introduce web viewer project structure

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tianzi
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# ComfyUI Web Viewer
# ComfyUI-Web-Viewer
This is a custom node collection for ComfyUI that provides various utilities under the vrch.io category.
## Project Structure
## Getting started
To make it easy for you to get started with GitLab, here's a list of recommended next steps.
Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
## Add your files
- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
```
cd existing_repo
git remote add origin https://git.vrch.io/vrch/comfyui/comfyui-web-viewer.git
git branch -M main
git push -uf origin main
```
## Integrate with your tools
- [ ] [Set up project integrations](https://git.vrch.io/vrch/comfyui/comfyui-web-viewer/-/settings/integrations)
## Collaborate with your team
- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
- [ ] [Automatically merge when pipeline succeeds](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
## Test and Deploy
Use the built-in continuous integration in GitLab.
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing(SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
***
# Editing this README
When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thank you to [makeareadme.com](https://www.makeareadme.com/) for this template.
## Suggestions for a good README
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
## Name
Choose a self-explaining name for your project.
## Description
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
## Badges
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
## Visuals
Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
- `nodes/`: Contains all custom node implementations
- `web/`: Web-related files for the Web Viewer node
- `workflow/`: Example workflow JSON files
- `__init__.py`: Node registration and initialization
## Installation
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
1. Copy this project folder into the `custom_nodes` directory of ComfyUI.
2. Install dependencies: `pip install -r requirements.txt`
3. Restart ComfyUI
## Usage
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
## Support
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
### Web Viewer by vrch.io (vrch.io/web)
## Roadmap
If you have ideas for releases in the future, it is a good idea to list them in the README.
1. Add the "Web Viewer by vrch.io" node to your ComfyUI workflow.
2. Connect an image output to this node.
3. After running the workflow, check the console for the Web viewer URL.
4. Open the URL in a web browser to view the generated image.
### Image Saver by vrch.io (vrch.io/image)
1. Add the "Image Saver by vrch.io" node to your workflow.
2. Connect an image output to this node.
3. Specify the save path in the node settings.
4. Run the workflow to save the image.
### Get Audio Genres by vrch.io (vrch.io/audio)
1. Add the "Get Audio Genres by vrch.io" node to your workflow.
2. Specify the audio file path in the node settings.
3. Run the workflow to detect audio genres.
4. The detected genres will be output as a string.
## Example Workflow
An example workflow JSON file is provided in the `workflow` directory. You can use this as a starting point or reference for creating your own workflows with these custom nodes.
## Contributing
State if you are open to contributions and what your requirements are for accepting them.
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
## Authors and acknowledgment
Show your appreciation to those who have contributed to the project.
## License
For open source projects, say how it is licensed.
## Project status
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.
Contributions are welcome! Please feel free to submit a Pull Request.
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from .nodes.web_viewer_node import WebViewerNode
from .nodes.image_saver_node import ImageSaverNode
from .nodes.audio_genres_node import AudioGenresNode
NODE_CLASS_MAPPINGS = {
"WebViewerNode": WebViewerNode,
"ImageSaverNode": ImageSaverNode,
"AudioGenresNode": AudioGenresNode
}
NODE_DISPLAY_NAME_MAPPINGS = {
"WebViewerNode": "Web Viewer by vrch.io",
"ImageSaverNode": "Image Saver by vrch.io",
"AudioGenresNode": "Get Audio Genres by vrch.io"
}
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class AudioGenresNode:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"audio_file": ("STRING", {"default": "input.mp3"})
}
}
RETURN_TYPES = ("STRING",)
FUNCTION = "get_genres"
CATEGORY = "vrch.io/audio"
def get_genres(self, audio_file):
# Implement genre detection logic here
genres = "pop, rock, electronic" # Placeholder
print(f"Detected genres: {genres}")
return (genres,)
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class ImageSaverNode:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"image": ("IMAGE",),
"path": ("STRING", {"default": "output.png"})
}
}
RETURN_TYPES = ()
FUNCTION = "save_image"
CATEGORY = "vrch.io/image"
def save_image(self, image, path):
# Implement image saving logic here
print(f"Image saved to: {path}")
return ()
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import os
import server
from aiohttp import web
class WebViewerNode:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"image": ("IMAGE",),
}
}
RETURN_TYPES = ()
FUNCTION = "display_image"
CATEGORY = "vrch.io/web"
def display_image(self, image):
# Save the image to a temporary file
temp_path = os.path.join(os.path.dirname(__file__), "web", "temp_image.png")
# Implement image saving logic here
# Start web server to display the image
app = web.Application()
app.router.add_static('/', os.path.join(os.path.dirname(__file__), "web"))
server.PromptServer.instance.app.add_subapp("/web_viewer", app)
print("Web viewer is available at: http://localhost:8188/web_viewer")
return ()
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aiohttp
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body {
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
margin: 0;
background-color: #f0f0f0;
}
#image-container {
max-width: 90%;
max-height: 90%;
}
img {
max-width: 100%;
max-height: 100%;
object-fit: contain;
}
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>ComfyUI Web Viewer</title>
<link rel="stylesheet" href="css/style.css">
</head>
<body>
<div id="image-container">
<img src="temp_image.png" alt="Generated Image">
</div>
<script src="scripts/script.js"></script>
</body>
</html>
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