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WASasquatch-WAS_Extras/README.md
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2023-10-03 10:34:45 -07:00

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# WAS_Extras
Experimental nodes, or other random extra helper nodes.
# Installation
- Git clone the repo to `ComfyUI/custom_nodes`
- Or; install with [ComfyUI Manager](https://github.com/ltdrdata/ComfyUI-Manager)
- Or; download the individual custom node `.py` files and put them in your `ComfyUI/custom_nodes` folder.
## Conditioning (Blend)
Blend prompt conditioning by different interpolation/operation methods.
## DebugThis
Debug any input. It will print the object, as well as display a mapping of it if it's not a common type (like `str`, `int`, `float`, etc).
## Inpainting VAE Encode
[**Download Inpainting_Example_Workflow_And_Images.zip**](https://github.com/WASasquatch/WAS_Extras/files/12719211/Inpainting_Example_Workflow_And_Images.zip)
This node allows for mask offset erosion, and dilation for fine-tuning th emask. It also uses the mask result as the pixel masking for cleaner boundaries and ability to erode (shrink) the mask.
## Vivid Sharpen
A python implementation of the Photoshop Vivid Sharpen technique
![image](https://github.com/WASasquatch/WAS_Extras/assets/1151589/ebc3a81b-abf2-436e-aa2a-495522554c16)