First commit with basic texture related nodes

This commit is contained in:
Damien Bataille
2024-06-04 17:41:57 -07:00
committed by Nicolas Kendall-Bar
parent 1c09a745b0
commit 6615acbb33
30 changed files with 2317 additions and 87 deletions
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[flake8]
max-line-length = 120
docstring-convention = google
select =
# pycodestyle
E,W,
# flake8-docstrings
D3,
# pyflakes
F,
# pep8-naming
N,
# pycodestyle
A,
# flake8-bugbear
B,
# flake8-comprehensions
C,
# flake8-return
R,
# flake8-pep3101
S001,
# flake8-pylint
PL,
# flake8-simplify
SIM,
ignore =
# line break before/after binary operator. Black formats it differently: https://stackoverflow.com/a/57074422
W503,
W504,
# do not assign a lambda expression, use a def
E731,
# 'from module import *' used; unable to detect undefined names
F403,
# Name may be undefined, or defined from star imports: module (F405)
F405,
# Import outside toplevel (import-outside-toplevel). We want that to save on import times sometimes.
PLC0415,
# Formatting a regular string which could be a f-string (consider-using-f-string)
# (anov): I don't know, I feel "".format() is some times more applicable. Open to reconsider.
PLC0209,
# Constant name "_autoload_exts" doesn't conform to UPPER_CASE naming style (invalid-name)
PLC0103,
# Unnecessary variable assignment before return statement. Doesn't work correctly when `global` is used.
R504,
# ignore multiple with statements (for omni.ui)
SIM117,
# Missing function or method docstring (missing-function-docstring)
PLC0116,
# Method could be a function (no-self-use)
PLR0201,
# Line too long (107/100) (line-too-long) # we already have another plugin that check that
PLC0301,
# Unable to import
PLE0401,
# Use 'from omni import ui' instead (consider-using-from-import)
PLR0402,
# Missing module docstring (missing-module-docstring)
PLC0114,
# Unused argument 'item' (unused-argument) # we already have another plugin that check that
PLW0613,
# Too few public method, too many....
PLR09,
# Using the global statement (global-statement)
PLW0603,
# Unnecessary pass statement (unnecessary-pass)
PLW0107,
# Missing class docstring (missing-class-docstring)
PLC0115,
# ignore todo
PLW0511,
# No name 'RiggedVehicleCore' in module 'core.core' (no-name-in-module)
PLE0611,
# Anomalous backslash in string: '\S'.
# PLW1401,
# Attribute 'bla' defined outside __init__
PLW0201,
# Access to member 'bla' before its definition line
# PLE0203,
# Instance of 'SetupUI' has no '' member (no-member)
# PLE1101,
# Unused private member `ContentItem.__background_image` (unused-private-member)
# PLW0238,
# Method should have "self" as first argument (no-self-argument) # we already have N805
PLE0213,
# Import "import omni.ui as ui" should be placed at the top of the module (wrong-import-position) (with use isort)
PLC0413,
# Unused import asyncio (unused-import), we use F401
PLW0611,
# No value for argument 'is_item_expanded_fn' in constructor call (no-value-for-parameter)
# PLE1120
per-file-ignores =
*/__init__.py: F401
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# ComfyUI-RTX_Remix
## Getting started
To make it easy for you to get started with GitLab, here's a list of recommended next steps.
Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
## Add your files
- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
```
cd existing_repo
git remote add origin https://gitlab-master.nvidia.com/lightspeedrtx/lss-ai-tools/comfyui-rtx_remix.git
git branch -M main
git push -uf origin main
```
## Integrate with your tools
- [ ] [Set up project integrations](https://gitlab-master.nvidia.com/lightspeedrtx/lss-ai-tools/comfyui-rtx_remix/-/settings/integrations)
## Collaborate with your team
- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
- [ ] [Set auto-merge](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
## Test and Deploy
Use the built-in continuous integration in GitLab.
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing (SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
***
# Editing this README
When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thanks to [makeareadme.com](https://www.makeareadme.com/) for this template.
## Suggestions for a good README
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
## Name
Choose a self-explaining name for your project.
## Description
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
## Badges
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
## Visuals
Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
## Installation
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
## Usage
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
- Navigate to your `/ComfyUI/custom_nodes/` folder
- Git clone this repo
- Navigate to your `comfyui-rtx_remix` folder and run `install.bat`
## Support
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
You should see RTX Remix nodes:
## Roadmap
If you have ideas for releases in the future, it is a good idea to list them in the README.
## Contributing
State if you are open to contributions and what your requirements are for accepting them.
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
## Authors and acknowledgment
Show your appreciation to those who have contributed to the project.
## License
For open source projects, say how it is licensed.
## Project status
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.
![RTX Remix](images/remix_nodes.png "RTX Remix")
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"""
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
"""
from .nodes import NODE_CLASS_MAPPINGS, NODE_DISPLAY_NAME_MAPPINGS
__all__ = ['NODE_CLASS_MAPPINGS', 'NODE_DISPLAY_NAME_MAPPINGS']
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@echo off
set "requirements_txt=%~dp0\requirements.txt"
set "python_exec=..\..\..\python_embeded\python.exe"
echo Installing RTX Remix nodes ...
if exist "%python_exec%" (
echo Installing with ComfyUI Portable
"%python_exec%" -s -m pip install -r "%requirements_txt%"
) else (
echo Installing with system Python
pip install -r "%requirements_txt%"
)
pause
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"""
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
"""
from .common import RestAPIDetails, StringConstant
from .ingestion import IngestTexture
from .textures import (
GetTextures,
SetTexture,
TexturesType,
TexturesTypes,
TextureTypeToUSDAttribute,
)
# A dictionary that contains all nodes you want to export with their names
# NOTE: names should be globally unique
NODE_CLASS_MAPPINGS = {
"RTXRemixGetTextures": GetTextures,
"RTXRemixTextureTypeToUSDAttribute": TextureTypeToUSDAttribute,
"RTXRemixIngestTexture": IngestTexture,
"RTXRemixRestAPIDetails": RestAPIDetails,
"RTXRemixSetTexture": SetTexture,
"RTXRemixStringConstant": StringConstant,
"RTXRemixTexturesType": TexturesType,
"RTXRemixTexturesTypes": TexturesTypes,
}
# A dictionary that contains the friendly/humanly readable titles for the nodes
NODE_DISPLAY_NAME_MAPPINGS = {
"RTXRemixGetTextures": "RTX Remix Get Textures",
"RTXRemixTextureTypeToUSDAttribute": "RTX Remix Texture Type To USD Attribute",
"RTXRemixIngestTexture": "RTX Remix Ingest Texture",
"RTXRemixRestAPIDetails": "RTX Remix Rest API Details",
"RTXRemixSetTexture": "RTX Remix Set Texture",
"RTXRemixStringConstant": "RTX Remix String Constant",
"RTXRemixTexturesType": "RTX Remix Texture Type",
"RTXRemixTexturesTypes": "RTX Remix Texture Types",
}
__all__ = ["NODE_CLASS_MAPPINGS", "NODE_DISPLAY_NAME_MAPPINGS"]
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"""
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
"""
import pathlib
from .constant import PREFIX_MENU
_file_name = pathlib.Path(__file__).stem
def get_rest_api_inputs() -> dict[str, dict[str, tuple[str, dict]]]:
return {"required": {"address": ("STRING", {"forceInput": True}), "port": ("INT", {"forceInput": True})}}
class RestAPIDetails:
@classmethod
def INPUT_TYPES(cls): # noqa N802
return {
"required": {
"address": ("STRING", {"multiline": False, "default": "127.0.0.1"}),
"port": (
"INT",
{
"default": 8011,
"min": 0, # Minimum value
"max": 65353, # Maximum value
"step": 1, # Slider's step
"display": "number", # Cosmetic only: display as "number" or "slider"
},
),
},
}
RETURN_TYPES = ("STRING", "INT")
RETURN_NAMES = ("address", "port")
FUNCTION = "get_address"
# OUTPUT_NODE = False
CATEGORY = f"{PREFIX_MENU}/{_file_name}"
def get_address(self, address, port):
return address, port
class StringConstant:
@classmethod
def INPUT_TYPES(cls): # noqa N802
return {
"required": {
"string": ("STRING", {"default": "", "multiline": False}),
}
}
RETURN_TYPES = ("STRING",)
FUNCTION = "get_string"
CATEGORY = f"{PREFIX_MENU}/{_file_name}"
def get_string(self, string):
return (string,)
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"""
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
"""
PREFIX_MENU = "RTXRemix"
HEADER_LSS_REMIX_VERSION_1_0 = {"Accept": "application/lightspeed.remix.service+json; version=1.0"}
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"""
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
"""
import json
import os
import pathlib
import folder_paths
import numpy as np
import requests
import torch
from PIL import Image
from .common import get_rest_api_inputs
from .constant import HEADER_LSS_REMIX_VERSION_1_0, PREFIX_MENU
from .utils import merge_dict
_file_name = pathlib.Path(__file__).stem
class IngestTexture:
@classmethod
def INPUT_TYPES(cls): # noqa N802
inputs = {
"required": {
"texture": ("IMAGE", {}),
"texture_type": (
"STRING",
{
# node
"default": "",
"forceInput": True,
},
),
"texture_name": (
"STRING",
{
# node
"default": "",
"forceInput": True,
},
),
},
"optional": {
"enable_override_output_folder": (
"BOOLEAN",
{
"default": False,
"label_on": "enabled",
"label_off": "disabled",
},
),
"override_output_folder": (
"STRING",
{
# node
"default": "",
},
),
},
}
return merge_dict(get_rest_api_inputs(), inputs)
FUNCTION = "ingest_texture"
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("texture_path",)
OUTPUT_NODE = True
CATEGORY = f"{PREFIX_MENU}/{_file_name}"
def ingest_texture(
self,
texture: torch.Tensor,
texture_type: str,
texture_name: str,
enable_override_output_folder: bool,
override_output_folder: str,
address: str,
port: str,
):
if enable_override_output_folder:
if not pathlib.Path(override_output_folder).exists():
raise FileNotFoundError("Can't overwrite output folder, folder doesn't exist.")
output_folder = override_output_folder
else:
# call RestAPI to get the default output folder
r = requests.get(
f"http://{address}:{port}/stagecraft/assets/default-directory",
headers=HEADER_LSS_REMIX_VERSION_1_0,
)
if r.status_code != 200:
response_dict = json.loads(r.text)
raise ValueError(response_dict.get("detail", "Wrong request value"))
output_folder = json.loads(r.text).get("asset_path", {})
if not os.path.exists(output_folder):
raise ValueError(f"Output folder doesn't exist: {output_folder}")
full_output_folder, filename, _counter, _subfolder, _filename_prefix = folder_paths.get_save_image_path(
texture_name, folder_paths.get_output_directory(), texture[0].shape[1], texture[0].shape[0]
)
tmp_image_path = pathlib.Path(full_output_folder).joinpath(f"{filename}.png")
i = 255.0 * texture.cpu().numpy().squeeze()
img = Image.fromarray(np.clip(i, 0, 255).astype(np.uint8))
img.save(tmp_image_path)
img.close()
payload = {
"context_plugin": {
"data": {
"input_files": [(str(tmp_image_path), texture_type)],
"output_directory": output_folder,
},
},
}
data = json.dumps(payload)
r = requests.post(
f"http://{address}:{port}/ingestcraft/mass-validator/queue/material",
data=data,
headers=HEADER_LSS_REMIX_VERSION_1_0,
)
os.remove(str(tmp_image_path))
if r.status_code != 200:
response_dict = json.loads(r.text)
raise ValueError(response_dict.get("detail", "Wrong request value"))
completed_schemas = json.loads(r.text).get("completed_schemas", {})
results = None
for completed_schema in completed_schemas:
for check_plugin in completed_schema.get("check_plugins", []):
if check_plugin.get("name") != "ConvertToDDS":
continue
for data_flow in check_plugin.get("data", {}).get("data_flows", []):
if data_flow.get("channel") != "ingestion_output":
continue
results = data_flow["output_data"]
break
break
if results:
break
if not results:
raise ValueError(f"Can't get the ingested texture with name {texture_name} from the folder {output_folder}")
result_path = pathlib.Path(results[0])
if not result_path.exists():
raise FileNotFoundError(f"Can't find the texture {result_path}")
return (str(result_path),)
+329
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@@ -0,0 +1,329 @@
"""
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
"""
import json
import pathlib
import numpy as np
import requests
import torch
from PIL import Image, ImageOps
from .common import get_rest_api_inputs
from .constant import HEADER_LSS_REMIX_VERSION_1_0, PREFIX_MENU
from .utils import merge_dict
_texture_types = [
"DIFFUSE",
"ROUGHNESS",
"ANISOTROPY",
"METALLIC",
"EMISSIVE",
"NORMAL_OGL",
"NORMAL_DX",
"NORMAL_OTH",
"HEIGHT",
"TRANSMITTANCE",
"MEASUREMENT_DISTANCE",
"SINGLE_SCATTERING",
"OTHER",
] # RestAPI should not be called here. Or if there is a crash, the whole graph would not load
_file_name = pathlib.Path(__file__).stem
def validate_texture_types(texture_types: list[str], address: str, port: str):
r = requests.get(f"http://{address}:{port}/stagecraft/textures/types", headers=HEADER_LSS_REMIX_VERSION_1_0)
if r.status_code != 200:
response_dict = json.loads(r.text)
raise ValueError(response_dict.get("detail", "Wrong request value"))
valid_texture_types = set(json.loads(r.text).get("texture_types", []))
for texture_type in texture_types:
if texture_type not in valid_texture_types:
supported_str = ','.join(valid_texture_types)
raise ValueError(f"Wrong texture type value {texture_type}. Only those values are supported: {supported_str}")
class GetTextures:
@classmethod
def INPUT_TYPES(cls): # noqa N802
inputs = {
"required": {
"return_selection": (
"BOOLEAN",
{
"default": False,
"label_on": "enabled",
"label_off": "disabled",
},
),
"filter_session_prims": (
"BOOLEAN",
{
"default": False,
"label_on": "enabled",
"label_off": "disabled",
},
),
},
"optional": {
"asset_hashes": (
"STRING",
{
"multiline": True, # True if you want the field to look like the one on the ClipTextEncode
# node
"default": "",
"placeholder": "A set of asset hashes to keep when filtering material asset paths",
},
),
"texture_types": (
"STRING",
{
# node
"default": "",
"forceInput": True,
},
),
},
}
return merge_dict(get_rest_api_inputs(), inputs)
RETURN_TYPES = (
"STRING",
"STRING",
"IMAGE",
)
OUTPUT_IS_LIST = (
True,
True,
True,
)
RETURN_NAMES = (
"usd_attributes",
"texture_names",
"textures",
)
FUNCTION = "get_texture_prims_assets"
# OUTPUT_NODE = False
CATEGORY = f"{PREFIX_MENU}/{_file_name}"
def get_texture_prims_assets(
self,
return_selection: bool,
filter_session_prims: bool,
address: str,
port: str,
asset_hashes: str | None = None,
texture_types: str | None = None,
) -> tuple[list[str], list[torch.Tensor]]:
payload = {"selection": return_selection, "filter_session_prims": filter_session_prims}
if asset_hashes is not None:
payload["asset_hashes"] = [item.strip() for item in asset_hashes.split(",")]
if texture_types is not None:
payload["texture_types"] = [item.strip() for item in texture_types.split(",")]
r = requests.get(
f"http://{address}:{port}/stagecraft/textures", params=payload, headers=HEADER_LSS_REMIX_VERSION_1_0
)
if r.status_code != 200:
response_dict = json.loads(r.text)
raise ValueError(response_dict.get("detail", "Wrong request value"))
result_attrs = []
texture_names = []
result_images = []
for usd_attr, texture_path in json.loads(r.text).get("textures", []):
if not pathlib.Path(texture_path).exists():
continue
with Image.open(texture_path) as img_0:
with ImageOps.exif_transpose(img_0) as img_1:
image = img_1.convert("RGB")
image = np.array(image).astype(np.float32) / 255.0
image = torch.from_numpy(image)[None,] # noqa E231
result_images.append(image)
texture_names.append(pathlib.Path(texture_path).stem)
result_attrs.append(usd_attr)
if not result_images:
raise ValueError("No texture found. Please check the parameters of your node")
return result_attrs, texture_names, result_images
@classmethod
def IS_CHANGED(cls, **kwargs): # noqa N802
"""
Always process the node in case the selection in the RTX Remix app changed
"""
return float("nan")
class TexturesTypes:
@classmethod
def INPUT_TYPES(cls): # noqa N802
inputs = {
"required": {
"texture_types": (
"STRING",
{
"multiline": True, # True if you want the field to look like the one on the ClipTextEncode
# node
"default": ",".join(_texture_types),
},
),
}
}
return merge_dict(get_rest_api_inputs(), inputs)
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("texture_types",)
FUNCTION = "get_texture_types"
# OUTPUT_NODE = False
CATEGORY = f"{PREFIX_MENU}/{_file_name}"
def get_texture_types(self, texture_types: str, address: str, port: str) -> tuple[str]:
texture_types_list = [tx.strip() for tx in texture_types.split(",")]
validate_texture_types(texture_types_list, address, port)
return (texture_types,)
class TexturesType:
@classmethod
def INPUT_TYPES(cls): # noqa N802
inputs = {
"required": {
"texture_type": (_texture_types,),
}
}
return merge_dict(get_rest_api_inputs(), inputs)
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("texture_type",)
FUNCTION = "get_texture_type"
# OUTPUT_NODE = False
CATEGORY = f"{PREFIX_MENU}/{_file_name}"
def get_texture_type(self, texture_type: str, address: str, port: str) -> tuple[str]:
validate_texture_types([texture_type], address, port)
return (texture_type,)
class SetTexture:
@classmethod
def INPUT_TYPES(cls): # noqa N802
inputs = {
"required": {
"usd_attribute": ("STRING", {"default": "", "forceInput": True}),
"texture_path": ("STRING", {"default": "", "forceInput": True}),
},
"optional": {
"force": ( # Whether to force replace the texture or validate it was ingested correctly
"BOOLEAN",
{"default": False, "label_on": "enabled", "label_off": "disabled"},
),
},
}
return merge_dict(get_rest_api_inputs(), inputs)
FUNCTION = "set_texture"
RETURN_TYPES = ()
OUTPUT_NODE = True
CATEGORY = f"{PREFIX_MENU}/{_file_name}"
def set_texture(self, usd_attribute: str, texture_path: str, address: str, port: str, force: bool = False):
payload = {"force": force, "textures": [[usd_attribute, texture_path]]}
data = json.dumps(payload)
r = requests.put(
f"http://{address}:{port}/stagecraft/textures", data=data, headers=HEADER_LSS_REMIX_VERSION_1_0
)
if r.status_code != 200:
response_dict = json.loads(r.text)
raise ValueError(response_dict.get("detail", "Wrong request value"))
return {} # need to return something
class TextureTypeToUSDAttribute:
@classmethod
def INPUT_TYPES(cls): # noqa N802
inputs = {
"required": {
"usd_attribute": ("STRING", {"default": "", "forceInput": True}),
"texture_type": (
"STRING",
{
# node
"default": "",
"forceInput": True,
},
),
},
}
return merge_dict(get_rest_api_inputs(), inputs)
FUNCTION = "get_attr_from_texture_type"
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("usd_attribute",)
CATEGORY = f"{PREFIX_MENU}/{_file_name}"
def get_attr_from_texture_type(self, usd_attribute: str, texture_type: str, address: str, port: str):
r = requests.get(
f"http://{address}:{port}/stagecraft/textures/{usd_attribute}/material/inputs",
params={"texture_type": texture_type},
headers=HEADER_LSS_REMIX_VERSION_1_0
)
if r.status_code != 200:
response_dict = json.loads(r.text)
raise ValueError(response_dict.get("detail", "Wrong request value"))
result_texture_types = json.loads(r.text).get("asset_paths", [])
if not result_texture_types:
raise ValueError(
f"Can't get texture type using the USD attribute {usd_attribute} and texture type {texture_type}"
)
return (result_texture_types[0],)
+40
View File
@@ -0,0 +1,40 @@
"""
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
"""
def merge_dict(source: dict, destination: dict) -> dict:
"""
Took from https://stackoverflow.com/questions/20656135/python-deep-merge-dictionary-data
run me with nosetests --with-doctest file.py
Examples:
>>> a = { 'first' : { 'all_rows' : { 'pass' : 'dog', 'number' : '1' } } }
>>> b = { 'first' : { 'all_rows' : { 'fail' : 'cat', 'number' : '5' } } }
>>> merge_dict(b, a) == { 'first' : { 'all_rows' : { 'pass' : 'dog', 'fail' : 'cat', 'number' : '5' } } }
Returns:
True
"""
for key, value in source.items():
if isinstance(value, dict):
# get node or create one
node = destination.setdefault(key, {})
merge_dict(value, node)
else:
destination[key] = value
return destination
+10
View File
@@ -0,0 +1,10 @@
@echo off
call "%~dp0tools\packman\python.bat" "%~dp0tools\repoman\repoman.py" %*
if %errorlevel% neq 0 ( goto Error )
:Success
exit /b 0
:Error
exit /b %errorlevel%
+8
View File
@@ -0,0 +1,8 @@
#!/bin/bash
set -e
SCRIPT_DIR=$(dirname ${BASH_SOURCE})
cd "$SCRIPT_DIR"
exec "tools/packman/python.sh" tools/repoman/repoman.py "$@"
+26
View File
@@ -0,0 +1,26 @@
########################################################################################################################
# Repo tool base settings
########################################################################################################################
[repo]
logging = "warn"
# Reposiory Name. It is used for solution name and final package name
name = "ComfyUI-RTX_Remix"
# python is formatted with black+isort:
[repo_format.python]
files.include = ["nodes/*.py"]
files.exclude = []
python_version = "py311"
job_count = 1
########################################################################################################################
# Python lint tool
########################################################################################################################
[repo_lint.flake8]
files.include = ["nodes/*.py"]
files.exclude = []
+6
View File
@@ -0,0 +1,6 @@
numpy
pillow>=10.0.1
requests
torch
torchvision
torchaudio
+169
View File
@@ -0,0 +1,169 @@
:: Copyright 2019-2023 NVIDIA CORPORATION
::
:: Licensed under the Apache License, Version 2.0 (the "License");
:: you may not use this file except in compliance with the License.
:: You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing, software
:: distributed under the License is distributed on an "AS IS" BASIS,
:: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
:: See the License for the specific language governing permissions and
:: limitations under the License.
set PM_PACKMAN_VERSION=7.21.2
:: Specify where packman command is rooted
set PM_INSTALL_PATH=%~dp0..
:: The external root may already be configured and we should do minimal work in that case
if defined PM_PACKAGES_ROOT goto ENSURE_DIR
:: If the folder isn't set we assume that the best place for it is on the drive that we are currently
:: running from
set PM_DRIVE=%CD:~0,2%
set PM_PACKAGES_ROOT=%PM_DRIVE%\packman-repo
:: We use *setx* here so that the variable is persisted in the user environment
echo Setting user environment variable PM_PACKAGES_ROOT to %PM_PACKAGES_ROOT%
setx PM_PACKAGES_ROOT %PM_PACKAGES_ROOT%
if %errorlevel% neq 0 ( goto ERROR )
:: The above doesn't work properly from a build step in VisualStudio because a separate process is
:: spawned for it so it will be lost for subsequent compilation steps - VisualStudio must
:: be launched from a new process. We catch this odd-ball case here:
if defined PM_DISABLE_VS_WARNING goto ENSURE_DIR
if not defined VSLANG goto ENSURE_DIR
echo The above is a once-per-computer operation. Unfortunately VisualStudio cannot pick up environment change
echo unless *VisualStudio is RELAUNCHED*.
echo If you are launching VisualStudio from command line or command line utility make sure
echo you have a fresh launch environment (relaunch the command line or utility).
echo If you are using 'linkPath' and referring to packages via local folder links you can safely ignore this warning.
echo You can disable this warning by setting the environment variable PM_DISABLE_VS_WARNING.
echo.
:: Check for the directory that we need. Note that mkdir will create any directories
:: that may be needed in the path
:ENSURE_DIR
if not exist "%PM_PACKAGES_ROOT%" (
echo Creating packman packages cache at %PM_PACKAGES_ROOT%
mkdir "%PM_PACKAGES_ROOT%"
)
if %errorlevel% neq 0 ( goto ERROR_MKDIR_PACKAGES_ROOT )
:: The Python interpreter may already be externally configured
if defined PM_PYTHON_EXT (
set PM_PYTHON=%PM_PYTHON_EXT%
goto PACKMAN
)
set PM_PYTHON_VERSION=3.10.5-1-windows-x86_64
set PM_PYTHON_BASE_DIR=%PM_PACKAGES_ROOT%\python
set PM_PYTHON_DIR=%PM_PYTHON_BASE_DIR%\%PM_PYTHON_VERSION%
set PM_PYTHON=%PM_PYTHON_DIR%\python.exe
if exist "%PM_PYTHON%" goto PACKMAN
if not exist "%PM_PYTHON_BASE_DIR%" call :CREATE_PYTHON_BASE_DIR
set PM_PYTHON_PACKAGE=python@%PM_PYTHON_VERSION%.cab
for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0\generate_temp_file_name.ps1"') do set TEMP_FILE_NAME=%%a
set TARGET=%TEMP_FILE_NAME%.zip
call "%~dp0fetch_file_from_packman_bootstrap.cmd" %PM_PYTHON_PACKAGE% "%TARGET%"
if %errorlevel% neq 0 (
echo !!! Error fetching python from CDN !!!
goto ERROR
)
for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0\generate_temp_folder.ps1" -parentPath "%PM_PYTHON_BASE_DIR%"') do set TEMP_FOLDER_NAME=%%a
echo Unpacking Python interpreter ...
"%SystemRoot%\system32\expand.exe" -F:* "%TARGET%" "%TEMP_FOLDER_NAME%" 1> nul
del "%TARGET%"
:: Failure during extraction to temp folder name, need to clean up and abort
if %errorlevel% neq 0 (
echo !!! Error unpacking python !!!
call :CLEAN_UP_TEMP_FOLDER
goto ERROR
)
:: If python has now been installed by a concurrent process we need to clean up and then continue
if exist "%PM_PYTHON%" (
call :CLEAN_UP_TEMP_FOLDER
goto PACKMAN
) else (
if exist "%PM_PYTHON_DIR%" ( rd /s /q "%PM_PYTHON_DIR%" > nul )
)
:: Perform atomic move (allowing overwrite, /y)
move /y "%TEMP_FOLDER_NAME%" "%PM_PYTHON_DIR%" 1> nul
:: Verify that python.exe is now where we expect
if exist "%PM_PYTHON%" goto PACKMAN
:: Wait a second and try again (can help with access denied weirdness)
timeout /t 1 /nobreak 1> nul
move /y "%TEMP_FOLDER_NAME%" "%PM_PYTHON_DIR%" 1> nul
if %errorlevel% neq 0 (
echo !!! Error moving python %TEMP_FOLDER_NAME% -> %PM_PYTHON_DIR% !!!
call :CLEAN_UP_TEMP_FOLDER
goto ERROR
)
:PACKMAN
:: The packman module may already be externally configured
if defined PM_MODULE_DIR_EXT (
set PM_MODULE_DIR=%PM_MODULE_DIR_EXT%
) else (
set PM_MODULE_DIR=%PM_PACKAGES_ROOT%\packman-common\%PM_PACKMAN_VERSION%
)
set PM_MODULE=%PM_MODULE_DIR%\run.py
if exist "%PM_MODULE%" goto END
:: Clean out broken PM_MODULE_DIR if it exists
if exist "%PM_MODULE_DIR%" ( rd /s /q "%PM_MODULE_DIR%" > nul )
set PM_MODULE_PACKAGE=packman-common@%PM_PACKMAN_VERSION%.zip
for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0\generate_temp_file_name.ps1"') do set TEMP_FILE_NAME=%%a
set TARGET=%TEMP_FILE_NAME%
call "%~dp0fetch_file_from_packman_bootstrap.cmd" %PM_MODULE_PACKAGE% "%TARGET%"
if %errorlevel% neq 0 (
echo !!! Error fetching packman from CDN !!!
goto ERROR
)
echo Unpacking ...
"%PM_PYTHON%" -S -s -u -E "%~dp0\install_package.py" "%TARGET%" "%PM_MODULE_DIR%"
if %errorlevel% neq 0 (
echo !!! Error unpacking packman !!!
goto ERROR
)
del "%TARGET%"
goto END
:ERROR_MKDIR_PACKAGES_ROOT
echo Failed to automatically create packman packages repo at %PM_PACKAGES_ROOT%.
echo Please set a location explicitly that packman has permission to write to, by issuing:
echo.
echo setx PM_PACKAGES_ROOT {path-you-choose-for-storing-packman-packages-locally}
echo.
echo Then launch a new command console for the changes to take effect and run packman command again.
exit /B %errorlevel%
:ERROR
echo !!! Failure while configuring local machine :( !!!
exit /B %errorlevel%
:CLEAN_UP_TEMP_FOLDER
rd /S /Q "%TEMP_FOLDER_NAME%"
exit /B
:CREATE_PYTHON_BASE_DIR
:: We ignore errors and clean error state - if two processes create the directory one will fail which is fine
md "%PM_PYTHON_BASE_DIR%" > nul 2>&1
exit /B 0
:END
@@ -0,0 +1,53 @@
<#
Copyright 2019 NVIDIA CORPORATION
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
#>
param(
[Parameter(Mandatory=$true)][string]$source=$null,
[string]$output="out.exe"
)
$filename = $output
$triesLeft = 4
$delay = 2
do
{
$triesLeft -= 1
try
{
Write-Host "Downloading from bootstrap.packman.nvidia.com ..."
$wc = New-Object net.webclient
$wc.Downloadfile($source, $fileName)
exit 0
}
catch
{
Write-Host "Error downloading $source!"
Write-Host $_.Exception|format-list -force
if ($triesLeft)
{
Write-Host "Retrying in $delay seconds ..."
Start-Sleep -seconds $delay
}
$delay = $delay * $delay
}
} while ($triesLeft -gt 0)
# We only get here if the retries have been exhausted, remove any left-overs:
if (Test-Path $fileName)
{
Remove-Item $fileName
}
exit 1
@@ -0,0 +1,35 @@
:: Copyright 2019 NVIDIA CORPORATION
::
:: Licensed under the Apache License, Version 2.0 (the "License");
:: you may not use this file except in compliance with the License.
:: You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing, software
:: distributed under the License is distributed on an "AS IS" BASIS,
:: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
:: See the License for the specific language governing permissions and
:: limitations under the License.
:: You need to specify <package-name> <target-path> as input to this command
@setlocal
@set PACKAGE_NAME=%1
@set TARGET_PATH=%2
@echo Fetching %PACKAGE_NAME% ...
@powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0download_file_from_url.ps1" ^
-source "http://bootstrap.packman.nvidia.com/%PACKAGE_NAME%" -output %TARGET_PATH%
:: A bug in powershell prevents the errorlevel code from being set when using the -File execution option
:: We must therefore do our own failure analysis, basically make sure the file exists:
@if not exist %TARGET_PATH% goto ERROR_DOWNLOAD_FAILED
@endlocal
@exit /b 0
:ERROR_DOWNLOAD_FAILED
@echo Failed to download file from S3
@echo Most likely because endpoint cannot be reached or file %PACKAGE_NAME% doesn't exist
@endlocal
@exit /b 1
@@ -0,0 +1,161 @@
<#
Copyright 2019 NVIDIA CORPORATION
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
#>
$out = [System.IO.Path]::GetTempFileName()
Write-Host $out
# SIG # Begin signature block
# MIIaVwYJKoZIhvcNAQcCoIIaSDCCGkQCAQExDzANBglghkgBZQMEAgEFADB5Bgor
# BgEEAYI3AgEEoGswaTA0BgorBgEEAYI3AgEeMCYCAwEAAAQQH8w7YFlLCE63JNLG
# KX7zUQIBAAIBAAIBAAIBAAIBADAxMA0GCWCGSAFlAwQCAQUABCAK+Ewup1N0/mdf
# 1l4R58rxyumHgZvTmEhrYTb2Zf0zd6CCCiIwggTTMIIDu6ADAgECAhBi50XpIWUh
# PJcfXEkK6hKlMA0GCSqGSIb3DQEBCwUAMIGEMQswCQYDVQQGEwJVUzEdMBsGA1UE
# ChMUU3ltYW50ZWMgQ29ycG9yYXRpb24xHzAdBgNVBAsTFlN5bWFudGVjIFRydXN0
# IE5ldHdvcmsxNTAzBgNVBAMTLFN5bWFudGVjIENsYXNzIDMgU0hBMjU2IENvZGUg
# U2lnbmluZyBDQSAtIEcyMB4XDTE4MDcwOTAwMDAwMFoXDTIxMDcwOTIzNTk1OVow
# gYMxCzAJBgNVBAYTAlVTMRMwEQYDVQQIDApDYWxpZm9ybmlhMRQwEgYDVQQHDAtT
# YW50YSBDbGFyYTEbMBkGA1UECgwSTlZJRElBIENvcnBvcmF0aW9uMQ8wDQYDVQQL
# DAZJVC1NSVMxGzAZBgNVBAMMEk5WSURJQSBDb3Jwb3JhdGlvbjCCASIwDQYJKoZI
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# SIG # End signature block
@@ -0,0 +1,167 @@
<#
Copyright 2019 NVIDIA CORPORATION
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
#>
param(
[Parameter(Mandatory=$true)][string]$parentPath=$null
)
[string] $name = [System.Guid]::NewGuid()
$out = Join-Path $parentPath $name
New-Item -ItemType Directory -Path ($out) | Out-Null
Write-Host $out
# SIG # Begin signature block
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# SIG # End signature block
+172
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@@ -0,0 +1,172 @@
# Copyright 2019 NVIDIA CORPORATION
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
import zipfile
import tempfile
import sys
import os
import stat
import time
import hashlib
from typing import Any, Callable, Union
RENAME_RETRY_COUNT = 100
RENAME_RETRY_DELAY = 0.1
logging.basicConfig(level=logging.WARNING, format="%(message)s")
logger = logging.getLogger("install_package")
def remove_directory_item(path):
if os.path.islink(path) or os.path.isfile(path):
try:
os.remove(path)
except PermissionError:
# make sure we have access and try again:
os.chmod(path, stat.S_IRWXU)
os.remove(path)
else:
# try first to delete the dir because this will work for folder junctions, otherwise we would follow the junctions and cause destruction!
clean_out_folder = False
try:
# make sure we have access preemptively - this is necessary because recursing into a directory without permissions
# will only lead to heart ache
os.chmod(path, stat.S_IRWXU)
os.rmdir(path)
except OSError:
clean_out_folder = True
if clean_out_folder:
# we should make sure the directory is empty
names = os.listdir(path)
for name in names:
fullname = os.path.join(path, name)
remove_directory_item(fullname)
# now try to again get rid of the folder - and not catch if it raises:
os.rmdir(path)
class StagingDirectory:
def __init__(self, staging_path):
self.staging_path = staging_path
self.temp_folder_path = None
os.makedirs(staging_path, exist_ok=True)
def __enter__(self):
self.temp_folder_path = tempfile.mkdtemp(prefix="ver-", dir=self.staging_path)
return self
def get_temp_folder_path(self):
return self.temp_folder_path
# this function renames the temp staging folder to folder_name, it is required that the parent path exists!
def promote_and_rename(self, folder_name):
abs_dst_folder_name = os.path.join(self.staging_path, folder_name)
os.rename(self.temp_folder_path, abs_dst_folder_name)
def __exit__(self, type, value, traceback):
# Remove temp staging folder if it's still there (something went wrong):
path = self.temp_folder_path
if os.path.isdir(path):
remove_directory_item(path)
def rename_folder(staging_dir: StagingDirectory, folder_name: str):
try:
staging_dir.promote_and_rename(folder_name)
except OSError as exc:
# if we failed to rename because the folder now exists we can assume that another packman process
# has managed to update the package before us - in all other cases we re-raise the exception
abs_dst_folder_name = os.path.join(staging_dir.staging_path, folder_name)
if os.path.exists(abs_dst_folder_name):
logger.warning(
f"Directory {abs_dst_folder_name} already present, package installation already completed"
)
else:
raise
def call_with_retry(
op_name: str, func: Callable, retry_count: int = 3, retry_delay: float = 20
) -> Any:
retries_left = retry_count
while True:
try:
return func()
except (OSError, IOError) as exc:
logger.warning(f"Failure while executing {op_name} [{str(exc)}]")
if retries_left:
retry_str = "retry" if retries_left == 1 else "retries"
logger.warning(
f"Retrying after {retry_delay} seconds"
f" ({retries_left} {retry_str} left) ..."
)
time.sleep(retry_delay)
else:
logger.error("Maximum retries exceeded, giving up")
raise
retries_left -= 1
def rename_folder_with_retry(staging_dir: StagingDirectory, folder_name):
dst_path = os.path.join(staging_dir.staging_path, folder_name)
call_with_retry(
f"rename {staging_dir.get_temp_folder_path()} -> {dst_path}",
lambda: rename_folder(staging_dir, folder_name),
RENAME_RETRY_COUNT,
RENAME_RETRY_DELAY,
)
def generate_sha256_for_file(file_path: Union[str, os.PathLike]) -> str:
"""Returns the SHA-256 hex digest for the file at `file_path`"""
hash = hashlib.sha256()
# Read the file in binary mode and update the hash object with data
with open(file_path, "rb") as file:
for chunk in iter(lambda: file.read(4096), b""):
hash.update(chunk)
return hash.hexdigest()
def install_common_module(package_path, install_path):
COMMON_SHA256 = "e5c8c49148bbaf049cfd27203936486942d5ded0b101d40984659c274b048a38"
package_sha256 = generate_sha256_for_file(package_path)
if package_sha256 != COMMON_SHA256:
raise RuntimeError(
f"Package at '{package_path}' must have a sha256 of '{COMMON_SHA256}' "
f"but was found to have '{package_sha256}'"
)
staging_path, version = os.path.split(install_path)
with StagingDirectory(staging_path) as staging_dir:
output_folder = staging_dir.get_temp_folder_path()
with zipfile.ZipFile(package_path, allowZip64=True) as zip_file:
zip_file.extractall(output_folder)
# attempt the rename operation
rename_folder_with_retry(staging_dir, version)
print(f"Package successfully installed to {install_path}")
if __name__ == "__main__":
executable_paths = os.getenv("PATH")
paths_list = executable_paths.split(os.path.pathsep) if executable_paths else []
target_path_np = os.path.normpath(sys.argv[2])
target_path_np_nc = os.path.normcase(target_path_np)
for exec_path in paths_list:
if os.path.normcase(os.path.normpath(exec_path)) == target_path_np_nc:
raise RuntimeError(f"packman will not install to executable path '{exec_path}'")
install_common_module(sys.argv[1], target_path_np)
+9
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@@ -0,0 +1,9 @@
<config remotes="urm gtl">
<remote2 name="urm">
<transport actions="download" protocol="https" packageLocation="urm.nvidia.com/artifactory/ct-omniverse-generic/pkgs/${name}/${name}@${version}" />
</remote2>
<remote2 name="gtl">
<transport actions="download list upload"
configUrl="https://gitlab-master.nvidia.com/hfannar/packman-transports/raw/main/gtl.toml" />
</remote2>
</config>
+192
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@@ -0,0 +1,192 @@
#!/bin/bash
# Copyright 2019-2023 NVIDIA CORPORATION
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SAVED_SETTINGS="$-"
set -eu
if echo ${PM_VERBOSITY-} | grep -i "debug" > /dev/null ; then
set -x
PM_CURL_SILENT=""
PM_WGET_QUIET=""
else
PM_CURL_SILENT="-s -S"
PM_WGET_QUIET="--quiet"
fi
export PM_PACKMAN_VERSION=7.21.2
# This is necessary for newer macOS
if [ `uname` == 'Darwin' ]; then
export LC_ALL=en_US.UTF-8
export LANG=en_US.UTF-8
fi
# We cannot rely on realpath, it isn't installed on macOS and some Linux distros
get_abs_filename() {
echo "$(cd "$(dirname "$1")" && pwd)/$(basename "$1")"
}
# Specify where packman command exists
export PM_INSTALL_PATH="$(get_abs_filename "$(dirname "${BASH_SOURCE}")")"
# The packages root may already be configured by the user
if [ -z "${PM_PACKAGES_ROOT:-}" ]; then
# Set variable temporarily in this process so that the following execution will work
if [ `uname` == 'Darwin' ]; then
export PM_PACKAGES_ROOT="${HOME}/Library/Application Support/packman-cache"
else
if [ -z "${XDG_CACHE_HOME:-}" ]; then
export PM_PACKAGES_ROOT="${HOME}/.cache/packman"
else
export PM_PACKAGES_ROOT="${XDG_CACHE_HOME}/packman"
fi
fi
fi
# Ensure the packages root path exists:
if [ ! -d "$PM_PACKAGES_ROOT" ]; then
echo "Creating packman packages cache at $PM_PACKAGES_ROOT"
mkdir -p -m a+rwx "$PM_PACKAGES_ROOT"
fi
fetch_file_from_s3()
{
SOURCE=$1
SOURCE_URL=http://bootstrap.packman.nvidia.com/$SOURCE
TARGET=$2
echo "Fetching $SOURCE from bootstrap.packman.nvidia.com ..."
if command -v wget >/dev/null 2>&1; then
wget $PM_WGET_QUIET -O$TARGET $SOURCE_URL
else
curl -o $TARGET $SOURCE_URL $PM_CURL_SILENT
fi
}
generate_temp_file_name()
{
if [ `uname` == "Darwin" ]; then
local tmpfile=`mktemp -t packman`
else
local tmpfile=`mktemp -t packman.XXXXXXXX`
fi
echo "$tmpfile"
}
install_python()
{
PLATFORM=`uname`
PROCESSOR=`uname -m`
PYTHON_VERSION=3.10.5-1
if [ $PLATFORM == 'Darwin' ]; then
PYTHON_PACKAGE=$PYTHON_VERSION-macos-x86_64
elif [ $PLATFORM == 'Linux' ] && [ $PROCESSOR == 'x86_64' ]; then
PYTHON_PACKAGE=$PYTHON_VERSION-linux-x86_64
elif [ $PLATFORM == 'Linux' ] && [ $PROCESSOR == 'aarch64' ]; then
PYTHON_PACKAGE=$PYTHON_VERSION-linux-aarch64
else
echo "Operating system not supported"
exit 1
fi
PYTHON_INSTALL_FOLDER="$PM_PACKAGES_ROOT/python/$PYTHON_PACKAGE"
if [ ! -d "$PYTHON_INSTALL_FOLDER" ]; then
mkdir -p "$PYTHON_INSTALL_FOLDER"
fi
export PM_PYTHON="$PYTHON_INSTALL_FOLDER/python"
if [ ! -f "$PM_PYTHON" ]; then
PYTHON_PACKAGE_TMP=$(generate_temp_file_name)
fetch_file_from_s3 "python@$PYTHON_PACKAGE.tar.gz" "$PYTHON_PACKAGE_TMP"
if [ "$?" -eq "0" ]; then
echo "Unpacking python"
tar -xf "$PYTHON_PACKAGE_TMP" -C "$PYTHON_INSTALL_FOLDER"
rm "$PYTHON_PACKAGE_TMP"
else
echo "Failed downloading the Python interpreter"
exit $?
fi
fi
}
# Ensure python is available:
if [ -z "${PM_PYTHON_EXT:-}" ]; then
install_python
else
PM_PYTHON="$PM_PYTHON_EXT"
fi
# The packman module may be externally configured
if [ -z "${PM_MODULE_DIR_EXT:-}" ]; then
PM_MODULE_DIR="$PM_PACKAGES_ROOT/packman-common/$PM_PACKMAN_VERSION"
else
PM_MODULE_DIR="$PM_MODULE_DIR_EXT"
fi
export PM_MODULE="$PM_MODULE_DIR/run.py"
# Ensure the packman package exists:
if [ ! -f "$PM_MODULE" ]; then
# Remove a previously corrupt packman-common if it's there
if [ -d "$PM_MODULE_DIR" ]; then
rm -rf "$PM_MODULE_DIR"
fi
PM_MODULE_PACKAGE="packman-common@$PM_PACKMAN_VERSION.zip"
TARGET=$(generate_temp_file_name)
# We always fetch packman from S3:
fetch_file_from_s3 "$PM_MODULE_PACKAGE" "$TARGET"
if [ "$?" -eq "0" ]; then
echo "Unpacking ..."
"$PM_PYTHON" -S -s -u -E "$PM_INSTALL_PATH/bootstrap/install_package.py" "$TARGET" "$PM_MODULE_DIR"
rm "$TARGET"
else
echo "Failure while fetching packman module from S3!"
exit 1
fi
fi
# Generate temporary file name for environment variables:
PM_VAR_PATH=`mktemp -u -t tmp.$$.pmvars.XXXXXX`
if [ $# -ne 0 ]
then
PM_VAR_PATH_ARG=--var-path="$PM_VAR_PATH"
fi
"$PM_PYTHON" -S -s -u -E "$PM_MODULE" "$@" ${PM_VAR_PATH_ARG:-}
exit_code=$?
# Export the variables if the file was used and remove the file:
if [ -f "$PM_VAR_PATH" ]; then
while read -r line
do
if [ ${#line} -gt 0 ]; then
export "$line"
fi
done < "$PM_VAR_PATH"
rm -f "$PM_VAR_PATH"
fi
# avoid leaking -e and -u into the host script if they weren't originally set
if [[ ! ( "$SAVED_SETTINGS" =~ e ) ]]; then
set +e
fi
if [[ ! ( "$SAVED_SETTINGS" =~ u ) ]]; then
set +u
fi
# Return the exit code from python
if [ "$exit_code" != 0 ]; then
exit "$exit_code"
fi
+89
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:: RUN_PM_MODULE must always be at the same spot for packman update to work (batch reloads file during update!)
:: [xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx]
:: Reset errorlevel status (don't inherit from caller)
@call :ECHO_AND_RESET_ERROR
:: You can remove this section if you do your own manual configuration of the dev machines
call :CONFIGURE
if %errorlevel% neq 0 ( exit /b %errorlevel% )
:: Everything below is mandatory
if not defined PM_PYTHON goto :PYTHON_ENV_ERROR
if not defined PM_MODULE goto :MODULE_ENV_ERROR
set PM_VAR_PATH_ARG=
if "%1"=="pull" goto :SET_VAR_PATH
if "%1"=="install" goto :SET_VAR_PATH
:RUN_PM_MODULE
"%PM_PYTHON%" -S -s -u -E "%PM_MODULE%" %* %PM_VAR_PATH_ARG%
if %errorlevel% neq 0 ( exit /b %errorlevel% )
:: Marshall environment variables into the current environment if they have been generated and remove temporary file
if exist "%PM_VAR_PATH%" (
for /F "usebackq tokens=*" %%A in ("%PM_VAR_PATH%") do set "%%A"
)
if %errorlevel% neq 0 ( goto :VAR_ERROR )
if exist "%PM_VAR_PATH%" (
del /F "%PM_VAR_PATH%"
)
if %errorlevel% neq 0 ( goto :VAR_ERROR )
set PM_VAR_PATH=
goto :eof
:: Subroutines below
:PYTHON_ENV_ERROR
@echo User environment variable PM_PYTHON is not set! Please configure machine for packman or call configure.bat.
exit /b 1
:MODULE_ENV_ERROR
@echo User environment variable PM_MODULE is not set! Please configure machine for packman or call configure.bat.
exit /b 1
:VAR_ERROR
@echo Error while processing and setting environment variables!
exit /b 1
:: pad [xxxx]
:ECHO_AND_RESET_ERROR
@echo off
if /I "%PM_VERBOSITY%"=="debug" (
@echo on
)
exit /b 0
:SET_VAR_PATH
:: Generate temporary path for variable file
for /f "delims=" %%a in ('%PM_PYTHON% -S -s -u -E -c "import tempfile;file = tempfile.NamedTemporaryFile(mode='w+t', delete=False);print(file.name)"') do (set PM_VAR_PATH=%%a)
set PM_VAR_PATH_ARG=--var-path="%PM_VAR_PATH%"
goto :RUN_PM_MODULE
:CONFIGURE
:: Must capture and set code page to work around issue #279, powershell invocation mutates console font
:: This issue only happens in Windows CMD shell when using 65001 code page. Some Git Bash implementations
:: don't support chcp so this workaround is a bit convoluted.
:: Test for chcp:
chcp > nul 2>&1
if %errorlevel% equ 0 (
for /f "tokens=2 delims=:" %%a in ('chcp') do (set PM_OLD_CODE_PAGE=%%a)
) else (
call :ECHO_AND_RESET_ERROR
)
:: trim leading space (this is safe even when PM_OLD_CODE_PAGE has not been set)
set PM_OLD_CODE_PAGE=%PM_OLD_CODE_PAGE:~1%
if "%PM_OLD_CODE_PAGE%" equ "65001" (
chcp 437 > nul
set PM_RESTORE_CODE_PAGE=1
)
call "%~dp0\bootstrap\configure.bat"
set PM_CONFIG_ERRORLEVEL=%errorlevel%
if defined PM_RESTORE_CODE_PAGE (
:: Restore code page
chcp %PM_OLD_CODE_PAGE% > nul
)
set PM_OLD_CODE_PAGE=
set PM_RESTORE_CODE_PAGE=
exit /b %PM_CONFIG_ERRORLEVEL%
+112
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# Use this file to bootstrap packman into your Python environment (3.7.x). Simply
# add the path by doing sys.insert to where packmanconf.py is located and then execute:
#
# >>> import packmanconf
# >>> packmanconf.init()
#
# It will use the configured remote(s) and the version of packman in the same folder,
# giving you full access to the packman API via the following module
#
# >> import packmanapi
# >> dir(packmanapi)
import os
import platform
import sys
def init():
"""Call this function to initialize the packman configuration.
Calls to the packman API will work after successfully calling this function.
Note:
This function only needs to be called once during the execution of your
program. Calling it repeatedly is harmless but wasteful.
Compatibility with your Python interpreter is checked and upon failure
the function will report what is required.
Example:
>>> import packmanconf
>>> packmanconf.init()
>>> import packmanapi
>>> packmanapi.set_verbosity_level(packmanapi.VERBOSITY_HIGH)
"""
major = sys.version_info.major
minor = sys.version_info.minor
patch = sys.version_info.micro
if major == 3 and (minor == 10 or (minor == 11 and patch <= 2)):
# we are good
pass
else:
raise RuntimeError(
f"This version of packman requires Python 3.10.0 up to 3.11.2, "
f"but {major}.{minor}.{patch} was provided"
)
conf_dir = os.path.dirname(os.path.abspath(__file__))
os.environ["PM_INSTALL_PATH"] = conf_dir
packages_root = get_packages_root(conf_dir)
version = get_version(conf_dir)
module_dir = get_module_dir(conf_dir, packages_root, version)
sys.path.insert(1, module_dir)
def get_packages_root(conf_dir: str) -> str:
root = os.getenv("PM_PACKAGES_ROOT")
if not root:
platform_name = platform.system()
if platform_name == "Windows":
drive, _ = os.path.splitdrive(conf_dir)
root = os.path.join(drive, "packman-repo")
elif platform_name == "Darwin":
# macOS
root = os.path.join(
os.path.expanduser("~"), "Library/Application Support/packman-cache"
)
elif platform_name == "Linux":
try:
cache_root = os.environ["XDG_HOME_CACHE"]
except KeyError:
cache_root = os.path.join(os.path.expanduser("~"), ".cache")
return os.path.join(cache_root, "packman")
else:
raise RuntimeError(f"Unsupported platform '{platform_name}'")
# make sure the path exists:
os.makedirs(root, exist_ok=True)
return root
def get_module_dir(conf_dir, packages_root: str, version: str) -> str:
module_dir = os.path.join(packages_root, "packman-common", version)
if not os.path.exists(module_dir):
import tempfile
tf = tempfile.NamedTemporaryFile(delete=False)
target_name = tf.name
tf.close()
url = f"http://bootstrap.packman.nvidia.com/packman-common@{version}.zip"
print(f"Downloading '{url}' ...")
import urllib.request
urllib.request.urlretrieve(url, target_name)
from importlib.machinery import SourceFileLoader
# import module from path provided
script_path = os.path.join(conf_dir, "bootstrap", "install_package.py")
ip = SourceFileLoader("install_package", script_path).load_module()
print("Unpacking ...")
ip.install_common_module(target_name, module_dir)
os.unlink(tf.name)
return module_dir
def get_version(conf_dir: str):
path = os.path.join(conf_dir, "packman")
if not os.path.exists(path): # in dev repo fallback
path += ".sh"
with open(path, "rt", encoding="utf8") as launch_file:
for line in launch_file.readlines():
if "PM_PACKMAN_VERSION" in line:
_, value = line.split("=")
return value.strip()
raise RuntimeError(f"Unable to find 'PM_PACKMAN_VERSION' in '{path}'")
+32
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:: Copyright 2019-2020 NVIDIA CORPORATION
::
:: Licensed under the Apache License, Version 2.0 (the "License");
:: you may not use this file except in compliance with the License.
:: You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing, software
:: distributed under the License is distributed on an "AS IS" BASIS,
:: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
:: See the License for the specific language governing permissions and
:: limitations under the License.
@echo off
setlocal enableextensions
call "%~dp0\packman" init
set "PYTHONPATH=%PM_MODULE_DIR%;%PYTHONPATH%"
if not defined PYTHONNOUSERSITE (
set PYTHONNOUSERSITE=1
)
REM For performance, default to unbuffered; however, allow overriding via
REM PYTHONUNBUFFERED=0 since PYTHONUNBUFFERED on windows can truncate output
REM when printing long strings
if not defined PYTHONUNBUFFERED (
set PYTHONUNBUFFERED=1
)
"%PM_PYTHON%" %*
+42
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#!/bin/bash
# Copyright 2019-2020 NVIDIA CORPORATION
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
set -e
PACKMAN_CMD="$(dirname "${BASH_SOURCE}")/packman"
if [ ! -f "$PACKMAN_CMD" ]; then
PACKMAN_CMD="${PACKMAN_CMD}.sh"
fi
source "$PACKMAN_CMD" init
export PYTHONPATH="${PM_MODULE_DIR}:${PYTHONPATH}"
if [ -z "${PYTHONNOUSERSITE:-}" ]; then
export PYTHONNOUSERSITE=1
fi
# For performance, default to unbuffered; however, allow overriding via
# PYTHONUNBUFFERED=0 since PYTHONUNBUFFERED on windows can truncate output
# when printing long strings
if [ -z "${PYTHONUNBUFFERED:-}" ]; then
export PYTHONUNBUFFERED=1
fi
# workaround for our python not shipping with certs
if [[ -z ${SSL_CERT_DIR:-} ]]; then
export SSL_CERT_DIR=/etc/ssl/certs/
fi
"${PM_PYTHON}" "$@"
+11
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<project toolsVersion="5.6">
<dependency name="repo_man" linkPath="../_repo/deps/repo_man">
<package name="repo_man" version="1.58.4" />
</dependency>
<dependency name="repo_format" linkPath="../_repo/deps/repo_format">
<package name="repo_format" version="2.12.6" />
</dependency>
<dependency name="repo_lint" linkPath="../_repo/deps/repo_lint">
<package name="repo_lint" version="1.6.1" />
</dependency>
</project>
+25
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import os
import sys
import packmanapi
REPO_ROOT = os.path.join(os.path.dirname(os.path.realpath(__file__)), "../..")
REPO_DEPS_FILE = os.path.join(REPO_ROOT, "tools/repo-deps.packman.xml")
def bootstrap():
"""
Bootstrap all omni.repo modules.
Pull with packman from repo.packman.xml and add them all to python sys.path to enable importing.
"""
deps = packmanapi.pull(REPO_DEPS_FILE)
for dep_path in deps.values():
if dep_path not in sys.path:
sys.path.append(dep_path)
if __name__ == "__main__":
bootstrap()
import omni.repo.man
omni.repo.man.main(REPO_ROOT)