Remove video and VAE mappings from __init__.py

Removed video and VAE node class mappings from initialization.
This commit is contained in:
FugitiveExpert01
2026-03-06 11:18:34 +01:00
committed by GitHub
parent 1e8f5f0938
commit 99feb2eaaf
-15
View File
@@ -7,30 +7,15 @@ from .nodes_tiling import NODE_CLASS_MAPPINGS as _TILING_CLASSES
from .nodes_tiling import NODE_DISPLAY_NAME_MAPPINGS as _TILING_NAMES
from .nodes_text import NODE_CLASS_MAPPINGS as _TEXT_CLASSES
from .nodes_text import NODE_DISPLAY_NAME_MAPPINGS as _TEXT_NAMES
from .nodes_video import NODE_CLASS_MAPPINGS as _VIDEO_CLASSES
from .nodes_video import NODE_DISPLAY_NAME_MAPPINGS as _VIDEO_NAMES
try:
from .vae import NODE_CLASS_MAPPINGS as _VAE_CLASSES
from .vae import NODE_DISPLAY_NAME_MAPPINGS as _VAE_NAMES
except Exception as e:
import logging
logging.warning(f"[FEnodes] Failed to load Radiance VAE nodes: {e}")
_VAE_CLASSES = {}
_VAE_NAMES = {}
NODE_CLASS_MAPPINGS = {
**_TILING_CLASSES,
**_TEXT_CLASSES,
**_VIDEO_CLASSES,
**_VAE_CLASSES,
}
NODE_DISPLAY_NAME_MAPPINGS = {
**_TILING_NAMES,
**_TEXT_NAMES,
**_VIDEO_NAMES,
**_VAE_NAMES,
}
__all__ = ["NODE_CLASS_MAPPINGS", "NODE_DISPLAY_NAME_MAPPINGS"]