MAJOR: Percentage-based region defaults + fix canvas overlap
This commit replaces hard-coded pixel positions with smart percentage-based
calculation and fixes canvas extending beyond node bounds.
Changes:
1. Percentage-Based Region Calculation (js/utils.js):
- Added calculateDefaultRegions(width, height) function
- Calculates positions as percentages of dimensions:
* Region 1 left third: 8% to 35% width, 20% to 80% height
* Region 2 right third: 70% to 98% width, 15% to 83% height
- All values rounded to nearest multiple of 8 (latent compatibility)
- Works for ANY resolution (512, 1024, 1344, 768, etc.)
2. Canvas Overlap Fix (js/utils.js):
- Increased BOTTOM_MARGIN from 20px to 80px
- Prevents canvas from overlapping bottom widgets (box_x/y/w/h)
3. Cleaner Code (js/RegionalPrompting.js):
- Removed all hard-coded position arrays
- Both nodes now use calculateDefaultRegions()
- No more manual scaling needed - percentages adapt automatically
Example Results:
- 512x512: Region 1 at (40, 104), Region 2 at (360, 72)
- 1024x1024: Region 1 at (80, 208), Region 2 at (720, 152)
- 1344x768: Region 1 at (104, 152), Region 2 at (944, 112)
All positions maintain proper thirds regardless of resolution.
This commit is contained in:
+13
-19
@@ -3,7 +3,7 @@
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// All-in-one nodes with CLIP input and prompt boxes
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import { app } from "/scripts/app.js";
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import {CUSTOM_INT, transformFunc, swapInputs, renameNodeInputs, removeNodeInputs, getDrawColor, computeCanvasSize} from "./utils.js"
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import {CUSTOM_INT, transformFunc, swapInputs, renameNodeInputs, removeNodeInputs, getDrawColor, computeCanvasSize, calculateDefaultRegions} from "./utils.js"
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// Shared canvas function for both enhanced nodes
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function addEasyRegionCanvas(node, app) {
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@@ -220,15 +220,12 @@ app.registerExtension({
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nodeType.prototype.onNodeCreated = function () {
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const r = onNodeCreated ? onNodeCreated.apply(this, arguments) : undefined;
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this.setProperty("width", 512)
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this.setProperty("height", 512)
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// Default template: Regions in left & right thirds
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// Region 1 (car): left third, 140x300px starting at (40, 100) - covers 8%-35% of width
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// Region 2 (giraffe): right third, 140x350px starting at (360, 75) - covers 70%-98% of width
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this.setProperty("values", [
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[40, 100, 140, 300, 2.0], // Region 1 - left third
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[360, 75, 140, 350, 2.0] // Region 2 - right third
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])
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const defaultWidth = 512;
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const defaultHeight = 512;
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this.setProperty("width", defaultWidth)
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this.setProperty("height", defaultHeight)
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// Calculate percentage-based defaults (divisible by 8)
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this.setProperty("values", calculateDefaultRegions(defaultWidth, defaultHeight))
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this.selected = false
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@@ -325,15 +322,12 @@ app.registerExtension({
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nodeType.prototype.onNodeCreated = function () {
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const r = onNodeCreated ? onNodeCreated.apply(this, arguments) : undefined;
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this.setProperty("width", 1024)
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this.setProperty("height", 1024)
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// Default template: Regions in left & right thirds
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// Region 1 (car): left third, 280x600px starting at (80, 200) - covers 8%-35% of width
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// Region 2 (giraffe): right third, 280x700px starting at (720, 150) - covers 70%-98% of width
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this.setProperty("values", [
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[80, 200, 280, 600, 2.0], // Region 1 - left third
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[720, 150, 280, 700, 2.0] // Region 2 - right third
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])
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const defaultWidth = 1024;
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const defaultHeight = 1024;
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this.setProperty("width", defaultWidth)
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this.setProperty("height", defaultHeight)
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// Calculate percentage-based defaults (divisible by 8)
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this.setProperty("values", calculateDefaultRegions(defaultWidth, defaultHeight))
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this.selected = false
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+32
-2
@@ -134,6 +134,35 @@ export function getDrawColor(percent, alpha) {
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return `#${f(0)}${f(8)}${f(4)}${alpha}`;
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}
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/**
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* Calculate default region positions as percentages of width/height
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* Ensures results are divisible by 8 for latent space compatibility
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* @param {number} width - Canvas width
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* @param {number} height - Canvas height
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* @returns {Array} Array of [x, y, w, h, strength] for 2 regions
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*/
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export function calculateDefaultRegions(width, height) {
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// Round to nearest multiple of 8
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const round8 = (val) => Math.round(val / 8) * 8;
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// Region 1: Left third (8% to 35% of width)
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const region1_x = round8(width * 0.08);
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const region1_w = round8(width * 0.27);
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const region1_y = round8(height * 0.20); // Start at 20% down
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const region1_h = round8(height * 0.60); // 60% of height
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// Region 2: Right third (70% to 98% of width)
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const region2_x = round8(width * 0.70);
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const region2_w = round8(width * 0.28);
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const region2_y = round8(height * 0.15); // Start at 15% down
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const region2_h = round8(height * 0.68); // 68% of height (taller for giraffe)
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return [
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[region1_x, region1_y, region1_w, region1_h, 2.0], // Region 1 - left third
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[region2_x, region2_y, region2_w, region2_h, 2.0] // Region 2 - right third
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];
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}
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export function computeCanvasSize(node, size) {
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if (!node.widgets || node.widgets.length === 0 || node.widgets[0].last_y == null) return;
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@@ -158,8 +187,9 @@ export function computeCanvasSize(node, size) {
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// Set canvas height
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node.canvasHeight = CANVAS_HEIGHT;
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// Ensure node is tall enough
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const requiredHeight = y + 20; // 20px bottom margin
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// Ensure node is tall enough with generous bottom margin
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const BOTTOM_MARGIN = 80; // Extra space to prevent canvas overlap
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const requiredHeight = y + BOTTOM_MARGIN;
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if (node.size[1] < requiredHeight) {
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node.size[1] = requiredHeight;
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if (node.graph) {
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