26 lines
1.4 KiB
Markdown
26 lines
1.4 KiB
Markdown
# ComfyUI_VisualStylePrompting
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ComfyUI Version of "Visual Style Prompting with Swapping Self-Attention"
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> [!NOTE]
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> This is WIP. The WIP flag will be removed after more testing and functionality is added.
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*origami bunny* / *a cute dog, origami style, rendered in unreal engine 5*
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Implements the very basics of [Visual Style Prompting](https://github.com/naver-ai/Visual-Style-Prompting)https://github.com/naver-ai/Visual-Style-Prompting by Naver AI.
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## Getting Started
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Clone the reposlitory into your `custom_nodes` folder, and you'll see the node. It should be placed between your sampler and inputs like the example image.
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This has currently only been tested with 1.5 based models.
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- `reference_image`: The image you wish to reference,
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- `conditioning_prompt`: The original positive prompt that you will transfer the style **to**
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- `reference_image_prompt`: The prompt that describes the reference. You must invoke this pormpt in the conditioning prompt.
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- `enabled`: Enables or disables the effect. Note that this node will still be hooked even after disabling unless you remove it.
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## Notes
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- Currently, this method utilized the VAE Encode & Inpaint method as it needs to iteralively denoise on each step.
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Due to how this method works, you'll always get two outputs (the original next to the styled.
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