remove unused code

This commit is contained in:
Neil Graham
2023-09-29 11:19:04 +13:00
parent 3ef793e854
commit ac95a67b93
+1 -43
View File
@@ -87,13 +87,7 @@ function initEditorNode(node)
node.maskWidget.onTopOf = node.canvasWidget;
/*
node.onExecuted = (output)=> {
if (output?.collected_images && editor.channel) {
editor.channel.port1.postMessage( {images:output.collected_images})
}
}
*/
return;
}
@@ -141,42 +135,6 @@ function focusEditor() {
editor.window.focus();
}
}
/*
function launchEditorWindow(node) {
if (!(node.editor.window)) {
editor.window = window.open('/extensions/canvas_tab/page/index.html');
editor.window.addEventListener('load', () => {
const channel = new MessageChannel();
editor.channel=channel;
editor.window.postMessage('Initiate communication', '*', [channel.port2]);
channel.port1.onmessage = (event) => {
if (event.data instanceof Blob) {
node.imageBlob = event.data;
const objectURL = URL.createObjectURL(node.imageBlob);
const img = new Image();
img.onload = () => {
node.canvasWidget.image = img;
app.graph.setDirtyCanvas(true);
URL.revokeObjectURL(objectURL);
};
img.src = objectURL;
} else {
console.log('Message received from Image Editor:', event.data);
}
};
});
} else {
//window was set, we should do some checks to see if it still exists.
editor.window.focus();
}
}
*/
async function uploadBlob(blob,filename="blob") {