grad fixes
This commit is contained in:
+116
-43
@@ -1302,7 +1302,11 @@ class SVCFly:
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print(f"Processed image shape for rendering: {input_imgs.shape}")
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# Save images to disk temporarily (DUST3R needs file paths)
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# Use first image dimensions for initialization
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H, W = input_imgs.shape[1:3]
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num_inputs = len(input_imgs)
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# Save images to disk temporarily (needed for processing)
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img_paths = []
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for i, img in enumerate(input_imgs):
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# Convert from [0,1] float to [0,255] uint8
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@@ -1311,50 +1315,81 @@ class SVCFly:
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iio.imwrite(img_path, img_np)
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img_paths.append(img_path)
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# Use DUST3R to extract camera poses from all input images
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(
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dust3r_imgs,
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dust3r_Ks,
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dust3r_c2ws,
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points,
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point_colors,
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) = DUST3R.infer_cameras_and_points(img_paths)
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# Try to get camera parameters using DUST3R first
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try:
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print("Attempting to extract camera parameters with DUST3R...")
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dust3r_imgs, dust3r_Ks, dust3r_c2ws, points, point_colors = DUST3R.infer_cameras_and_points(img_paths)
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# Normalize the scene
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point_chunks = [p.shape[0] for p in points]
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point_indices = np.cumsum(point_chunks)[:-1]
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dust3r_c2ws, points, _ = normalize_scene(
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dust3r_c2ws,
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np.concatenate(points, 0),
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camera_center_method="poses",
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)
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# DUST3R succeeded, use its camera parameters
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print("DUST3R camera extraction succeeded!")
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input_Ks = torch.as_tensor(dust3r_Ks)
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input_c2ws = torch.as_tensor(dust3r_c2ws)
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except Exception as e:
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print(f"DUST3R camera extraction failed: {e}")
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print("Using manual camera parameter setup instead...")
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# Create a simple camera setup that places cameras in a circular pattern
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# Always using ALL input images as keyframes (as requested)
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input_Ks = []
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input_c2ws = []
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# Create default camera intrinsics based on aspect ratio
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K = get_default_intrinsics(aspect_ratio=W/H)[0].numpy()
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for i in range(num_inputs):
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# Position cameras in a semicircle
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angle = i * (np.pi / (num_inputs - 1 or 1))
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# Create camera-to-world matrix with rotation
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c2w = np.eye(4)
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# Place cameras in a slight arc, all looking at center
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radius = 3.0
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c2w[0, 3] = radius * np.sin(angle) # X position
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c2w[2, 3] = radius * np.cos(angle) # Z position
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# Make camera look at origin
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forward = -c2w[:3, 3] / np.linalg.norm(c2w[:3, 3])
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up = np.array([0.0, 1.0, 0.0])
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right = np.cross(up, forward)
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up = np.cross(forward, right)
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# Normalize vectors
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right = right / np.linalg.norm(right)
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up = up / np.linalg.norm(up)
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# Set rotation matrix (camera looks at center)
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c2w[:3, 0] = right
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c2w[:3, 1] = up
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c2w[:3, 2] = forward
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input_c2ws.append(c2w)
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input_Ks.append(K)
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# Convert to torch tensors
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input_c2ws = torch.tensor(np.stack(input_c2ws, axis=0), dtype=torch.float32)
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input_Ks = torch.tensor(np.stack(input_Ks, axis=0), dtype=torch.float32)
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# Use images from the input rather than DUST3R's processed images
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# but keep DUST3R's camera parameters
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num_inputs = len(input_imgs)
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# Normalize the scene
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point_chunks = [p.shape[0] for p in points]
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point_indices = np.cumsum(point_chunks)[:-1]
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dust3r_c2ws, points, _ = normalize_scene(
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dust3r_c2ws,
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np.concatenate(points, 0),
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camera_center_method="poses",
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)
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points = np.split(points, point_indices, 0)
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# Scale camera and points for visualization
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scene_scale = np.median(
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np.ptp(np.concatenate([dust3r_c2ws[:, :3, 3], *points], 0), -1)
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)
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dust3r_c2ws[:, :3, 3] /= scene_scale
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points = [point / scene_scale for point in points]
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# Process input images and convert to torch tensors
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# Also normalize camera intrinsics
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input_Ks = torch.as_tensor(dust3r_Ks)
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input_c2ws = torch.as_tensor(dust3r_c2ws)
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# Use first image for output dimensions
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H, W = input_imgs.shape[1:3]
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# Process images to ensure they're properly sized
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shorter = 576
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shorter = round(shorter / 64) * 64
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new_input_imgs, new_input_Ks = [], []
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for img, K in zip(input_imgs, input_Ks):
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img_tensor = torch.as_tensor(img)
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img_tensor = rearrange(img_tensor, "h w c -> 1 c h w")
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# Transform images to the appropriate size
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img_tensor, K_new = transform_img_and_K(img_tensor, 576, K=K[None], size_stride=64)
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img_tensor, K_new = transform_img_and_K(img_tensor, shorter, K=K[None], size_stride=64)
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K_new = K_new / K_new.new_tensor([img_tensor.shape[-1], img_tensor.shape[-2], 1])[:, None]
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new_input_imgs.append(img_tensor)
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new_input_Ks.append(K_new)
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@@ -1363,11 +1398,10 @@ class SVCFly:
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input_imgs = rearrange(input_imgs, "b c h w -> b h w c")[..., :3]
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input_Ks = torch.cat(new_input_Ks, 0)
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# The current camera positions (from DUST3R) are our keyframes
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# We will generate interpolated frames between these keyframes
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# Always create interpolated path between ALL input images
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# This is the key part to ensure advanced mode behavior
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# Create output camera trajectories by interpolating between keyframes
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# First, create a list of target camera frames to interpolate to
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target_c2ws = []
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target_Ks = []
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@@ -1395,7 +1429,16 @@ class SVCFly:
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# Slerp rotation
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R1 = start_c2w[:3, :3]
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R2 = end_c2w[:3, :3]
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R = torch.as_tensor(torch.linalg.matmul(R1, torch.linalg.inv(R1).matmul(R2)) ** t).matmul(R1)
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# Handle potential numerical instability in rotation interpolation
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try:
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R = torch.as_tensor(torch.linalg.matmul(R1, torch.linalg.inv(R1).matmul(R2)) ** t).matmul(R1)
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except Exception as e:
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print(f"Rotation interpolation failed: {e}, using simple lerp")
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R = (1 - t) * R1 + t * R2
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# Normalize to ensure it's a valid rotation matrix
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U, _, V = torch.linalg.svd(R)
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R = U @ V.T
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# Linear interpolation for translation
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T = (1 - t) * start_c2w[:3, 3] + t * end_c2w[:3, 3]
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@@ -1414,7 +1457,7 @@ class SVCFly:
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# Convert to tensors
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target_c2ws = torch.stack(target_c2ws)
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target_Ks = torch.stack(target_Ks)
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# Setup rendering parameters
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all_c2ws = torch.cat([input_c2ws, target_c2ws], 0)
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all_Ks = torch.cat([input_Ks, target_Ks], 0) * input_Ks.new_tensor([W, H, 1])[:, None]
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@@ -1578,6 +1621,36 @@ class SVCFly:
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# Return both the frames and the video path
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return (output_frames, video_path or "")
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def get_target_c2ws_and_Ks_from_preset(
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self,
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preprocessed: dict,
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preset_traj: str,
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num_frames: int,
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zoom_factor: float,
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):
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img_wh = preprocessed["input_wh"]
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start_c2w = preprocessed["input_c2ws"][0]
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start_w2c = torch.linalg.inv(start_c2w)
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look_at = torch.tensor([0, 0, 10])
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start_fov = DEFAULT_FOV_RAD
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target_c2ws, target_fovs = get_preset_pose_fov(
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preset_traj,
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num_frames,
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start_w2c,
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look_at,
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-start_c2w[:3, 1],
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start_fov,
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spiral_radii=[1.0, 1.0, 0.5],
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zoom_factor=zoom_factor,
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)
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target_c2ws = torch.as_tensor(target_c2ws)
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target_fovs = torch.as_tensor(target_fovs)
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target_Ks = get_default_intrinsics(
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target_fovs,
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aspect_ratio=img_wh[0] / img_wh[1],
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)
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return target_c2ws, target_Ks
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# Register the node class for ComfyUI
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NODE_CLASS_MAPPINGS = {
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