Commit Graph
786 Commits
Author SHA1 Message Date
DemonGatanjieuandClaude Opus 5.5 88eaa77472 Make fixing one spot keep its size, and let picks zoom on it
Codex's hand tests (2026-10-29): at denoise 0.55-0.75 the repainted hand
filled its whole mark and came out too big, at 0.4 it kept its size. The
crop-and-stitch block now repaints at 0.45 (the built-in one at 0.5), and
its next step and the inpaint note tell the AI to mark tightly, keep the
strength low, make 4 tries and let the user pick.

Slider and picks blocks take a zoom {x, y, w, h}: every picture shows
only that part, enlarged, from the picture itself. The checks of block
parts move to ai_panel_parts.py (ai_panels.py was at the 600-line line).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 14:39:10 +08:00
DemonGatanjieuandClaude Opus 5.5 ca05da0966 Give Load Image an input copy of an output picture, and tell the AI what the page marks missing
run_workflow's image filled a LoadImage with "name.png [output]"; once
ComfyUI's run history is gone, its newer frontend marks that value as a
missing file though LoadImage reads it (Codex found this on 2026-10-29).
An output picture is now copied into the input folder (content-named,
transparency kept) as the gallery's menu already does.

get_situation's canvas errors also carry what the page's missingMedia
store marks missing, so the AI sees the red error the user sees.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 14:37:09 +08:00
DemonGatanjieuandClaude Opus 5.5 0740e7c5c8 Give each try of a batch its own seed
run_workflow's batch queued the same prompt N times when the sampler's
seed was held "fixed": ComfyUI ran it once and the user had one picture
to pick from. While a batch is queued a fixed seed counts up instead
(the native control moves it per prompt); afterwards the control and the
seed are as they were.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 14:36:47 +08:00
DemonGatanjieuandClaude Opus 5.5 2fdc2f5f30 Warn before a run saves a very large picture
The run estimate followed each sampler's size but not what a SaveImage
finally gets: a 5120x3328 sample upscaled 4x saved 20480x13312 (324 MB)
without a word. A save past 64 megapixels now warns on the timeline and
in the AI's run answer, with the PNG size it will take.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 14:24:31 +08:00
DemonGatanjieuandClaude Opus 5.5 8c044d0d5a Keep very large pictures from freezing the gallery
A 20480x13312 upscale is past Pillow's pixel limit, so its card image
failed and the catch-all fallback served the 324 MB original as the
thumbnail: the gallery and the AI workbench decoded it every time.

- A picture past the limit is shrunk once by a child process
  (huge_picture.py, low priority, one at a time) and cached; a card is
  never a large original, one with no card image gets an SVG with its size.
- /anomalous/output_preview gives the viewers the picture or a cached
  4096 px copy of a very large one; the viewer (moved to
  ui_gallery_viewer.js), the image workbench's stage and the AI pages'
  larger pictures use it, with a note and "Open the original".
- The listing carries each file's size (and big ones' pixel size); such a
  card says "Very large".
- The browser-side PNG metadata read stops at the image data.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 14:23:22 +08:00
DemonGatanjieuandClaude Opus 5.5 cb403867de Ways panel: grouped by use, details folded
The two new uses get their headings (换背景·人物不变, 换模型重画); each block's source, how it was tried and its models sit under Details, so a row reads as its title and a line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 02:16:44 +08:00
DemonGatanjieuandClaude Opus 5.5 6ccb93e385 Ways: refine with another model
refine_other_model redraws the made picture at denoise 0.4 with a second
checkpoint of its own (any family: its own CLIP and VAE, prompts copied from
the first, LoRAs added onto it with add_lora) and saves it beside it
(prefix refined), as the reference workflow's refiner keeps a loader and
LoRA stack apart. Tried on an RTX 4050 6 GB, Illustrious then NoobAI at
832x1216: about 66 s for the whole run, the composition kept, the style the
second model's.

A block node may be "like" a path ("$sampler.positive"): it takes the
settings of the node feeding it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 23:17:51 +08:00
DemonGatanjieu baedf16b6f Merge branch 'feature/1.62' into feature/1.63 (delete character needs TTS interface 19) 2026-10-28 20:59:57 +08:00
DemonGatanjieuandClaude Opus 5.5 5767b4614c Delete character needs Anomalous_TTS interface 19
Interface 18 shipped in Anomalous_TTS v1.1.0 without the route, so the
button now waits for 19 (v1.1.1) instead of failing on a click.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 20:56:27 +08:00
DemonGatanjieu 2f8db12f8e Merge branch 'feature/1.62' into feature/1.63 (delete a character) 2026-10-28 20:42:10 +08:00
DemonGatanjieuandClaude Opus 5.5 9a270d0a42 Delete a character from its card, to the Recycle Bin
Anomalous_TTS issue #2: there was no way to remove a character. Each card
now has an orange Delete character button (also on broken characters);
after a confirm, the node (interface 18, local only) moves the character's
folder to the Recycle Bin.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 20:42:06 +08:00
DemonGatanjieu 65f7b5140d Merge branch 'feature/1.62' into feature/1.63 (audio gallery under Voices) 2026-10-28 20:31:50 +08:00
DemonGatanjieuandClaude Opus 5.5 cae7fd2a4a Audio gallery becomes a view of Voices; the rail fits the number keys
With the AI workbench the rail had ten entries for nine number keys, so
the audio gallery had none. It is now the third tab of Voices (Characters,
Voice-over, Audio); 9 reopens Voices on the view used last, and a test
keeps the rail within nine entries.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 20:26:31 +08:00
DemonGatanjieuandClaude Opus 5.5 d610d69a1c Merge branch 'feature/1.62' into feature/1.63 (output pictures in Load Image)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 19:57:22 +08:00
DemonGatanjieuandClaude Opus 5.5 1d444f0669 Let the AI's Load Image take an output picture
new_workflow / add_node checked a LoadImage value against the input folder's files only, so
an AI could not build an img2img on a picture it had just made (and nothing at all with an
empty input folder). Names ComfyUI annotates ('x.png [output]') now pass; ComfyUI checks the
file. CHANGELOG also notes the rail labels fix.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 19:57:21 +08:00
DemonGatanjieuandClaude Opus 5.5 78bfd1d553 Merge branch 'feature/1.62' into feature/1.63 (rail labels)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 19:35:27 +08:00
DemonGatanjieuandClaude Opus 5.5 d3f249fd1a Rail shows 模型 / 图库 again, not the raw keys
ce35145 removed 'models' and 'gallery' as unused, but the rail (labelKey) and the page
titles (TITLE_KEYS) name them by key. A test now checks every such key in both languages.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 19:35:26 +08:00
DemonGatanjieuandClaude Opus 5.5 78502e66c4 Ways: a maintained models list with links and SHA256, and how each was tried
- api/block_models.json: the 15 models the ways recommend, each with its
  Hugging Face / Civitai / GitHub links, size, SHA256 (all checked against the
  sites), licence and folder. A block's "models" names its recommended ones; the
  Ways panel ticks those here (by name, or by size for a renamed copy) and
  downloads a missing one in a click with model_download.downloadFrom, its hash
  checked.
- A block's "tested": the card (RTX 4050 laptop, 6 GB), sizes and a whole run's
  time, shown in the panel and told to the AI with the block (answer.tested).
- color_lineart gets an Anima variant with Anima's lineart LLLite.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 17:14:48 +08:00
DemonGatanjieuandClaude Opus 5.5 dd9c3ee2f5 Tags from a picture, run words to the AI, colour matching after upscales
- tags_from_picture: WD14 tagger (the source's model and thresholds) on a
  picture the user handed; run_status now carries what nodes showed as words
  (texts: a tagger's tags), with a summary and next step for a run that made
  words but no pictures.
- Optional nodes: a block node marked optional goes when its pack is missing,
  and a link "match|decode" takes the first one there. The four upscales end in
  KJNodes' ColorMatch (mkl, the source's) when it is installed; the panel says
  "better with" it otherwise.
- LanPaint's next step keeps the prompt about the whole picture; Follow a pose
  says OpenPose misreads anime (use control_depth), as the source's author did.
- The directory has a size cap: past it, block names alone, so collected ways
  never make begin_task long; shorter headings and few-word lines.

Live-tested on the isolated 8199 ComfyUI: LanPaint (area changed 14.6, outside
0.0, 82 s), tiled 2x (167 s), depth ControlNet (follows the layout), OpenPose
(misreads an anime picture), background removal (8 s), tags (166 s with the
model download), upscale with ColorMatch (73 s).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 03:31:04 +08:00
DemonGatanjieuandClaude Opus 5.5 22a58d3a83 Ways panel: blocks as data files, a switch each, greyed when something is missing
Each block is now api/blocks/<name>.json (nodes, packs, models, the AI's words
and the panel's in both languages), so a way collected later is one more file.
The AI workbench's side column has a Ways view: blocks by job, what each does
and where it came from, greyed with the pack (opens ComfyUI-Manager) or model it
lacks, and a switch (user/anomalous/ai_blocks.json) that keeps it from the AI;
begin_task lists only the blocks on and runnable here, the rest in one line.
New blocks: upscale_iterative (Impact Pack), upscale_two_models ($loader role,
a second loader "like" it), remove_background (inspyrenet-rembg).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 02:40:51 +08:00
DemonGatanjieuandClaude Opus 5.5 5d023f3a7c Blocks: LanPaint repaint, upscale, tiled upscale, pose and depth ControlNets
A block node can be "like" a role (takes its settings) or "replace" it (its
links, place and settings too; LanPaint's sampler for the KSampler). $save is
the output node the picture reaches, past a stitch. Upscale blocks take an
upscale model this ComfyUI has; control blocks a ControlNet whose base fits the
canvas's model, and the picture to follow copied into the input folder. The
directory is grouped by job, a few words a block, to keep begin_task short.
Drop-down choices are read in both forms of ComfyUI's node list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 02:01:09 +08:00
DemonGatanjieuandClaude Opus 5.5 6ce8af60cd Repaint block: the margin the source used, denoise 0.75, an area prompt
A Flash exam showed the crop-and-stitch repaint painting a whole new
person into the hand: the context margin was 1.2 where the distilled
workflow used 2.0, and the sampler kept denoise 1 and the whole
picture's prompt. A block can now set settings on the canvas nodes it
finds (roles: the sampler's denoise 0.75, in the same Ctrl+Z step),
and the block's answer and the repaint note tell the AI to set the
prompt to what belongs in the area. Retake: a natural hand.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 01:22:21 +08:00
DemonGatanjieuandClaude Opus 5.5 c9870151c1 Ready-made blocks the AI names and Anomalous builds, spliced in
api/reference_blocks.py holds groups distilled from workflows that do
one job well: a repaint that crops around the mark, repaints at 1024
and stitches back (ComfyUI-Inpaint-CropAndStitch), the same with
built-in nodes only, and face and hand detailing (Impact Pack, the
detector models this ComfyUI has). begin_task hands the AI their
directory; add_nodes(block=...) builds one in one call. Its links name
roles web/modules/canvas_roles.js finds on the canvas by their sockets
(the sampler, its decode and save, what feeds an input upstream), so
canvas_wiring splices it into the workflow there; several samplers
need near_node_id, a missing pack names the pack and the stand-in.
The repaint note now points to the block. Checked on the test ComfyUI:
the repaint changed the marked area only, the detailer the face area.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 00:57:50 +08:00
DemonGatanjieuandClaude Opus 5.5 1d3bb5ae2b Task list says what is true: recovered errors, looks after done, waiting tasks
From the user's first real run: the finished task showed as failed for
one wrong argument corrected on the next call, a look the AI took
right after report(done) made an empty one-step task, and a task the
user started 18 hours earlier still read "waiting for the AI" though
it had lapsed after 12 hours. Now only failures the AI did not get
past mark a task, a read-only call within 5 minutes of report(done)
goes into that task (it stays ended) unless the user started or wrote
to another, and a task the user starts waits until an AI takes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 21:58:50 +08:00
DemonGatanjieu db405a79f0 Keep corrected MCP arguments consistent and preserve answer editing state 2026-10-26 21:25:15 +08:00
DemonGatanjieuandClaude Opus 5.5 6289e895ee Take a misnamed needed argument as meant; second Flash exam
A call lacking its one needed argument but carrying one unknown
argument of that type is run with it (open_workflow {name} is
{workflow}), and the AI is told the right name. The timeline names
zoom_image steps; a test makes every tool have a name in both
languages. tool-exam.md records the second exam, all eight tasks
including the repaint one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 20:23:03 +08:00
DemonGatanjieuandClaude Opus 5.5 54b072bd91 Keep half-typed answers: no auto-pick over them, no wipe on redraw
A question the user began to answer is never answered with the
recommended option on time-out; the AI is told they began an answer
and ends its turn. On the page, what was half typed in a question's
line survives the question being drawn again (another question came,
the AI read an answer), with the cursor; that question stays first in
the strip; a narrow window lights the stage tab instead of taking it
from under the user's typing; Enter that picks an input-method word no
longer sends a stage answer line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 19:02:46 +08:00
DemonGatanjieuandClaude Opus 5.5 0764683c52 Remove the daily tool set: AI apps get every tool
Antigravity, Claude Code, Cursor and VS Code load tool descriptions on
demand themselves; looking tools up through Anomalous (tool_help, use_tool)
only doubled that: in one Gemini 3.8 Flash run 18 of 29 calls went to it,
while full-set chats had none. tool_help, use_tool, action_catalog.DAILY,
ai_gates.tool_set and the Gates row go.

An app still holding an older list is now told apart by the list it fetched
last (a fingerprint per app in anomalous/ai_tool_lists.json), so the note
under the task header also covers an Anomalous update.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 15:01:28 +08:00
DemonGatanjieuandClaude Opus 5.5 cb523930da Guide the AI with fewer detours and guesses
- An AI app calling by an older tool list (tool_help or use_tool not offered,
  use_tool for a tool offered directly, a tool the list lacks) is told so, and
  the task header shows how to reconnect until the app fetches tools/list again.
- add_lora / set_model compare the base models on the model line
  (model_advice.py; the page reports the line) and add base_model_note.
- get_model gives author_examples (sampler, steps, CFG, size, a LoRA's weight
  from the Civitai record's example pictures) and the version name.
- run_workflow says ComfyUI's refusal as which node, what is wrong and the tool
  that fixes it (run_refusal.py; mcp_run.js passes the refusal as data).
- Gates "When I don't answer": wait for me, or go with the recommendation once
  the waiting time runs out (choices with a recommended option only), handed to
  the AI in the same call and shown on the stage and under Decisions.
- A tool budget test (count, size, description length, required arguments) and
  the exam tasks with their scorecard (docs/architecture/tool-exam.md,
  tools/tool_exam.mjs). The tool set's text recommends Full for Antigravity.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 14:26:41 +08:00
DemonGatanjieuandClaude Opus 5.5 342946141e Make the AI's questions and the waiting page say what to press
The user took an option for something to select and then pressed "skip"
to confirm; boxes shown open read as fields to fill.

- Questions (stage panels, the strip over the message box): options are
  buttons with an arrow under "One press sends it to the AI" and show the
  pressed one at once; "Let the AI decide" moves to the question's top
  right (the panel title for ask_user); a line of one's own is folded as
  "None of these, I'll say it…". The Gates card folds its reason the same.
- A waiting task is one page: the sentence for the AI leads and sticks
  under the task header while the page scrolls (the workbench measures the
  header); "Say what to do" and the gallery are optional folds that say
  how many pictures are in. The sentence has the AI do what the task says,
  asking only when it says nothing. The Get started / Put ready tabs and
  their words are gone.
- Gates window texts fixed (canvas covers building, lines are over the
  message box, "Ask me" named as on the button); run_workflow waits up to
  55 s by default, so a quick run comes back with its pictures.
- The UI map counts words the backend names (label_key) as used.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 03:54:20 +08:00
DemonGatanjieuandClaude Opus 5.5 6443ddf81b Let the AI agree on the repaint area with the user first
The user's marks are rough. propose_repaint_area takes the AI's area for
them (boxes or ellipses, grown and softened by pixels), draws both areas
tinted over the picture into the task's marks folder and shows them side
by side on a panel (block "area"): the AI's, the user's own, or marking
again, or words on what to change. The picked area is written into the
input folder like the user's own mask (ai_marks.write_inpaint, soft edges
kept) before the answer is recorded, so the AI reads inpaint_image and the
inpaint note with it. Building the repaint stays the AI's: the note names
the usual nodes, no template. Options Anomalous makes carry a page word
(label_key). The panel hint and guide say "Your call".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 02:02:50 +08:00
DemonGatanjieuandClaude Opus 5.5 6dbb73591f Keep the AI waiting for the user's answer; daily tools reach the rest
- The daily tool set now also offers tool_help and use_tool, and the
  directory marks the tools reached that way; show_panel joins the daily
  set. The "lazy" set is gone: a small model spent a third of its calls
  looking tools up and never built what it planned.
- Gates window "Waiting for your answer" (1, 3 or 10 minutes): an open
  question tells the AI to wait on with get_answers until then, and while
  the user types (POST /anomalous/ai_tasks/{id}/typing) until a minute after
  the last key. report and show_panel remind the AI to end each round with
  ask_user; a question written in a note is pointed to ask_user.
- "Skip this one" is "Your call": the AI decides and does not ask again.
- ComfyUI's own `$$` widgets (the canvas image preview) are no longer
  reported to the AI as the user's canvas change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 01:49:34 +08:00
DemonGatanjieuandClaude Opus 5.5 ea9d446151 Open a finished task again when the user writes to it
A message or marks on a task the AI had ended stayed "done": no line to
copy for the AI showed, and the AI's next call started a new task where
report(reply_to=...) could not find the marks. Writing to the task now
clears `ended`, so the copy line shows and the AI goes on in it; an older
ended task with an unseen reply also offers the line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 23:49:12 +08:00
DemonGatanjieu 39f5c2380c Merge branch 'feature/1.61' into feature/1.62 (v1.61.0)
# Conflicts:
#	CHANGELOG.md
#	web/modules/locales.js
2026-10-25 22:04:35 +08:00
DemonGatanjieuandClaude Opus 5.5 730aec54f7 v1.61.0
Update guide for 1.61 (quick search, canvas menu, combos kept from pictures, tidier model
folders, multi-character voice-over), CHANGELOG heading dated, README badge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 22:04:01 +08:00
DemonGatanjieu 13698c2389 Merge branch 'feature/1.61' into feature/1.62 2026-10-25 19:27:37 +08:00
DemonGatanjieuandClaude Opus 5.5 0e1fc778d5 Hide the floating button while a model picker is open
Opened from the canvas's right-click menu the browser is closed, so the floating button
(topmost on purpose) sat on the picker's head.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 19:27:30 +08:00
DemonGatanjieuandClaude Opus 5.5 8df38d1c8d Clear detached graphs after reading them (prompt boxes left on the page)
A workflow read off a picture (keep as combo / workflow, parameter compare) was configured
on a detached LiteGraph graph whose nodes still made ComfyUI DOM widgets; they stayed on
the page at its top left. readDetached reads, then clears the graph.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 19:25:28 +08:00
DemonGatanjieu bc9d52c4f3 Merge remote-tracking branch 'origin/feature/1.61' into HEAD 2026-10-25 15:05:06 +08:00
DemonGatanjieu cac468c808 Merge remote-tracking branch 'origin/main' into HEAD
# Conflicts:
#	CHANGELOG.md
2026-10-25 15:05:02 +08:00
DemonGatanjieuandClaude Opus 5.5 0956f7fc02 v1.60.2: the browser opens whatever the plugin folder is called
The stylesheet and the no-cache rule used the fixed path
/extensions/Anomalous_Model_Browser/. A plugin unpacked from a GitHub ZIP
sits in Anomalous_Model_Browser-main: its look never loaded, the browser
opened unstyled under the canvas (a click seemed to do nothing) and the
top-bar entry showed although the floating button was chosen. Both now
follow the folder's real name. Reported in a Bilibili comment.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 15:01:18 +08:00
DemonGatanjieuandClaude Opus 5.5 ce35145e67 Remove the 32 screen words no code uses any more
Old toolbar, scan-wizard and workspace labels and a few hints, in both languages; each
checked against the web files, tests and the backend (no t() use, no key built in a
template, no error message used as a key). The UI map's scanner read a quoted string with
an escape ('\n') wrong and missed the key after it on the same line (delNote is used).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 14:45:14 +08:00
DemonGatanjieuandClaude Opus 5.5 b220fc8a31 Call a saved workflow a workflow on screen, not a recipe
- The 54 screen words that said 配方 / recipe for a saved workflow say 工作流 / workflow
  (the Workflows page, saving and exporting, the activity log, backups, the gallery's keep);
  配方包 / recipe package stays the .zip given to others. README and the MCP guide too.
- The Workflows page's empty guide drops its fallback texts: translate() returns the key
  when a word is missing, so they were never shown and still said 配方.
- The glossary retires 配方 and recipe; a retired name may list where it is not that name
  ("配方(配方包、搭配方案除外)"), and {placeholders} do not count.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 13:52:08 +08:00
DemonGatanjieuandClaude Opus 5.5 375ba6ce26 A UI map: from a word on screen to its code, styles, route and backend function
- tools/ui_map.mjs find <words on screen | key | /anomalous/route | file.js>, read from the code
  each time (tools/ui_map_scan.mjs: the words, what each web file shows and calls, its CSS
  classes, imports, the backend's routes); build writes the whole map to the untracked
  docs/ui-map.md, with the routes no page calls and the words no file uses.
- docs/architecture/ui-flows.md: the hand-written part for the AI workbench (what each part
  is for, what a click does, why) and a glossary of one name per thing. The structure check
  fails when a word in it is no longer on screen, a file or route it names is gone, or a
  retired name is back on screen.
- One name each on the AI page: 素材 (not 材料), 留言 (not 消息), 节点结构 (the / command
  too), 连接 for the last AI, 副本 for the task's tab, 撤销; English "Node map".
- AGENTS.md: look a button up with the map before changing it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 13:29:04 +08:00
DemonGatanjieuandClaude Opus 5.5 0de22f8f46 AI workbench: how to change a marked picture, a quicker task list, "AI edits a copy", lit source rows
- Marker: "make a repaint mask" becomes How to change it (leave it to the AI, only the
  marked areas, the whole picture anew); the AI reads the choice first as the user's, the
  timeline row says it, the repaint brush picks "only the marked areas".
- Task list: folded, it stays laid out out of sight and slides in at once from its button
  or the page's left edge; redraws make anew only the rows that changed (sync_rows.js).
  A picked task shows at once from the copy read before or read ahead on hover
  (ai_task_cache.js), then what changed; activity entries follow instead of holding it up.
  Stage pictures load as thumbnails first, the file itself only when shown larger.
- Header: "Own tab" is "AI edits a copy ▾", a two-way menu with what each means (kept open
  across redraws), and "Show the copy".
- Materials: the Source list lights the hovered row and ticks the one shown (a later rule
  had hidden both), tooltips only for cut names, arrows and Enter (ui_ai_facet_menu.js).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 13:08:46 +08:00
DemonGatanjieu ae1d3b3a17 feat(ai): show stage content count and unread indicator 2026-10-25 00:42:24 +08:00
DemonGatanjieu 3b0857f4f1 fix(ai): make jump to latest responsive and uninterrupted 2026-10-25 00:32:22 +08:00
DemonGatanjieu d54c0a0791 feat(ai): collect task outputs in a results side panel 2026-10-24 21:08:36 +08:00
DemonGatanjieuandClaude Opus 5.5 3092e201ec Make the ways to the right column easy to see
Each panel's line in the timeline becomes a card: an icon of what it holds,
a line of what is in it, and a solid "Show on the right" button that turns
into "On the right now" while the panel is in view on the stage. A run's
"See it large on the right" uses the same button, and the blue text links
under steps become small buttons with icons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 19:22:46 +08:00
DemonGatanjieuandClaude Opus 5.5 b9e864cca1 Open the stage when the AI puts a new panel on it
A new panel opens the side column on the stage at that panel, even after
the user closed it or picked another view; the AI changing a panel does not.
A switch in the stage's head turns it off (kept on this browser). In a
narrow window it lights the stage's tab instead of taking the timeline's
place; a question still brings the stage forward.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 19:14:47 +08:00