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ComfyUI_VisualStylePrompting

ComfyUI Version of "Visual Style Prompting with Swapping Self-Attention"

Note

This is WIP. The WIP flag will be removed after more testing and functionality is added.

image origami bunny / a cute dog, origami style, rendered in unreal engine 5

image ControlNet Depth example.

Implements the very basics of Visual Style Promptinghttps://github.com/naver-ai/Visual-Style-Prompting by Naver AI.

Getting Started

Clone the reposlitory into your custom_nodes folder, and you'll see the node. It should be placed between your sampler and inputs like the example image. This has currently only been tested with 1.5 based models.

  • reference_image: The image you wish to reference,
  • conditioning_prompt: The original positive prompt that you will transfer the style to
  • reference_image_prompt: The prompt that describes the reference. You must invoke this pormpt in the conditioning prompt.
  • enabled: Enables or disables the effect. Note that this node will still be hooked even after disabling unless you remove it.

Notes

  • Currently, this method utilized the VAE Encode & Inpaint method as it needs to iteralively denoise on each step. Due to how this method works, you'll always get two outputs (the original next to the styled.
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