A lot of fix
This commit is contained in:
@@ -351,58 +351,33 @@ vintage_anthro_activities = [
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# Star Wars specific variables
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star_wars_characters = [
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"jedi knight", "sith lord", "bounty hunter", "rebel pilot", "imperial officer",
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"stormtrooper", "mandalorian warrior", "wookiee warrior", "twilek dancer",
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"republic senator", "smuggler", "droid", "clone trooper", "royal guard",
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"jedi master", "sith apprentice", "rebel commander", "imperial admiral",
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"moisture farmer", "pod racer", "jawa trader", "tusken raider", "hutt crime lord",
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"republic commando", "imperial inquisitor", "force user", "padawan learner",
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"republic guard", "imperial spy", "rebel spy", "cantina patron", "podracer pilot",
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"Yoda", "Darth Vader", "Luke Skywalker", "Princess Leia", "Han Solo",
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"Obi-Wan Kenobi", "Emperor Palpatine", "Chewbacca", "R2-D2", "C-3PO",
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"Boba Fett", "Darth Maul", "Qui-Gon Jinn", "Mace Windu", "Count Dooku",
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"Padmé Amidala", "Anakin Skywalker", "General Grievous", "Jabba the Hutt",
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"Lando Calrissian", "Admiral Ackbar", "Din Djarin", "Grogu", "Ahsoka Tano",
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"Captain Rex", "Asajj Ventress", "Grand Admiral Thrawn", "Kylo Ren", "Rey",
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"Finn", "Poe Dameron", "BB-8", "General Hux", "Captain Phasma",
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"Supreme Leader Snoke", "Moff Gideon", "Cara Dune", "Kuiil", "IG-11",
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"Fennec Shand", "Cad Bane", "Grand Moff Tarkin", "Admiral Piett"
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"Jedi Knight", "Sith Lord", "Mandalorian warrior", "Imperial Officer",
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"Rebel pilot", "Storm Trooper", "Bounty Hunter", "Wookiee warrior",
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"Droid", "Smuggler", "Royal Guard"
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]
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star_wars_locations = [
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"tatooine desert", "coruscant cityscape", "death star interior", "rebel base",
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"imperial star destroyer", "mos eisley cantina", "jedi temple", "sith temple",
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"endor forest", "cloud city", "naboo palace", "geonosis arena", "kamino facility",
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"mustafar lava fields", "kashyyyk treetops", "yavin temple", "hoth ice caves",
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"jabba's palace", "imperial base", "senate chamber", "trade federation ship",
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"podrace track", "crystal cave", "sarlacc pit", "dune sea", "moisture farm",
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"imperial academy", "rebel hangar", "spice mines", "smuggler's den"
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"Death Star", "Tatooine desert", "Coruscant cityscape", "Endor forest",
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"Hoth ice plains", "Mustafar lava fields", "Naboo palace",
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"Kashyyyk jungle", "Cloud City", "Star Destroyer bridge"
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]
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star_wars_vehicles = [
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"x-wing fighter", "tie fighter", "millennium falcon", "star destroyer",
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"lambda shuttle", "speeder bike", "at-at walker", "at-st walker",
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"republic gunship", "jedi starfighter", "pod racer", "sand crawler",
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"imperial shuttle", "y-wing bomber", "slave one", "nebulon-b frigate",
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"imperial transport", "rebel transport", "tie interceptor", "b-wing fighter",
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"imperial landing craft", "republic cruiser", "trade federation battleship"
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"Star Destroyer", "X-wing fighter", "TIE Fighter", "Millennium Falcon",
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"Imperial Shuttle", "AT-AT Walker", "Speeder bike", "Republic Cruiser",
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"Battle Cruiser", "Pod racer"
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]
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star_wars_props = [
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"lightsaber", "blaster", "force pike", "thermal detonator", "holocron",
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"comlink", "energy shield", "meditation chamber", "carbonite chamber",
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"training remote", "imperial probe droid", "protocol droid", "astromech droid",
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"vibroblade", "energy bow", "force artifact", "jedi robes", "imperial uniform",
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"rebel flight suit", "stormtrooper armor", "mandalorian armor", "blast door",
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"control panel", "power generator", "tractor beam", "ion cannon"
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"lightsaber", "blaster", "force powers", "energy shield",
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"holocron", "jetpack", "thermal detonator", "vibroblade",
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"energy bow", "laser rifle"
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]
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star_wars_effects = [
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"force lightning", "force push", "lightsaber glow", "blaster fire",
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"force shield", "force healing", "force vision", "hyperspace jump",
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"ion discharge", "laser blast", "force meditation",
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"force choke", "force projection", "saber clash", "force storm",
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"force illusion", "force barrier", "force explosion", "force wave"
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"lightsaber glow", "force energy", "blaster fire", "hyperspace effect",
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"hologram projection", "energy shield", "laser impacts", "force lightning",
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"explosion", "energy beam"
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]
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# Marvel-specific variables
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@@ -1111,7 +1086,7 @@ threed_materials = [
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futuristic_city_elements = {
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"architecture": [
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"towering skyscrapers", "floating buildings", "anti-gravity structures",
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"crystalline towers", "holographic billboards", "neon-lit facades",
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"crystalline towers", "holographic billboards", "neon-lit facades",
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"suspended walkways", "transparent domes", "energy spires",
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"vertical gardens", "quantum architecture", "plasma conduits",
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"bio-organic buildings", "cybernetic structures", "nano-tech constructs",
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@@ -1138,11 +1113,9 @@ futuristic_city_elements = {
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"utopian", "high-tech", "bio-mechanical", "quantum powered",
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"holographic", "plasma-driven", "chrome and glass", "crystalline",
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"bioluminescent", "nano-enhanced", "augmented reality infused", "solar punk",
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"techno-organic", "hyper-connected", "artificially sustained",
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"energy saturated", "digitally overlaid", "synthetically optimized",
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"quantum stabilized", "electromagnetically charged", "fusion powered",
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"holographically augmented", "climate controlled", "pollution free",
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"technologically integrated", "AI monitored"
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"techno-organic", "hyper-urban", "digital age",
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"quantum era", "nano-tech future", "artificial evolution",
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"synthetic reality", "cyber-geometric", "quantum-organic fusion"
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],
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"time": [
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"night", "sunset", "dawn", "dusk", "midnight", "golden hour",
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@@ -1152,31 +1125,15 @@ futuristic_city_elements = {
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"binary sunrise", "plasma noon", "crystal clear morning", "nebula night",
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"virtual daytime", "simulated evening", "matrix morning", "cyber sunset",
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"quantum nightfall", "synthetic starlight", "digital dawn", "techno twilight"
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],
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"lighting": [
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"neon glow", "holographic illumination", "quantum light", "plasma luminescence",
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"bioluminescent accents", "crystal refraction", "energy field glow",
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"artificial sunlight", "synthetic aurora", "digital light patterns",
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"laser grid lighting", "photonic crystals", "quantum dot illumination",
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"nano-light particles", "fusion core radiance", "atmospheric light show",
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"dynamic light sculpture", "reactive lighting systems", "smart illumination",
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"adaptive ambient lighting"
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],
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"effects": [
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"holographic overlays", "energy field distortions", "quantum particles",
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"digital rain", "neon reflections", "plasma streams", "light trails",
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"data visualization", "augmented reality layers", "force field shimmer",
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"nano swarms", "energy pulses", "atmospheric distortions", "light pollution",
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"synthetic weather", "digital artifacts", "quantum interference patterns",
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"holographic glitches", "energy field fluctuations", "temporal anomalies"
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]
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}
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# Add Instagram Lifestyle Elements
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influencer_types = [
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"deep cleavage fashion blogger", "curvy fitness model", "curvy travel influencer", "lifestyle blogger",
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"food critic", "curvy beauty guru", "tech reviewer", "deep cleavage wellness coach",
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"busty yoga instructor", "digital nomad", "busty streetwear model", "deep cleavage makeup artist",
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"deep cleavage fashion blogger", "curvy fitness model", "curvy travel influencer",
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"lifestyle blogger", "food critic", "curvy beauty guru",
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"tech reviewer", "deep cleavage wellness coach", "busty yoga instructor",
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"digital nomad", "busty streetwear model", "deep cleavage makeup artist",
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"busty personal trainer", "luxury lifestyle", "sustainable living blogger",
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"deep cleavage adventure photographer", "home decor expert", "busty fashion model"
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]
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@@ -1198,27 +1155,22 @@ influencer_locations = [
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]
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instagram_lighting = [
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"golden hour", "natural sunlight", "soft diffused light",
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"golden lighting", "natural sunlight", "soft diffused light",
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"backlit glow", "sunset lighting", "studio lighting",
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"ring light", "window light", "ambient lighting",
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"professional flash", "beach sunlight", "blue hour",
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"candlelight", "neon lights", "city lights"
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"professional flash", "beach sunlight", "blue hour light"
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]
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instagram_effects = [
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"bokeh background", "lens flare", "soft focus",
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"bokeh effect", "lens flare", "soft focus",
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"motion blur", "light leaks", "film grain",
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"color grading", "vignette", "hdr effect",
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"dreamy glow", "vintage filter", "pastel tones",
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"high contrast", "matte finish", "sun flare"
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"dreamy glow", "vintage filter", "pastel tones"
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]
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instagram_compositions = [
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"rule of thirds", "centered composition", "leading lines",
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"symmetrical layout", "diagonal composition", "framing",
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"minimalist composition", "layered composition", "geometric patterns",
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"negative space", "bird's eye view", "low angle shot",
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"dutch angle", "over-the-shoulder", "point of view"
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instagram_times = [
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"golden hour", "sunset", "blue hour", "morning light",
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"magic hour", "soft daylight", "dusk", "twilight"
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]
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# Add Marvel comic-specific elements
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@@ -1499,4 +1451,331 @@ caricature_settings = [
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"animated political rally", "cartoon parliament scene",
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"springy cartoon meeting room", "rubber-physics newsroom",
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"stretchy cartoon backdrop", "wobbly cartoon setting"
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]
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# Logo-Related Lists
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logo_styles = [
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"minimalist", "modern", "vintage", "retro", "geometric", "abstract",
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"corporate", "artistic", "elegant", "bold", "playful", "luxurious",
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"tech-inspired", "organic", "grunge", "clean", "dynamic",
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"funny", "professional", "exaggerated", "quirky", "surreal", "whimsical",
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"outrageous", "eccentric", "absurd", "offbeat", "kooky", "zany"
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]
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logo_fonts = [
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"elegant serif", "bold sans-serif", "modern geometric", "classic script",
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"minimalist sans", "decorative display", "clean monospace", "artistic handwritten",
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"professional slab serif", "futuristic tech", "vintage letterpress", "luxury script",
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"bold condensed", "elegant thin", "modern rounded", "sharp angular"
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]
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logo_elements = [
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"geometric shapes", "abstract forms", "clean lines", "organic curves",
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"minimalist icons", "dynamic patterns", "gradient meshes", "textured backgrounds",
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"symmetrical designs", "flowing elements", "angular components", "circular motifs",
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"hexagonal patterns", "wave forms", "crystalline structures", "nested shapes",
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"whimsical doodles", "futuristic holograms", "retro pixel art", "intricate mandalas",
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"dramatic splashes", "vibrant explosions", "neon-lit cityscapes", "surreal landscapes",
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"playful confetti", "dazzling fireworks", "cosmic galaxies", "ancient ruins",
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"steampunk gears", "cyberpunk circuits", "medieval crests", "futuristic interfaces",
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"vintage cameras", "retro-futuristic robots", "ancient artifacts", "mythical creatures",
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"dreamy clouds", "stellar nebulas", "glowing auras", "ethereal mist"
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]
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logo_colors = [
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"professional monochrome", "vibrant duotone", "elegant metallic",
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"bold gradient", "subtle pastel", "rich jewel tones", "modern neon",
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"classic earth tones", "minimalist grayscale", "corporate blue",
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"luxury gold and black", "tech-inspired cyan", "organic green",
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"energetic red", "sophisticated purple"
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]
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logo_effects = [
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"subtle shadow", "clean emboss", "metallic finish", "glass effect",
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"neon glow", "gradient overlay", "paper texture", "brushed metal",
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"holographic shine", "matte finish", "glossy surface", "3D extrusion",
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"light reflection", "depth layers", "geometric pattern"
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]
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logo_3d_styles = [
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"fluffy 3D", "liquid metal", "balloon-like", "plush toy", "candy-colored",
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"neon-lit", "crystal glass", "metallic chrome", "soft fabric", "paper craft",
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"inflated", "bubble", "jelly", "holographic", "gradient mesh"
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]
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logo_themes = [
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"playful", "professional", "cute", "artistic", "minimalist", "3D typography",
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"character-based", "illustrated", "hand-crafted", "digital art",
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"whimsical", "eccentric", "surreal", "quirky", "funky", "avant-garde",
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"absurd", "outrageous", "offbeat", "off-the-wall", "kooky", "zany",
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"madcap", "wacky", "weird", "bizarre", "freaky", "grotesque",
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"fanciful", "fantastical", "absurd", "absurd", "absurd", "absurd"
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]
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logo_characters = [
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"cute bird", "friendly sloth", "adorable monster", "happy creature",
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"kawaii animal", "charming mascot", "sweet character", "lovely creature"
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]
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logo_decorative_elements = [
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"magical sparkles", "cute doodles", "organic swirls",
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"celestial elements", "nature motifs", "geometric accents", "playful icons",
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"mystical symbols", "decorative frames", "whimsical polka dots", "intricate mandalas",
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"exaggerated stripes", "fantastical florals", "dazzling diamonds", "ornate filigree",
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"curvy vines", "twinkling stars", "fanciful foliage", "ornamental ovals", "dainty dots",
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"frolicking florals", "whimsy waves", "lively leaves", "jubilant jewels", "merry meanders",
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"joyful jewels", "lively lines", "fanciful feathers", "ornate octagons", "whimsical wings",
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"curvy crescents", "twinkling triangles", "dainty dashes", "ornamental ovals", "frolicking flowers"
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]
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# Village-Related Lists
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village_types = [
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"mountain village", "coastal fishing village", "desert oasis settlement",
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"tropical island village", "medieval European hamlet", "Nordic fjord settlement",
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"Mediterranean hillside town", "Japanese mountain village", "Alpine ski village",
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"Moroccan desert village", "Greek island settlement", "Tuscan hilltop town",
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"Swiss alpine hamlet", "Himalayan mountain settlement", "Vietnamese floating village",
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"African savanna village", "Peruvian mountain pueblo", "Scottish highland village",
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"Dutch windmill village", "Turkish coastal town", "Irish countryside settlement"
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]
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village_architecture = [
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"traditional stone houses", "thatched-roof cottages", "timber-frame buildings",
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"whitewashed buildings", "terracotta-roofed homes", "stilt houses",
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"adobe dwellings", "wooden chalets", "slate-roofed cottages", "clay brick houses",
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"bamboo structures", "turf-roofed homes", "colorful painted houses",
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"half-timbered buildings", "red-tile roofed homes", "cobblestone streets",
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"wooden boardwalks", "stone pathways", "ancient stone walls"
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]
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village_cultural_elements = [
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"local market stalls", "traditional fishing boats", "ancient water wells",
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"community gathering spaces", "religious temples", "village squares",
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"communal gardens", "historic fountains", "traditional windmills",
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"cultural monuments", "craft workshops", "village church", "prayer flags",
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"ceremonial spaces", "traditional decorations", "folk art displays"
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]
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landscape_features = [
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"rolling hills", "terraced fields", "flowering meadows", "ancient forests",
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"dramatic cliffs", "pristine beaches", "mountain peaks", "flowing rivers",
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"cascading waterfalls", "natural hot springs", "crystal-clear lakes",
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"volcanic formations", "desert dunes", "coral reefs", "glacial valleys",
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"autumn forests", "spring cherry blossoms", "lavender fields", "rice paddies",
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"olive groves", "vineyard slopes", "alpine meadows"
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]
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landscape_atmospheres = [
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"misty morning", "golden sunset", "starlit night", "stormy atmosphere",
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"peaceful dawn", "ethereal fog", "clear mountain air", "tropical breeze",
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"autumn colors", "spring awakening", "summer warmth", "winter silence",
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"monsoon rains", "desert winds", "northern lights", "rainbow after rain"
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]
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village_views = [
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"panoramic vista", "aerial bird's-eye view", "intimate street scene",
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"charming town square", "cozy alleyway", "picturesque marketplace",
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"scenic overlook", "quaint harbor view", "rustic village entrance",
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"bustling main street", "tranquil village green", "historic village center",
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"winding country road", "serene riverside promenade", "lively village festival"
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]
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# Curvy Fashion Lists
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curvy_fashion_styles = [
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"high fashion editorial", "luxury fashion", "elegant portrait",
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"professional modeling", "fashion magazine cover", "runway style",
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"boutique fashion", "designer collection", "contemporary fashion",
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"glamour portrait", "fashion lifestyle", "couture fashion"
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]
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curvy_fashion_poses = [
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"confident pose", "elegant stance", "professional modeling pose",
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"fashionable posture", "graceful position", "stylish pose",
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"editorial pose", "magazine cover pose", "runway walk",
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"sophisticated stance", "fashion-forward pose"
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]
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curvy_fashion_clothing = [
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"designer evening gown", "elegant cocktail dress", "professional business attire",
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"luxury formal wear", "stylish casual outfit", "contemporary fashion ensemble",
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"haute couture dress", "premium designer outfit", "sophisticated business suit",
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"fashionable street wear", "upscale casual wear", "premium activewear"
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]
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curvy_fashion_settings = [
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"luxury studio", "upscale boutique", "elegant gallery",
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"fashion runway", "designer showroom", "professional photo studio",
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"high-end fashion store", "sophisticated venue", "premium location",
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"contemporary art space", "modern fashion studio"
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]
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curvy_fashion_accessories = [
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"designer handbag", "elegant jewelry", "luxury accessories",
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"premium shoes", "designer sunglasses", "fashion-forward accessories",
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"statement jewelry", "upscale accessories", "sophisticated details"
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]
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# Manga Panel Lists
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manga_panel_styles = [
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"shounen action", "shoujo romance", "seinen dramatic", "slice of life",
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"dramatic close-up", "dynamic action scene", "emotional character moment",
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"atmospheric establishing shot", "comedic reaction", "intense confrontation",
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"quiet character study", "dramatic reveal", "chase sequence"
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]
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manga_panel_compositions = [
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"diagonal dynamic layout", "dramatic overhead view", "intimate close-up",
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"wide establishing shot", "split panel reaction", "speed line action",
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"emotional character focus", "environmental detail shot", "dramatic silhouette",
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"multi-panel sequence", "cinematic widescreen", "dutch angle dramatic"
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]
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manga_panel_effects = [
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"speed lines", "impact lines", "emotional sparkles", "dramatic shadows",
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"screentone patterns", "floating effects", "motion blur lines", "sound effect text",
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"dramatic lighting", "emotional symbols", "background effects", "mood lines"
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]
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manga_panel_backgrounds = [
|
||||
"detailed urban street", "school corridor", "traditional japanese room",
|
||||
"futuristic cityscape", "natural landscape", "abstract emotional pattern",
|
||||
"minimalist gradient", "detailed interior", "symbolic motifs",
|
||||
"geometric patterns", "atmospheric clouds", "decorative flowers"
|
||||
]
|
||||
|
||||
manga_panel_expressions = [
|
||||
"intense determination", "gentle smile", "comedic exaggeration",
|
||||
"dramatic shock", "quiet contemplation", "fierce battle cry",
|
||||
"emotional tears", "stoic resolve", "playful laughter",
|
||||
"dramatic surprise", "serene calm", "righteous anger"
|
||||
]
|
||||
|
||||
# School Manga Lists
|
||||
school_manga_characters = [
|
||||
"energetic female student with ((ultra-precise facial features)), ((perfectly rendered manga eyes)), and ((meticulously detailed hair strands))",
|
||||
"cheerful schoolgirl with ((razor-sharp line definition)), ((perfectly weighted line art)), and ((intricate hair detail with individual strands))",
|
||||
"determined student with ((masterfully defined facial structure)), ((ultra-clean line separation)), and ((precise anatomical detail))",
|
||||
"enthusiastic high school student with ((perfect line weight variation)), ((crisp facial feature definition)), and ((detailed expression lines))",
|
||||
"bright-eyed student with ((technically perfect manga proportions)), ((ultra-precise eye highlights)), and ((masterful hair shading))",
|
||||
"optimistic school character with ((professional technical linework)), ((sharp facial detail)), and ((perfect line confidence))",
|
||||
"lively student with ((flawless ink rendering)), ((pristine line clarity)), and ((detailed eye reflections))",
|
||||
"athletic student with ((precise line control)), ((perfect pose dynamics)), and ((clean form definition))",
|
||||
"diligent student with ((ultra-sharp contrast rendering)), ((perfect facial composition)), and ((detailed expression work))",
|
||||
"expressive student with ((masterful black and white technique)), ((pristine character detail)), and ((perfect line clarity))"
|
||||
]
|
||||
|
||||
school_manga_uniforms = [
|
||||
"meticulously rendered sailor uniform with ((ultra-precise pleated skirt folds)), ((perfectly defined collar creases)), and ((detailed fabric texture hatching))",
|
||||
"perfectly defined winter uniform with ((razor-sharp fabric folds)), ((masterful seam line definition)), and ((intricate button details))",
|
||||
"technically detailed summer uniform with ((pristine collar rendering)), ((perfect fabric draping lines)), and ((precise wrinkle patterns))",
|
||||
"professionally inked school blazer with ((ultra-sharp lapel definition)), ((detailed fabric weave texture)), and ((perfect fold shadows))",
|
||||
"masterfully drawn gakuran with ((flawless collar detail)), ((precise uniform trim)), and ((perfect button highlights))",
|
||||
"carefully rendered school sweater with ((intricate knit pattern detail)), ((precise fabric texture)), and ((perfect collar definition))",
|
||||
"precisely detailed uniform with ((ultra-clean fold lines)), ((masterful shadow placement)), and ((perfect highlight definition))",
|
||||
"technically accurate PE uniform with ((sharp material definition)), ((perfect fabric stretch lines)), and ((detailed seam work))",
|
||||
"professionally rendered school attire with ((precise trim detail)), ((perfect fabric flow)), and ((masterful shadow gradients))",
|
||||
"expertly drawn formal uniform with ((flawless draping technique)), ((ultra-precise structural lines)), and ((perfect fabric weight representation))"
|
||||
]
|
||||
|
||||
school_manga_accessories = [
|
||||
"highly detailed leather school bag with ((ultra-precise strap detail)), ((perfect metal fixture rendering)), and ((intricate leather texture))",
|
||||
"masterfully drawn wooden sword with ((flawless handle wrapping detail)), ((perfect scabbard texture)), and ((precise wood grain patterns))",
|
||||
"technically precise textbooks with ((razor-sharp edge definition)), ((perfect corner detail)), and ((intricate surface texture))",
|
||||
"professionally rendered club equipment with ((ultra-clean material definition)), ((perfect detail separation)), and ((masterful texture work))",
|
||||
"meticulously drawn bento box with ((pristine outline work)), ((perfect surface detail)), and ((precise decorative elements))",
|
||||
"perfectly defined umbrella with ((ultra-sharp fold patterns)), ((detailed handle texture)), and ((precise material rendering))",
|
||||
"expertly rendered school badge with ((flawless metallic detail)), ((perfect edge definition)), and ((intricate design work))",
|
||||
"technically accurate writing implements with ((pristine material separation)), ((perfect detail rendering)), and ((precise highlight placement))",
|
||||
"professionally drawn sports gear with ((ultra-precise proportions)), ((perfect equipment details)), and ((masterful texture definition))",
|
||||
"carefully rendered personal items with ((razor-sharp line separation)), ((perfect accessory details)), and ((intricate decorative elements))"
|
||||
]
|
||||
|
||||
school_manga_linework = [
|
||||
"masterful technical pen work with perfect line weight variation and pristine edge definition",
|
||||
"professional cross-hatching with ultra-precise density control and perfect pattern consistency",
|
||||
"flawless line variation with razor-sharp edge definition and perfect stroke confidence",
|
||||
"meticulous shadow placement with ultra-sharp contrast and perfect gradient control",
|
||||
"precise highlight rendering with perfect tonal separation and masterful white space usage",
|
||||
"expertly defined contours with ultra-clean line confidence and perfect weight balance",
|
||||
"detailed fabric texture with technical precision and perfect pattern consistency",
|
||||
"intricate background detail with flawless perspective and perfect spatial depth",
|
||||
"careful spatial rendering with ultra-clean line hierarchy and perfect depth control",
|
||||
"precise architectural detail with razor-sharp straight lines and perfect angular precision"
|
||||
]
|
||||
|
||||
school_manga_shading = [
|
||||
"professionally rendered shadows with ultra-precise gradient control and perfect tone transition",
|
||||
"precise tonal variation with razor-sharp transition edges and perfect value balance",
|
||||
"masterful light and shadow balance with ultra-high contrast and perfect black point",
|
||||
"technical shadow patterns with perfect density control and precise pattern spacing",
|
||||
"expertly placed highlights with ultra-clean definition and perfect white preservation",
|
||||
"detailed ambient occlusion with precise depth control and perfect shadow integration",
|
||||
"perfect contrast control with ultra-sharp value separation and masterful midtone balance",
|
||||
"meticulously balanced blacks and whites with perfect dot gain control",
|
||||
"carefully defined forms with ultra-sharp shadow edges and perfect highlight retention",
|
||||
"professional ink density with perfect value control and precise halftone simulation"
|
||||
]
|
||||
|
||||
school_manga_locations = [
|
||||
"school hallway", "classroom", "school rooftop", "sports field",
|
||||
"school entrance", "club room", "school library", "gymnasium",
|
||||
"school courtyard", "cherry blossom path", "school garden",
|
||||
"cafeteria", "music room", "art studio", "science lab"
|
||||
]
|
||||
|
||||
school_manga_activities = [
|
||||
"rushing to class", "participating in club activities",
|
||||
"having lunch with friends", "practicing for competitions",
|
||||
"studying in the library", "cleaning duty",
|
||||
"school festival preparation", "sports training",
|
||||
"taking notes in class", "giving a presentation",
|
||||
"participating in ceremonies", "school committee meeting"
|
||||
]
|
||||
|
||||
school_manga_expressions = [
|
||||
"bright smile", "determined look", "cheerful expression",
|
||||
"focused gaze", "enthusiastic grin", "gentle smile",
|
||||
"confident pose", "friendly expression", "energetic stance",
|
||||
"studious concentration", "competitive spirit"
|
||||
]
|
||||
|
||||
# Caricature Effects Lists
|
||||
cartoon_effects = [
|
||||
"cartoon effects",
|
||||
"exaggerated motion lines",
|
||||
"impact stars and sparkles",
|
||||
"animated sweat drops",
|
||||
"speed blur effects",
|
||||
"floating heart symbols",
|
||||
"popping veins",
|
||||
"cartoon smoke clouds",
|
||||
"spiral dizzy effects",
|
||||
"comic book action lines",
|
||||
"cartoon bubble effects",
|
||||
"animated sparkle trails",
|
||||
"cartoon lightning bolts",
|
||||
"floating musical notes",
|
||||
"cartoon dust clouds"
|
||||
]
|
||||
|
||||
personality_emphasis = [
|
||||
"personality highlighting",
|
||||
"character emphasis",
|
||||
"mood enhancement",
|
||||
"emotional resonance",
|
||||
"distinctive portrayal",
|
||||
"unique interpretation"
|
||||
]
|
||||
|
||||
# Added effect1_options and effect2_options lists
|
||||
effect1_options = [
|
||||
"intersecting", "overlapping", "radiating", "repeating",
|
||||
"dissolving", "merging", "fragmenting", "tessellating",
|
||||
"undulating", "oscillating", "bifurcating", "converging"
|
||||
]
|
||||
|
||||
effect2_options = [
|
||||
"forms", "shapes", "patterns", "structures",
|
||||
"compositions", "arrangements", "configurations",
|
||||
"constructions", "formations", "geometries"
|
||||
]
|
||||
+214
-409
@@ -21,7 +21,6 @@ class IsulionMegaPromptGenerator:
|
||||
"cartoon": "refined animation style with smooth gradients and clean lines of",
|
||||
"architecture": "architectural visualization with premium materials, clean lines, and precise details of",
|
||||
"abstract": "minimalist abstract artwork featuring clean geometric forms of",
|
||||
"random": "premium quality digital artwork with refined details of",
|
||||
"food": "professional food photography with elegant plating, studio lighting of",
|
||||
"interior": "premium interior design photography with architectural precision of",
|
||||
"3D": "high-end 3D visualization with premium materials and precise details of",
|
||||
@@ -39,7 +38,7 @@ class IsulionMegaPromptGenerator:
|
||||
"underwater": "bioluminescent deep-sea photograph with crystalline clarity of",
|
||||
"microscopic": "electron microscope visualization with precise detail of",
|
||||
"bio_organic": "hybrid bio-mechanical artwork with organic integration of",
|
||||
"🎭 Peaky Blinders Style": "professional studio photograph with precise lighting, ultra-sharp focus, minimalist composition of",
|
||||
"Peaky Blinders Style": "professional studio photograph with precise lighting, ultra-sharp focus, minimalist composition of",
|
||||
"christmas": "magical christmas artwork with festive details of",
|
||||
"caricature": "exaggerated cartoon caricature artwork with strong distortion and comic book style of",
|
||||
"logo": "professional logo design with clean typography of",
|
||||
@@ -72,295 +71,6 @@ class IsulionMegaPromptGenerator:
|
||||
}
|
||||
}
|
||||
|
||||
# Add new logo-specific dictionaries
|
||||
self.logo_styles = [
|
||||
"minimalist", "modern", "vintage", "retro", "geometric", "abstract",
|
||||
"corporate", "artistic", "elegant", "bold", "playful", "luxurious",
|
||||
"tech-inspired", "organic", "grunge", "clean", "dynamic",
|
||||
"funny", "professional", "exaggerated", "quirky", "surreal", "whimsical",
|
||||
"outrageous", "eccentric", "absurd", "offbeat", "kooky", "zany"
|
||||
]
|
||||
|
||||
self.logo_fonts = [
|
||||
"elegant serif", "bold sans-serif", "modern geometric", "classic script",
|
||||
"minimalist sans", "decorative display", "clean monospace", "artistic handwritten",
|
||||
"professional slab serif", "futuristic tech", "vintage letterpress", "luxury script",
|
||||
"bold condensed", "elegant thin", "modern rounded", "sharp angular"
|
||||
]
|
||||
|
||||
self.logo_elements = [
|
||||
"geometric shapes", "abstract forms", "clean lines", "organic curves",
|
||||
"minimalist icons", "dynamic patterns", "gradient meshes", "textured backgrounds",
|
||||
"symmetrical designs", "flowing elements", "angular components", "circular motifs",
|
||||
"hexagonal patterns", "wave forms", "crystalline structures", "nested shapes",
|
||||
"whimsical doodles", "futuristic holograms", "retro pixel art", "intricate mandalas",
|
||||
"dramatic splashes", "vibrant explosions", "neon-lit cityscapes", "surreal landscapes",
|
||||
"playful confetti", "dazzling fireworks", "cosmic galaxies", "ancient ruins",
|
||||
"steampunk gears", "cyberpunk circuits", "medieval crests", "futuristic interfaces",
|
||||
"vintage cameras", "retro-futuristic robots", "ancient artifacts", "mythical creatures",
|
||||
"dreamy clouds", "stellar nebulas", "glowing auras", "ethereal mist"
|
||||
]
|
||||
|
||||
self.logo_colors = [
|
||||
"professional monochrome", "vibrant duotone", "elegant metallic",
|
||||
"bold gradient", "subtle pastel", "rich jewel tones", "modern neon",
|
||||
"classic earth tones", "minimalist grayscale", "corporate blue",
|
||||
"luxury gold and black", "tech-inspired cyan", "organic green",
|
||||
"energetic red", "sophisticated purple"
|
||||
]
|
||||
|
||||
self.logo_effects = [
|
||||
"subtle shadow", "clean emboss", "metallic finish", "glass effect",
|
||||
"neon glow", "gradient overlay", "paper texture", "brushed metal",
|
||||
"holographic shine", "matte finish", "glossy surface", "3D extrusion",
|
||||
"light reflection", "depth layers", "geometric pattern"
|
||||
]
|
||||
|
||||
# Add these new dictionaries after the existing logo dictionaries
|
||||
|
||||
self.logo_3d_styles = [
|
||||
"fluffy 3D", "liquid metal", "balloon-like", "plush toy", "candy-colored",
|
||||
"neon-lit", "crystal glass", "metallic chrome", "soft fabric", "paper craft",
|
||||
"inflated", "bubble", "jelly", "holographic", "gradient mesh"
|
||||
]
|
||||
|
||||
self.logo_themes = [
|
||||
"playful", "professional", "cute", "artistic", "minimalist", "3D typography",
|
||||
"character-based", "illustrated", "hand-crafted", "digital art",
|
||||
"whimsical", "eccentric", "surreal", "quirky", "funky", "avant-garde",
|
||||
"absurd", "outrageous", "offbeat", "off-the-wall", "kooky", "zany",
|
||||
"madcap", "wacky", "weird", "bizarre", "freaky", "grotesque",
|
||||
"fanciful", "fantastical", "absurd", "absurd", "absurd", "absurd"
|
||||
]
|
||||
|
||||
self.logo_characters = [
|
||||
"cute bird", "friendly sloth", "adorable monster", "happy creature",
|
||||
"kawaii animal", "charming mascot", "sweet character", "lovely creature"
|
||||
]
|
||||
|
||||
self.logo_decorative_elements = [
|
||||
"magical sparkles", "cute doodles", "organic swirls",
|
||||
"celestial elements", "nature motifs", "geometric accents", "playful icons",
|
||||
"mystical symbols", "decorative frames", "whimsical polka dots", "intricate mandalas",
|
||||
"exaggerated stripes", "fantastical florals", "dazzling diamonds", "ornate filigree",
|
||||
"curvy vines", "twinkling stars", "fanciful foliage", "ornamental ovals", "dainty dots",
|
||||
"frolicking florals", "whimsy waves", "lively leaves", "jubilant jewels", "merry meanders",
|
||||
"joyful jewels", "lively lines", "fanciful feathers", "ornate octagons", "whimsical wings",
|
||||
"curvy crescents", "twinkling triangles", "dainty dashes", "ornamental ovals", "frolicking flowers"
|
||||
]
|
||||
|
||||
# Add these new dictionaries after other theme-specific dictionaries
|
||||
|
||||
self.village_types = [
|
||||
"mountain village", "coastal fishing village", "desert oasis settlement",
|
||||
"tropical island village", "medieval European hamlet", "Nordic fjord settlement",
|
||||
"Mediterranean hillside town", "Japanese mountain village", "Alpine ski village",
|
||||
"Moroccan desert village", "Greek island settlement", "Tuscan hilltop town",
|
||||
"Swiss alpine hamlet", "Himalayan mountain settlement", "Vietnamese floating village",
|
||||
"African savanna village", "Peruvian mountain pueblo", "Scottish highland village",
|
||||
"Dutch windmill village", "Turkish coastal town", "Irish countryside settlement"
|
||||
]
|
||||
|
||||
self.village_architecture = [
|
||||
"traditional stone houses", "thatched-roof cottages", "timber-frame buildings",
|
||||
"whitewashed buildings", "terracotta-roofed homes", "stilt houses",
|
||||
"adobe dwellings", "wooden chalets", "slate-roofed cottages", "clay brick houses",
|
||||
"bamboo structures", "turf-roofed homes", "colorful painted houses",
|
||||
"half-timbered buildings", "red-tile roofed homes", "cobblestone streets",
|
||||
"wooden boardwalks", "stone pathways", "ancient stone walls"
|
||||
]
|
||||
|
||||
self.village_cultural_elements = [
|
||||
"local market stalls", "traditional fishing boats", "ancient water wells",
|
||||
"community gathering spaces", "religious temples", "village squares",
|
||||
"communal gardens", "historic fountains", "traditional windmills",
|
||||
"cultural monuments", "craft workshops", "village church", "prayer flags",
|
||||
"ceremonial spaces", "traditional decorations", "folk art displays"
|
||||
]
|
||||
|
||||
self.landscape_features = [
|
||||
"rolling hills", "terraced fields", "flowering meadows", "ancient forests",
|
||||
"dramatic cliffs", "pristine beaches", "mountain peaks", "flowing rivers",
|
||||
"cascading waterfalls", "natural hot springs", "crystal-clear lakes",
|
||||
"volcanic formations", "desert dunes", "coral reefs", "glacial valleys",
|
||||
"autumn forests", "spring cherry blossoms", "lavender fields", "rice paddies",
|
||||
"olive groves", "vineyard slopes", "alpine meadows"
|
||||
]
|
||||
|
||||
self.landscape_atmospheres = [
|
||||
"misty morning", "golden sunset", "starlit night", "stormy atmosphere",
|
||||
"peaceful dawn", "ethereal fog", "clear mountain air", "tropical breeze",
|
||||
"autumn colors", "spring awakening", "summer warmth", "winter silence",
|
||||
"monsoon rains", "desert winds", "northern lights", "rainbow after rain"
|
||||
]
|
||||
|
||||
# Add this new list after the existing village-related lists
|
||||
self.village_views = [
|
||||
"panoramic vista", "aerial bird's-eye view", "intimate street scene",
|
||||
"charming town square", "cozy alleyway", "picturesque marketplace",
|
||||
"scenic overlook", "quaint harbor view", "rustic village entrance",
|
||||
"bustling main street", "tranquil village green", "historic village center",
|
||||
"winding country road", "serene riverside promenade", "lively village festival"
|
||||
]
|
||||
|
||||
self.curvy_fashion_styles = [
|
||||
"high fashion editorial", "luxury fashion", "elegant portrait",
|
||||
"professional modeling", "fashion magazine cover", "runway style",
|
||||
"boutique fashion", "designer collection", "contemporary fashion",
|
||||
"glamour portrait", "fashion lifestyle", "couture fashion"
|
||||
]
|
||||
|
||||
self.curvy_fashion_poses = [
|
||||
"confident pose", "elegant stance", "professional modeling pose",
|
||||
"fashionable posture", "graceful position", "stylish pose",
|
||||
"editorial pose", "magazine cover pose", "runway walk",
|
||||
"sophisticated stance", "fashion-forward pose"
|
||||
]
|
||||
|
||||
self.curvy_fashion_clothing = [
|
||||
"designer evening gown", "elegant cocktail dress", "professional business attire",
|
||||
"luxury formal wear", "stylish casual outfit", "contemporary fashion ensemble",
|
||||
"haute couture dress", "premium designer outfit", "sophisticated business suit",
|
||||
"fashionable street wear", "upscale casual wear", "premium activewear"
|
||||
]
|
||||
|
||||
self.curvy_fashion_settings = [
|
||||
"luxury studio", "upscale boutique", "elegant gallery",
|
||||
"fashion runway", "designer showroom", "professional photo studio",
|
||||
"high-end fashion store", "sophisticated venue", "premium location",
|
||||
"contemporary art space", "modern fashion studio"
|
||||
]
|
||||
|
||||
self.curvy_fashion_accessories = [
|
||||
"designer handbag", "elegant jewelry", "luxury accessories",
|
||||
"premium shoes", "designer sunglasses", "fashion-forward accessories",
|
||||
"statement jewelry", "upscale accessories", "sophisticated details"
|
||||
]
|
||||
|
||||
# Add these new dictionaries for manga-specific elements
|
||||
self.manga_panel_styles = [
|
||||
"shounen action", "shoujo romance", "seinen dramatic", "slice of life",
|
||||
"dramatic close-up", "dynamic action scene", "emotional character moment",
|
||||
"atmospheric establishing shot", "comedic reaction", "intense confrontation",
|
||||
"quiet character study", "dramatic reveal", "chase sequence"
|
||||
]
|
||||
|
||||
self.manga_panel_compositions = [
|
||||
"diagonal dynamic layout", "dramatic overhead view", "intimate close-up",
|
||||
"wide establishing shot", "split panel reaction", "speed line action",
|
||||
"emotional character focus", "environmental detail shot", "dramatic silhouette",
|
||||
"multi-panel sequence", "cinematic widescreen", "dutch angle dramatic"
|
||||
]
|
||||
|
||||
self.manga_panel_effects = [
|
||||
"speed lines", "impact lines", "emotional sparkles", "dramatic shadows",
|
||||
"screentone patterns", "floating effects", "motion blur lines", "sound effect text",
|
||||
"dramatic lighting", "emotional symbols", "background effects", "mood lines"
|
||||
]
|
||||
|
||||
self.manga_panel_backgrounds = [
|
||||
"detailed urban street", "school corridor", "traditional japanese room",
|
||||
"futuristic cityscape", "natural landscape", "abstract emotional pattern",
|
||||
"minimalist gradient", "detailed interior", "symbolic motifs",
|
||||
"geometric patterns", "atmospheric clouds", "decorative flowers"
|
||||
]
|
||||
|
||||
self.manga_panel_expressions = [
|
||||
"intense determination", "gentle smile", "comedic exaggeration",
|
||||
"dramatic shock", "quiet contemplation", "fierce battle cry",
|
||||
"emotional tears", "stoic resolve", "playful laughter",
|
||||
"dramatic surprise", "serene calm", "righteous anger"
|
||||
]
|
||||
|
||||
# Add these new dictionaries after other theme-specific dictionaries:
|
||||
self.school_manga_characters = [
|
||||
"energetic female student with ((ultra-precise facial features)), ((perfectly rendered manga eyes)), and ((meticulously detailed hair strands))",
|
||||
"cheerful schoolgirl with ((razor-sharp line definition)), ((perfectly weighted line art)), and ((intricate hair detail with individual strands))",
|
||||
"determined student with ((masterfully defined facial structure)), ((ultra-clean line separation)), and ((precise anatomical detail))",
|
||||
"enthusiastic high school student with ((perfect line weight variation)), ((crisp facial feature definition)), and ((detailed expression lines))",
|
||||
"bright-eyed student with ((technically perfect manga proportions)), ((ultra-precise eye highlights)), and ((masterful hair shading))",
|
||||
"optimistic school character with ((professional technical linework)), ((sharp facial detail)), and ((perfect line confidence))",
|
||||
"lively student with ((flawless ink rendering)), ((pristine line clarity)), and ((detailed eye reflections))",
|
||||
"athletic student with ((precise line control)), ((perfect pose dynamics)), and ((clean form definition))",
|
||||
"diligent student with ((ultra-sharp contrast rendering)), ((perfect facial composition)), and ((detailed expression work))",
|
||||
"expressive student with ((masterful black and white technique)), ((pristine character detail)), and ((perfect line clarity))"
|
||||
]
|
||||
|
||||
self.school_manga_uniforms = [
|
||||
"meticulously rendered sailor uniform with ((ultra-precise pleated skirt folds)), ((perfectly defined collar creases)), and ((detailed fabric texture hatching))",
|
||||
"perfectly defined winter uniform with ((razor-sharp fabric folds)), ((masterful seam line definition)), and ((intricate button details))",
|
||||
"technically detailed summer uniform with ((pristine collar rendering)), ((perfect fabric draping lines)), and ((precise wrinkle patterns))",
|
||||
"professionally inked school blazer with ((ultra-sharp lapel definition)), ((detailed fabric weave texture)), and ((perfect fold shadows))",
|
||||
"masterfully drawn gakuran with ((flawless collar detail)), ((precise uniform trim)), and ((perfect button highlights))",
|
||||
"carefully rendered school sweater with ((intricate knit pattern detail)), ((precise fabric texture)), and ((perfect collar definition))",
|
||||
"precisely detailed uniform with ((ultra-clean fold lines)), ((masterful shadow placement)), and ((perfect highlight definition))",
|
||||
"technically accurate PE uniform with ((sharp material definition)), ((perfect fabric stretch lines)), and ((detailed seam work))",
|
||||
"professionally rendered school attire with ((precise trim detail)), ((perfect fabric flow)), and ((masterful shadow gradients))",
|
||||
"expertly drawn formal uniform with ((flawless draping technique)), ((ultra-precise structural lines)), and ((perfect fabric weight representation))"
|
||||
]
|
||||
|
||||
self.school_manga_accessories = [
|
||||
"highly detailed leather school bag with ((ultra-precise strap detail)), ((perfect metal fixture rendering)), and ((intricate leather texture))",
|
||||
"masterfully drawn wooden sword with ((flawless handle wrapping detail)), ((perfect scabbard texture)), and ((precise wood grain patterns))",
|
||||
"technically precise textbooks with ((razor-sharp edge definition)), ((perfect corner detail)), and ((intricate surface texture))",
|
||||
"professionally rendered club equipment with ((ultra-clean material definition)), ((perfect detail separation)), and ((masterful texture work))",
|
||||
"meticulously drawn bento box with ((pristine outline work)), ((perfect surface detail)), and ((precise decorative elements))",
|
||||
"perfectly defined umbrella with ((ultra-sharp fold patterns)), ((detailed handle texture)), and ((precise material rendering))",
|
||||
"expertly rendered school badge with ((flawless metallic detail)), ((perfect edge definition)), and ((intricate design work))",
|
||||
"technically accurate writing implements with ((pristine material separation)), ((perfect detail rendering)), and ((precise highlight placement))",
|
||||
"professionally drawn sports gear with ((ultra-precise proportions)), ((perfect equipment details)), and ((masterful texture definition))",
|
||||
"carefully rendered personal items with ((razor-sharp line separation)), ((perfect accessory details)), and ((intricate decorative elements))"
|
||||
]
|
||||
|
||||
self.school_manga_linework = [
|
||||
"masterful technical pen work with perfect line weight variation and pristine edge definition",
|
||||
"professional cross-hatching with ultra-precise density control and perfect pattern consistency",
|
||||
"flawless line variation with razor-sharp edge definition and perfect stroke confidence",
|
||||
"meticulous shadow placement with ultra-sharp contrast and perfect gradient control",
|
||||
"precise highlight rendering with perfect tonal separation and masterful white space usage",
|
||||
"expertly defined contours with ultra-clean line confidence and perfect weight balance",
|
||||
"detailed fabric texture with technical precision and perfect pattern consistency",
|
||||
"intricate background detail with flawless perspective and perfect spatial depth",
|
||||
"careful spatial rendering with ultra-clean line hierarchy and perfect depth control",
|
||||
"precise architectural detail with razor-sharp straight lines and perfect angular precision"
|
||||
]
|
||||
|
||||
self.school_manga_shading = [
|
||||
"professionally rendered shadows with ultra-precise gradient control and perfect tone transition",
|
||||
"precise tonal variation with razor-sharp transition edges and perfect value balance",
|
||||
"masterful light and shadow balance with ultra-high contrast and perfect black point",
|
||||
"technical shadow patterns with perfect density control and precise pattern spacing",
|
||||
"expertly placed highlights with ultra-clean definition and perfect white preservation",
|
||||
"detailed ambient occlusion with precise depth control and perfect shadow integration",
|
||||
"perfect contrast control with ultra-sharp value separation and masterful midtone balance",
|
||||
"meticulously balanced blacks and whites with perfect dot gain control",
|
||||
"carefully defined forms with ultra-sharp shadow edges and perfect highlight retention",
|
||||
"professional ink density with perfect value control and precise halftone simulation"
|
||||
]
|
||||
|
||||
self.school_manga_locations = [
|
||||
"school hallway", "classroom", "school rooftop", "sports field",
|
||||
"school entrance", "club room", "school library", "gymnasium",
|
||||
"school courtyard", "cherry blossom path", "school garden",
|
||||
"cafeteria", "music room", "art studio", "science lab"
|
||||
]
|
||||
|
||||
self.school_manga_activities = [
|
||||
"rushing to class", "participating in club activities",
|
||||
"having lunch with friends", "practicing for competitions",
|
||||
"studying in the library", "cleaning duty",
|
||||
"school festival preparation", "sports training",
|
||||
"taking notes in class", "giving a presentation",
|
||||
"participating in ceremonies", "school committee meeting"
|
||||
]
|
||||
|
||||
self.school_manga_expressions = [
|
||||
"bright smile", "determined look", "cheerful expression",
|
||||
"focused gaze", "enthusiastic grin", "gentle smile",
|
||||
"confident pose", "friendly expression", "energetic stance",
|
||||
"studious concentration", "competitive spirit"
|
||||
]
|
||||
|
||||
def load_config(self, config_path):
|
||||
"""Load configurations from the specified file."""
|
||||
with open(config_path, 'r', encoding='utf-8') as f:
|
||||
@@ -399,21 +109,21 @@ class IsulionMegaPromptGenerator:
|
||||
"🌆 Futuristic City Metropolis",
|
||||
"🚀 Futuristic Sci-Fi",
|
||||
"👻 Halloween Ethereal",
|
||||
"📱 Instagram Lifestyle",
|
||||
"👙 Instagram Lifestyle",
|
||||
"🏠 Interior Spaces",
|
||||
"🏷️ Logo",
|
||||
"📖 Manga Panel",
|
||||
"🦸♂️ Marvel Universe",
|
||||
"🔬 Microscopic Universe",
|
||||
"🎭 Peaky Blinders Style",
|
||||
"💫 Pixar Animation",
|
||||
"☢️ Post-Apocalyptic Wasteland",
|
||||
"⭐ Star Wars Universe",
|
||||
"🏫 School Manga",
|
||||
"🖤 Star Wars Universe",
|
||||
"⚙️ Steampunk Cities",
|
||||
"🌊 Underwater Civilization",
|
||||
"🏘️ Village Of the World",
|
||||
"🎩 Vintage Anthropomorphic",
|
||||
"📖 Manga Panel",
|
||||
"📚 School Manga",
|
||||
"🧸 Vintage Anthropomorphic",
|
||||
], {"default": "🎲 Dynamic Random"}),
|
||||
"complexity": (["simple", "detailed", "complex"], {"default": "detailed"}),
|
||||
"randomize": (["enable", "disable"], {"default": "enable"}),
|
||||
@@ -460,33 +170,29 @@ class IsulionMegaPromptGenerator:
|
||||
include_effects="yes", enhancement_level="moderate",
|
||||
enhancement_focus="detail"):
|
||||
|
||||
# Move theme_prefixes and enhancements from class attributes to instance attributes
|
||||
if not hasattr(self, 'theme_prefixes'):
|
||||
self.__init__()
|
||||
|
||||
# Create a mapping between new and old theme names
|
||||
# Create a mapping between new and old theme names first
|
||||
theme_mapping = {
|
||||
"🎲 Dynamic Random": "random",
|
||||
"🎨 Abstract": "abstract",
|
||||
"📺 Animation Cartoon": "cartoon",
|
||||
"🎌 Anime": "anime",
|
||||
"🏛️ Architectural": "architecture",
|
||||
"🖼️ Binet Surreal": "binet",
|
||||
"🧬 Bio-Organic Technology": "bio_organic",
|
||||
"🖼️ Binet Surreal": "binet",
|
||||
"✏️ Caricature": "caricature",
|
||||
"🦄 Chimera Animals": "strange_animal",
|
||||
"🐰 Chimera Cute Animals": "cute chimera",
|
||||
"🎬 Cinema Studio": "cinema",
|
||||
"🎅 Christmas": "christmas",
|
||||
"🎬 Cinema Studio": "cinema",
|
||||
"🍳 Culinary/Food": "food",
|
||||
"👗 Curvy Fashion": "curvy_girl",
|
||||
"💠 Dimension 3D": "3D",
|
||||
"🎲 Dynamic Random": "random",
|
||||
"✨ Enchanted Fantasy": "fantasy",
|
||||
"📸 Essential Realistic": "realistic",
|
||||
"🍳 Culinary/Food": "food",
|
||||
"🌆 Futuristic City Metropolis": "futuristic_city",
|
||||
"🚀 Futuristic Sci-Fi": "sci_fi",
|
||||
"👻 Halloween Ethereal": "halloween",
|
||||
"📱 Instagram Lifestyle": "instagram",
|
||||
"👙 Instagram Lifestyle": "instagram",
|
||||
"🏠 Interior Spaces": "interior",
|
||||
"🏷️ Logo": "logo",
|
||||
"📖 Manga Panel": "manga_panel",
|
||||
@@ -495,17 +201,16 @@ class IsulionMegaPromptGenerator:
|
||||
"🎭 Peaky Blinders Style": "peaky_blinders",
|
||||
"💫 Pixar Animation": "pixar",
|
||||
"☢️ Post-Apocalyptic Wasteland": "post_apocalyptic",
|
||||
"⭐ Star Wars Universe": "star_wars",
|
||||
"🏫 School Manga": "school_manga",
|
||||
"🖤 Star Wars Universe": "star_wars",
|
||||
"⚙️ Steampunk Cities": "steampunk",
|
||||
"🌊 Underwater Civilization": "underwater",
|
||||
"🏘️ Village Of the World": "village",
|
||||
"🎩 Vintage Anthropomorphic": "vintage_anthro",
|
||||
"📚 School Manga": "school_manga"
|
||||
"🧸 Vintage Anthropomorphic": "vintage_anthro"
|
||||
}
|
||||
|
||||
# Convert new theme name to old theme name for internal processing
|
||||
internal_theme = theme_mapping.get(theme, theme)
|
||||
|
||||
|
||||
if randomize == "enable":
|
||||
seed = random.randint(0, 0xffffffffffffffff) if seed == 0 else seed
|
||||
random.seed(seed)
|
||||
@@ -616,8 +321,7 @@ class IsulionMegaPromptGenerator:
|
||||
f"((commercial quality)), ((scalable graphics)), "
|
||||
f"((brand identity)), 8k resolution"
|
||||
)
|
||||
components.append(style_text)
|
||||
|
||||
components.append(style_text)
|
||||
# Add effects
|
||||
if include_effects == "yes":
|
||||
if style_approach == "3D":
|
||||
@@ -674,24 +378,25 @@ class IsulionMegaPromptGenerator:
|
||||
effects_text = ""
|
||||
|
||||
if internal_theme == "caricature":
|
||||
# Use custom subject if provided, otherwise default to "Donald Trump"
|
||||
if use_custom_subject == "yes" and custom_subject.strip():
|
||||
subject = custom_subject.strip()
|
||||
else:
|
||||
subject = "Donald Trump"
|
||||
|
||||
# Select cartoon elements
|
||||
# Select cartoon elements from centralized config
|
||||
style = random.choice(self.caricature_styles)
|
||||
features = random.choice(self.caricature_features)
|
||||
expression = random.choice(self.caricature_expressions)
|
||||
elements = random.choice(self.caricature_elements)
|
||||
setting = random.choice(self.caricature_settings)
|
||||
|
||||
subject_text = (
|
||||
f"((highly exaggerated cartoon caricature)) of {subject}, " # Added 'highly' and 'cartoon'
|
||||
f"with ((extremely {features})), " # Added 'extremely'
|
||||
f"((highly exaggerated cartoon caricature)) of {subject}, "
|
||||
f"with ((extremely {features})), "
|
||||
f"((showing a {expression})), "
|
||||
f"((cartoon-style exaggeration)), " # Added this
|
||||
f"((comic book distortion)), " # Added this
|
||||
f"((animated caricature style))" # Added this
|
||||
f"((cartoon-style exaggeration)), "
|
||||
f"((comic book distortion)), "
|
||||
f"((animated caricature style)))"
|
||||
)
|
||||
|
||||
# Initialize components with subject
|
||||
@@ -706,35 +411,29 @@ class IsulionMegaPromptGenerator:
|
||||
environment_text = (
|
||||
f"in a ((detailed {setting})) during {weather} {time}, "
|
||||
f"with ((meaningful {elements})), ((caricature composition)), "
|
||||
f"((artistic atmosphere)), ((contextual details))"
|
||||
f"((artistic atmosphere)), ((contextual details)))"
|
||||
)
|
||||
components.append(environment_text)
|
||||
|
||||
# Add style elements
|
||||
if include_style == "yes":
|
||||
style_text = (
|
||||
f"((cartoon caricature style)), ((extreme exaggeration)), " # Modified
|
||||
f"((comic book interpretation)), ((animated style)), " # Modified
|
||||
f"((cartoon artwork)), ((exaggerated features)), " # Modified
|
||||
f"((non-realistic style)), ((cartoon distortion)), " # Added these
|
||||
f"((cartoon caricature style)), ((extreme exaggeration)), "
|
||||
f"((comic book interpretation)), ((animated style)), "
|
||||
f"((cartoon artwork)), ((exaggerated features)), "
|
||||
f"((non-realistic style)), ((cartoon distortion)), "
|
||||
f"8k resolution"
|
||||
)
|
||||
components.append(style_text)
|
||||
|
||||
# Add effects if enabled
|
||||
if include_effects == "yes":
|
||||
effect = random.choice(self.caricature_effects)
|
||||
additional_effect = random.choice([
|
||||
"personality highlighting", "character emphasis",
|
||||
"mood enhancement", "emotional resonance",
|
||||
"distinctive portrayal", "unique interpretation"
|
||||
])
|
||||
effects_text = (
|
||||
f"with {effect}, ((cartoon effects)), " # Added 'cartoon effects'
|
||||
f"((animated style)), ((comic book shading)), " # Added these
|
||||
f"((exaggerated proportions)), ((cartoon physics)), " # Added these
|
||||
f"((non-photorealistic rendering)), ((cartoon coloring)), " # Added these
|
||||
f"(({additional_effect})), ((distinctive style))"
|
||||
f"with {random.choice(self.cartoon_effects)}, ((cartoon effects)), "
|
||||
f"((animated style)), ((comic book shading)), "
|
||||
f"((exaggerated proportions)), ((cartoon physics)), "
|
||||
f"((non-photorealistic rendering)), ((cartoon coloring)), "
|
||||
f"(({random.choice(self.personality_emphasis)})), ((distinctive style))"
|
||||
)
|
||||
components.append(effects_text)
|
||||
|
||||
@@ -744,8 +443,83 @@ class IsulionMegaPromptGenerator:
|
||||
enhancement = random.choice(self.enhancements[enhancement_focus][enhancement_level])
|
||||
prompt = f"{prompt}, {enhancement}"
|
||||
effects_text = f"{effects_text}, {enhancement}"
|
||||
return (prompt, subject_text, action_text, environment_text, style_text, effects_text, seed)
|
||||
return (prompt, subject_text, "", environment_text, style_text, effects_text, seed)
|
||||
|
||||
elif internal_theme == "futuristic_city":
|
||||
# Select base elements from centralized config
|
||||
composition = random.choice(self.compositions)
|
||||
|
||||
# Determine scene type with expanded probabilities
|
||||
scene_type = random.random()
|
||||
if scene_type < 0.4: # 40% chance for aerial cityscape
|
||||
architecture = random.choice(self.futuristic_city_elements["architecture"])
|
||||
infrastructure = random.choice(self.futuristic_city_elements["infrastructure"])
|
||||
atmosphere = random.choice(self.futuristic_city_elements["atmosphere"])
|
||||
subject_text = (
|
||||
f"((epic aerial view)) of a ((futuristic metropolis)) with "
|
||||
f"((towering {architecture})) and ((advanced {infrastructure})), "
|
||||
f"((in {atmosphere} atmosphere)), {composition}"
|
||||
)
|
||||
elif scene_type < 0.7: # 30% chance for street level
|
||||
architecture = random.choice(self.futuristic_city_elements["architecture"])
|
||||
infrastructure = random.choice(self.futuristic_city_elements["infrastructure"])
|
||||
atmosphere = random.choice(self.futuristic_city_elements["atmosphere"])
|
||||
subject_text = (
|
||||
f"((immersive street-level view)) of a ((futuristic metropolis)) with "
|
||||
f"((detailed {architecture})) and ((intricate {infrastructure})), "
|
||||
f"((in {atmosphere} atmosphere)), {composition}"
|
||||
)
|
||||
else: # 30% chance for establishing shot
|
||||
architecture = random.choice(self.futuristic_city_elements["architecture"])
|
||||
infrastructure = random.choice(self.futuristic_city_elements["infrastructure"])
|
||||
atmosphere = random.choice(self.futuristic_city_elements["atmosphere"])
|
||||
subject_text = (
|
||||
f"((epic establishing shot)) of a ((vast futuristic city)) with "
|
||||
f"((majestic {architecture})) and ((complex {infrastructure})), "
|
||||
f"((in {atmosphere} atmosphere)), {composition}" # Ensure closing parenthesis
|
||||
)
|
||||
|
||||
# Initialize components with subject
|
||||
components = [subject_text]
|
||||
|
||||
# Add environment if enabled
|
||||
if include_environment == "yes":
|
||||
time = random.choice(self.futuristic_city_elements["time"])
|
||||
atmosphere = random.choice(self.futuristic_city_elements["atmosphere"])
|
||||
environment_text = (
|
||||
f"during {time}, ((with {atmosphere} atmosphere)), "
|
||||
f"((advanced technology)), ((cyberpunk elements)), "
|
||||
f"((futuristic urban landscape))"
|
||||
)
|
||||
components.append(environment_text)
|
||||
|
||||
# Add style elements
|
||||
if include_style == "yes":
|
||||
style_text = (
|
||||
f"((ultra detailed cityscape)), ((sci-fi aesthetic)), "
|
||||
f"((futuristic architecture)), ((advanced technology)), "
|
||||
f"((cinematic scale)), ((urban complexity)), 8k resolution"
|
||||
)
|
||||
components.append(style_text)
|
||||
|
||||
# Add effects if enabled
|
||||
if include_effects == "yes":
|
||||
effects_text = (
|
||||
f"with ((neon lighting)), ((holographic displays)), "
|
||||
f"((volumetric fog)), ((light rays)), ((energy effects)), "
|
||||
f"((reflective surfaces)), ((atmospheric perspective))"
|
||||
)
|
||||
components.append(effects_text)
|
||||
|
||||
# Join components and add enhancement
|
||||
prompt = ", ".join(components)
|
||||
if enhancement_level in self.enhancements[enhancement_focus]:
|
||||
enhancement = random.choice(self.enhancements[enhancement_focus][enhancement_level])
|
||||
prompt = f"{prompt}, {enhancement}"
|
||||
effects_text = f"{effects_text}, {enhancement}"
|
||||
|
||||
return (prompt, subject_text, action_text, environment_text, style_text, effects_text, seed)
|
||||
|
||||
elif internal_theme == "abstract":
|
||||
# Special handling for abstract theme - completely separate from other themes
|
||||
abstract_components = [prefix] if prefix else []
|
||||
@@ -760,17 +534,9 @@ class IsulionMegaPromptGenerator:
|
||||
|
||||
abstract_components.append(f"{style} {primary} composition with {element}")
|
||||
|
||||
# Abstract-specific effects
|
||||
effect1 = random.choice([
|
||||
"intersecting", "overlapping", "radiating", "repeating",
|
||||
"dissolving", "merging", "fragmenting", "tessellating",
|
||||
"undulating", "oscillating", "bifurcating", "converging"
|
||||
])
|
||||
effect2 = random.choice([
|
||||
"forms", "shapes", "patterns", "structures",
|
||||
"compositions", "arrangements", "configurations",
|
||||
"constructions", "formations", "geometries"
|
||||
])
|
||||
# Add references to centralized config lists
|
||||
effect1 = random.choice(self.effect1_options)
|
||||
effect2 = random.choice(self.effect2_options)
|
||||
|
||||
abstract_components.append(f"with {effect1} {effect2}")
|
||||
|
||||
@@ -847,7 +613,7 @@ class IsulionMegaPromptGenerator:
|
||||
subject_text = (
|
||||
f"((epic establishing shot)) of a ((vast futuristic city)) with "
|
||||
f"((majestic {architecture})) and ((complex {infrastructure})), "
|
||||
f"((in {atmosphere} atmosphere)), {composition}"
|
||||
f"((in {atmosphere} atmosphere)), {composition}" # Added missing closing parenthesis
|
||||
)
|
||||
|
||||
# Initialize components with subject
|
||||
@@ -1085,11 +851,11 @@ class IsulionMegaPromptGenerator:
|
||||
head_candidate = random.choice(self.cute_animals)
|
||||
body_candidate = random.choice(self.cute_animals)
|
||||
|
||||
# Clean up the animal names - remove age/size indicators
|
||||
# Clean up the animal names
|
||||
head_clean = head_candidate.lower()
|
||||
body_clean = body_candidate.lower()
|
||||
|
||||
# Remove age/size indicators and clean up names
|
||||
# Remove age/size indicators
|
||||
for prefix in ['baby ', 'cub', 'puppy', 'kitten', 'kit', 'young ', 'little ']:
|
||||
head_clean = head_clean.replace(prefix, '')
|
||||
body_clean = body_clean.replace(prefix, '')
|
||||
@@ -1108,22 +874,52 @@ class IsulionMegaPromptGenerator:
|
||||
|
||||
max_attempts -= 1
|
||||
|
||||
# Fallback to ensure we always have valid animals from different families
|
||||
# Fallback to ensure we always have valid animals
|
||||
if head is None or body is None:
|
||||
head = "Baby Red Panda" # Cute default head from one family
|
||||
body = "Arctic Fox Kit" # Cute default body from different family
|
||||
head = "Baby Red Panda"
|
||||
body = "Arctic Fox Kit"
|
||||
|
||||
behavior = random.choice(self.behaviors)
|
||||
# Create detailed subject description
|
||||
subject_text = (
|
||||
f"adorable chimerical fantastical creature with "
|
||||
f"((adorable chimerical creature)) with "
|
||||
f"((the body of a {body})) and ((the head of a {head})), "
|
||||
f"{behavior}, ((kawaii style)), ((soft lighting)), "
|
||||
f"((pastel colors)), ((cute expression)), ((fluffy texture)), "
|
||||
f"((chibi proportions)), ((sparkly eyes)), ultra detailed, 8k"
|
||||
f"((kawaii style)), ((soft pastel colors)), "
|
||||
f"((ultra fluffy texture)), ((cute expression)), "
|
||||
f"((chibi proportions)), ((sparkly eyes))"
|
||||
)
|
||||
|
||||
# Add the subject text to components immediately after creating it
|
||||
components = [subject_text] # Initialize components with subject_text
|
||||
# Initialize components with subject
|
||||
components = [subject_text]
|
||||
|
||||
# Add environment if enabled
|
||||
if include_environment == "yes":
|
||||
environment_text = (
|
||||
f"in a ((magical cute environment)), "
|
||||
f"((pastel color palette)), ((soft lighting)), "
|
||||
f"((dreamy atmosphere)), ((kawaii background)), "
|
||||
f"((fluffy clouds)), ((sparkly effects))"
|
||||
)
|
||||
components.append(environment_text)
|
||||
|
||||
# Add style elements
|
||||
if include_style == "yes":
|
||||
style_text = (
|
||||
f"((kawaii art style)), ((soft shading)), "
|
||||
f"((adorable design)), ((chibi aesthetics)), "
|
||||
f"((cute details)), ((pastel colors)), "
|
||||
f"((magical atmosphere)), 8k resolution"
|
||||
)
|
||||
components.append(style_text)
|
||||
|
||||
# Add effects if enabled
|
||||
if include_effects == "yes":
|
||||
effects_text = (
|
||||
f"with ((magical sparkles)), ((soft glow)), "
|
||||
f"((pastel lighting)), ((cute particles)), "
|
||||
f"((fluffy highlights)), ((kawaii effects)), "
|
||||
f"((dreamy atmosphere)), ((adorable finish))"
|
||||
)
|
||||
components.append(effects_text)
|
||||
elif internal_theme == "cinema":
|
||||
# Select character and base elements
|
||||
character = random.choice(self.cinema_characters)
|
||||
@@ -1531,16 +1327,17 @@ class IsulionMegaPromptGenerator:
|
||||
)
|
||||
components.append(effects_text)
|
||||
elif internal_theme == "instagram":
|
||||
# Select base elements
|
||||
print("Debug: Entering Instagram theme handling") # Debug line
|
||||
# Select base elements from centralized lists
|
||||
influencer = random.choice(self.influencer_types)
|
||||
activity = random.choice(self.influencer_activities)
|
||||
location = random.choice(self.influencer_locations)
|
||||
composition = random.choice(self.compositions)
|
||||
|
||||
# Create detailed subject description
|
||||
# Create detailed subject description with enhanced aesthetics
|
||||
subject_text = (
|
||||
f"professional lifestyle photograph of {influencer} {activity}, "
|
||||
f"((instagram aesthetic)), {composition}"
|
||||
f"((instagram aesthetic)), ((social media style)), {composition}"
|
||||
)
|
||||
|
||||
# Initialize components with subject
|
||||
@@ -1548,14 +1345,12 @@ class IsulionMegaPromptGenerator:
|
||||
|
||||
# Add environment if enabled
|
||||
if include_environment == "yes":
|
||||
time = random.choice([
|
||||
"golden hour", "sunset", "blue hour", "morning light",
|
||||
"magic hour", "soft daylight", "dusk", "twilight"
|
||||
])
|
||||
time = random.choice(self.instagram_times)
|
||||
environment_text = (
|
||||
f"at {location} during {time}, "
|
||||
f"((lifestyle setting)), ((perfect ambiance)), "
|
||||
f"((instagram worthy location))" # Add closing parenthesis here
|
||||
f"((instagram worthy location)), ((premium environment)), "
|
||||
f"((social media backdrop)), ((influencer location))"
|
||||
)
|
||||
components.append(environment_text)
|
||||
|
||||
@@ -1563,17 +1358,22 @@ class IsulionMegaPromptGenerator:
|
||||
if include_style == "yes":
|
||||
style_text = (
|
||||
f"((professional lifestyle photography)), ((social media aesthetic)), "
|
||||
f"((influencer style)), ((perfect exposure)), "
|
||||
f"((trendy composition)), 8k resolution"
|
||||
f"((influencer style)), ((perfect exposure)), ((trendy composition)), "
|
||||
f"((premium quality)), ((fashion forward)), ((lifestyle brand)), "
|
||||
f"((editorial quality)), ((commercial grade)), 8k resolution"
|
||||
)
|
||||
components.append(style_text)
|
||||
|
||||
# Add effects if enabled
|
||||
if include_effects == "yes":
|
||||
lighting = random.choice(self.instagram_lighting)
|
||||
effect = random.choice(self.instagram_effects)
|
||||
effects_text = (
|
||||
f"with ((natural bokeh)), ((soft skin glow)), "
|
||||
f"((perfect golden light)), ((lifestyle colors)), "
|
||||
f"((subtle vignette)), ((instagram filter))"
|
||||
f"((perfect {lighting})), ((lifestyle colors)), "
|
||||
f"((subtle {effect})), ((instagram filter)), "
|
||||
f"((professional retouching)), ((perfect color grading)), "
|
||||
f"((social media finish)), ((influencer aesthetic))"
|
||||
)
|
||||
components.append(effects_text)
|
||||
elif internal_theme == "realistic":
|
||||
@@ -1737,12 +1537,11 @@ class IsulionMegaPromptGenerator:
|
||||
celebration = random.choice(self.binet_celebration_elements)
|
||||
|
||||
subject_text = (
|
||||
f"anthropomorphic portrait of a distinguished {animal} as a {character_theme}, "
|
||||
f"((wearing {costume})), "
|
||||
f"((with {props})), "
|
||||
f"((in {celebration})), "
|
||||
f"((anthropomorphic portrait)) of a ((distinguished {animal})) as a ((noble {character_theme})), "
|
||||
f"((wearing {costume})), ((with {props})), "
|
||||
f"((dressed in {specific_clothing})), "
|
||||
f"((aristocratic pose)), ((noble expression)), "
|
||||
f"((intricate fur detail)), ((dramatic studio lighting))"
|
||||
f"((intricate fur detail)), ((dramatic studio lighting)){color_emphasis}"
|
||||
)
|
||||
else:
|
||||
# Use classical themes and elements
|
||||
@@ -1753,11 +1552,11 @@ class IsulionMegaPromptGenerator:
|
||||
specific_clothing = random.choice(self.binet_clothing[clothing_type])
|
||||
|
||||
subject_text = (
|
||||
f"anthropomorphic portrait of a distinguished {animal} as a {character_theme}, "
|
||||
f"((anthropomorphic portrait)) of a ((distinguished {animal})) as a ((noble {character_theme})), "
|
||||
f"((wearing {costume})), ((with {props})), "
|
||||
f"((dressed in {specific_clothing})), "
|
||||
f"((aristocratic pose)), ((noble expression)), "
|
||||
f"((intricate fur detail)), ((dramatic studio lighting))"
|
||||
f"((intricate fur detail)), ((dramatic studio lighting)){color_emphasis}"
|
||||
)
|
||||
|
||||
# Add sophisticated environment elements
|
||||
@@ -1828,42 +1627,54 @@ class IsulionMegaPromptGenerator:
|
||||
location = random.choice(self.star_wars_locations)
|
||||
composition = random.choice(self.compositions)
|
||||
|
||||
# Initialize components with theme prefix
|
||||
components = [] # Don't initialize with prefix here - it's handled at the start of generate()
|
||||
|
||||
# Determine scene type
|
||||
scene_type = random.random()
|
||||
if scene_type < 0.4: # 40% chance for character-focused scene
|
||||
subject_text = (
|
||||
f"epic Star Wars scene of ((detailed {character})) "
|
||||
f"wielding ((glowing {prop})), {composition}"
|
||||
f"((epic Star Wars cinematic scene)) of ((highly detailed {character})) "
|
||||
f"wielding ((glowing {prop})), ((dramatic pose)), ((epic scale)), "
|
||||
f"((Star Wars universe)), ((movie quality)), ((professional lighting)), "
|
||||
f"((cinematic composition)), ((dramatic atmosphere)), {composition}"
|
||||
)
|
||||
elif scene_type < 0.7: # 30% chance for vehicle-focused scene
|
||||
subject_text = (
|
||||
f"dramatic Star Wars shot of ((detailed {vehicle})) "
|
||||
f"with {character} visible, {composition}"
|
||||
f"((dramatic Star Wars shot)) of ((highly detailed {vehicle})) "
|
||||
f"with ((detailed {character})) visible, ((epic space battle scene)), "
|
||||
f"((Star Wars universe)), ((cinematic quality)), ((massive scale)), "
|
||||
f"((dynamic composition)), ((intense action)), {composition}"
|
||||
)
|
||||
else: # 30% chance for battle/action scene
|
||||
subject_text = (
|
||||
f"epic Star Wars battle scene with {character} "
|
||||
f"using {prop} near a {vehicle}, {composition}"
|
||||
f"((epic Star Wars battle scene)) with ((detailed {character})) "
|
||||
f"using ((powerful {prop})) near ((massive {vehicle})), "
|
||||
f"((intense action)), ((Star Wars universe)), ((epic scale)), "
|
||||
f"((cinematic drama)), ((dynamic composition)), {composition}"
|
||||
)
|
||||
|
||||
# Initialize components with subject
|
||||
components = [subject_text]
|
||||
# Add subject to components
|
||||
components.append(subject_text)
|
||||
|
||||
# Add environment if enabled
|
||||
if include_environment == "yes":
|
||||
environment_text = (
|
||||
f"in ((detailed {location})), "
|
||||
f"((Star Wars universe)), ((sci-fi atmosphere)), "
|
||||
f"((epic scale))"
|
||||
f"in ((detailed {location})), ((Star Wars atmosphere)), "
|
||||
f"((epic sci-fi environment)), ((massive scale)), "
|
||||
f"((otherworldly vista)), ((space fantasy setting)), "
|
||||
f"((dramatic lighting)), ((cinematic environment))"
|
||||
)
|
||||
components.append(environment_text)
|
||||
|
||||
# Add style elements
|
||||
if include_style == "yes":
|
||||
style_text = (
|
||||
f"((Star Wars movie quality)), ((cinematic lighting)), "
|
||||
f"((photorealistic)), ((ILM VFX quality)), "
|
||||
f"((epic movie scene)), 8k resolution"
|
||||
f"((Star Wars movie quality)), ((ILM VFX style)), "
|
||||
f"((cinematic lighting)), ((photorealistic detail)), "
|
||||
f"((professional cinematography)), ((epic movie scene)), "
|
||||
f"((high production value)), ((dramatic composition)), "
|
||||
f"((professional color grading)), 8k resolution"
|
||||
)
|
||||
components.append(style_text)
|
||||
|
||||
@@ -1871,9 +1682,11 @@ class IsulionMegaPromptGenerator:
|
||||
if include_effects == "yes":
|
||||
effect = random.choice(self.star_wars_effects)
|
||||
effects_text = (
|
||||
f"with {effect}, ((lens flares)), ((volumetric lighting)), "
|
||||
f"((dramatic shadows)), ((space atmosphere)), "
|
||||
f"((cinematic color grading))"
|
||||
f"with ((dramatic {effect})), ((lens flares)), "
|
||||
f"((volumetric lighting)), ((dynamic shadows)), "
|
||||
f"((space atmosphere)), ((energy effects)), "
|
||||
f"((cinematic color grading)), ((epic scale)), "
|
||||
f"((professional VFX)), ((movie quality effects))"
|
||||
)
|
||||
components.append(effects_text)
|
||||
elif internal_theme == "marvel":
|
||||
@@ -2208,8 +2021,8 @@ class IsulionMegaPromptGenerator:
|
||||
# Create the main subject description
|
||||
subject_text = (
|
||||
f"((Anthropomorphic {animal} in 1920s Peaky Blinders style)), "
|
||||
f"((wearing {outfit})), {accessory}, "
|
||||
f"((ultra-detailed fur texture)), " # Removed "noble expression"
|
||||
f"((wearing {outfit})), ((stylish {accessory})), "
|
||||
f"((ultra-detailed fur texture)), "
|
||||
f"((masterful character design))"
|
||||
)
|
||||
|
||||
@@ -2543,16 +2356,8 @@ class IsulionMegaPromptGenerator:
|
||||
if include_effects == "yes":
|
||||
if internal_theme == "abstract":
|
||||
# More abstract-specific effects
|
||||
effect1 = random.choice([
|
||||
"intersecting", "overlapping", "radiating", "repeating",
|
||||
"dissolving", "merging", "fragmenting", "tessellating",
|
||||
"undulating", "oscillating", "bifurcating", "converging"
|
||||
])
|
||||
effect2 = random.choice([
|
||||
"forms", "shapes", "patterns", "structures",
|
||||
"compositions", "arrangements", "configurations",
|
||||
"constructions", "formations", "geometries"
|
||||
])
|
||||
effect1 = random.choice(self.effect1_options)
|
||||
effect2 = random.choice(self.effect2_options)
|
||||
effects_text = f"with {effect1} {effect2}"
|
||||
components.append(effects_text)
|
||||
elif internal_theme == "strange_animal":
|
||||
|
||||
Reference in New Issue
Block a user