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Author SHA1 Message Date
Ivor StrelarandClaude Sonnet 5 d3e8e6d470 fix: process library builder in batches to stop the turn/cost blowup
A single session asking Claude to open an entire large library, compose one
manifest, and write it via the Write tool could spiral to 200-400+ turns and
tens of dollars of subscription usage with nothing produced (is_error: true,
reported on a 101-asset library). Rewritten so each Claude call handles only
batch_size assets (default 15) and replies with JSON only — the node itself
assembles and writes the final manifest, so Claude is never given a
file-writing tool for this.

Progress is tracked in a hidden, atomically-written checkpoint
(.sf_library_builder_checkpoint.json, cleared on success). A failed or
interrupted run resumes from the same settings instead of re-paying for
finished batches.

Verified on 45 synthetic assets: 16 turns and ~$0.08 per batch of 15 (vs.
198-401 turns and $25-130 for 101 assets before), and confirmed resume by
pre-seeding a checkpoint and watching it skip the already-done batches while
preserving their entries and reusing the established art_style.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-10-12 10:16:46 +02:00
Ivor StrelarandClaude Opus 5 fd8808fbbb feat: add SF Claude Library Builder and sync it with Asset Director
Library Builder opens every asset in a folder once and writes a manifest
describing each — category, subcategory, archetype, tags, a one-line
description, and a project-level art_style. Asset Director then searches that
manifest on every run without opening an image, which is what keeps a large
library cheap to work with.

Modes: manifest only (read-only, the default), organise into a copy, or
organise in place. write_manifest is off by default so a first run shows the
JSON without touching anything.

Also aligns Asset Director's manifest default to manifest.json and teaches it
to honour the manifest's art_style when writing prompts, so a library
generates in one consistent style.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-10-08 14:00:09 +02:00
Ivor StrelarandClaude Opus 5 919b822fe0 feat: add SF Claude Asset Director node
Claude reads an asset library's manifest, picks the references that suit the
brief, and writes the image prompt for them. Emits an IMAGE batch plus the
prompt, which wire directly into a generation node's image and prompt inputs.

Choosing from a manifest rather than the images themselves keeps a large
library cheap; look_at_images opts into opening the files and is off by
default. pad_to_fit controls how mixed-size assets are reconciled into a
single batch tensor: letterbox onto a shared canvas (default) or stretch.

Runs on the existing Claude Code login, no API key.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-10-08 09:46:44 +02:00
Ivor StrelarandClaude Opus 5 eb513e1cc2 chore: remove the auto-publish workflow
Inherited from the original repo. It fires on every pyproject.toml change
and immediately fails, because the Stillfront org blocks third-party GitHub
Actions and `Comfy-Org/publish-node-action` is not on the allowlist. Each
version bump therefore produced a failure email for no benefit.

Publishing is done manually with `comfy node publish`. Recoverable from
history if the action is ever allowlisted.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-22 09:32:43 +02:00
Ivor StrelarandClaude Opus 5 0c3830097b feat: add SF Claude Code node
Runs prompts through the locally installed Claude Code CLI, so it uses the
user's existing Claude login rather than an Anthropic API key. Accepts a
system prompt and up to 16 images, which are written to a temp working
directory and read back by the agent's Read tool.

Image inputs grow on demand: connecting one reveals the next empty slot, and
unused trailing slots are trimmed.

Closes stdin on the subprocess, which otherwise costs 3s per call while the
CLI waits for input that never arrives.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-22 08:50:24 +02:00
Ivor StrelarandClaude Opus 5 b0952e0fb3 Revert "fix: drop the HTTP endpoint that left 1.0.8 pending registry review"
Removing the route did not clear the Pending status: 1.0.9 shipped without
it and sits Pending alongside 1.0.8, so the endpoint was never the cause.
Pending appears to be the normal post-upload state before a scan promotes a
version to Active.

Restores the Refresh button and its preview endpoint.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-21 13:40:42 +02:00
Ivor StrelarandClaude Opus 5 292abd93d8 fix: drop the HTTP endpoint that left 1.0.8 pending registry review
1.0.8 registered a ComfyUI server route to power a Refresh button, which
put that version into NodeVersionStatusPending and blocked installs. The
route only ever supplied a pre-run preview of the pending count; IS_CHANGED
already forces a fresh read of the sheet on every run, so removing it costs
no functionality.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-21 13:35:40 +02:00
Ivor StrelarandClaude Opus 5 10f6c59d48 feat: add SF Google Sheet Prompt Queue node
Dispatches unfinished prompts from a Google Sheet column as a batch, one
downstream graph run per prompt, capped by max_rows. Rows carrying any text
in the status column are skipped, so reruns continue where the last one
stopped and clearing a cell requeues that row. Scanning stops at the first
empty prompt cell.

Adds a Refresh button that re-reads the sheet and reports pending counts.

Also stops tracking node.zip, which is a `comfy node publish` build artifact.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-21 13:19:57 +02:00
Ivor Strelar e17a70b5cb docs: rewrite README with full node list and setup guide 2026-07-01 13:44:32 +02:00
11 changed files with 1829 additions and 53 deletions
-20
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@@ -1,20 +0,0 @@
name: Publish to Comfy registry
on:
workflow_dispatch:
push:
branches:
- main
paths:
- "pyproject.toml"
jobs:
publish-node:
name: Publish Custom Node to registry
runs-on: ubuntu-latest
steps:
- name: Check out code
uses: actions/checkout@v4
- name: Publish Custom Node
uses: Comfy-Org/publish-node-action@main
with:
personal_access_token: ${{ secrets.REGISTRY_ACCESS_TOKEN }}
+3
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@@ -36,6 +36,9 @@ env/
# Config with secrets
config.ini
# Publish artifact created by `comfy node publish`
node.zip
# OS
.DS_Store
Thumbs.db
+296 -32
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@@ -1,19 +1,16 @@
# SF ComfyUI Nodes
A collection of custom nodes for ComfyUI developed by Stillfront.
![Stillfront](assets/logo.png)
## Features
A collection of custom ComfyUI nodes developed by [Stillfront](https://www.stillfront.com). All nodes are prefixed with **SF** for easy searching in ComfyUI.
- **LLM Integration** — Chat with Claude, Gemini, and OpenAI GPT models, with optional image input
- **WaveSpeed AI** — Image and video generation (VEO, Sora, Qwen, ByteDance, Kling, VIDU, WAN, and more)
- **VertexAI** — Google Imagen3 and VEO video generation via Vertex AI
- **Utility Nodes** — Resolution presets, dynamic prompt lists, text analysis
---
## Installation
### Via ComfyUI Manager (recommended)
Search for **"SF ComfyUI Nodes"** in ComfyUI Manager and click Install.
Search for **"SF ComfyUI Nodes"** in the ComfyUI Nodes Manager and click **Install**.
### Manual
@@ -24,47 +21,314 @@ cd comfyui-sf-nodes
pip install -r requirements.txt
```
---
## Configuration
1. Copy `config.ini.tmp` to `config.ini`
2. Add your API keys:
- `WAVESPEED_API_KEY`
- `ANTHROPIC_API_KEY` (for Claude)
- `GEMINI_API_KEY` (for Gemini)
- Google Cloud credentials (for VertexAI nodes)
Copy `config.ini.tmp` to `config.ini` and fill in your API keys:
```ini
[API]
wavespeed_api_key = YOUR_WAVESPEED_API_KEY
```
Alternatively, set keys via environment variables:
| Variable | Used by |
|---|---|
| `WAVESPEED_API_KEY` | All WaveSpeed nodes |
| `ANTHROPIC_API_KEY` | SF LLM Chat (Claude) |
| `GEMINI_API_KEY` | SF LLM Chat (Gemini) |
| `OPENAI_API_KEY` | SF LLM Chat (GPT) |
| Google Application Default Credentials | All VertexAI nodes |
For VertexAI nodes, authenticate via the [Google Cloud CLI](https://cloud.google.com/sdk/docs/install):
```bash
gcloud auth application-default login
```
---
## Node Categories
All nodes are prefixed with **SF** for easy searching in ComfyUI.
### Stillfront/LLM
- **SF LLM Chat** — Multi-model chat (Claude, Gemini, GPT) with image support and token usage reporting
- **SF Text Analyzer** — Text analysis utilities
### Stillfront/WaveSpeed
- **SF WaveSpeed Client** — API client configuration
- **SF VEO 3.1 Text to Video** — Google VEO video generation
- **SF Sora 2 Text to Video** — OpenAI Sora video generation
- **SF Qwen Image** — Qwen image generation and editing
- **SF ByteDance Seedream** — ByteDance image generation
- **SF Kling** — Kling video generation
- **SF VIDU** — VIDU video generation
- And many more...
Chat with large language models directly inside your ComfyUI workflows, with optional image input.
| Node | Description |
|---|---|
| **SF LLM Chat** | Multi-model chat supporting Claude (Opus, Sonnet, Haiku), Gemini 3 (Pro, Flash), and OpenAI GPT-5 series. Supports image input and reports token usage. |
| **SF Text Analyzer** | Analyze and process text strings within workflows. |
| **SF Claude Code** | Send text and images to Claude through the Claude Code CLI on your own machine, using your existing Claude login instead of an API key. Image slots appear as you fill them. |
| **SF Claude Asset Director** | Point Claude at an asset library and it chooses which references suit the brief and writes the image prompt to go with them. Outputs an IMAGE batch plus the prompt, ready to wire into any generation node. |
| **SF Claude Library Builder** | Point Claude at a folder of game assets and it writes a searchable manifest describing each one. Can also reorganise and rename the files. Feeds **SF Claude Asset Director**. |
#### The asset library workflow
These two nodes are a pair. **Library Builder** catalogues your assets once; **Asset Director**
then searches that catalogue on every run without ever opening an image.
```
one time, when assets change every generation
┌──────────────────────────────┐ ┌──────────────────────────────────┐
│ SF Claude Library Builder │ │ SF Claude Asset Director │
│ opens every image, │──►│ searches the manifest, │──► images + prompt
│ writes manifest.json │ │ opens nothing │
└──────────────────────────────┘ └──────────────────────────────────┘
```
That split is the point: cataloguing is slow (~5s per asset) but happens rarely, while choosing
is instant and happens constantly.
**The manifest schema** (`sf-asset-library/1`):
```json
{
"schema": "sf-asset-library/1",
"project": "Fantasy RPG",
"art_style": "Hand-painted 2D, saturated palette, thick outlines, 3/4 view",
"generated": "2026-10-08",
"assets": [
{
"file": "characters/heroes/knight_aldric.png",
"name": "Aldric the Knight",
"category": "character",
"subcategory": "hero",
"archetype": "tank",
"tags": ["armoured", "sword", "front view", "heroic"],
"desc": "Armoured human knight in silver plate with a red tabard, standing front-on."
}
]
}
```
It's shaped for fast searching rather than for humans: one **flat list** (cheaper to scan than a
tree), the **same keys on every entry**, faceted fields (`category` / `subcategory` /
`archetype` / `tags`) to narrow by, and a one-sentence `desc` carrying the meaning. The
top-level **`art_style`** matters more than it looks — Asset Director reads it and keeps every
prompt it writes consistent with it, so a library generates in one coherent style.
**Library Builder modes:**
| Mode | What it touches |
|---|---|
| **manifest only** (default) | Nothing. Reads the images, returns the JSON as text |
| **organise into a copy** | Writes a tidy, renamed copy to `output_path`; originals untouched |
| **organise in place** | Renames and moves your actual files |
`write_manifest` is **off** by default, so the first run shows you the JSON without writing
anything. Turn it on once you're happy, or paste the text in yourself.
Start in **manifest only**. Reorganising is genuinely useful on a folder of `IMG_0021.png` and
`final_v2 copy.png`, but it moves real files — try it on a copy first.
**Large libraries are processed in batches, not one session.** `batch_size` (default 15) caps
how many assets Claude handles per call — asking it to hold a whole large library open, compose
one giant manifest, and write the file all in a single uninterrupted session is what used to
blow up in turns and cost on libraries of 100+ assets, with nothing produced at the end. Each
batch now only reads its own assets and replies with JSON; the node assembles and writes the
manifest itself, so no file-writing tool is ever handed to Claude for this.
A hidden checkpoint (`.sf_library_builder_checkpoint.json`, removed automatically on success)
tracks which assets are already catalogued. If a run fails or times out partway, rerunning with
the same settings **resumes** — finished batches are skipped, not re-paid for.
#### Using SF Claude Asset Director
Give it a folder of assets and a brief; it returns the references Claude chose and the prompt
it wrote for them. Wire `images` and `prompt` straight into Nano Banana, Seedream, or anything
else that takes an image batch and a text prompt.
**It decides from a manifest, not from the pixels.** Put a file in the library — `assets.json`
by default, though any text or JSON works — describing what each asset is:
```json
{"assets": [
{"file": "knight.png", "desc": "Armoured knight character, heroic, front view"},
{"file": "castle.png", "desc": "Stone castle environment, background location"}
]}
```
That keeps a large library cheap to work with: no image is opened unless you ask for it.
| Input | Purpose |
|---|---|
| `library_path` | The asset folder. Point it at a Google Drive for Desktop sync folder to work off Drive |
| `manifest` | Descriptions file inside the library (default `assets.json`); falls back to filenames if absent |
| `system_prompt` | Standing rules — e.g. *"Choose only character assets unless a background is asked for"* |
| `instruction` | The brief for this run. Type it or wire a string in |
| `max_images` | Ceiling on how many references Claude may pick |
| `pad_to_fit` | **On** (default): scale each image onto a shared canvas, keeping aspect ratios. **Off**: stretch them all to one size |
| `look_at_images` | **Off** (default). On, Claude opens the files as well — better picks on an unlabelled library, but ~5s per image |
| `seed` | Not sent to Claude; change it to force a fresh choice rather than ComfyUI's cached one |
Outputs are `images` (batch), `prompt`, and `picked` (the filenames chosen, for checking its work).
**Why `pad_to_fit` exists:** a ComfyUI image batch is one tensor, so every frame must share
dimensions — and an asset library won't. Padding preserves aspect ratios at the cost of black
bars; stretching avoids bars at the cost of distortion. Which is better depends on the model
you're feeding.
Requires [Claude Code](https://claude.com/claude-code) installed and signed in, same as **SF Claude Code**.
#### Using SF Claude Code
This node shells out to the **Claude Code CLI**, so it bills against your Claude
subscription rather than an Anthropic API key.
**Requirements:** [Claude Code](https://claude.com/claude-code) must be installed *and signed
in* on the machine running ComfyUI. The node searches your `PATH` plus the usual install
locations, and gives a clear error if it can't find it.
| Input | Purpose |
|---|---|
| `prompt` | What you want Claude to do |
| `system_prompt` | Shapes the reply, e.g. *"Reply with only the prompt text, no preamble."* Leave blank to skip |
| `model` | `default`, `opus`, `sonnet`, or `haiku` |
| `timeout_seconds` | Give up after this long (default 300) |
| `seed` | Not sent to Claude — change it to force a fresh reply instead of ComfyUI's cached one |
| `image_1…` | Connect an image and the next slot appears, up to 16 |
Worth knowing before you build a big batch around it:
- **Roughly 5–6 seconds per call minimum.** Claude Code is an agent that reads each image as a
tool call, so it's slower than a direct vision API request.
- **Subscription rate limits apply.** Heavy batch use will hit them; `SF LLM Chat` with an API
key is the pay-per-token alternative that won't.
- **Not portable.** Anyone else installing this pack needs their own Claude Code install and
login for this particular node. Every other node in the pack is unaffected.
---
### Stillfront/VertexAI
- **SF Imagen3** — Google Imagen3 image generation
- **SF VEO Video** — Video generation via Vertex AI
Generate images and videos using Google Cloud Vertex AI. Requires a Google Cloud project and Application Default Credentials.
| Node | Description |
|---|---|
| **SF VertexAI Imagen 3 Text to Image** | Generate images from text using Google Imagen 3.0. Supports multiple aspect ratios, safety settings, and up to 4 images per run. |
| **SF VertexAI Imagen 4 Text to Image** | Generate images using the latest Imagen 4.0 model. |
| **SF VertexAI Imagen 4 Upscale** | Upscale images using Imagen 4.0. |
| **SF VertexAI Nano Banana Pro** | Image generation via the Nano Banana Pro model on Vertex AI. |
| **SF VertexAI Nano Banana Pro Edit** | Edit existing images using Nano Banana Pro on Vertex AI. |
| **SF VertexAI Veo 3.1 Text to Video** | Generate videos from text prompts using Google VEO 3.1 via Vertex AI. |
| **SF VertexAI Veo 3.1 Image to Video** | Animate a still image into a video using Google VEO 3.1 via Vertex AI. |
---
### Stillfront/WaveSpeed
Image and video generation nodes powered by the [WaveSpeed AI](https://wavespeed.ai) API. All nodes require the **SF WaveSpeed Client** node to authenticate.
#### Setup
Connect an **SF WaveSpeed Client** node (enter your WaveSpeed API key) to any WaveSpeed generation node.
#### Video Generation
| Node | Description |
|---|---|
| **SF WaveSpeed VEO 3.1 Text to Video** | Google VEO 3.1 text-to-video generation. |
| **SF WaveSpeed VEO 3.1 Image to Video** | Google VEO 3.1 image-to-video animation. |
| **SF WaveSpeed VEO 3.1 Reference to Video** | VEO 3.1 video generation using a reference image. |
| **SF WaveSpeed VEO 3.1 Fast Text to Video** | Faster VEO 3.1 text-to-video variant. |
| **SF WaveSpeed VEO 3.1 Fast Image to Video** | Faster VEO 3.1 image-to-video variant. |
| **SF WaveSpeed Sora 2 Text to Video** | OpenAI Sora 2 text-to-video generation. |
| **SF WaveSpeed Sora 2 Text to Video Pro** | Sora 2 Pro — higher quality text-to-video. |
| **SF WaveSpeed Sora 2 Image to Video** | OpenAI Sora 2 image-to-video animation. |
| **SF WaveSpeed Sora 2 Image to Video Pro** | Sora 2 Pro — higher quality image-to-video. |
| **SF WaveSpeed Wan 2.5 Text to Video** | WAN 2.5 text-to-video generation. |
| **SF WaveSpeed Wan 2.5 Text to Video Fast** | WAN 2.5 faster text-to-video variant. |
| **SF WaveSpeed Wan 2.5 Image to Video** | WAN 2.5 image-to-video animation. |
| **SF WaveSpeed Wan 2.5 Image to Video Fast** | WAN 2.5 faster image-to-video variant. |
| **SF WaveSpeed Wan 2.2 Animate** | WAN 2.2 image animation. |
| **SF WaveSpeed InfiniteTalk** | Animate a portrait image with audio to create a talking-head video. |
| **SF WaveSpeed InfiniteTalk Multi** | InfiniteTalk with multiple reference inputs. |
#### Image Generation
| Node | Description |
|---|---|
| **SF WaveSpeed Nano Banana Text to Image** | Nano Banana text-to-image generation. |
| **SF WaveSpeed Nano Banana Edit** | Edit images using the Nano Banana model. |
| **SF WaveSpeed Nano Banana Pro Text to Image** | Nano Banana Pro text-to-image. |
| **SF WaveSpeed Nano Banana Pro Text to Image Multi** | Nano Banana Pro with multiple inputs. |
| **SF WaveSpeed Nano Banana Pro Text to Image Ultra** | Nano Banana Pro Ultra quality variant. |
| **SF WaveSpeed Nano Banana Pro Edit** | Edit images with Nano Banana Pro. |
| **SF WaveSpeed Nano Banana Pro Edit Multi** | Nano Banana Pro edit with multiple inputs. |
| **SF WaveSpeed Nano Banana Pro Edit Ultra** | Nano Banana Pro edit Ultra quality variant. |
| **SF WaveSpeed Qwen Text to Image** | Qwen text-to-image generation. |
| **SF WaveSpeed Qwen Edit** | Edit images using Qwen. |
| **SF WaveSpeed Qwen Edit Plus** | Qwen Edit with extended capabilities. |
| **SF WaveSpeed Qwen Edit LoRA** | Qwen edit with LoRA support. |
| **SF WaveSpeed Qwen Edit Plus LoRA** | Qwen Edit Plus with LoRA support. |
| **SF WaveSpeed Seedream V4** | ByteDance Seedream V4 image generation. |
| **SF WaveSpeed Seedream V4 Sequential** | Seedream V4 sequential generation. |
| **SF WaveSpeed Seedream V4 Edit** | Edit images with Seedream V4. |
| **SF WaveSpeed Seedream V4 Edit Sequential** | Seedream V4 sequential editing. |
| **SF WaveSpeed Wan 2.5 Text to Image** | WAN 2.5 text-to-image generation. |
| **SF WaveSpeed Wan 2.5 Image Edit** | Edit images using WAN 2.5. |
| **SF WaveSpeed Flux Kontext Dev** | Flux Kontext Dev image generation. |
| **SF WaveSpeed Flux Kontext Pro** | Flux Kontext Pro image generation. |
| **SF WaveSpeed Flux Kontext Max** | Flux Kontext Max — highest quality variant. |
| **SF WaveSpeed Flux ControlNet Union Pro 2** | Flux image generation with ControlNet guidance. |
#### Upscalers
| Node | Description |
|---|---|
| **SF WaveSpeed Image Upscaler** | Upscale images via WaveSpeed AI. |
| **SF WaveSpeed Runway Upscale** | Upscale images using RunwayML via WaveSpeed. |
---
### Stillfront/Utils
- **SF Qwen Resolution** — Resolution presets with visual preview
- **SF Prompt List** — Dynamic multi-input text combiner (2–50 inputs)
Utility nodes for building and enhancing workflows.
| Node | Description |
|---|---|
| **SF Prompt List** | Combine 2–50 text inputs into a single comma-separated string. Add or remove inputs using the `inputcount` control. |
| **SF Qwen Resolution** | Visual resolution preset selector with aspect ratio preview. |
| **SF Text Analyzer** | Analyze text content within a workflow. |
| **SF Google Sheet Cell** | Read a single cell from a publicly shared Google Sheet. Specify the sheet tab by GID, row by number (1-indexed), and column by letter (A, B, C, ...). |
| **SF Google Sheet Range** | Read a range of cells from a publicly shared Google Sheet and join them into a single string with a configurable delimiter. Supports multi-row, multi-column ranges. |
| **SF Google Sheet Prompt Queue** | Run a batch of prompts straight from a Google Sheet. Reads prompts from one column, skips any row you've marked as finished in a second column, and sends the rest downstream — the graph runs once per prompt. |
**Google Sheet nodes require the sheet to be shared as "Anyone with the link can view."**
The sheet tab GID is found in the browser URL after `#gid=` when you have that tab open.
#### Using SF Google Sheet Prompt Queue
Set your sheet up with prompts in one column and an empty column beside it for tracking:
| | A | B |
|---|---|---|
| **1** | Prompt | Status |
| **2** | a red cat on a windowsill | done |
| **3** | a blue dog in the snow | |
| **4** | a green bird mid-flight | |
With the defaults (`prompt_col` A, `status_col` B, `skip_first_row` on), a run sends rows 3 and 4
and skips row 2. Each prompt triggers a separate pass through the downstream graph.
- **`max_rows`** caps how many prompts go out per run — 10 by default.
- **Marking is manual.** Type anything into the status column — `done`, `x`, `executed` — and that
row is skipped next time. Clear the cell and it gets queued again.
- **Scanning stops at the first empty prompt cell**, so anything below a gap is ignored.
- **The sheet is re-read on every run**, so edits you make in the browser are picked up
automatically. Add rows or clear status cells and just hit Run again.
- **Refresh sheet** is optional — it reports how many prompts are pending without running
the graph.
---
## Requirements
- Python 3.10+
- ComfyUI
- See `requirements.txt` for Python dependencies
- See `requirements.txt` for full Python dependency list
## License
MIT License
MIT License — see [LICENSE](LICENSE) for details.
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# ABOUTME: Claude picks reference images from an asset library and writes the prompt for them
# ABOUTME: Reads a manifest describing the assets; looking at the images themselves is optional
import json
import os
import re
import subprocess
import tempfile
import numpy as np
import torch
from PIL import Image
from .sf_claude_code import MODEL_CHOICES, find_claude_binary
IMAGE_EXTS = {".png", ".jpg", ".jpeg", ".webp", ".bmp", ".gif"}
MAX_LISTED = 2000
def scan_library(root, recursive):
"""Image files under `root`, as paths relative to it, in sorted order."""
found = []
if recursive:
for folder, _, names in os.walk(root):
for name in names:
if os.path.splitext(name)[1].lower() in IMAGE_EXTS:
full = os.path.join(folder, name)
found.append(os.path.relpath(full, root))
else:
for name in os.listdir(root):
if os.path.splitext(name)[1].lower() in IMAGE_EXTS:
found.append(name)
return sorted(found)[:MAX_LISTED]
def read_manifest(root, manifest):
"""The asset descriptions file, or None when there isn't one."""
name = (manifest or "").strip()
if not name:
return None
path = os.path.join(root, name)
if not os.path.isfile(path):
return None
try:
with open(path, encoding="utf-8", errors="ignore") as f:
return f.read()
except OSError:
return None
def build_request(system_prompt, instruction, files, manifest_text, max_images, may_look):
"""The single prompt sent to Claude."""
parts = []
if system_prompt.strip():
parts.append(system_prompt.strip())
if manifest_text:
parts.append(
"Here is the asset library manifest describing what each file contains. "
"Search it to choose; if it declares an `art_style`, the prompt you write "
"must stay consistent with it.\n\n"
f"{manifest_text.strip()}"
)
listing = "\n".join(f" {name}" for name in files)
parts.append(f"These are the image files available ({len(files)} total):\n{listing}")
if may_look:
parts.append(
"You may use the Read tool on any of these files to look at them before "
"deciding. They are in your current working directory."
)
parts.append(f"Request:\n{instruction.strip()}")
parts.append(
f"Choose at most {max_images} file(s). Reply with ONLY a JSON object and nothing "
f"else — no explanation, no code fence:\n"
f'{{"files": ["exact/path/as/listed.png"], "prompt": "the image generation prompt"}}\n'
f"Use file paths exactly as they appear in the listing. The prompt should refer to "
f"the chosen images in the order you list them."
)
return "\n\n".join(parts)
def parse_reply(text):
"""The JSON object out of Claude's reply, tolerating a code fence around it."""
stripped = text.strip()
start, end = stripped.find("{"), stripped.rfind("}")
if start == -1 or end <= start:
raise RuntimeError(f"Claude did not return JSON. It said: {stripped[:300]}")
try:
payload = json.loads(stripped[start : end + 1])
except json.JSONDecodeError as e:
raise RuntimeError(f"Claude's JSON could not be parsed ({e}): {stripped[:300]}")
files = payload.get("files") or []
prompt = str(payload.get("prompt") or "").strip()
if not isinstance(files, list):
raise RuntimeError("Claude's 'files' field was not a list.")
return [str(f).strip() for f in files if str(f).strip()], prompt
def resolve_picks(picked, available, root):
"""Map Claude's filenames onto real paths, matching on basename as a fallback."""
by_rel = {name: name for name in available}
by_base = {}
for name in available:
by_base.setdefault(os.path.basename(name).lower(), name)
resolved, missing = [], []
for want in picked:
cleaned = want.strip().lstrip("./")
match = by_rel.get(cleaned) or by_base.get(os.path.basename(cleaned).lower())
if match:
resolved.append(os.path.join(root, match))
else:
missing.append(want)
return resolved, missing
def to_image_batch(paths, pad_to_fit):
"""Load the images into one ComfyUI IMAGE tensor.
A batch is a single tensor, so every frame must share dimensions. With
`pad_to_fit` each image is scaled to fit and centred on a common canvas,
which keeps its aspect ratio; without it they are stretched to match.
"""
images = [Image.open(p).convert("RGB") for p in paths]
width = max(im.width for im in images)
height = max(im.height for im in images)
frames = []
for im in images:
if pad_to_fit:
scale = min(width / im.width, height / im.height)
size = (max(1, round(im.width * scale)), max(1, round(im.height * scale)))
canvas = Image.new("RGB", (width, height), (0, 0, 0))
canvas.paste(im.resize(size, Image.LANCZOS),
((width - size[0]) // 2, (height - size[1]) // 2))
im = canvas
else:
im = im.resize((width, height), Image.LANCZOS)
frames.append(np.asarray(im, dtype=np.float32) / 255.0)
return torch.from_numpy(np.stack(frames))
class SFClaudeAssetDirector:
"""
Claude picks reference images out of an asset library and writes the prompt
that goes with them.
Decisions are made from a manifest describing the assets, so the library can
be large without every run costing a pile of image reads. Outputs an IMAGE
batch and a STRING, which wire straight into an image generation node.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"library_path": (
"STRING",
{
"multiline": False,
"default": "",
"tooltip": (
"Folder holding the assets. For Google Drive, point this at "
"your Drive for Desktop sync folder."
),
},
),
"manifest": (
"STRING",
{
"default": "manifest.json",
"tooltip": (
"File inside the library describing each asset, used to choose "
"between them. Written by SF Claude Library Builder, though any "
"text or JSON works. Ignored if absent."
),
},
),
"system_prompt": (
"STRING",
{
"multiline": True,
"default": "",
"tooltip": "Standing instructions — how to choose, how to write the prompt.",
},
),
"instruction": (
"STRING",
{
"multiline": True,
"default": "",
"tooltip": (
"What you want this run. Type it here or wire a string in, "
"e.g. 'Make a poster. Pick the characters you think work best.'"
),
},
),
"max_images": (
"INT",
{
"default": 5,
"min": 1,
"max": 20,
"step": 1,
"tooltip": "Most reference images Claude may choose.",
},
),
"pad_to_fit": (
"BOOLEAN",
{
"default": True,
"tooltip": (
"On: scale each image to fit a shared canvas and centre it, "
"keeping aspect ratios. Off: stretch them all to one size."
),
},
),
"look_at_images": (
"BOOLEAN",
{
"default": False,
"tooltip": (
"Let Claude open the image files as well as the manifest. "
"Better choices on an unlabelled library, but roughly 5 "
"seconds per image it opens."
),
},
),
"recursive": (
"BOOLEAN",
{"default": True, "tooltip": "Include images in subfolders."},
),
"model": (
MODEL_CHOICES,
{"default": "default", "tooltip": "Which Claude model decides."},
),
"timeout_seconds": (
"INT",
{"default": 300, "min": 30, "max": 3600, "step": 30,
"tooltip": "Give up if Claude has not replied within this long."},
),
"seed": (
"INT",
{
"default": 0,
"min": 0,
"max": 0xFFFFFFFF,
"control_after_generate": True,
"tooltip": (
"Not sent to Claude. Change it to force a fresh choice instead "
"of reusing ComfyUI's cached result."
),
},
),
}
}
RETURN_TYPES = ("IMAGE", "STRING", "STRING")
RETURN_NAMES = ("images", "prompt", "picked")
FUNCTION = "direct"
CATEGORY = "Stillfront/LLM"
DESCRIPTION = """
Claude reads your asset library's **manifest**, chooses which references suit the
request, and writes the image prompt to go with them.
Outputs an IMAGE batch and the prompt, ready to wire into Nano Banana or any
other generation node. Point **library_path** at a Google Drive for Desktop sync
folder to work straight off Drive.
**look_at_images** is off by default: choices come from the manifest, so a large
library costs nothing extra. Turn it on to have Claude open the files too.
"""
def direct(self, library_path, manifest, system_prompt, instruction, max_images,
pad_to_fit, look_at_images, recursive, model, timeout_seconds, seed):
root = os.path.expanduser(library_path.strip())
if not root or not os.path.isdir(root):
raise ValueError(f"library_path is not a folder: {library_path!r}")
if not instruction.strip():
raise ValueError("instruction is empty — tell Claude what this run is for.")
binary = find_claude_binary()
if not binary:
raise RuntimeError(
"Claude Code CLI not found. Install it from https://claude.com/claude-code "
"and sign in, then restart ComfyUI."
)
files = scan_library(root, recursive)
if not files:
raise ValueError(f"No image files found in {root}")
manifest_text = read_manifest(root, manifest)
if manifest_text is None and manifest.strip():
print(
f"[SF Claude Asset Director] No manifest '{manifest.strip()}' in the library; "
f"choosing from filenames alone."
)
request = build_request(
system_prompt, instruction, files, manifest_text, max_images, look_at_images
)
command = [binary, "-p", request, "--output-format", "json"]
if model != "default":
command += ["--model", model]
if look_at_images:
command += ["--allowedTools", "Read"]
print(
f"[SF Claude Asset Director] {len(files)} asset(s), "
f"manifest={'yes' if manifest_text else 'no'}, vision={'on' if look_at_images else 'off'}."
)
try:
completed = subprocess.run(
command,
cwd=root,
capture_output=True,
text=True,
timeout=timeout_seconds,
stdin=subprocess.DEVNULL,
)
except subprocess.TimeoutExpired:
raise RuntimeError(
f"Claude did not reply within {timeout_seconds}s. Raise timeout_seconds, "
f"or turn look_at_images off."
)
if completed.returncode != 0:
detail = (completed.stderr or completed.stdout or "").strip()[:500]
raise RuntimeError(f"Claude Code exited with code {completed.returncode}. {detail}")
try:
payload = json.loads(completed.stdout)
except json.JSONDecodeError:
raise RuntimeError(f"Unreadable response: {completed.stdout.strip()[:400]}")
if payload.get("is_error"):
raise RuntimeError(f"Claude reported an error: {payload.get('result', 'unknown')}")
picked, prompt = parse_reply(payload.get("result", ""))
if not picked:
raise RuntimeError("Claude chose no images. Check the manifest describes the assets.")
if not prompt:
raise RuntimeError("Claude returned no prompt.")
paths, missing = resolve_picks(picked[:max_images], files, root)
if missing:
print(f"[SF Claude Asset Director] Ignoring names not in the library: {missing}")
if not paths:
raise RuntimeError(
f"None of Claude's choices matched a real file. It asked for: {picked}"
)
batch = to_image_batch(paths, pad_to_fit)
names = [os.path.relpath(p, root) for p in paths]
print(f"[SF Claude Asset Director] Chose {len(names)}: {', '.join(names)}")
return (batch, prompt, "\n".join(names))
NODE_CLASS_MAPPINGS = {"SFClaudeAssetDirector": SFClaudeAssetDirector}
NODE_DISPLAY_NAME_MAPPINGS = {"SFClaudeAssetDirector": "SF Claude Asset Director"}
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# ABOUTME: Runs a prompt through the locally installed Claude Code CLI, using its own login
# ABOUTME: Accepts text plus any number of images and returns Claude's reply as a string
import json
import os
import shutil
import subprocess
import tempfile
from .vertexai_utils import tensor_to_pil
MAX_IMAGES = 16
# Aliases rather than pinned model IDs, so this keeps working as models are updated.
MODEL_CHOICES = ["default", "opus", "sonnet", "haiku"]
BINARY_CANDIDATES = [
"~/.local/bin/claude",
"~/.claude/local/claude",
"/opt/homebrew/bin/claude",
"/usr/local/bin/claude",
]
def find_claude_binary():
"""Locates the Claude Code CLI, which may not be on ComfyUI's PATH."""
found = shutil.which("claude")
if found:
return found
for candidate in BINARY_CANDIDATES:
path = os.path.expanduser(candidate)
if os.path.isfile(path) and os.access(path, os.X_OK):
return path
return None
def save_images(image_inputs, directory):
"""Writes every frame of every connected IMAGE input to disk. Returns filenames."""
names = []
for slot, tensor in image_inputs:
if tensor is None:
continue
batch = tensor if tensor.dim() == 4 else tensor.unsqueeze(0)
for frame in range(batch.shape[0]):
pil = tensor_to_pil(batch[frame])
if pil is None:
continue
name = f"image_{slot}.png" if batch.shape[0] == 1 else f"image_{slot}_{frame + 1}.png"
pil.convert("RGB").save(os.path.join(directory, name))
names.append(name)
return names
def build_prompt(prompt, image_names):
"""Prefixes the request with instructions to read the images off disk."""
if not image_names:
return prompt
listing = ", ".join(image_names)
plural = "image" if len(image_names) == 1 else "images"
return (
f"The following {plural} are in your current working directory: {listing}\n"
f"Use the Read tool on each of them first, then respond to this request:\n\n"
f"{prompt}"
)
class SFClaudeCode:
"""
Sends a prompt (and any attached images) to Claude through the Claude Code
CLI installed on this machine, so it runs on your existing Claude login
rather than a separate API key.
Connect an image and another image slot appears automatically.
"""
@classmethod
def INPUT_TYPES(cls):
optional = {
f"image_{i}": ("IMAGE",) for i in range(1, MAX_IMAGES + 1)
}
return {
"required": {
"prompt": (
"STRING",
{
"multiline": True,
"default": "",
"tooltip": "What you want Claude to do.",
},
),
"system_prompt": (
"STRING",
{
"multiline": True,
"default": "",
"tooltip": (
"Extra instructions shaping how Claude responds, e.g. "
"'Reply with only the prompt text, no preamble.' Leave blank to skip."
),
},
),
"model": (
MODEL_CHOICES,
{
"default": "default",
"tooltip": "Which Claude model to use. 'default' uses whatever Claude Code is set to.",
},
),
"timeout_seconds": (
"INT",
{
"default": 300,
"min": 30,
"max": 3600,
"step": 30,
"tooltip": "Give up if Claude has not replied within this long.",
},
),
"seed": (
"INT",
{
"default": 0,
"min": 0,
"max": 0xFFFFFFFF,
"control_after_generate": True,
"tooltip": (
"Not sent to Claude. Change it to force a fresh reply instead "
"of reusing ComfyUI's cached result."
),
},
),
},
"optional": optional,
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("text",)
FUNCTION = "run"
CATEGORY = "Stillfront/LLM"
DESCRIPTION = """
Sends text and images to Claude via the **Claude Code CLI** on this machine,
using your existing Claude login — no API key needed.
Requires Claude Code to be installed and signed in on whichever computer runs
ComfyUI. Connect an image and a further image slot appears automatically.
Change **seed** to force a fresh reply; otherwise ComfyUI reuses the cached one.
"""
def run(self, prompt, system_prompt, model, timeout_seconds, seed, **kwargs):
if not prompt.strip():
raise ValueError("prompt is empty — give Claude something to do.")
binary = find_claude_binary()
if not binary:
raise RuntimeError(
"Claude Code CLI not found. Install it from "
"https://claude.com/claude-code and sign in, then restart ComfyUI."
)
image_inputs = [
(i, kwargs.get(f"image_{i}"))
for i in range(1, MAX_IMAGES + 1)
if kwargs.get(f"image_{i}") is not None
]
workdir = tempfile.mkdtemp(prefix="sf_claude_")
try:
image_names = save_images(image_inputs, workdir)
command = [
binary,
"-p",
build_prompt(prompt, image_names),
"--output-format",
"json",
]
if system_prompt.strip():
command += ["--append-system-prompt", system_prompt.strip()]
if model != "default":
command += ["--model", model]
if image_names:
command += ["--allowedTools", "Read"]
print(
f"[SF Claude Code] Running {model} with {len(image_names)} image(s), "
f"timeout {timeout_seconds}s."
)
try:
completed = subprocess.run(
command,
cwd=workdir,
capture_output=True,
text=True,
timeout=timeout_seconds,
# Without this the CLI spends 3s waiting on stdin it will never get.
stdin=subprocess.DEVNULL,
)
except subprocess.TimeoutExpired:
raise RuntimeError(
f"Claude did not reply within {timeout_seconds}s. Raise timeout_seconds "
f"or simplify the request."
)
if completed.returncode != 0:
detail = (completed.stderr or completed.stdout or "").strip()[:500]
raise RuntimeError(
f"Claude Code exited with code {completed.returncode}. {detail}"
)
try:
payload = json.loads(completed.stdout)
except json.JSONDecodeError:
raise RuntimeError(
f"Could not parse Claude's response: {completed.stdout.strip()[:500]}"
)
if payload.get("is_error"):
raise RuntimeError(
f"Claude reported an error: {payload.get('result', 'unknown')}"
)
text = payload.get("result", "")
if not text:
raise RuntimeError("Claude returned an empty response.")
print(
f"[SF Claude Code] Got {len(text)} characters in "
f"{payload.get('duration_ms', '?')}ms."
)
return (text,)
finally:
shutil.rmtree(workdir, ignore_errors=True)
NODE_CLASS_MAPPINGS = {"SFClaudeCode": SFClaudeCode}
NODE_DISPLAY_NAME_MAPPINGS = {"SFClaudeCode": "SF Claude Code"}
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# ABOUTME: Claude surveys a folder of game assets and writes a searchable manifest for it
# ABOUTME: Processes assets in small batches with a resumable checkpoint, so a failure costs little
import hashlib
import json
import os
import subprocess
import tempfile
import time
from .sf_claude_code import MODEL_CHOICES, find_claude_binary
IMAGE_EXTS = {".png", ".jpg", ".jpeg", ".webp", ".bmp", ".gif", ".tga"}
MODE_MANIFEST = "manifest only (read-only)"
MODE_COPY = "organise into a copy"
MODE_IN_PLACE = "organise in place"
MODES = [MODE_MANIFEST, MODE_COPY, MODE_IN_PLACE]
SCHEMA_VERSION = "sf-asset-library/1"
CHECKPOINT_NAME = ".sf_library_builder_checkpoint.json"
ASSET_SCHEMA_SPEC = """{
"file": "<path relative to the library root, exactly as it exists on disk>",
"name": "<short human name>",
"category": "<character|environment|prop|ui|vfx|other>",
"subcategory": "<hero|enemy|npc|location|background|weapon|icon|...>",
"archetype": "<for characters: tank|healer|rogue|mage|boss|minion|... else omit>",
"tags": ["<lowercase keyword>", "..."],
"desc": "<one sentence: what it depicts, pose/view, dominant colours>"
}"""
DEFAULT_SYSTEM_PROMPT = """You are cataloguing a game asset library.
Judge each asset on what it depicts and what role it would play in a game.
Keep `desc` to one sentence that would let someone pick this asset without
seeing it. Make `tags` lowercase, specific and useful for searching — subject,
colour, pose, view angle, mood. Prefer a small shared vocabulary across the
library over inventing a new word per asset."""
def scan_assets(root):
"""Image files under `root`, relative to it, in a stable sorted order."""
found = []
for folder, dirs, names in os.walk(root):
dirs[:] = [d for d in dirs if not d.startswith(".")]
for name in names:
if os.path.splitext(name)[1].lower() in IMAGE_EXTS:
found.append(os.path.relpath(os.path.join(folder, name), root))
return sorted(found)
def chunk(items, size):
for i in range(0, len(items), size):
yield items[i : i + size]
def extract_json(text):
"""The JSON object out of a reply that may be fenced or prefaced."""
start, end = text.find("{"), text.rfind("}")
if start == -1 or end <= start:
raise RuntimeError(f"Claude did not return JSON. It said: {text.strip()[:300]}")
body = text[start : end + 1]
try:
return json.loads(body)
except json.JSONDecodeError as e:
raise RuntimeError(f"Claude's JSON could not be parsed ({e}): {body[:300]}")
def canonicalize(claude_path, expected):
"""Map Claude's returned file path onto one of the paths we actually asked
about, tolerating a leading './' or a basename-only answer."""
cleaned = (claude_path or "").strip().lstrip("./")
if cleaned in expected:
return cleaned
base = os.path.basename(cleaned).lower()
for candidate in expected:
if os.path.basename(candidate).lower() == base:
return candidate
return cleaned
def checkpoint_key(mode, manifest_name, system_prompt, project_notes, all_files):
"""A fingerprint of this exact job, so a checkpoint only resumes a matching rerun."""
payload = json.dumps(
{
"mode": mode,
"manifest_name": manifest_name,
"system_prompt": system_prompt,
"project_notes": project_notes,
"files": all_files,
},
sort_keys=True,
)
return hashlib.sha256(payload.encode("utf-8")).hexdigest()[:16]
def load_checkpoint(root, key):
path = os.path.join(root, CHECKPOINT_NAME)
if not os.path.isfile(path):
return None
try:
with open(path, encoding="utf-8") as f:
data = json.load(f)
except (OSError, json.JSONDecodeError):
return None
return data if data.get("key") == key else None
def save_checkpoint(root, key, project, art_style, done_assets):
"""Atomic write, so a crash mid-save can't corrupt the checkpoint."""
path = os.path.join(root, CHECKPOINT_NAME)
data = {"key": key, "project": project, "art_style": art_style, "done_assets": done_assets}
fd, tmp = tempfile.mkstemp(dir=root, prefix=".sf_checkpoint_")
try:
with os.fdopen(fd, "w", encoding="utf-8") as f:
json.dump(data, f)
os.replace(tmp, path)
except Exception:
if os.path.exists(tmp):
os.remove(tmp)
raise
def clear_checkpoint(root):
path = os.path.join(root, CHECKPOINT_NAME)
if os.path.isfile(path):
os.remove(path)
def build_batch_instruction(mode, batch_files, total_count, project_notes, established, out_dir):
"""The task description for ONE batch call — scoped to just its own files."""
parts = [
f"You are cataloguing {len(batch_files)} file(s) from one batch of a "
f"{total_count}-file game asset library. You only need to handle the "
f"files listed below — nothing else exists from your point of view."
]
if project_notes.strip():
parts.append(f"About this project:\n{project_notes.strip()}")
listing = "\n".join(f" {name}" for name in batch_files)
parts.append(f"Your files for this batch:\n{listing}")
parts.append(
"Open each one with the Read tool before describing it. Work through them "
"steadily; do not guess from a filename."
)
if mode == MODE_MANIFEST:
parts.append("Do NOT move, rename, copy or delete anything. This is a survey only.")
else:
where = (
f"a new folder at `{out_dir}`, leaving the originals untouched"
if mode == MODE_COPY
else "the working directory itself"
)
parts.append(
f"Then reorganise ONLY these files into {where}:\n"
f"- Group by category, e.g. characters/heroes, characters/enemies, "
f"environments, props, ui, vfx.\n"
f"- Rename to lowercase_with_underscores, descriptive of the subject, "
f"no spaces, no version noise. Keep the original extension.\n"
f"- Never discard a file.\n"
f"- Use Bash (cp for a copy, mv in place) to do the moving.\n"
f"The `file` field of each asset must be its path AFTER reorganising, "
f"relative to the library root."
)
if established:
project, art_style = established
parts.append(
f"This library's project name and art style are already settled by an "
f"earlier batch — reuse them exactly, do not invent new ones:\n"
f' project: "{project}"\n art_style: "{art_style}"'
)
parts.append(
f"Reply with ONLY a JSON object of this shape — no commentary, no code "
f"fence, no other top-level keys:\n"
f'{{"assets": [{ASSET_SCHEMA_SPEC}]}}\n'
f"The assets array must contain exactly one entry per file listed above."
)
else:
parts.append(
f"You are establishing this library's project name and art style for "
f"the first time — later batches will reuse whatever you choose here, "
f"so make `art_style` a precise sentence covering the whole library's "
f"visual approach, not just these files.\n"
f"Reply with ONLY a JSON object of this shape — no commentary, no code "
f"fence:\n"
f'{{"project": "<short project name>", "art_style": "<one sentence>", '
f'"assets": [{ASSET_SCHEMA_SPEC}]}}\n'
f"The assets array must contain exactly one entry per file listed above."
)
return "\n\n".join(parts)
class SFClaudeLibraryBuilder:
"""
Surveys a folder of game assets and writes a manifest describing each one,
so SF Claude Asset Director can choose between them without opening images.
Processes assets in small batches rather than one session, because a single
session covering a large library can blow up in turns and cost with nothing
to show for it. A checkpoint records finished batches, so a failed or
interrupted run resumes instead of re-paying for work already done.
Read-only by default. It can also reorganise and rename the files, into a
copy or in place, when you ask it to.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"library_path": (
"STRING",
{"multiline": False, "default": "", "tooltip": "Folder holding the assets to catalogue."},
),
"mode": (
MODES,
{
"default": MODE_MANIFEST,
"tooltip": (
"manifest only: nothing is moved or renamed. "
"organise into a copy: originals untouched, tidy copy written "
"to output_path. organise in place: renames and moves your "
"actual files."
),
},
),
"output_path": (
"STRING",
{"multiline": False, "default": "", "tooltip": "Destination folder, for 'organise into a copy' only."},
),
"project_notes": (
"STRING",
{
"multiline": True,
"default": "",
"tooltip": (
"What the game is, and anything Claude could not infer from "
"the images — genre, art direction, naming you prefer."
),
},
),
"system_prompt": (
"STRING",
{
"multiline": True,
"default": DEFAULT_SYSTEM_PROMPT,
"tooltip": "How to categorise and describe. Edit to suit your project.",
},
),
"manifest_name": (
"STRING",
{"default": "manifest.json", "tooltip": "Filename for the manifest, written at the library root."},
),
"write_manifest": (
"BOOLEAN",
{
"default": False,
"tooltip": (
"Off: the manifest is only returned as text for you to read "
"and save yourself. On: it is written into the library."
),
},
),
"batch_size": (
"INT",
{
"default": 15,
"min": 3,
"max": 50,
"step": 1,
"tooltip": (
"Assets per Claude call. Keeps each session small enough to "
"finish reliably — a failed batch only costs that batch, not "
"the whole library, and a rerun resumes rather than restarts."
),
},
),
"model": (
MODEL_CHOICES,
{"default": "default", "tooltip": "Which Claude model does the cataloguing."},
),
"timeout_seconds": (
"INT",
{
"default": 300,
"min": 60,
"max": 1800,
"step": 30,
"tooltip": "Per BATCH, not per library. Budget roughly 5s per asset in the batch.",
},
),
"seed": (
"INT",
{
"default": 0,
"min": 0,
"max": 0xFFFFFFFF,
"control_after_generate": True,
"tooltip": "Not sent to Claude. Change it to force a fresh run.",
},
),
}
}
RETURN_TYPES = ("STRING", "STRING")
RETURN_NAMES = ("manifest", "report")
FUNCTION = "build"
CATEGORY = "Stillfront/LLM"
DESCRIPTION = """
Claude looks at every asset in a folder and writes a manifest describing each —
category, archetype, tags and a one-line description — plus a project-level art
style. **SF Claude Asset Director** then searches that manifest instead of
opening images.
Processes **batch_size** assets per Claude call rather than the whole library at
once, and tracks progress in a hidden checkpoint file. If a run fails partway,
rerunning with the same settings resumes from where it stopped instead of
re-paying for batches already done.
Defaults to **manifest only**, which touches nothing: you get the JSON as text to
read and save yourself. Switch `write_manifest` on to have it saved into the
library, or change `mode` to let Claude reorganise and rename the files too.
Budget about 5 seconds per asset — it opens every image.
"""
def build(
self,
library_path,
mode,
output_path,
project_notes,
system_prompt,
manifest_name,
write_manifest,
batch_size,
model,
timeout_seconds,
seed,
):
root = os.path.expanduser(library_path.strip())
if not root or not os.path.isdir(root):
raise ValueError(f"library_path is not a folder: {library_path!r}")
out_dir = os.path.expanduser(output_path.strip())
if mode == MODE_COPY:
if not out_dir:
raise ValueError("output_path is required for 'organise into a copy'.")
if os.path.abspath(out_dir).startswith(os.path.abspath(root) + os.sep):
raise ValueError("output_path must sit outside library_path.")
os.makedirs(out_dir, exist_ok=True)
binary = find_claude_binary()
if not binary:
raise RuntimeError(
"Claude Code CLI not found. Install it from https://claude.com/claude-code "
"and sign in, then restart ComfyUI."
)
assets = scan_assets(root)
if not assets:
raise ValueError(f"No image files found in {root}")
key = checkpoint_key(mode, manifest_name, system_prompt, project_notes, assets)
checkpoint = load_checkpoint(root, key)
done_by_file = {}
project = art_style = None
if checkpoint:
project = checkpoint.get("project")
art_style = checkpoint.get("art_style")
for entry in checkpoint.get("done_assets", []):
if entry.get("file"):
done_by_file[entry["file"]] = entry
print(
f"[SF Claude Library Builder] Resuming — {len(done_by_file)}/{len(assets)} "
f"asset(s) already catalogued from a previous run."
)
# Claude only ever reads images and replies with JSON; the node writes the
# manifest itself, and the Write tool is never offered. Bash is needed
# only to move/rename files in the organise modes.
tools = "Read" if mode == MODE_MANIFEST else "Read,Bash"
batches = list(chunk(assets, max(1, batch_size)))
total_cost = 0.0
started = time.time()
for batch_num, batch_files in enumerate(batches, start=1):
remaining = [f for f in batch_files if f not in done_by_file]
if not remaining:
continue # fully covered by the checkpoint already
established = (project, art_style) if project and art_style else None
instruction = build_batch_instruction(
mode, remaining, len(assets), project_notes, established, out_dir
)
command = [binary, "-p", instruction, "--output-format", "json", "--allowedTools", tools]
if system_prompt.strip():
command += ["--append-system-prompt", system_prompt.strip()]
if model != "default":
command += ["--model", model]
print(
f"[SF Claude Library Builder] Batch {batch_num}/{len(batches)} "
f"({len(remaining)} asset(s))..."
)
def _fail(message):
save_checkpoint(root, key, project, art_style, list(done_by_file.values()))
raise RuntimeError(
f"{message} {len(done_by_file)}/{len(assets)} asset(s) are saved in a "
f"checkpoint — rerun with the same settings to resume rather than "
f"start over."
)
try:
completed = subprocess.run(
command,
cwd=root,
capture_output=True,
text=True,
timeout=timeout_seconds,
stdin=subprocess.DEVNULL,
)
except subprocess.TimeoutExpired:
_fail(
f"Batch {batch_num}/{len(batches)} did not finish within "
f"{timeout_seconds}s."
)
if completed.returncode != 0:
detail = (completed.stderr or completed.stdout or "").strip()[:500]
_fail(f"Batch {batch_num}/{len(batches)} failed (exit {completed.returncode}). {detail}")
try:
payload = json.loads(completed.stdout)
except json.JSONDecodeError:
_fail(
f"Batch {batch_num}/{len(batches)}: unreadable response: "
f"{completed.stdout.strip()[:300]}"
)
if payload.get("is_error"):
_fail(
f"Batch {batch_num}/{len(batches)} reported an error: "
f"{payload.get('result', 'unknown')}."
)
cost = payload.get("total_cost_usd") or 0.0
total_cost += cost
turns = payload.get("num_turns", "?")
data = extract_json(payload.get("result", ""))
if project is None:
project = data.get("project", "Untitled project")
art_style = data.get("art_style", "")
expected = set(remaining)
for entry in data.get("assets") or []:
raw = entry.get("file")
if not raw:
continue
entry["file"] = canonicalize(raw, expected)
done_by_file[entry["file"]] = entry
save_checkpoint(root, key, project, art_style, list(done_by_file.values()))
print(
f"[SF Claude Library Builder] Batch {batch_num}/{len(batches)} done: "
f"{turns} turns, ${cost:.2f}. Running total: "
f"{len(done_by_file)}/{len(assets)} asset(s), ${total_cost:.2f}."
)
elapsed = time.time() - started
# Assemble the final manifest in the library's original scan order.
final_assets = [done_by_file[f] for f in assets if f in done_by_file]
manifest_data = {
"schema": SCHEMA_VERSION,
"project": project or "Untitled project",
"art_style": art_style or "",
"generated": time.strftime("%Y-%m-%d"),
"assets": final_assets,
}
manifest_text = json.dumps(manifest_data, indent=2)
manifest_root = out_dir if mode == MODE_COPY else root
manifest_path = os.path.join(manifest_root, manifest_name)
if write_manifest:
os.makedirs(manifest_root, exist_ok=True)
with open(manifest_path, "w", encoding="utf-8") as f:
f.write(manifest_text)
clear_checkpoint(root)
counts = {}
for entry in final_assets:
counts[entry.get("category", "?")] = counts.get(entry.get("category", "?"), 0) + 1
report = "\n".join(
[
f"mode: {mode}",
f"scanned: {len(assets)} file(s) in {root}",
f"catalogued: {len(final_assets)} asset(s) across {len(batches)} batch(es)",
"categories: " + (", ".join(f"{k} x{v}" for k, v in sorted(counts.items())) or "none"),
f"art style: {manifest_data['art_style'] or '(not set)'}",
"manifest: " + (manifest_path if write_manifest else "returned as text, not saved"),
f"took: {elapsed:.0f}s, ${total_cost:.2f} total",
]
)
print(
f"[SF Claude Library Builder] Done: {len(final_assets)}/{len(assets)} asset(s), "
f"{elapsed:.0f}s, ${total_cost:.2f}."
)
if len(final_assets) < len(assets):
report += f"\nWARNING: {len(assets) - len(final_assets)} file(s) were not catalogued."
return (manifest_text, report)
NODE_CLASS_MAPPINGS = {"SFClaudeLibraryBuilder": SFClaudeLibraryBuilder}
NODE_DISPLAY_NAME_MAPPINGS = {"SFClaudeLibraryBuilder": "SF Claude Library Builder"}
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# ABOUTME: Dispatches prompts from a Google Sheet column, skipping rows already marked done
# ABOUTME: Status marks are written manually in the sheet; this node only reads
import csv
import io
import re
import requests
from .sf_google_sheet_cell import col_letter_to_index
def extract_spreadsheet_id(url: str) -> str:
match = re.search(r"/d/([a-zA-Z0-9-_]+)", url)
if match:
return match.group(1)
if re.match(r"^[a-zA-Z0-9-_]+$", url.strip()):
return url.strip()
raise ValueError(
"Could not extract spreadsheet ID. Please provide a full Google Sheets URL."
)
def fetch_rows(url: str, gid: str) -> list:
"""Reads a publicly shared sheet tab as a list of rows."""
spreadsheet_id = extract_spreadsheet_id(url)
gid = (gid or "0").strip() or "0"
csv_url = (
f"https://docs.google.com/spreadsheets/d/{spreadsheet_id}"
f"/gviz/tq?tqx=out:csv&gid={gid}"
)
try:
response = requests.get(csv_url, timeout=15)
response.raise_for_status()
except requests.exceptions.HTTPError as e:
raise RuntimeError(
f"Could not access Google Sheet (HTTP {response.status_code}). "
f"Make sure it is shared as 'Anyone with the link can view'. Error: {e}"
)
except requests.exceptions.RequestException as e:
raise RuntimeError(f"Failed to fetch Google Sheet: {e}")
return list(csv.reader(io.StringIO(response.content.decode("utf-8"))))
def scan_rows(rows, prompt_idx, status_idx, skip_first_row, max_rows=None):
"""Walks the sheet and returns (pending, total).
`pending` is [(sheet_row_number, prompt), ...] for rows whose status cell is
empty, capped at `max_rows` when given. `total` counts every prompt found.
Scanning stops at the first row with an empty prompt cell.
"""
pending = []
total = 0
start = 1 if skip_first_row else 0
for offset in range(start, len(rows)):
row = rows[offset]
prompt = row[prompt_idx].strip() if prompt_idx < len(row) else ""
if not prompt:
break
total += 1
status = row[status_idx].strip() if status_idx < len(row) else ""
if status:
continue
if max_rows is None or len(pending) < max_rows:
pending.append((offset + 1, prompt))
return pending, total
class SFGoogleSheetPromptQueue:
"""
Sends unfinished prompts from a Google Sheet downstream as a batch.
Reads prompts from one column and checks a second column for a completion
mark. Rows with anything written in the status column are skipped, so each
run picks up where the last one left off. Clearing a status cell in the
browser queues that row again.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"url": (
"STRING",
{
"multiline": False,
"default": "https://docs.google.com/spreadsheets/d/.../edit",
"tooltip": (
"Full Google Sheets URL. "
"The sheet must be shared: Share → Anyone with the link → Viewer."
),
},
),
"sheet_gid": (
"STRING",
{
"default": "0",
"tooltip": (
"Sheet tab GID — the number after '#gid=' in the URL. "
"Use 0 for the first tab."
),
},
),
"prompt_col": (
"STRING",
{"default": "A", "tooltip": "Column holding the prompts (e.g. A)."},
),
"status_col": (
"STRING",
{
"default": "B",
"tooltip": (
"Column you mark by hand when a prompt is finished. "
"Any text at all (done, x, executed) means skip that row."
),
},
),
"skip_first_row": (
"BOOLEAN",
{
"default": True,
"tooltip": "Ignore row 1, which is usually a header.",
},
),
"max_rows": (
"INT",
{
"default": 10,
"min": 1,
"max": 500,
"step": 1,
"tooltip": "Most prompts to send in a single run.",
},
),
}
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("prompt",)
OUTPUT_IS_LIST = (True,)
FUNCTION = "dispatch"
CATEGORY = "Stillfront/Utils"
DESCRIPTION = """
Sends every unfinished prompt from a Google Sheet column downstream — the graph
runs once per prompt, up to **max_rows** prompts per run.
A row is treated as finished when its **status_col** cell contains any text at
all. Write `done` next to a prompt in the sheet and the next run skips it; clear
the cell and it gets queued again. Scanning stops at the first empty prompt cell.
The sheet is re-read fresh on every run, so edits you make in the browser are
always picked up. **Refresh sheet** is optional — it reports how many prompts
are pending without having to run the graph.
"""
@classmethod
def IS_CHANGED(cls, **kwargs):
# The sheet changes outside ComfyUI, so never serve a cached result.
return float("nan")
def dispatch(self, url, sheet_gid, prompt_col, status_col, skip_first_row, max_rows):
prompt_idx = col_letter_to_index(prompt_col)
status_idx = col_letter_to_index(status_col)
if prompt_idx == status_idx:
raise ValueError(
f"prompt_col and status_col are both '{prompt_col.upper()}'. They must differ."
)
rows = fetch_rows(url, sheet_gid)
pending, total = scan_rows(rows, prompt_idx, status_idx, skip_first_row, max_rows)
if not pending:
if total == 0:
raise ValueError(
f"No prompts found in column {prompt_col.upper()}. Check the column "
f"letter, the sheet GID, and the skip_first_row setting."
)
raise ValueError(
f"Nothing left to run — all {total} prompt(s) in column "
f"{prompt_col.upper()} are marked in column {status_col.upper()}. "
f"Clear those cells in the sheet to queue them again."
)
print(
f"[SF Google Sheet Prompt Queue] Sending {len(pending)} of {total} prompt(s), "
f"rows {pending[0][0]}-{pending[-1][0]}."
)
return ([prompt for _, prompt in pending],)
NODE_CLASS_MAPPINGS = {"SFGoogleSheetPromptQueue": SFGoogleSheetPromptQueue}
NODE_DISPLAY_NAME_MAPPINGS = {"SFGoogleSheetPromptQueue": "SF Google Sheet Prompt Queue"}
# --- Server route backing the node's Refresh button ---------------------------
try:
from aiohttp import web
from server import PromptServer
@PromptServer.instance.routes.post("/sf_gsheet/preview")
async def _preview(request):
body = await request.json()
try:
rows = fetch_rows(body.get("url", ""), body.get("sheet_gid", "0"))
pending, total = scan_rows(
rows,
col_letter_to_index(body.get("prompt_col", "A")),
col_letter_to_index(body.get("status_col", "B")),
bool(body.get("skip_first_row", True)),
)
return web.json_response(
{"ok": True, "total": total, "pending": len(pending)}
)
except Exception as e:
return web.json_response({"ok": False, "error": str(e)})
except ImportError:
pass
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@@ -1,7 +1,7 @@
[project]
name = "comfyui-sf-nodes"
description = "Custom nodes for ComfyUI including LLM Chat with support for Claude, Gemini, and OpenAI models, WaveSpeed AI image/video generation, VertexAI integration, and workflow utilities"
version = "1.0.6"
version = "1.3.1"
license = { file = "LICENSE" }
dependencies = [
"requests>=2.31.0",
+85
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/**
* SF Claude Code — grows the image input list on demand.
*
* The Python side declares image_1..image_16 as optional inputs. This keeps
* only as many slots visible as are in use, plus one spare to connect into.
*/
import { app } from "../../../scripts/app.js";
const NODE_NAME = "SFClaudeCode";
const MAX_IMAGES = 16;
function imageSlotIndex(node, n) {
return (node.inputs ?? []).findIndex((input) => input.name === `image_${n}`);
}
function syncImageSlots(node) {
if (!node.inputs) {
return;
}
// Highest numbered image slot that currently has something plugged in.
let lastUsed = 0;
for (const input of node.inputs) {
const match = input.name?.match(/^image_(\d+)$/);
if (match && input.link != null) {
lastUsed = Math.max(lastUsed, parseInt(match[1], 10));
}
}
// Show every used slot, plus one empty spare to drag into.
const wanted = Math.min(lastUsed + 1, MAX_IMAGES);
for (let n = 1; n <= wanted; n++) {
if (imageSlotIndex(node, n) === -1) {
node.addInput(`image_${n}`, "IMAGE");
}
}
// Drop trailing spares, but never one that is still connected.
for (let n = MAX_IMAGES; n > wanted; n--) {
const index = imageSlotIndex(node, n);
if (index !== -1 && node.inputs[index].link == null) {
node.removeInput(index);
}
}
node.setSize(node.computeSize());
node.setDirtyCanvas(true, true);
}
app.registerExtension({
name: "Stillfront.ClaudeCode",
async beforeRegisterNodeDef(nodeType, nodeData) {
if (nodeData.name !== NODE_NAME) {
return;
}
const onNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
const result = onNodeCreated ? onNodeCreated.apply(this, arguments) : undefined;
syncImageSlots(this);
return result;
};
// Re-sync after a saved workflow restores its connections.
const onConfigure = nodeType.prototype.onConfigure;
nodeType.prototype.onConfigure = function () {
const result = onConfigure ? onConfigure.apply(this, arguments) : undefined;
requestAnimationFrame(() => syncImageSlots(this));
return result;
};
const onConnectionsChange = nodeType.prototype.onConnectionsChange;
nodeType.prototype.onConnectionsChange = function (type, index, connected, linkInfo, ioSlot) {
const result = onConnectionsChange
? onConnectionsChange.apply(this, arguments)
: undefined;
// Let litegraph finish updating link state before recounting.
requestAnimationFrame(() => syncImageSlots(this));
return result;
};
},
});
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/**
* SF Google Sheet Prompt Queue — adds a Refresh button that re-reads the sheet
* and reports how many prompts are still waiting to run.
*/
import { app } from "../../../scripts/app.js";
import { api } from "../../../scripts/api.js";
const NODE_NAME = "SFGoogleSheetPromptQueue";
function widgetValue(node, name, fallback) {
const widget = node.widgets?.find((w) => w.name === name);
return widget ? widget.value : fallback;
}
app.registerExtension({
name: "Stillfront.GoogleSheetPromptQueue",
async beforeRegisterNodeDef(nodeType, nodeData) {
if (nodeData.name !== NODE_NAME) {
return;
}
const onNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
const result = onNodeCreated ? onNodeCreated.apply(this, arguments) : undefined;
const node = this;
const status = node.addWidget("text", "", "Press Refresh to read the sheet", () => {});
status.disabled = true;
status.serialize = false;
const setStatus = (text) => {
status.value = text;
node.setDirtyCanvas(true, false);
};
const refreshButton = node.addWidget("button", "Refresh sheet", null, async () => {
setStatus("Reading sheet…");
try {
const response = await api.fetchApi("/sf_gsheet/preview", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({
url: widgetValue(node, "url", ""),
sheet_gid: widgetValue(node, "sheet_gid", "0"),
prompt_col: widgetValue(node, "prompt_col", "A"),
status_col: widgetValue(node, "status_col", "B"),
skip_first_row: widgetValue(node, "skip_first_row", true),
}),
});
const data = await response.json();
if (!data.ok) {
setStatus(`Error: ${data.error}`);
return;
}
const cap = widgetValue(node, "max_rows", 10);
const willSend = Math.min(data.pending, cap);
setStatus(
data.pending === 0
? `Nothing pending — all ${data.total} prompt(s) marked`
: `${data.pending} pending of ${data.total} — next run sends ${willSend}`
);
} catch (e) {
setStatus("Could not reach ComfyUI server");
}
});
refreshButton.serialize = false;
return result;
};
},
});