- Revert highlightNode to simple version that only sets node.color and node.bgcolor
- Remove complex onDrawTitleBar handling that caused multiple nodes to flash
- Keep basic golden flash highlight functionality
- Use requestAnimationFrame for better rendering timing in jumpToNode
- Add nested requestAnimationFrame in menu callbacks to ensure menu closes before jumping
- Improve centering logic for zoomed canvas states
- Unify jumpToNode implementation between nodeSearch and portTeleport
- Fix garbled Chinese text in nodeSearch console log message
- Improve port teleport coordinate conversion using convertEventToCanvas for better cross-environment compatibility
- Use LiteGraph's built-in coordinate conversion when available, fallback to legacy method
- Bump nodeSearch extension version to 1.3.2
- Merge v1.3.0 and v1.3.1 changelog into a single v1.3.2 entry (all languages)
- Document customizable shortcuts, multi-language UI, and node ID search under v1.3.2
- Add note about auto-scrolling search results list to keep the selected item visible
- Add node ID search capability
- Update input placeholder to mention node ID search
- Enhance search to include node ID matching
- Add multi-language support for node ID labels
- Update all README files with v1.3.1 changelog
- Add customizable keyboard shortcut feature
- Add multi-language support (Chinese, English, Japanese, Korean, Russian)
- Auto-detect browser language on first load
- Add settings dialog for shortcut and language configuration
- Port teleport menu items now support multi-language
- Settings menu renamed to 'NodeSearch Settings' for clarity
- Update all README files with v1.3.0 changelog
- Add golden flash highlight effect when jumping to nodes
- Add support for easy getNode/setNode jumping (comfyui-easy-use)
- Migrate to new ComfyUI Context Menu API
- Auto-focus on search input when opening dialog
- Remove unused 'available node types' feature
- Code optimization and bug fixes
- Update all README files (EN, ZH, JA, KO, RU)