36 Commits
Author SHA1 Message Date
Ramon Guthrie 00fe680709 Update emoji in README title 2026-08-20 00:36:43 +01:00
Ramon Guthrie 2d14d496a8 Update README.md by removing badge images
Removed badge images from the README file.
2026-08-20 00:25:57 +01:00
Ramon Guthrie 6e363afa5d "🖌️ SDXL" model_type improvements
Adjusted and fixed model collapse on high variance_presets or direction_shifts, making SDXL models more stable!

The fix remains isolated to SDXL by handling pooled_output inside if "pooled_output" in cond_dict:—which only executes when an SDXL/pooled conditioning tensor is passed, leaving all non-pooled models completely unaffected.
2026-08-05 13:22:58 +01:00
Ramon Guthrie 5d09d6d9cf Bug fixes
Special thanks to user https://github.com/FilipeF12 for spotting and clearly reporting the issue!
2026-08-05 02:14:54 +01:00
Ramon Guthrie 318ce57d13 Update README.md 2026-07-24 19:17:21 +01:00
Ramon Guthrie c5e79af1ca Update README.md 2026-07-24 19:08:47 +01:00
Ramon Guthrie 02108ef249 Update README.md 2026-07-24 19:07:14 +01:00
Ramon Guthrie f5219f74e8 Update README.md 2026-07-24 18:47:38 +01:00
Ramon Guthrie 529189dd5a Update README.md 2026-07-24 18:32:58 +01:00
Ramon Guthrie 8468339124 Update README.md 2026-07-24 18:32:27 +01:00
Ramon Guthrie fdfd122632 Update README.md 2026-07-24 18:28:01 +01:00
Ramon Guthrie 6d319d14db Add files via upload 2026-07-24 18:26:11 +01:00
Ramon Guthrie 2d694d80fc Update README.md 2026-07-24 18:24:32 +01:00
Ramon Guthrie c2864736c7 Update README.md 2026-07-24 18:18:58 +01:00
Ramon Guthrie a75e3b0659 Update README.md 2026-07-24 18:17:58 +01:00
Ramon Guthrie 3291b6a0a5 Update README.md 2026-07-24 18:13:35 +01:00
Ramon Guthrie be98627f71 Update README.md 2026-07-24 18:05:31 +01:00
Ramon Guthrie 84fc67c6cb Update README.md 2026-07-24 17:54:05 +01:00
Ramon Guthrie 1c28d45493 Update README.md 2026-07-24 17:52:50 +01:00
Ramon Guthrie 5b75c4843c Update README.md 2026-07-24 17:51:18 +01:00
Ramon Guthrie 00accf5a49 Update README.md 2026-07-24 17:44:37 +01:00
Ramon Guthrie 3c8f5fd58c Update README.md 2026-07-24 17:42:11 +01:00
Ramon Guthrie e5dfbf2525 Update README.md 2026-07-24 17:34:36 +01:00
Ramon Guthrie 5339465f39 Update README.md 2026-07-24 17:21:10 +01:00
Ramon Guthrie aa89f6ce7e Update README.md 2026-07-24 11:35:54 +01:00
Ramon Guthrie 7b7bac3440 Update RBG_Smart_Seed_Variance.py 2026-07-24 01:29:35 +01:00
Ramon Guthrie fb820450ef Update Quality of life update: DIRECTION_SHIFTS Improvements and Added Ideogram4.0 support
Added Ideogram4.0 support

DIRECTION_SHIFTS Improvements
"🗿 Visceral Expression & Grit (Krea2)" tweaked to work better with Lora's on high weights.
New "🤪 Facial Dynamics & Asymmetry (Krea2)" to boost micro face expressions on facial descriptive prompts.
New "🛡️ Latent Noise Guard (Ideogram 4)" Outlier smoothing + centroid stabilization
2026-07-23 11:39:51 +01:00
Ramon Guthrie 143c101cb1 Improve README clarity on seed variance issues
Clarified the explanation of seed variance and diversity bias in generative models. Improved the readability of the text by removing unnecessary punctuation.
2026-07-06 11:39:53 +01:00
Ramon Guthrie f0e3d9b5e0 Enhance README with RBG Smart Seed Variance details
Added description of RBG Smart Seed Variance node and its benefits.
2026-07-06 11:39:12 +01:00
Ramon Guthrie 2271463fbb Update README.md 2026-07-06 11:37:59 +01:00
Ramon Guthrie 65726478f2 Fix grammar in README.md description
Corrected a minor grammatical issue in the description of the RBG Smart Seed Variance node.
2026-07-06 11:34:50 +01:00
Ramon Guthrie 0dba1ae006 Enhance README with detailed RBG Smart Seed Variance info
Updated the description of the RBG Smart Seed Variance node to clarify its functionality and added details about generative models affected by seed variance and diversity bias.
2026-07-06 11:34:12 +01:00
Ramon Guthrie 83de1cc040 RBG Smart Seed Variance — Minor fixes 2.2.1
RBG Smart Seed Variance — Minor fixes 2.2.1

Minor text updates and small fixes

Previous major updates
- Add Krea2 (SingleStream) model type with band-aware noise handling across
  the 12-layer MMDiT tap stack, including a dedicated base-embedding
  rebalance pass to boost expression, attention detail and prompt following.
- Add ERNIE-Image to model-specific adjustment presets, alongside
  refined multipliers for Flux, Chroma HD, SDXL and Wan2.2.
- Add interactive token protection inspector (JS): click-to-toggle individual
  tokens directly on a live visualisation of the protection mask, replacing
  manual range typing as the primary workflow.
- Add "Custom Regions" and "Random Regions" protect modes — custom accepts
  explicit token/range syntax (e.g. "0-5,15-20"), random seeds a procedural
  protection mask.
- Add live protection mask feedback from backend to frontend via onExecuted,
  so the inspector reflects the actual tokens used in the last run rather
  than a static preview.
- Add Variance Schedule (Composition Lock 🔒) — control how noise intensity
  changes across the sampling timeline with 5 modes: constant, decreasing
  (fade out), step_cutoff (hard switch at a step), hard_lock (zero variance
  until cutoff), and tiered_release (multi-phase staged unlock)
- Add cutoff_step, total_steps, and cutoff_strength controls — map a step
  number to a percentage of the sampling timeline and set the noise
  multiplier applied after the cutoff point, so composition can be locked
  early while detail variance continues later.
- Expand direction shift library from the original artistic set to 26+
  patterns, including Face-Variance Expansion, Visceral Expression & Grit
  (Krea2-tuned), Semantic Drift, Structural Lock, Cinematic Framing, Texture
  Lift, Landscape Depth, Group Diversity, Expression Variance, Motion Blur,
  Microscopic, Cosmic, and Bone Anatomical Coherence.
- Add dynamic widget visibility — protect_regions field now shows/hides
  automatically based on the selected protect_mode.
- Fix word-index vs BPE-index mismatch in token protection by adding
  bidirectional BPE-to-word mapping, so protected ranges align correctly
  with actual tokenizer output instead of word-level approximations.
2026-07-06 11:13:13 +01:00
Ramon Guthrie 8fd35816bc Update licensing date in README.md
Updated the date in the licensing information from 'DATE' to '12/11/2025'.
2026-07-02 12:14:14 +01:00
Ramon Guthrie 5227629194 Update version and license in pyproject.toml
Updated project version to 2.2.0 and changed license to GPL-3.0-or-later. Added a bug tracker URL.
2026-07-02 12:07:58 +01:00
Ramon Guthrie a402c98db0 Change project license to GPL-3.0
Updated license information to reflect the change to GNU General Public License v3.0 (GPL-3.0) and clarified usage rights and obligations.
2026-07-02 11:55:30 +01:00
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+45 -7
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@@ -1,10 +1,9 @@
# ComfyUI-RBG-SmartSeedVariance 🌱
<img src="https://img.shields.io/badge/ComfyUI-Compatible-blue?style=for-the-badge" alt="ComfyUI Compatible"><img src="https://img.shields.io/badge/Nodes-1-green?style=for-the-badge" alt="1 Nodes"><img src="https://img.shields.io/badge/Categories-1-orange?style=for-the-badge" alt="1 Category">
## Advanced Seed Diversity Enhancement for ComfyUI 🪴
## Advanced Seed Diversity Enhancement for ComfyUI ✨
Some generative models (like Z-Image Turbo and Qwen-Image) suffer from **limited seed variance** — changing the seed produces only subtle variations or nearly identical outputs. The **RBG Smart Seed Variance** node solves this by intelligently injecting controlled noise into text embeddings during generation, creating meaningful diversity while preserving your prompt intention.
Some generative models (like Krea 2, Z-Image Turbo and Qwen-Image) suffer from **limited seed variance & diversity bias**, changing the seed (especially in single-step or Turbo workflows) often produces nearly identical compositions or subtle variations. Conversely, highly sensitive multi-encoder models (like Flux or Wan 2.2) can easily collapse or lose prompt alignment when raw noise is injected.
The **RBG Smart Seed Variance** node solves this by injecting targeted, mathematically structured noise directly into text embeddings during early generation steps. It creates meaningful diversity, styling variation, and composition shifting while preserving your core prompt intention.
---
<img width="3614" height="1600" alt="Screenshot 2025-12-09 140138" src="https://github.com/user-attachments/assets/272a0bb6-d94e-400b-9be0-40df36dc7941" />
@@ -22,18 +21,45 @@ Some generative models (like Z-Image Turbo and Qwen-Image) suffer from **limited
- **Model-Specific Optimization:** Automatic adjustment for your architecture:
- **Krea2**, **Z-Image Turbo**, **Ernie-Image**, **Qwen-Image**, **Flux (Dev/Schnell)**, **Wan**, **Chroma HD**, **SDXL** and more!
- **Krea 2**, **Z-Image Turbo**, **Ernie-Image**, **Qwen-Image**, **Flux (Dev/Schnell)**, **Wan**, **Chroma HD**, **SDXL** and more!
- **25 Direction Shift Patterns:** Apply structured artistic biases instead of pure random noise.
- **25+ Direction Shift Patterns:** Apply structured artistic biases instead of pure random noise.
- **7 Spatial Fade Curves:** Control how noise fades across the embedding space.
- **Flexible Noise Injection Timing:** Control when variance is applied.
- **Prompt Token Protection:** Preserve specific parts of your prompt from noise.
---
<img width="3626" height="1511" alt="Screenshot 2025-12-09 143429" src="https://github.com/user-attachments/assets/9d330fa1-b7b5-48c4-91ef-853dcf9a2f06" />
<img width="3612" height="1508" alt="Screenshot 2025-12-09 151729" src="https://github.com/user-attachments/assets/7c2d5b50-2d75-4d79-ab0d-802a62cb4e26" />
---
### 🖼️ Output Comparison Grid
> _Same Prompt & Seed — Comparing Standard KSampler vs. Smart Seed Variance across presets._
| **Standard Seed (No Variance)** | **Balanced Preset** | **Creative Preset** | **Bold Preset** |
| :--------------------------------------------------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------------------------------------: | :-----------------------------------------------------------------------------------------------------------------: |
| <img src="https://github.com/user-attachments/assets/00fe795f-f8ec-496e-9a38-51ce132faf1d" width="220" alt="Original Seed"/> | <img src="https://github.com/user-attachments/assets/295c7e3e-e768-48d2-9893-b5e384490dd0" width="220" alt="Balanced"/> | <img src="https://github.com/user-attachments/assets/1226b481-ab7c-4fe2-8829-e0595b1ab71f" width="220" alt="Creative"/> | <img src="https://github.com/user-attachments/assets/a2f3fbe1-91c8-4b8d-ae05-2336b26b598f" width="220" alt="Bold"/> |
| _Identical pose & frame_ | _Subtle lighting & detail shifts_ | _New angle & background shift_ | _Complete structural overhaul_ |
# 🆕 What's New
- **Ideogram 4.0 support** — a dedicated model preset tuned for Ideogram 4's Qwen3-VL text encoder, paired with a **NEW 🛡️ Latent Noise Guard** direction shift (outlier smoothing + centroid stabilization) to keep noise from tripping the model's built-in safety checks.
- **NEW 🤪 Facial Dynamics & Asymmetry (Krea2)** — a new direction shift that boosts micro facial expressions on facial-descriptive prompts.
- **NEW🗿 Visceral Expression & Grit (Krea2)** rebalanced to behave better when stacked with LoRAs at high weight.
- **⏱️ Variance Schedule (Composition Lock 🔒):** Beyond a flat strength, control how variance evolves across the sampling timeline with 5 modes — `constant`, `decreasing`, `step_cutoff`, `hard_lock`, and `tiered_release` — using `cutoff_step`, `total_steps`, and `cutoff_strength` to map a sampling step to a point on that timeline. Lock composition early while letting fine-detail variance keep going later.
- **Prompt Token Protection:** Preserve specific parts of your prompt from noise, with five modes:
- `First Quarter` / `First Half` / `Last Quarter` / `Last Half` — quick fractional protection
- **⚙️ Custom Regions** — type explicit token/range syntax (e.g. `0-5,15-20`)
- **🎲 Random Regions** — seeds a procedural protection mask for you
- **💾 Export / Import Settings:** Save your full widget configuration to a JSON file and reload it later, or share it with the community.
- **🖱️ Interactive Token Inspector:** A live visualization of the protection mask sits right on the node — click any token to toggle it between protected 🔒 and varied 🎲, hover for a tooltip showing its state, and after a run the bar updates to reflect the actual tokens used (not just a static preview).
https://github.com/user-attachments/assets/84d09d53-187f-4410-a86f-7b1f53da9c89
---
## 📥 Installation
1. Clone this repository into your `ComfyUI/custom_nodes` directory:
@@ -104,4 +130,16 @@ Contributions are always welcome! If you have any suggestions, improvements, or
## License 📜
This project is licensed under the **GNU General Public License v3.0 (GPL-3.0)** — see the [LICENSE](LICENSE) file for the full text.
**What this means in practice:**
- ✅ You can use, study, modify, and redistribute this code — including for commercial ComfyUI workflows.
- ✅ You can fork it and build on it.
- ⚠️ If you distribute a **modified version**, you must release your changes under GPL-3.0 too, and make the source available to whoever you distribute it to.
- ⚠️ You must keep the copyright notice and this license intact, and clearly mark what you changed.
- ❌ You cannot fold this code into a closed-source or proprietary node pack.
This matches the license of ComfyUI itself, so it stays fully compatible with the ecosystem this suite is built for.
> Prior to [12/11/2025], this repository was released under the MIT License. Code distributed under the old MIT license terms before that date remains available under MIT for anyone who already forked/cloned it then; all new releases and changes are GPL-3.0.
This project is licensed under the MIT License.
Binary file not shown.
+110 -51
View File
@@ -1,5 +1,22 @@
# <ONE LINE NAME OF NODE / MODULE, e.g. "RBG Smart Seed Variance">
# Copyright (C) 2025 Ramon Guthrie
# SPDX-License-Identifier: GPL-3.0-or-later
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
"""
RBG Smart Seed Variance 🌱
RBG Smart Seed Variance 🌱 2.2.2
A user-friendly ComfyUI node for enhancing seed diversity in Z-Image Turbo and Qwen-Image.
"""
@@ -17,7 +34,7 @@ except ImportError:
class RBG_Smart_Seed_Variance:
"""
Adds diversity to outputs by injecting noise into text embeddings during early generation steps.
Designed for Z-Image Turbo and Qwen-Image which have low seed variance.
Applies synchronized noise to both cross-attention tokens and global pooled output vectors.
"""
# Preset configurations: (randomize_percent, strength)
@@ -34,12 +51,13 @@ class RBG_Smart_Seed_Variance:
# Model-specific adjustments: (strength_multiplier, randomize_multiplier)
MODEL_ADJUSTMENTS = {
"⚡ Z-Image Turbo": (1.0, 1.0), # Baseline - well tested with strength 15-30
"📸 Krea2 (SingleStream)": (1.0, 0.95), # Custom preset added for Krea2 models
"📸 Krea2 (SingleStream)": (1.2, 1.1),
"🖼️ Qwen-Image": (1.0, 0.9), # Similar architecture to Z-Image
"🔮 Flux (Dev/Schnell)": (0.5, 0.8), # Dual encoder (CLIP + T5) - more sensitive
"🎨 Chroma HD": (0.05, 0.5), # Very sensitive - needs strength < 1
"🧧 ERNIE-Image": (0.08, 0.45), # Very sensitive - collapses past Creative. Trained on Baidu corpus.
"🖌️ SDXL": (0.6, 0.8), # Dual CLIP encoder - moderate sensitivity
"🧧 ERNIE-Image": (0.08, 0.45), # Very sensitive - collapses past Creative.
"🔮 Ideogram 4.0": (0.4, 0.7), # Qwen3-VL text encoder - high sensitivity, prone to noise-induced safety triggers
"🖌️ SDXL": (0.6, 0.7), # Dual CLIP encoder - moderate sensitivity
"🎬 Wan2.2": (0.8, 0.8), # Video model - conservative
"⚙️ Other": (0.8, 0.8), # Conservative default
}
@@ -69,27 +87,29 @@ class RBG_Smart_Seed_Variance:
"📐 Order": ("compress", 0.8), # Reduce variance, more consistent
"🎨 Abstract": ("wave", 1.0), # Artistic, painterly direction
"📸 Realistic": ("sharpen", 0.9), # Push toward photorealism
"🌈 Vibrant": ("positive", 1.1), # More colorful/saturated direction
"🌑 Moody": ("negative", 1.0), # Darker, moodier direction
"💭 Dreamy": ("smooth", 1.1), # Soft, ethereal direction
"🎭 Dynamic Pose": ("spatial", 1.2), # Varied poses/actions. Block-based noise.
"🎭 Dynamic Pose": ("spatial", 1.2), # Varied poses/actions. Best for high-res ERNIE-Image.
"🖼️ Composition": ("gradient", 1.0), # Different layouts/framing
"🌎 Diversity": ("diversity", 1.15), # Simple uniform noise
"🧬 Face-Variance Expansion": ("facevar", 1.25), # Advanced curvature noise
"🛡️ Latent Noise Guard (Ideogram 4)": ("latent_noise_guard", 0.65), # Outlier smoothing + centroid stabilization
"🗿 Visceral Expression & Grit (Krea2)": ("visceral_grit", 1.2), # Custom engineered Krea2 emotional & texture lift
"🤪 Facial Dynamics & Asymmetry (Krea2)": ("wild_facial_asymmetry", 1.50), # Tanh-smoothed asymmetric facial expression
"🎭 Expression Variance": ("expression", 1.2), # Facial expression focus
"🔬 Microscopic": ("microscopic", 1.3), # Ultra-high-freq detail
"👥 Group Diversity": ("group_diversity", 1.25), # Multi-modal noise
"🧬 Face-Variance Expansion": ("facevar", 1.25), # Advanced curvature noise
"🌌 Cosmic": ("cosmic", 1.2), # Fractal-based noise
"🌎 Diversity": ("diversity", 1.15), # Simple uniform noise
"🌈 Vibrant": ("positive", 1.1), # More colorful/saturated direction
"🧭 Semantic Drift (Centroid-Safe)": ("semantic_drift", 1.0), # Small constant shift
"☠️ Bone Anatomical Coherence": ("anatomical_coherence", 0.6), # Low-frequency smoothing
"🧱 Structural Lock": ("structural_lock", 1.0), # Decaying noise structure
"🎞️ Cinematic Framing": ("cinematic_framing", 1.1), # Gradient + center bias
"🪶 Texture Lift": ("texture_lift", 1.0), # Mid-range curvature
"💡 Studio Portrait": ("spatial", 1.0), # Early-mid structural balance
"🧠 Identity Stretch": ("identity_stretch", 1.25), # Mid-range curvature
"🪶 Texture Lift": ("texture_lift", 1.0), # High-freq residual only
"🌸 Natural": ("pink", 1.0), # 1/f noise (Pink Noise)
"🏞️ Landscape Depth": ("landscape_depth", 1.1), # Depth-based gradient
"👥 Group Diversity": ("group_diversity", 1.25), # Multi-modal noise
"🎭 Expression Variance": ("expression", 1.2), # Facial expression focus
"🌊 Motion Blur": ("motion_blur", 1.1), # Directional streak patterns
"🔬 Microscopic": ("microscopic", 1.3), # Ultra-high-freq detail
"🌌 Cosmic": ("cosmic", 1.2), # Fractal-based noise
"☠️ Bone Anatomical Coherence": ("anatomical_coherence", 0.6), # Low-frequency smoothing
}
# Fade curves for noise application
@@ -153,9 +173,9 @@ class RBG_Smart_Seed_Variance:
"display": "slider",
"tooltip": "Strength of the direction shift effect (0-200%). 100% = default, 0% = disabled, 200% = double strength."
}),
"variance_schedule": (["constant", "decreasing", "step_cutoff", "hard_lock", "tiered_release"], {
"variance_schedule": (["constant", "decreasing", "step_cutoff", "tiered_release", "hard_lock"], {
"default": "constant",
"tooltip": "Composition Lock 🔒: Control how variance changes over time. 'constant'=standard, 'decreasing'=fade out, 'step_cutoff'=block switch, 'hard_lock'=zero variance until step, 'tiered_release'=multi-phase unlock."
"tooltip": "Composition Lock 🔒: Control how variance changes over time. 'constant'=standard, 'decreasing'=fade out, 'step_cutoff'=block switch, 'tiered_release'=multi-phase unlock, 'hard_lock'=zero variance until step."
}),
"cutoff_step": ("INT", {
"default": 8,
@@ -230,15 +250,13 @@ class RBG_Smart_Seed_Variance:
"This module ships with ComfyUI — check your installation."
)
# Handle disabled mode
if variance_preset == "❌ Disabled":
return {"ui": {"protection_data": []}, "result": (conditioning, torch.zeros((1, 64, 64, 3)))}
# Get preset values or calculate from fine_tune_variance
preset_config = self.PRESETS.get(variance_preset)
if preset_config is None:
randomize_percent = (fine_tune_variance / 100.0) * 5.0 # 0-5%
strength = (fine_tune_variance / 100.0) * 50.0 # 0-50
randomize_percent = (fine_tune_variance / 100.0) * 5.0
strength = (fine_tune_variance / 100.0) * 50.0
else:
randomize_percent, strength = preset_config
@@ -247,14 +265,12 @@ class RBG_Smart_Seed_Variance:
randomize_percent *= randomize_mult
strength *= strength_mult
# Get direction shift config and apply user strength
direction_config = self.DIRECTION_SHIFTS.get(direction_shift, None)
if direction_config is not None:
pattern, preset_mult = direction_config
user_mult = shift_strength / 100.0
direction_config = (pattern, preset_mult * user_mult)
# Create noisy conditioning
noisy_conditioning = []
protection_masks_for_ui = []
heatmap_tensor = torch.zeros((1, 64, 64, 3))
@@ -267,7 +283,6 @@ class RBG_Smart_Seed_Variance:
cond_tensor = cond[0]
cond_dict = cond[1].copy() if len(cond) > 1 else {}
# Determine number of tokens from tensor shape
if len(cond_tensor.shape) == 3:
num_tokens = cond_tensor.shape[1]
elif len(cond_tensor.shape) == 2:
@@ -276,7 +291,6 @@ class RBG_Smart_Seed_Variance:
noisy_conditioning.append(cond)
continue
# Generate protection mask based on mode
if protect_mode == "⚙️ Custom Regions":
protection_mask = self._parse_protection_regions(protect_regions, num_tokens)
elif protect_mode == "🎲 Random Regions":
@@ -284,15 +298,12 @@ class RBG_Smart_Seed_Variance:
else:
protection_mask = self._legacy_protection_to_mask(protect_mode, num_tokens)
# Match target chunk
current_target = self._pick_target_chunk(target_vibe, i, cond_tensor)
pattern = direction_config[0] if direction_config is not None else "random"
# Tweak 4: Apply base conditioning layer rebalancing to boost expression signals in base prompt
rebalanced_cond_tensor = self._apply_base_rebalance(cond_tensor, pattern, model_type)
# Apply noise with rebalanced tensor
# Perturb Cross-Attention Tensor
modified_tensor = self._apply_noise(
rebalanced_cond_tensor,
randomize_percent,
@@ -306,7 +317,13 @@ class RBG_Smart_Seed_Variance:
model_type=model_type,
)
# Generate Heatmap for first conditioning chunk
# Perturb Pooled Output Vector (Crucial for SDXL global composition)
if "pooled_output" in cond_dict and isinstance(cond_dict["pooled_output"], torch.Tensor):
cond_dict["pooled_output"] = self._apply_noise_to_pooled(
cond_dict["pooled_output"], randomize_percent, strength, direction_config,
seed + i + 777, model_type=model_type
)
if i == 0:
diff = (modified_tensor - cond_tensor).norm(dim=-1)
max_diff = diff.max()
@@ -316,7 +333,6 @@ class RBG_Smart_Seed_Variance:
heatmap_row = diff.view(1, 1, viz_width, 1).expand(1, 64, viz_width, 3)
heatmap_tensor = torch.nn.functional.interpolate(heatmap_row.permute(0, 3, 1, 2), size=(64, 512), mode='nearest').permute(0, 2, 3, 1)
# Store protection mask for UI
if hasattr(protection_mask, 'tolist'):
mask_list = (protection_mask.cpu().numpy().tolist()
if protection_mask.device.type != 'cpu'
@@ -326,7 +342,6 @@ class RBG_Smart_Seed_Variance:
else:
mask_list = []
# Serialisable metadata
cond_dict["rbg_variance_fade_curve"] = fade_curve
cond_dict["rbg_variance_applied"] = True
cond_dict["rbg_direction_shift"] = direction_shift
@@ -338,7 +353,7 @@ class RBG_Smart_Seed_Variance:
protection_masks_for_ui.append(mask_list)
noisy_conditioning.append((modified_tensor, cond_dict))
# --- Composition Lock Logic ---
# --- Composition Lock Schedules ---
if variance_schedule != "constant":
cutoff_percent = min(1.0, max(0.0, cutoff_step / total_steps))
@@ -363,7 +378,6 @@ class RBG_Smart_Seed_Variance:
elif variance_schedule == "decreasing":
num_segments = 5
new_conditioning = []
for i in range(num_segments):
seg_start = (i / num_segments) * cutoff_percent
seg_end = ((i + 1) / num_segments) * cutoff_percent
@@ -432,7 +446,6 @@ class RBG_Smart_Seed_Variance:
)
return {"ui": {"protection_data": protection_masks_for_ui}, "result": (new_conditioning, heatmap_tensor)}
# --- Standard Noise Injection Logic ---
if noise_injection == "🚫 None" or noise_injection == "All Steps":
return {"ui": {"protection_data": protection_masks_for_ui}, "result": (noisy_conditioning, heatmap_tensor)}
@@ -484,16 +497,21 @@ class RBG_Smart_Seed_Variance:
protection_mask = self._legacy_protection_to_mask(protect_mode, num_tokens)
current_target = self._pick_target_chunk(target_vibe, i, cond_tensor)
pattern = direction_config[0] if direction_config is not None else "random"
# Tweak 4: Apply base conditioning layer rebalancing
rebalanced_cond_tensor = self._apply_base_rebalance(cond_tensor, pattern, model_type)
modified_tensor = self._apply_noise(
rebalanced_cond_tensor, randomize_percent, strength, protection_mask,
direction_config, current_target, fade_curve, seed + i, vibe_blend, model_type=model_type
)
if "pooled_output" in cond_dict and isinstance(cond_dict["pooled_output"], torch.Tensor):
cond_dict["pooled_output"] = self._apply_noise_to_pooled(
cond_dict["pooled_output"], randomize_percent, strength, direction_config,
seed + i + 777, model_type=model_type
)
scaled_conditioning.append((modified_tensor, cond_dict))
return scaled_conditioning
@@ -588,31 +606,58 @@ class RBG_Smart_Seed_Variance:
if embed_dim % 12 != 0:
return cond_tensor
# Determine base multipliers for Krea2 to boost expressions/textures
if pattern == "visceral_grit":
# Composition (1-3) neutral; Emotion (4-7) heavily boosted; Detail/Grit (8-12) heavily boosted
base_multipliers = [1.0, 1.0, 1.0, 2.2, 2.5, 2.5, 2.2, 1.8, 2.8, 2.5, 3.2, 1.8]
base_multipliers = [1.0, 1.0, 1.0, 1.8, 2.2, 2.2, 1.8, 1.4, 2.5, 2.2, 2.8, 1.4]
elif pattern == "wild_facial_asymmetry":
base_multipliers = [1.05, 1.05, 1.10, 1.60, 2.00, 1.80, 2.20, 2.20, 3.20, 2.40, 1.80, 1.10]
elif pattern == "expression":
# Boost facial expression / emotional layers
base_multipliers = [1.0, 1.0, 1.0, 2.5, 2.8, 2.8, 2.2, 1.0, 1.0, 1.0, 1.0, 1.0]
base_multipliers = [1.0, 1.0, 1.0, 2.0, 2.4, 2.4, 3.2, 1.0, 1.0, 1.0, 1.0, 1.0]
else:
return cond_tensor
band_width = embed_dim // 12
band_tensor = torch.tensor(base_multipliers, dtype=cond_tensor.dtype, device=cond_tensor.device)
band_tensor = band_tensor.repeat_interleave(band_width) # [embed_dim]
band_tensor = band_tensor.repeat_interleave(band_width)
return cond_tensor * band_tensor
def _apply_noise_to_pooled(self, pooled_tensor, randomize_percent, strength, direction_config, seed, model_type="⚙️ Other"):
"""
Apply proportional variance noise to SDXL global pooled_output vector.
"""
if pooled_tensor is None or not isinstance(pooled_tensor, torch.Tensor):
return pooled_tensor
modified = pooled_tensor.clone()
ref_std = torch.std(modified).detach().clamp(min=1e-5)
generator = torch.Generator(device=pooled_tensor.device)
generator.manual_seed(seed)
pattern = direction_config[0] if direction_config is not None else "random"
dir_mult = direction_config[1] if direction_config is not None else 1.0
num_values = modified.numel()
noise = self._generate_directional_noise(num_values, pattern, strength * dir_mult, generator, pooled_tensor.device)
noise = noise.view_as(modified)
noise_std = torch.std(noise).detach().clamp(min=1e-6)
scale_factor = (strength / 35.0) * ref_std
scaled_noise = (noise / noise_std) * scale_factor
scaled_noise = torch.clamp(scaled_noise, -ref_std * 1.5, ref_std * 1.5)
return modified + scaled_noise
def _apply_noise(self, tensor, randomize_percent, strength, protection_mask,
direction_config, target_tensor, fade_curve, seed, vibe_blend=0.5, model_type="⚙️ Other"):
"""
Apply noise to a fraction of the tensor values, optionally with directional bias and fade curve.
Apply noise to cross-attention tokens with scale relative to embedding standard deviation.
"""
modified = tensor.clone()
generator = torch.Generator(device=tensor.device)
generator.manual_seed(seed)
ref_std = torch.std(modified).detach().clamp(min=1e-5)
if direction_config is not None:
pattern, dir_multiplier = direction_config
strength *= dir_multiplier
@@ -655,7 +700,6 @@ class RBG_Smart_Seed_Variance:
else:
noise = vibe_noise
# Tweak 2: Krea 2 Band-Aware Noise scaling (3D target vibe path)
if model_type == "📸 Krea2 (SingleStream)" and embed_dim % 12 == 0:
band_width = embed_dim // 12
if pattern == "spatial":
@@ -675,6 +719,10 @@ class RBG_Smart_Seed_Variance:
full_envelope = token_envelope.repeat_interleave(embed_dim).repeat(batch_size)
noise = noise * full_envelope
noise_std = torch.std(noise).detach().clamp(min=1e-6)
noise = (noise / noise_std) * (strength / 35.0) * ref_std
noise = torch.clamp(noise, -ref_std * 1.5, ref_std * 1.5)
modifiable_values += noise
modified[batch_mask] = modifiable_values
@@ -687,7 +735,6 @@ class RBG_Smart_Seed_Variance:
full_envelope = token_envelope.repeat_interleave(embed_dim).repeat(batch_size)
indices = torch.randperm(total_values, generator=generator, device=tensor.device)[:num_to_modify]
# Tweak 2: Krea 2 Band-Aware Noise scaling (3D random path)
if model_type == "📸 Krea2 (SingleStream)" and embed_dim % 12 == 0:
band_width = embed_dim // 12
if pattern == "spatial":
@@ -705,7 +752,12 @@ class RBG_Smart_Seed_Variance:
band_scale = band_tensor[feature_indices]
noise = noise * band_scale
noise = noise * full_envelope[indices]
noise = noise * full_envelope[indices]
noise_std = torch.std(noise).detach().clamp(min=1e-6)
noise = (noise / noise_std) * (strength / 35.0) * ref_std
noise = torch.clamp(noise, -ref_std * 1.5, ref_std * 1.5)
modifiable_values[indices] += noise
modified[batch_mask] = modifiable_values
@@ -745,7 +797,6 @@ class RBG_Smart_Seed_Variance:
else:
noise = vibe_noise
# Tweak 2: Krea 2 Band-Aware Noise scaling (2D target vibe path)
if model_type == "📸 Krea2 (SingleStream)" and embed_dim % 12 == 0:
band_width = embed_dim // 12
if pattern == "spatial":
@@ -765,6 +816,10 @@ class RBG_Smart_Seed_Variance:
full_envelope = token_envelope.repeat_interleave(embed_dim)
noise = noise * full_envelope
noise_std = torch.std(noise).detach().clamp(min=1e-6)
noise = (noise / noise_std) * (strength / 35.0) * ref_std
noise = torch.clamp(noise, -ref_std * 1.5, ref_std * 1.5)
modifiable_values += noise
modified[token_mask] = modifiable_values
@@ -777,7 +832,6 @@ class RBG_Smart_Seed_Variance:
full_envelope = token_envelope.repeat_interleave(embed_dim)
indices = torch.randperm(total_values, generator=generator, device=tensor.device)[:num_to_modify]
# Tweak 2: Krea 2 Band-Aware Noise scaling (2D random path)
if model_type == "📸 Krea2 (SingleStream)" and embed_dim % 12 == 0:
band_width = embed_dim // 12
if pattern == "spatial":
@@ -795,7 +849,12 @@ class RBG_Smart_Seed_Variance:
band_scale = band_tensor[feature_indices]
noise = noise * band_scale
noise = noise * full_envelope[indices]
noise = noise * full_envelope[indices]
noise_std = torch.std(noise).detach().clamp(min=1e-6)
noise = (noise / noise_std) * (strength / 35.0) * ref_std
noise = torch.clamp(noise, -ref_std * 1.5, ref_std * 1.5)
modifiable_values[indices] += noise
modified[token_mask] = modifiable_values
+3 -3
View File
@@ -4,18 +4,18 @@ build-backend = "setuptools.build_meta"
[project]
name = "comfyui-rbg-smartseedvariance"
version = "2.0.0"
version = "2.2.1"
description = "Advanced seed diversity enhancement for ComfyUI with intelligent noise injection and directional biasing."
readme = "README.md"
requires-python = ">=3.8"
license = { text = "MIT" }
license = "GPL-3.0-or-later"
authors = [
{ name = "Ramon Guthrie"},
]
classifiers = [
"Development Status :: 4 - Beta",
"Intended Audience :: Developers",
"License :: OSI Approved :: MIT License",
"License :: OSI Approved :: GNU General Public License v3 or later (GPLv3+)",
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3.8",
"Programming Language :: Python :: 3.9",