Update delete_model_passthrough.py

This commit is contained in:
Isi
2025-08-29 21:29:21 +01:00
committed by GitHub
parent 59c94eeebc
commit d69367554c
+56 -19
View File
@@ -1,6 +1,7 @@
import torch, gc, psutil
import comfy.model_management as mm
from comfy.model_management import loaded_models, free_memory, get_torch_device
from nodes import ControlNetLoader, VAELoader
try:
from custom_nodes.ComfyUI_GGUF.nodes import UnetLoaderGGUF
@@ -235,26 +236,58 @@ class DeleteModelPassthrough:
return (data,)
# class ControlledUnetLoaderGGUF:
# @classmethod
# def INPUT_TYPES(s):
# # Get the original input types and add trigger
# original_types = UnetLoaderGGUF.INPUT_TYPES()
# original_types["required"]["trigger"] = (any_typ, {"default": None})
# return original_types
# RETURN_TYPES = ("MODEL",)
# FUNCTION = "load_unet"
# CATEGORY = "Memory Management"
# TITLE = "Controlled UNet Loader (GGUF)"
class ControlledControlNetLoader:
@classmethod
def INPUT_TYPES(s):
# Get the original input types and add trigger
original_types = ControlNetLoader.INPUT_TYPES()
if "required" in original_types:
original_types["required"]["trigger"] = (any_typ, {"default": None})
else:
original_types["required"] = {"trigger": (any_typ, {"default": None})}
return original_types
# def load_unet(self, trigger, *args, **kwargs):
# if trigger is None:
# print("⏸UNet loading paused - no trigger received")
# return (None,)
RETURN_TYPES = ("CONTROL_NET",)
FUNCTION = "load_controlnet"
CATEGORY = "Memory Management"
TITLE = "Controlled ControlNet Loader"
def load_controlnet(self, trigger, *args, **kwargs):
if trigger is None:
print("⏸️ ControlNet loading paused - no trigger received")
return (None,)
# # Simply call the original class method
# return UnetLoaderGGUF.load_unet(self, *args, **kwargs)
print(f"🚀 Loading ControlNet...")
# Simply call the original class method
return ControlNetLoader.load_controlnet(self, *args, **kwargs)
class ControlledVAELoader:
@classmethod
def INPUT_TYPES(s):
# Get the original input types and add trigger
original_types = VAELoader.INPUT_TYPES()
if "required" in original_types:
original_types["required"]["trigger"] = (any_typ, {"default": None})
else:
original_types["required"] = {"trigger": (any_typ, {"default": None})}
return original_types
RETURN_TYPES = ("VAE",)
FUNCTION = "load_vae"
CATEGORY = "Memory Management"
TITLE = "Controlled VAE Loader"
def load_vae(self, trigger, *args, **kwargs):
if trigger is None:
print("⏸️ VAE loading paused - no trigger received")
return (None,)
print(f"🚀 Loading VAE...")
# Simply call the original class method
return VAELoader.load_vae(self, *args, **kwargs)
class ControlledUnetLoaderGGUF:
@classmethod
@@ -291,10 +324,14 @@ class ControlledUnetLoaderGGUF:
NODE_CLASS_MAPPINGS = {
"DeleteModelPassthrough": DeleteModelPassthrough,
"ControlledUnetLoaderGGUF": ControlledUnetLoaderGGUF
"ControlledUnetLoaderGGUF": ControlledUnetLoaderGGUF,
"ControlledControlNetLoader": ControlledControlNetLoader,
"ControlledVAELoader": ControlledVAELoader
}
NODE_DISPLAY_NAME_MAPPINGS = {
"DeleteModelPassthrough": "Delete Model (Passthrough Any)",
"ControlledUnetLoaderGGUF": "Controlled UNet Loader (GGUF)"
"ControlledUnetLoaderGGUF": "Controlled UNet Loader (GGUF)",
"ControlledControlNetLoader": "Controlled ControlNet Loader",
"ControlledVAELoader": "Controlled VAE Loader"
}