Update README.md

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Extraltodeus
2024-03-19 03:02:34 +01:00
committed by GitHub
parent c38bba2f21
commit 193cec834f
+1 -1
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@@ -76,7 +76,7 @@ If using SDXL the values are worked separately for clip_g and clip_l
![01816UI_00001_](https://github.com/Extraltodeus/Vector_Sculptor_ComfyUI/assets/15731540/9453d4fc-15d7-4554-ba12-b50b810ebceb)
At 1 it seems to cure the "always the same face" effect:
Forward at 0.5~1.0 it seems to cure the "always the same face" effect:
![01324UI_00001_](https://github.com/Extraltodeus/Vector_Sculptor_ComfyUI/assets/15731540/5a72f150-2b04-401e-981d-e68330f6bcdf)