add background restorer
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@@ -17,15 +17,18 @@ NODE_DISPLAY_NAME_MAPPINGS = {}
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try:
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from .nodes import FaceProcessorLoader, ApplyFaceProcessor
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from .videoinput import VideoInputPreprocessor
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from .videocombine import VideoBackgroundRestorer
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# Map the class names to the classes themselves
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NODE_CLASS_MAPPINGS["FaceProcessorLoader"] = FaceProcessorLoader
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NODE_CLASS_MAPPINGS["ApplyFaceProcessor"] = ApplyFaceProcessor
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NODE_CLASS_MAPPINGS["VideoInputPreprocessor"] = VideoInputPreprocessor
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NODE_CLASS_MAPPINGS["VideoBackgroundRestorer"] = VideoBackgroundRestorer
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NODE_DISPLAY_NAME_MAPPINGS["FaceProcessorLoader"] = "Stand-In Processor Loader"
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NODE_DISPLAY_NAME_MAPPINGS["ApplyFaceProcessor"] = "Apply Stand-In Processor"
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NODE_DISPLAY_NAME_MAPPINGS["VideoInputPreprocessor"] = "Stand-In VideoInputPreprocessor"
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NODE_DISPLAY_NAME_MAPPINGS["VideoBackgroundRestorer"] = "Stand-In Background Restorer"
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logger.info("Successfully loaded all Stand-In nodes.")
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+132
@@ -0,0 +1,132 @@
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import torch
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import cv2
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import numpy as np
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from torchvision.transforms.functional import normalize
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from tqdm import tqdm
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from PIL import Image
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# --- Helper Functions (can be shared if in the same file as the original node) ---
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def tensor_to_cv2_img(tensor_frame: torch.Tensor) -> np.ndarray:
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"""Converts a single PyTorch image tensor (H, W, C) to a CV2 image (H, W, C) in BGR format."""
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img_np = (tensor_frame.cpu().numpy() * 255).astype(np.uint8)
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return cv2.cvtColor(img_np, cv2.COLOR_RGB2BGR)
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def tensor_to_pil(tensor_frame: torch.Tensor, mode='RGB') -> Image.Image:
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"""Converts a single PyTorch image tensor (H, W, C) to a PIL Image."""
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return Image.fromarray((tensor_frame.cpu().numpy() * 255).astype(np.uint8), mode)
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# --- Updated Node: VideoBackgroundRestorer ---
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class VideoBackgroundRestorer:
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"""
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Analyzes a synthesized video to create a face mask and then uses this mask
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to composite the synthesized face onto the background of an original video.
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Includes edge dilation and feathering for seamless blending.
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"""
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"face_processor": ("FACE_PROCESSOR",),
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"synth_images": ("IMAGE",),
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"orig_images": ("IMAGE",),
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"confidence_threshold": ("FLOAT", {"default": 0.5, "min": 0.1, "max": 1.0, "step": 0.05}),
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"face_crop_scale": ("FLOAT", {"default": 2.0, "min": 1.0, "max": 3.0, "step": 0.1}),
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"dilation_kernel_size": ("INT", {"default": 50, "min": 0, "max": 50, "step": 1}),
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"feather_amount": ("INT", {"default": 50, "min": 0, "max": 151, "step": 2, "display": "slider"}),
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"with_neck": ("BOOLEAN", {"default": False, "label_on": "enabled", "label_off": "disabled"}),
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}
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}
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RETURN_TYPES = ("IMAGE",)
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RETURN_NAMES = ("restored_video",)
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FUNCTION = "restore_background"
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CATEGORY = "Stand-In"
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def restore_background(self, face_processor, synth_images: torch.Tensor, orig_images: torch.Tensor, confidence_threshold: float, face_crop_scale: float, dilation_kernel_size: int, feather_amount: int, with_neck: bool):
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detection_model, parsing_model, device = face_processor
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if synth_images.shape != orig_images.shape:
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raise ValueError("Synthesized and original videos must have the same dimensions and frame count.")
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total_frames, h, w = synth_images.shape[0], synth_images.shape[1], synth_images.shape[2]
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print(f"Processing {total_frames} frames ({w}x{h}) to restore background with edge feathering.")
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processed_frames_tensors = []
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for i in tqdm(range(total_frames), desc="Restoring video background"):
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synth_frame_tensor = synth_images[i]
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orig_frame_tensor = orig_images[i]
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synth_frame_bgr = tensor_to_cv2_img(synth_frame_tensor)
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results = detection_model(synth_frame_bgr, verbose=False)
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confident_boxes = results[0].boxes.xyxy[results[0].boxes.conf > confidence_threshold]
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full_mask_np = np.zeros((h, w), dtype=np.uint8)
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if confident_boxes.shape[0] > 0:
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areas = (confident_boxes[:, 2] - confident_boxes[:, 0]) * (confident_boxes[:, 3] - confident_boxes[:, 1])
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x1, y1, x2, y2 = map(int, confident_boxes[torch.argmax(areas)])
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center_x, center_y = (x1 + x2) // 2, (y1 + y2) // 2
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side_len = int(max(x2 - x1, y2 - y1) * face_crop_scale)
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half_side = side_len // 2
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crop_y1, crop_x1 = max(center_y - half_side, 0), max(center_x - half_side, 0)
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crop_y2, crop_x2 = min(center_y + half_side, h), min(center_x + half_side, w)
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face_crop_bgr = synth_frame_bgr[crop_y1:crop_y2, crop_x1:crop_x2]
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if face_crop_bgr.size > 0:
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face_resized = cv2.resize(face_crop_bgr, (512, 512), interpolation=cv2.INTER_AREA)
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face_rgb = cv2.cvtColor(face_resized, cv2.COLOR_BGR2RGB)
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face_tensor_in = torch.from_numpy(face_rgb.astype(np.float32) / 255.0).permute(2, 0, 1).unsqueeze(0).to(device)
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with torch.no_grad():
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normalized_face = normalize(face_tensor_in, [0.485, 0.456, 0.406], [0.229, 0.224, 0.225])
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parsing_map = parsing_model(normalized_face)[0].argmax(dim=1, keepdim=True)
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parsing_map_np = parsing_map.squeeze().cpu().numpy().astype(np.uint8)
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if with_neck:
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final_mask_512 = (parsing_map_np != 0).astype(np.uint8) * 255
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else:
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parts_to_exclude = [0, 14, 15, 16, 18]
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final_mask_512 = np.isin(parsing_map_np, parts_to_exclude, invert=True).astype(np.uint8) * 255
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# --- EDGE PROCESSING LOGIC ---
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# 1. DILATION (Expansion)
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if dilation_kernel_size > 0:
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kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (dilation_kernel_size, dilation_kernel_size))
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final_mask_512 = cv2.dilate(final_mask_512, kernel, iterations=1)
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# 2. FEATHERING (Softening)
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if feather_amount > 0:
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# Ensure the kernel size is odd
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if feather_amount % 2 == 0:
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feather_amount += 1
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# Apply Gaussian Blur to soften the edges of the mask
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final_mask_512 = cv2.GaussianBlur(final_mask_512, (feather_amount, feather_amount), 0)
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mask_resized_to_crop = cv2.resize(final_mask_512, (face_crop_bgr.shape[1], face_crop_bgr.shape[0]), interpolation=cv2.INTER_LINEAR)
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full_mask_np[crop_y1:crop_y2, crop_x1:crop_x2] = mask_resized_to_crop
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mask_tensor = torch.from_numpy(full_mask_np.astype(np.float32) / 255.0).unsqueeze(-1).to(device)
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combined_frame = synth_frame_tensor.to(device) * mask_tensor + orig_frame_tensor.to(device) * (1 - mask_tensor)
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processed_frames_tensors.append(combined_frame)
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output_image_batch = torch.stack(processed_frames_tensors).cpu()
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return (output_image_batch,)
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NODE_CLASS_MAPPINGS = {
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"VideoBackgroundRestorer": VideoBackgroundRestorer,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"VideoBackgroundRestorer": "Stand-In Background Restorer",
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}
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