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Commits
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3b64c4ac5a | ||
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3ed619f6dc | ||
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781487c468 | ||
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8619a49568 |
@@ -8,6 +8,7 @@ import numpy as np
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import requests
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from PIL import Image
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import io
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from io import BytesIO
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import torch
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@@ -72,6 +73,190 @@ class DrawThingsTxt2Img:
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return (torch.stack(images),)
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NODE_CLASS_MAPPINGS = {"DrawThingsTxt2Img": DrawThingsTxt2Img}
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def image_to_base64_with_alpha(image_tensor):
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# Check if the image tensor has an alpha channel
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has_alpha = image_tensor.shape[-1] == 4
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# Convert the image tensor to a NumPy array and scale it to the range 0-255
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i = 255. * image_tensor.cpu().numpy()
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img = Image.fromarray(np.clip(i, 0, 255).astype(np.uint8))
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NODE_DISPLAY_NAME_MAPPINGS = {"DrawThingsTxt2Img": "Draw Things Txt2Img"}
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# Ensure the image is in RGBA format if it has an alpha channel
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if has_alpha:
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print("has_alpha")
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img = img.convert("RGBA")
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else:
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print("no_alpha")
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img = img.convert("RGB")
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# Save the image to a BytesIO object (in memory) rather than to a file
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buffered = BytesIO()
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img.save(buffered, format="PNG")
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# Encode the image as base64
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encoded_string = base64.b64encode(buffered.getvalue()).decode('utf-8')
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return encoded_string
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def image_to_base64(image_tensor):
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# Convert the image tensor to a NumPy array and scale it to the range 0-255
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i = 255. * image_tensor.cpu().numpy()
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img = Image.fromarray(np.clip(i, 0, 255).astype(np.uint8))
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# Save the image to a BytesIO object (in memory) rather than to a file
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buffered = BytesIO()
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img.save(buffered, format="PNG")
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# Encode the image as base64
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encoded_string = base64.b64encode(buffered.getvalue()).decode('utf-8')
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return encoded_string
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def mask_to_base64(mask_tensor):
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# Convert the image tensor to a NumPy array and scale it to the range 0-255
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i = 255. * mask_tensor.squeeze(0).cpu().numpy()
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img = Image.fromarray(np.clip(i, 0, 255).astype(np.uint8), mode='L')
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# Save the image to a BytesIO object (in memory) rather than to a file
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buffered = BytesIO()
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img.save(buffered, format="PNG")
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# Encode the image as base64
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encoded_string = base64.b64encode(buffered.getvalue()).decode('utf-8')
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return encoded_string
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def resize_for_inpainting(pixels, mask=None):
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print(type(pixels))
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x = (pixels.shape[1] // 64) * 64
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y = (pixels.shape[2] // 64) * 64
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if mask != None:
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mask = torch.nn.functional.interpolate(mask.reshape((-1, 1, mask.shape[-2], mask.shape[-1])), size=(pixels.shape[1], pixels.shape[2]), mode="bilinear")
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orig_pixels = pixels
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pixels = orig_pixels.clone()
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if pixels.shape[1] != x or pixels.shape[2] != y:
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x_offset = (pixels.shape[1] % 64) // 2
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y_offset = (pixels.shape[2] % 64) // 2
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pixels = pixels[:,x_offset:x + x_offset, y_offset:y + y_offset,:]
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if mask != None:
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mask = mask[:,:,x_offset:x + x_offset, y_offset:y + y_offset]
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# Add an alpha channel if the image doesn't have one
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if pixels.shape[-1] == 3: # If RGB, convert to RGBA
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alpha_channel = torch.ones((pixels.shape[0], pixels.shape[1], pixels.shape[2], 1), dtype=pixels.dtype)
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pixels = torch.cat([pixels, alpha_channel], dim=-1)
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# Apply the mask to create transparency in the alpha channel
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if mask is not None:
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m = (1.0 - mask.round()).squeeze(1) # Binary mask
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pixels[:, :, :, 3] *= m # Modify alpha channel based on mask
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# if mask != None:
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# m = (1.0 - mask.round()).squeeze(1)
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# for i in range(3):
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# pixels[:,:,:,i] -= 0.5
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# pixels[:,:,:,i] *= m
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# pixels[:,:,:,i] += 0.5
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return pixels, mask
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def get_image_size(pixels):
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"""
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Get image size from a size image, i.e. assumed input size is [H, W, C]
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"""
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print(type(pixels))
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print(np.shape(pixels))
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x = (pixels.shape[0] // 64) * 64
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y = (pixels.shape[1] // 64) * 64
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return x, y
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class DrawThingsImg2Img:
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def __init__(self):
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pass
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CATEGORY = "DrawThingsWrapper"
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"images": ("IMAGE", {"tooltip": "input image"}),
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"model": ("STRING", {"default": "flux_1_dev_q8p.ckpt"}),
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"prompt": ("STRING", {"default": ""}),
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"seed": ("INT", {"default": 42}),
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"width": ("INT", {"default": 512}),
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"height": ("INT", {"default": 512}),
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"guidance_scale": ("FLOAT", {"default": 3.5, "min": 0, "max": 25, "step": 0.1}),
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"sampler": (["UniPC","DPM++ 2M Karras","Euler Ancestral", "DPM++ SDE Karras", "PLMS", "DDIM", "LCM", "Euler A Substep", "DPM++ SDE Substep", "TCD", "DPM++ 2M Trailing", "Euler A Trailing", "DPM++ SDE Trailing", "DDIM Trailing", "DPM++ 2M AYS", "Euler A AYS", "DPM++ SDE AYS"], {"default": "Euler A Trailing"}),
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"steps": ("INT", {"default": 20, "min": 1, "max": 150, "step": 1}),
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},
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"optional": {
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"optional_mask": ("MASK", {"tooltip": "inpainting mask"}),
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}
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}
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RETURN_TYPES = ("IMAGE",)
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RETURN_NAMES = ("generated_image",)
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FUNCTION = "generate_image"
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def generate_image(self, images, model, prompt, seed, width, height, guidance_scale, sampler, steps, optional_mask=None):
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# Call the Draw Things API
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api_url = "http://127.0.0.1:7860/sdapi/v1/img2img"
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encoded_images = []
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images_resized, mask_resized = resize_for_inpainting(images, optional_mask)
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for image_tensor in images_resized:
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#encoded_images.append(image_to_base64_2(image_tensor, True))
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encoded_images.append(image_to_base64_with_alpha(image_tensor))
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height, width = get_image_size(images_resized[0])
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payload = {
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"model": model,
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"prompt": prompt,
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"seed": seed,
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"width": width,
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"height": height,
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"guidance_scale": guidance_scale,
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"sampler": sampler,
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"steps": steps,
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"init_images": encoded_images,
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}
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#if mask_resized != None:
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# #payload["mask"] = mask_to_base64(mask_resized[0])
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# #payload["masks"] = mask_to_base64(mask_resized[0])
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# payload["init_masks"] = mask_to_base64(mask_resized[0])
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response = requests.post(api_url, json=payload)
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data = response.json()
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print(data)
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# Raise an error if the request failed
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response.raise_for_status()
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# Parse the JSON response
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data = response.json()
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print(data)
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# Process the images (assuming they are base64 encoded or raw binary data)
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images = []
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for img_data in data["images"]:
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image_bytes = base64.b64decode(img_data)
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# Convert the image data to a Pillow Image object
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image = Image.open(io.BytesIO(image_bytes))
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image_np = np.array(image)
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# Convert to float32 tensor and normalize
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tensor_image = torch.from_numpy(image_np.astype(np.float32) / 255.0)
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images.append(tensor_image)
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return (torch.stack(images),)
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NODE_CLASS_MAPPINGS = {
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"DrawThingsTxt2Img": DrawThingsTxt2Img,
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"DrawThingsImg2Img": DrawThingsImg2Img,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"DrawThingsTxt2Img": "Draw Things Txt2Img",
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"DrawThingsImg2Img": "Draw Things Img2Img",
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}
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