The drawer grows to 1000px. From 760px wide the line cards take the full height and the generation settings, generate bar, result and canvas buttons sit in a 320px column beside them. When narrow (docked browser) the drawer covers the studio column and keeps generating below the cards; only the cards scroll in either layout. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
321 lines
14 KiB
JavaScript
321 lines
14 KiB
JavaScript
import { t } from './interface_settings.js';
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import { anomalousAlert } from './ui_dialog.js';
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import { buildTtsPrompt, TTS_NODE_CLASS } from './audio_script.js';
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import { startPromptJob } from './audio_tts_run.js';
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import { fetchGptSovitsCharacter, loadGptSovitsStatus, saveGptSovitsSettings } from './audio_engines.js';
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/**
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* The Script Director's "Generate" section for GPT-SoVITS characters: runs the
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* script through ComfyUI's queue (audio_tts_run.js) without touching the canvas,
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* plays the result, and offers another take of the whole script (new seed) or of
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* one line (`[take:N]`, the other lines come from the node's cache). Language,
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* speed and the sampling parameters start from the character's `defaults` and a
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* setting that worked can be saved back to it.
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*
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* The director owns the lines; this section owns the job, the options and the
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* result, which live for the page session like the director's panel. It has two
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* parts that the director places together: `settings` (one folded line) and `bar`
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* (generate / retake / cancel and the result).
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*/
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const LANGUAGES = ['auto', 'zh', 'ja', 'en'];
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const MIN_FORMAT = 11; // Anomalous_TTS interface with [take:N] and `defaults`
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// Folded under "Advanced"; ranges and defaults come from the node's own input spec.
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const SAMPLING = ['top_k', 'top_p', 'temperature', 'repetition_penalty'];
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const NUMBERS = ['speed', ...SAMPLING];
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const OPEN_KEY = 'anomalous_script_run_settings_open';
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function el(tag, className, text) {
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const node = document.createElement(tag);
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if (className) node.className = className;
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if (text !== undefined) node.textContent = text;
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return node;
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}
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function button(className, label, onClick, title) {
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const btn = el('button', className, label);
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btn.type = 'button';
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if (title) btn.title = title;
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btn.onclick = onClick;
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return btn;
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}
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function newSeed() {
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return Math.floor(Math.random() * 2 ** 31);
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}
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function audioUrl(audio) {
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const query = new URLSearchParams({ filename: audio.filename, subfolder: audio.subfolder || '', type: audio.type || 'output' });
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return `/view?${query}`;
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}
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/** `{ speed: { default, min, max, step }, top_k: … }` from ComfyUI's description of the node. */
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async function loadNodeSpec() {
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const resp = await fetch(`/object_info/${TTS_NODE_CLASS}`);
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const info = (await resp.json())?.[TTS_NODE_CLASS]?.input || {};
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const inputs = { ...(info.required || {}), ...(info.optional || {}) };
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const spec = {};
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for (const name of NUMBERS) {
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const options = inputs[name]?.[1];
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if (options && typeof options.default === 'number') spec[name] = options;
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}
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return spec;
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}
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/**
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* `getScript()` -> `{ group, pkg }` for the chosen character (pkg from buildScriptPackage
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* with takes); `onPlay()` when the result starts playing;
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* `resetTakes()` when a new take of the whole script starts; `onBusyChange()` when a job
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* starts or ends (the director re-renders its line cards, whose retake buttons depend on it).
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*/
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export function createRunSection({ getScript, onPlay, resetTakes, onBusyChange }) {
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const state = {
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seed: newSeed(),
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spec: null, // node input ranges/defaults; null until loaded
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options: new Map(), // character -> options being edited
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saved: new Map(), // character -> options saved in this session
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job: null,
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status: null, // { state: 'queued' | 'running' | 'done' | 'cancelled', value?, max?, summary? }
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result: null, // { audio, url, warnings, character }
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supported: null, // TTS interface >= MIN_FORMAT; null while unknown
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};
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const bar = el('div', 'anomalous-sd-run');
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const hint = el('div', 'anomalous-sd-run-hint is-warning', t('scriptRunNeedsUpdate'));
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const settings = el('details', 'anomalous-sd-run-settings');
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const settingsSummary = el('summary');
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try { settings.open = localStorage.getItem(OPEN_KEY) === '1'; } catch (_) { /* folded by default */ }
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settings.addEventListener('toggle', () => {
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try { localStorage.setItem(OPEN_KEY, settings.open ? '1' : '0'); } catch (_) { /* convenience only */ }
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});
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const language = el('select', 'anomalous-sd-run-select');
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for (const code of LANGUAGES) {
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const option = el('option', '', t(`scriptRunLang_${code}`));
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option.value = code;
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language.appendChild(option);
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}
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const fields = {};
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const numberField = name => {
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const input = el('input', 'anomalous-sd-run-number');
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input.type = 'number';
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input.title = t(`scriptRunParamHint_${name}`);
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input.onchange = () => {
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const script = getScript();
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const range = state.spec?.[name];
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let value = Number(input.value);
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if (!Number.isFinite(value) || !range) value = range?.default ?? 1;
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value = Math.min(range?.max ?? value, Math.max(range?.min ?? value, name === 'top_k' ? Math.round(value) : value));
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if (script?.group) currentOptions(script.group)[name] = value;
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render();
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};
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fields[name] = input;
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return input;
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};
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const grid = el('div', 'anomalous-sd-run-grid');
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const param = (label, control) => {
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const row = el('label', 'anomalous-sd-run-param');
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row.append(el('span', '', label), control);
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grid.appendChild(row);
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};
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param(t('scriptRunLanguage'), language);
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param(t('scriptRunSpeed'), numberField('speed'));
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for (const name of SAMPLING) param(name, numberField(name));
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const saveDefaults = button('anomalous-sd-link-btn', t('scriptRunSaveDefaults'), () => storeDefaults(), t('scriptRunSaveDefaultsHint'));
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settings.append(settingsSummary, grid, el('div', 'anomalous-sd-run-note', t('scriptRunAdvancedNote')), saveDefaults);
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const actions = el('div', 'anomalous-sd-run-actions');
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const generateBtn = button('anomalous-sd-btn accent', t('scriptRunGenerate'), () => generate());
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const newTakeBtn = button('anomalous-sd-btn', t('scriptRunNewTake'), () => {
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state.seed = newSeed();
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resetTakes?.();
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generate();
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}, t('scriptRunNewTakeHint'));
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const cancelBtn = button('anomalous-sd-btn', t('scriptRunCancel'), () => state.job?.cancel());
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const status = el('span', 'anomalous-sd-run-status');
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actions.append(generateBtn, newTakeBtn, cancelBtn, status);
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const player = el('audio', 'anomalous-sd-run-player');
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player.controls = true;
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player.preload = 'auto';
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player.addEventListener('play', () => onPlay?.());
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const savedTo = el('div', 'anomalous-sd-run-saved');
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const warnings = el('div', 'anomalous-sd-run-warnings');
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bar.append(hint, actions, player, savedTo, warnings);
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/** The character's saved defaults over the node's own defaults. */
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function storedOptions(group) {
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if (state.saved.has(group.character)) return state.saved.get(group.character);
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const defaults = group?.raw?.settings?.defaults || {};
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const out = { language: LANGUAGES.includes(defaults.language) ? defaults.language : 'auto' };
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for (const name of NUMBERS) {
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out[name] = typeof defaults[name] === 'number' ? defaults[name] : state.spec?.[name]?.default ?? null;
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}
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return out;
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}
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function currentOptions(group) {
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if (!state.options.has(group.character)) state.options.set(group.character, { ...storedOptions(group) });
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return state.options.get(group.character);
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}
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const sameOptions = (a, b) => ['language', ...NUMBERS].every(name => a[name] === b[name]);
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language.onchange = () => {
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const script = getScript();
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if (script?.group) currentOptions(script.group).language = language.value;
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render();
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};
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async function checkSupport() {
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try {
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const [status, spec] = await Promise.all([loadGptSovitsStatus(), loadNodeSpec()]);
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state.spec = spec;
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state.supported = Number(status?.format) >= MIN_FORMAT && NUMBERS.every(name => spec[name]);
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} catch (_) {
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state.supported = false;
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}
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state.options.clear(); // options built before the spec arrived lack the node's defaults
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render();
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}
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async function generate() {
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const script = getScript();
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if (!script?.group || script.pkg.error || state.job || !state.supported) return;
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const character = script.group.character;
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const { language: lang, ...numbers } = currentOptions(script.group);
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const prompt = buildTtsPrompt({ character, speech: script.pkg.speech, seed: state.seed, language: lang, ...numbers });
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state.status = { state: 'queued' };
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state.job = startPromptJob(prompt, {
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onStatus: next => {
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state.status = next;
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renderStatus();
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},
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});
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onBusyChange?.();
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try {
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const { outputs } = await state.job.result;
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const audio = outputs['2']?.audio?.[0];
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if (!audio) throw new Error(t('scriptRunNoAudio'));
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const [summary = '', ...rest] = String(outputs['1']?.text?.[0] || '').split('\n');
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state.result = { audio, url: `${audioUrl(audio)}&t=${Date.now()}`, warnings: rest.filter(Boolean), character };
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state.status = { state: 'done', summary };
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state.job = null;
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onBusyChange?.();
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player.play().catch(() => {});
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} catch (error) {
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state.job = null;
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state.status = error.cancelled ? { state: 'cancelled' } : null;
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onBusyChange?.();
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if (!error.cancelled) await anomalousAlert(t('scriptRunFailed', { error: error.message }));
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}
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}
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async function storeDefaults() {
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const script = getScript();
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if (!script?.group) return;
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const { character } = script.group;
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const opts = { ...currentOptions(script.group) };
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saveDefaults.disabled = true;
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try {
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// Start from the file as it is now, so edits made elsewhere are kept.
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const fresh = await fetchGptSovitsCharacter(character);
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if (fresh.settings_error) throw new Error(t('scriptRunSettingsBroken', { error: fresh.settings_error }));
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const settings = { ...(fresh.settings || {}), format: 1 };
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// Only what differs from the node's own defaults, so the file stays short.
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const defaults = {};
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if (opts.language !== 'auto') defaults.language = opts.language;
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for (const name of NUMBERS) {
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if (opts[name] !== state.spec[name].default) defaults[name] = opts[name];
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}
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if (Object.keys(defaults).length) settings.defaults = defaults; else delete settings.defaults;
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await saveGptSovitsSettings(character, settings);
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state.saved.set(character, opts);
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saveDefaults.textContent = t('scriptRunDefaultsSaved');
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setTimeout(() => { saveDefaults.textContent = t('scriptRunSaveDefaults'); render(); }, 1600);
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} catch (error) {
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await anomalousAlert(t('scriptRunDefaultsFailed', { error: error.message }));
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} finally {
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saveDefaults.disabled = false;
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render();
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}
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}
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function renderStatus() {
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const s = state.status;
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let text = '';
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if (s?.state === 'queued') text = t('scriptRunQueued');
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else if (s?.state === 'running') text = s.max ? t('scriptRunProgress', { value: s.value, max: s.max }) : t('scriptRunRunning');
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else if (s?.state === 'done') text = t('scriptRunDone', { summary: s.summary });
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else if (s?.state === 'cancelled') text = t('scriptRunCancelled');
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status.textContent = text;
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status.hidden = !text;
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}
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function render() {
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const script = getScript();
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if (state.supported === null) {
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state.supported = false;
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checkSupport();
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}
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const { group, pkg } = script;
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const busy = Boolean(state.job);
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const ready = Boolean(state.supported && group);
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hint.hidden = Boolean(state.supported);
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generateBtn.title = t('scriptRunHint', { character: group?.character || '' });
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settings.hidden = actions.hidden = !ready;
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if (ready) {
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const opts = currentOptions(group);
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const tuned = SAMPLING.some(name => opts[name] !== state.spec[name].default);
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settingsSummary.textContent = t('scriptRunSettingsSummary', {
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language: t(`scriptRunLang_${opts.language}`),
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speed: opts.speed,
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}) + (tuned ? t('scriptRunSettingsTuned') : '');
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language.value = opts.language;
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for (const name of NUMBERS) {
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const range = state.spec[name];
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Object.assign(fields[name], { min: String(range.min), max: String(range.max), step: String(range.step ?? 1) });
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fields[name].value = String(opts[name]);
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fields[name].disabled = busy;
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}
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language.disabled = busy;
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saveDefaults.hidden = sameOptions(opts, storedOptions(group));
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} else {
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saveDefaults.hidden = true;
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}
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generateBtn.disabled = !ready || Boolean(pkg.error) || busy;
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const hasResult = Boolean(state.result && group && state.result.character === group.character);
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newTakeBtn.hidden = !hasResult;
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newTakeBtn.disabled = generateBtn.disabled;
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cancelBtn.hidden = !busy;
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renderStatus();
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player.hidden = !hasResult;
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if (hasResult && player.getAttribute('src') !== state.result.url) player.src = state.result.url;
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savedTo.hidden = !hasResult;
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if (hasResult) {
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const folder = String(state.result.audio.subfolder || '').replace(/\\/g, '/');
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savedTo.textContent = t('scriptRunSavedTo', { path: `output/${folder}/${state.result.audio.filename}` });
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}
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warnings.hidden = !hasResult || !state.result.warnings.length;
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if (hasResult) warnings.textContent = state.result.warnings.join('\n');
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}
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return {
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settings,
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bar,
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render,
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generate,
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/** A line can be retaken once this character has a result and nothing is running. */
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canRetake(group) {
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return Boolean(state.supported && !state.job && state.result && group && state.result.character === group.character);
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},
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stopPlayback() {
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player.pause();
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},
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};
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}
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