Files
MrForExample-ComfyUI-3D-Pack/algorithms/diff_texturing.py
T

122 lines
5.1 KiB
Python

import random
import tqdm
import torch
import torch.nn.functional as F
import numpy as np
from pytorch_msssim import SSIM, MS_SSIM
import comfy.utils
from .diff_mesh_renderer import DiffRastRenderer
from ..shared_utils.camera_utils import orbit_camera, OrbitCamera
from ..shared_utils.image_utils import prepare_torch_img
class DiffTextureBaker:
def __init__(self, mesh, training_iterations, batch_size, texture_learning_rate, train_mesh_geometry, geometry_learning_rate, ms_ssim_loss_weight, force_cuda_rasterize):
self.device = torch.device("cuda")
# prepare main components for optimization
self.renderer = DiffRastRenderer(mesh, force_cuda_rasterize).to(self.device)
self.optimizer = torch.optim.Adam(self.renderer.get_params(texture_learning_rate, train_mesh_geometry, geometry_learning_rate))
#self.ssim_loss = SSIM(data_range=1, size_average=True, channel=3)
self.ms_ssim_loss = MS_SSIM(data_range=1, size_average=True, channel=3)
self.lambda_ssim = ms_ssim_loss_weight
self.training_iterations = training_iterations
self.batch_size = batch_size
def prepare_training(self, reference_images, reference_masks, reference_orbit_camera_poses, reference_orbit_camera_fovy):
self.ref_imgs_num = len(reference_images)
self.all_ref_cam_poses = reference_orbit_camera_poses
self.ref_cam_fovy = reference_orbit_camera_fovy
self.ref_size_H = reference_images[0].shape[0]
self.ref_size_W = reference_images[0].shape[1]
self.cam = OrbitCamera(self.ref_size_W, self.ref_size_H, fovy=reference_orbit_camera_fovy)
# prepare reference images and masks
ref_imgs_torch_list = []
ref_masks_torch_list = []
for i in range(self.ref_imgs_num):
ref_imgs_torch_list.append(prepare_torch_img(reference_images[i], self.ref_size_H, self.ref_size_W, self.device))
ref_masks_torch_list.append(prepare_torch_img(reference_masks[i].unsqueeze(2), self.ref_size_H, self.ref_size_W, self.device))
self.ref_imgs_torch = torch.cat(ref_imgs_torch_list, dim=0)
self.ref_masks_torch = torch.cat(ref_masks_torch_list, dim=0)
def training(self):
starter = torch.cuda.Event(enable_timing=True)
ender = torch.cuda.Event(enable_timing=True)
starter.record()
ref_imgs_masked = []
for i in range(self.ref_imgs_num):
ref_imgs_masked.append((self.ref_imgs_torch[i] * self.ref_masks_torch[i]).unsqueeze(0))
ref_imgs_num_minus_1 = self.ref_imgs_num-1
comfy_pbar = comfy.utils.ProgressBar(self.training_iterations)
for step in tqdm.trange(self.training_iterations):
### calculate loss between reference and rendered image from known view
loss = 0
masked_rendered_img_batch = []
masked_ref_img_batch = []
for _ in range(self.batch_size):
i = random.randint(0, ref_imgs_num_minus_1)
radius, elevation, azimuth, center_X, center_Y, center_Z = self.all_ref_cam_poses[i]
# render output
orbit_target = np.array([center_X, center_Y, center_Z], dtype=np.float32)
ref_pose = orbit_camera(elevation, azimuth, radius, target=orbit_target)
ref_cam = (ref_pose, self.cam.perspective)
out = self.renderer.render(*ref_cam, self.ref_size_H, self.ref_size_W, ssaa=1) #ssaa = min(2.0, max(0.125, 2 * np.random.random()))
image = out["image"] # [H, W, 3] in [0, 1]
image = image.permute(2, 0, 1).contiguous() # [3, H, W] in [0, 1]
image_masked = (image * self.ref_masks_torch[i]).unsqueeze(0)
masked_rendered_img_batch.append(image_masked)
masked_ref_img_batch.append(ref_imgs_masked[i])
masked_rendered_img_batch_torch = torch.cat(masked_rendered_img_batch, dim=0)
masked_ref_img_batch_torch = torch.cat(masked_ref_img_batch, dim=0)
# rgb loss
loss += (1 - self.lambda_ssim) * F.mse_loss(masked_rendered_img_batch_torch, masked_ref_img_batch_torch)
# D-SSIM loss
# [1, 3, H, W] in [0, 1]
#loss += self.lambda_ssim * (1 - self.ssim_loss(X, Y))
loss += self.lambda_ssim * (1 - self.ms_ssim_loss(masked_ref_img_batch_torch, masked_rendered_img_batch_torch))
# optimize step
loss.backward()
self.optimizer.step()
self.optimizer.zero_grad()
comfy_pbar.update_absolute(step + 1)
torch.cuda.synchronize()
self.need_update = True
print(f"Step: {step}")
self.renderer.update_mesh()
ender.record()
#t = starter.elapsed_time(ender)
def get_mesh_and_texture(self):
return (self.renderer.mesh, self.renderer.mesh.albedo, )