Load Mesh Batch: custom floating dropdown for folder autocomplete

Native <datalist> never opens inside ComfyUI transformed DOM widgets;
replace with a body-attached floating dropdown (fixed-positioned under the
input), click-to-descend into folders, fed by /gpack/getpath.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
PozzettiAndrea
2026-06-16 15:02:21 +02:00
co-authored by Claude Opus 4.8
parent b5fb441e3e
commit df72bc63b7
+57 -26
View File
@@ -1,13 +1,13 @@
// Load Mesh Batch: folder-path autocomplete (type to navigate directories),
// inspired by VHS "Load Video (Path)" but using GeometryPack's own /gpack/getpath
// route and restricted to FOLDERS. Replaces the plain folder_path text widget
// with a real <input> + <datalist> so the browser shows live folder suggestions.
// route and restricted to FOLDERS. Uses a CUSTOM floating dropdown (native
// <datalist> is unreliable inside ComfyUI's transformed DOM widgets).
import { app } from "../../../scripts/app.js";
const TAG = "[MeshBatchPath]";
console.log(`${TAG} script loaded`);
// Split "output/meshes/fo" -> ["output/meshes/", "fo"] (dir, remainder)
// "output/meshes/fo" -> ["output/meshes/", "fo"] (dir, remainder)
function pathStem(value) {
const v = String(value || "");
const i = v.lastIndexOf("/");
@@ -25,8 +25,8 @@ app.registerExtension({
const r = onCreated?.apply(this, arguments);
const node = this;
// Remove the original folder_path string widget; we replace it with a
// DOM input of the same name so it still serializes as folder_path.
// Replace the plain folder_path string widget with a DOM input of the
// same name (so it still serializes as folder_path).
const idx = (node.widgets || []).findIndex((w) => w.name === "folder_path");
const initial = idx >= 0 ? (node.widgets[idx].value ?? "3d") : "3d";
if (idx >= 0) node.widgets.splice(idx, 1);
@@ -36,15 +36,10 @@ app.registerExtension({
const input = document.createElement("input");
input.type = "text";
input.value = initial;
input.placeholder = "folder path — type to autocomplete (e.g. output/…)";
const listId = `gpack_paths_${node.id}_${Math.floor(performance.now())}`;
input.setAttribute("list", listId);
input.placeholder = "folder path — type to autocomplete (input/… output/… or absolute)";
input.style.cssText = "width:100%;box-sizing:border-box;background:#222;color:#ddd;" +
"border:1px solid #444;border-radius:4px;padding:3px 6px;font:12px monospace;";
const dl = document.createElement("datalist");
dl.id = listId;
wrap.appendChild(input);
wrap.appendChild(dl);
const widget = node.addDOMWidget("folder_path", "gpack_path", wrap, {
getValue() { return input.value; },
@@ -53,27 +48,63 @@ app.registerExtension({
});
widget.computeSize = (w) => [w, 30];
// Refetch directory contents only when the directory part changes.
// Floating dropdown attached to body (avoids canvas clipping/transform).
const menu = document.createElement("div");
menu.style.cssText = "position:fixed;z-index:10000;max-height:240px;overflow-y:auto;" +
"background:#1e1e1e;border:1px solid #555;border-radius:4px;" +
"box-shadow:0 4px 14px rgba(0,0,0,0.55);font:12px monospace;display:none;";
document.body.appendChild(menu);
let items = [];
let lastDir = null;
const refresh = async () => {
const hide = () => { menu.style.display = "none"; };
const place = () => {
const b = input.getBoundingClientRect();
menu.style.left = b.left + "px";
menu.style.top = (b.bottom + 2) + "px";
menu.style.minWidth = b.width + "px";
};
const render = (rem) => {
const remL = rem.toLowerCase();
const [dir] = pathStem(input.value);
if (dir === lastDir) return;
const matches = items.filter(
(it) => it.endsWith("/") && it.toLowerCase().startsWith(remL));
menu.innerHTML = "";
if (!matches.length) { hide(); return; }
for (const it of matches) {
const row = document.createElement("div");
row.textContent = it;
row.style.cssText = "padding:4px 9px;color:#ddd;cursor:pointer;white-space:nowrap;";
row.addEventListener("mouseenter", () => { row.style.background = "#37506b"; });
row.addEventListener("mouseleave", () => { row.style.background = ""; });
row.addEventListener("mousedown", (e) => {
e.preventDefault(); // keep input focused
input.value = dir + it; // descend into the folder
fetchDir(true); // list its contents
});
menu.appendChild(row);
}
place();
menu.style.display = "block";
};
const fetchDir = async (force) => {
const [dir, rem] = pathStem(input.value);
if (!force && dir === lastDir) { render(rem); return; }
lastDir = dir;
try {
const resp = await fetch(`/gpack/getpath?path=${encodeURIComponent(dir || ".")}`);
if (!resp.ok) return;
const items = await resp.json();
dl.innerHTML = "";
for (const it of items) {
if (!it.endsWith("/")) continue; // folders only
const opt = document.createElement("option");
opt.value = dir + it; // full path so it chains
dl.appendChild(opt);
}
} catch (e) { /* route missing / offline -> stays plain text */ }
items = resp.ok ? await resp.json() : [];
} catch (e) { items = []; }
render(rem);
};
input.addEventListener("input", refresh);
input.addEventListener("focus", () => { lastDir = null; refresh(); });
input.addEventListener("input", () => fetchDir(false));
input.addEventListener("focus", () => { lastDir = null; fetchDir(true); });
input.addEventListener("blur", () => setTimeout(hide, 200));
input.addEventListener("keydown", (e) => { if (e.key === "Escape") hide(); });
const origRemoved = node.onRemoved;
node.onRemoved = function () { menu.remove(); return origRemoved?.apply(this, arguments); };
return r;
};