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Jordan Thompson
2023-09-23 14:30:24 -07:00
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from .nodes_freelunch import NODE_CLASS_MAPPINGS, NODE_DISPLAY_NAME_MAPPINGS
__all__ = ['NODE_CLASS_MAPPINGS', 'NODE_DISPLAY_NAME_MAPPINGS']
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#code originally taken from: https://github.com/ChenyangSi/FreeU (under MIT License)
import torch
import torch.fft as fft
import torch.nn.functional as F
import math
def normalize(latent, target_min=None, target_max=None):
"""
Normalize a tensor `latent` between `target_min` and `target_max`.
Args:
latent (torch.Tensor): The input tensor to be normalized.
target_min (float, optional): The minimum value after normalization.
- When `None` min will be tensor min range value.
target_max (float, optional): The maximum value after normalization.
- When `None` max will be tensor max range value.
Returns:
torch.Tensor: The normalized tensor
"""
min_val = latent.min()
max_val = latent.max()
if target_min is None:
target_min = min_val
if target_max is None:
target_max = max_val
normalized = (latent - min_val) / (max_val - min_val)
scaled = normalized * (target_max - target_min) + target_min
return scaled
def hslerp(a, b, t):
"""
Perform Hybrid Spherical Linear Interpolation (HSLERP) between two tensors.
This function combines two input tensors `a` and `b` using HSLERP, which is a specialized
interpolation method for smooth transitions between orientations or colors.
Args:
a (tensor): The first input tensor.
b (tensor): The second input tensor.
t (float): The blending factor, a value between 0 and 1 that controls the interpolation.
Returns:
tensor: The result of HSLERP interpolation between `a` and `b`.
Note:
HSLERP provides smooth transitions between orientations or colors, particularly useful
in applications like image processing and 3D graphics.
"""
if a.shape != b.shape:
raise ValueError("Input tensors a and b must have the same shape.")
num_channels = a.size(1)
interpolation_tensor = torch.zeros(1, num_channels, 1, 1, device=a.device, dtype=a.dtype)
interpolation_tensor[0, 0, 0, 0] = 1.0
result = (1 - t) * a + t * b
if t < 0.5:
result += (torch.norm(b - a, dim=1, keepdim=True) / 6) * interpolation_tensor
else:
result -= (torch.norm(b - a, dim=1, keepdim=True) / 6) * interpolation_tensor
return result
def batched_slerp(a, b, t):
# Ensure that tensors a and b have compatible shapes
if a.shape != b.shape:
raise ValueError("Input tensors a and b must have the same shape.")
# Compute the dot product between a and b along the appropriate dimension
dot_product = torch.sum(a * b, dim=1)
# Clamp the dot product to ensure it's within the valid range [-1, 1]
dot_product = torch.clamp(dot_product, -1.0, 1.0)
# Calculate the angle between the vectors using the dot product
angle = torch.acos(dot_product)
# Ensure that the angle is in the range [0, pi]
angle = angle % (2 * torch.pi)
# Compute the SLERP interpolation
interpolated = (a * torch.sin((1 - t) * angle) + b * torch.sin(t * angle)) / torch.sin(angle)
return interpolated
blending_modes = {
# Args:
# - a (tensor): Latent input 1
# - b (tensor): Latent input 2
# - t (float): Blending factor
# Interpolates between tensors a and b using normalized linear interpolation.
'bislerp': lambda a, b, t: normalize((1 - t) * a + t * b),
# Transfer the color from `b` to `a` by t` factor
'colorize': lambda a, b, t: a + (b - a) * t,
# Interpolates between tensors a and b using cosine interpolation.
'cosine interp': lambda a, b, t: (a + b - (a - b) * torch.cos(t * torch.tensor(math.pi))) / 2,
# Interpolates between tensors a and b using cubic interpolation.
'cuberp': lambda a, b, t: a + (b - a) * (3 * t ** 2 - 2 * t ** 3),
# Interpolates between tensors a and b using normalized linear interpolation,
# with a twist when t is greater than or equal to 0.5.
'hslerp': hslerp,
# Adds tensor b to tensor a, scaled by t.
'inject': lambda a, b, t: a + b * t,
# Interpolates between tensors a and b using linear interpolation.
'lerp': lambda a, b, t: (1 - t) * a + t * b,
# Simulates a brightening effect by adding tensor b to tensor a, scaled by t.
'linear dodge': lambda a, b, t: normalize(a + b * t),
# Interpolates between tensors a and b using spherical linear interpolation (SLERP).
'slerp': batched_slerp,
}
def Fourier_filter(x, threshold, scale, scales=None, strength=1.0):
# FFT
x_freq = fft.fftn(x.float(), dim=(-2, -1))
x_freq = fft.fftshift(x_freq, dim=(-2, -1))
B, C, H, W = x_freq.shape
mask = torch.ones((B, C, H, W), device=x.device)
crow, ccol = H // 2, W // 2
mask[..., crow - threshold:crow + threshold, ccol - threshold:ccol + threshold] = scale
if scales is not None:
for scale_params in scales:
if isinstance(scale_params, tuple) and len(scale_params) == 2:
scale_threshold, scale_value = scale_params
# Apply strength to the scale_value
scaled_scale_value = scale_value * strength
scale_mask = torch.ones((B, C, H, W), device=x.device)
scale_mask[..., crow - scale_threshold:crow + scale_threshold, ccol - scale_threshold:ccol + scale_threshold] = scaled_scale_value
new_mask = mask * scale_mask
# Blend the result with the original mask based on strength
mask = mask + (new_mask - mask) * strength
x_freq = x_freq * mask
# IFFT
x_freq = fft.ifftshift(x_freq, dim=(-2, -1))
x_filtered = fft.ifftn(x_freq, dim=(-2, -1)).real
return x_filtered.to(x.dtype)
mscales = {
"Default": None,
"Bandpass": [
(5, 0.0), # Low-pass filter
(15, 1.0), # Pass-through filter (allows mid-range frequencies)
(25, 0.0), # High-pass filter
],
"Low-Pass": [
(10, 1.0), # Allows low-frequency components, suppresses high-frequency components
],
"High-Pass": [
(10, 0.0), # Suppresses low-frequency components, allows high-frequency components
],
"Pass-Through": [
(10, 1.0), # Passes all frequencies unchanged, no filtering
],
"Gaussian-Blur": [
(10, 0.5), # Blurs the image by allowing a range of frequencies with a Gaussian shape
],
"Edge-Enhancement": [
(10, 2.0), # Enhances edges and high-frequency features while suppressing low-frequency details
],
"Sharpen": [
(10, 1.5), # Increases the sharpness of the image by emphasizing high-frequency components
],
"Multi-Bandpass": [
[(5, 0.0), (15, 1.0), (25, 0.0)], # Multi-scale bandpass filter
],
"Multi-Low-Pass": [
[(5, 1.0), (10, 0.5), (15, 0.2)], # Multi-scale low-pass filter
],
"Multi-High-Pass": [
[(5, 0.0), (10, 0.5), (15, 0.8)], # Multi-scale high-pass filter
],
"Multi-Pass-Through": [
[(5, 1.0), (10, 1.0), (15, 1.0)], # Pass-through at different scales
],
"Multi-Gaussian-Blur": [
[(5, 0.5), (10, 0.8), (15, 0.2)], # Multi-scale Gaussian blur
],
"Multi-Edge-Enhancement": [
[(5, 1.2), (10, 1.5), (15, 2.0)], # Multi-scale edge enhancement
],
"Multi-Sharpen": [
[(5, 1.5), (10, 2.0), (15, 2.5)], # Multi-scale sharpening
],
}
class WAS_FreeU:
@classmethod
def INPUT_TYPES(s):
return {"required": {
"model": ("MODEL",),
"multiscale_mode": (list(mscales.keys()),),
"multiscale_strength": ("FLOAT", {"default": 1.0, "max": 1.0, "min": 0, "step": 0.001}),
"b1": ("FLOAT", {"default": 1.1, "min": 0.0, "max": 10.0, "step": 0.001}),
"b2": ("FLOAT", {"default": 1.2, "min": 0.0, "max": 10.0, "step": 0.001}),
"s1": ("FLOAT", {"default": 0.9, "min": 0.0, "max": 10.0, "step": 0.001}),
"s2": ("FLOAT", {"default": 0.2, "min": 0.0, "max": 10.0, "step": 0.001}),
},
"optional": {
"b1_mode": (list(blending_modes.keys()),),
"b1_blend": ("FLOAT", {"default": 1.0, "max": 100, "min": 0, "step": 0.001}),
"b2_mode": (list(blending_modes.keys()),),
"b2_blend": ("FLOAT", {"default": 1.0, "max": 100, "min": 0, "step": 0.001}),
"threshold": ("FLOAT", {"default": 1.0, "max": 1.0, "min": 0, "step": 0.001}),
"override_scales": ("STRING", {"default": '''# Sharpen
# 10, 1.5''', "multiline": True}),
}
}
RETURN_TYPES = ("MODEL",)
FUNCTION = "patch"
CATEGORY = "_for_testing"
def patch(self, model, multiscale_mode, multiscale_strength, b1, b2, s1, s2, b1_mode="add", b1_blend=1.0, b2_mode="add", b2_blend=1.0, threshold=1.0, override_scales=""):
def output_block_patch(h, hsp, transformer_options):
scales_list = []
if override_scales.strip() != "":
scales_str = override_scales.strip().splitlines()
for line in scales_str:
if not line.strip().startswith('#') and not line.strip().startswith('!') and not line.strip().startswith('//'):
scale_values = line.split(',')
if len(scale_values) == 2:
scale_threshold, scale_value = int(scale_values[0]), float(scale_values[1])
scales_list.append((scale_threshold, scale_value))
scales = mscales[multiscale_mode] if not scales_list else scales_list
if h.shape[1] == 1280:
h_t = h[:,:640]
h_r = h_t * b1
h[:,:640] = blending_modes[b1_mode](h_t, h_r, b1_blend)
hsp = Fourier_filter(hsp, threshold=threshold, scale=s1, scales=scales, strength=multiscale_strength)
if h.shape[1] == 640:
h_t = h[:,:320]
h_r = h[:,:320] * b2
h[:,:320] = blending_modes[b2_mode](h_t, h_r, b2_blend)
hsp = Fourier_filter(hsp, threshold=threshold, scale=s2, scales=scales, strength=multiscale_strength)
return h, hsp
m = model.clone()
m.set_model_output_block_patch(output_block_patch)
return (m, )
NODE_CLASS_MAPPINGS = {
"FreeU (Advanced)": WAS_FreeU,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"FreeU (Advanced)": "FreeU (Advanced)",
}