every picture shows
only that part, enlarged, from the picture itself. The checks of block
parts move to ai_panel_parts.py (ai_panels.py was at the 600-line line).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
run_workflow's image filled a LoadImage with "name.png [output]"; once
ComfyUI's run history is gone, its newer frontend marks that value as a
missing file though LoadImage reads it (Codex found this on 2026-10-29).
An output picture is now copied into the input folder (content-named,
transparency kept) as the gallery's menu already does.
get_situation's canvas errors also carry what the page's missingMedia
store marks missing, so the AI sees the red error the user sees.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
run_workflow's batch queued the same prompt N times when the sampler's
seed was held "fixed": ComfyUI ran it once and the user had one picture
to pick from. While a batch is queued a fixed seed counts up instead
(the native control moves it per prompt); afterwards the control and the
seed are as they were.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The run estimate followed each sampler's size but not what a SaveImage
finally gets: a 5120x3328 sample upscaled 4x saved 20480x13312 (324 MB)
without a word. A save past 64 megapixels now warns on the timeline and
in the AI's run answer, with the PNG size it will take.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A 20480x13312 upscale is past Pillow's pixel limit, so its card image
failed and the catch-all fallback served the 324 MB original as the
thumbnail: the gallery and the AI workbench decoded it every time.
- A picture past the limit is shrunk once by a child process
(huge_picture.py, low priority, one at a time) and cached; a card is
never a large original, one with no card image gets an SVG with its size.
- /anomalous/output_preview gives the viewers the picture or a cached
4096 px copy of a very large one; the viewer (moved to
ui_gallery_viewer.js), the image workbench's stage and the AI pages'
larger pictures use it, with a note and "Open the original".
- The listing carries each file's size (and big ones' pixel size); such a
card says "Very large".
- The browser-side PNG metadata read stops at the image data.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The panel's text for each of the 18 blocks (about, zh and en) is one short sentence; where it came from and how it was tried stay under Details, the AI's instructions (after, notes) unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The two new uses get their headings (换背景·人物不变, 换模型重画); each block's source, how it was tried and its models sit under Details, so a row reads as its title and a line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The 18 blocks are grouped into 7 uses (a block's "job": repaint,
new_background, upscale, refine, follow, detail, process); a block that is
not its use's default has a "want" word (best, 2x, pose, ...).
add_nodes(use=…, want=…) has reference_blocks.pick choose the first by rank
this ComfyUI can run (packs and models present, not turned off), the block
taking a second picture when one is given; block= by name still works.
begin_task's directory is a line a use with its wants, the rest by what it
needs ("LanPaint: repaint best"), so it no longer grows with the blocks and
the word budget tiers are gone. Tried live: use=new_background with two
pictures built place_in_scene.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Its CheckpointLoaderSimple takes any SD 1.5 or SDXL family checkpoint; a model in separate UNET, CLIP and VAE files (Anima) does not fit it, which the block and the changelog now say instead of "another family too".
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
begin_task's text was at its 4000-character limit with every new block. The
directory now shortens in steps: every word while it fits (625 characters),
then the blocks' names with the missing ones grouped by what they need
("LanPaint: inpaint_lanpaint"), then names alone. With every pack in, the
names (about 400) leave begin_task near 3850 even with the stale tool list
line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
restyle reads a handed picture's outlines with ComfyUI's own Canny, holds
the layout with the union ControlNet (canny mode, 0.7 to 80% of the steps)
and redraws the whole picture in the prompt's new style. Tried on an RTX
4050 6 GB with SDXL (Illustrious) 832x1216: at denoise 0.8 it only got
lighter, at 1.0 it became a watercolour with the layout held, so 1.0 is
the default; about 41 s.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
refine_other_model redraws the made picture at denoise 0.4 with a second
checkpoint of its own (any family: its own CLIP and VAE, prompts copied from
the first, LoRAs added onto it with add_lora) and saves it beside it
(prefix refined), as the reference workflow's refiner keeps a loader and
LoRA stack apart. Tried on an RTX 4050 6 GB, Illustrious then NoobAI at
832x1216: about 66 s for the whole run, the composition kept, the style the
second model's.
A block node may be "like" a path ("$sampler.positive"): it takes the
settings of the node feeding it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
place_in_scene takes two pictures (add_nodes' new scene argument, $scene in
a block marked "scene"): the character is cut out (inspyrenet-rembg), the
place scaled and cropped to its size (GetImageSize, ImageScale), the
character pasted on (ImageCompositeMasked) and everything else redrawn at
denoise 0.5 with the edge grown 6 px, so shadow and ground meet it while
the place keeps its look. Tried on an RTX 4050 6 GB with SDXL (Illustrious)
832x1216: about 40 s.
The blocks' short words are shorter so begin_task stays under 4000
characters.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
change_scene cuts the character out of a handed picture (inspyrenet-rembg),
inverts it and redraws only the rest at denoise 1.0 from the prompt's new
scene; GrowMask lets 6 px of the edge be redrawn for the seam. Tried on an
RTX 4050 6 GB with SDXL (Illustrious) 832x1216: about 30 s, the character
kept, the forest replaced by a night street.
A picture handed to a block may be written "name.png [output]" as Load
Image shows it. Two block descriptions are shorter so begin_task stays
under 4000 characters.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The delete-character change was already on 1.62; its CHANGELOG lines move to the v1.61.1 section.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Interface 18 shipped in Anomalous_TTS v1.1.0 without the route, so the
button now waits for 19 (v1.1.1) instead of failing on a click.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Anomalous_TTS issue #2: there was no way to remove a character. Each card
now has an orange Delete character button (also on broken characters);
after a confirm, the node (interface 18, local only) moves the character's
folder to the Recycle Bin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Interface 18 shipped in Anomalous_TTS v1.1.0 without the route, so the
button now waits for 19 (v1.1.1) instead of failing on a click.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Anomalous_TTS issue #2: there was no way to remove a character. Each card
now has an orange Delete character button (also on broken characters);
after a confirm, the node (interface 18, local only) moves the character's
folder to the Recycle Bin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With the AI workbench the rail had ten entries for nine number keys, so
the audio gallery had none. It is now the third tab of Voices (Characters,
Voice-over, Audio); 9 reopens Voices on the view used last, and a test
keeps the rail within nine entries.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
new_workflow / add_node checked a LoadImage value against the input folder's files only, so
an AI could not build an img2img on a picture it had just made (and nothing at all with an
empty input folder). Names ComfyUI annotates ('x.png [output]') now pass; ComfyUI checks the
file. CHANGELOG also notes the rail labels fix.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ce35145 removed 'models' and 'gallery' as unused, but the rail (labelKey) and the page
titles (TITLE_KEYS) name them by key. A test now checks every such key in both languages.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- api/block_models.json: the 15 models the ways recommend, each with its
Hugging Face / Civitai / GitHub links, size, SHA256 (all checked against the
sites), licence and folder. A block's "models" names its recommended ones; the
Ways panel ticks those here (by name, or by size for a renamed copy) and
downloads a missing one in a click with model_download.downloadFrom, its hash
checked.
- A block's "tested": the card (RTX 4050 laptop, 6 GB), sizes and a whole run's
time, shown in the panel and told to the AI with the block (answer.tested).
- color_lineart gets an Anima variant with Anima's lineart LLLite.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- upscale_tile: the 1.25x upscale with a tile ControlNet holding the redraw
(the source's 0.6 to 80%), so it can redraw at 0.5; NoobAI's tile model for
NoobAI/Illustrious, the union one for SDXL, Anima's tile-repair LLLite on
Anima (slow on a 6 GB card, the AI is told to say so).
- color_lineart: a line drawing, inverted to white on black, steers a lineart
ControlNet; its lines are left as a preview.
- A union ControlNet gets SetUnionControlNetType for what it follows.
ControlNets not scanned yet take their base from their folder or name.
- MissingModel: a block's model not in ComfyUI's lists makes add_nodes read
them anew once (a model just downloaded into a subfolder), then try again.
- The upscales prefer the least enlarging model that reaches their size.
Live on the isolated 8199 ComfyUI: NoobAI tile upscale 77 s, Anima tile 710 s,
lineart colouring 34 s (the union model found after the lists were read anew).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>