Update nodes.py

This commit is contained in:
Yuan-Man
2025-05-13 15:21:05 +08:00
committed by GitHub
parent 3e663092b3
commit 00273be1e6
+17 -17
View File
@@ -31,13 +31,13 @@ class LoadDiTModel:
}}
RETURN_TYPES = ("DIT",)
RETURN_NAMES = ("dit",)
RETURN_NAMES = ("dit_path",)
FUNCTION = "load_dit"
CATEGORY = "Matrix-Game"
def load_dit(self, model_path):
dit = model_path
return (dit,)
dit_path = model_path
return (dit_path,)
class LoadVAEModel:
@@ -50,13 +50,13 @@ class LoadVAEModel:
}
RETURN_TYPES = ("VAE",)
RETURN_NAMES = ("vae",)
RETURN_NAMES = ("vae_path",)
FUNCTION = "load_vae"
CATEGORY = "Matrix-Game"
def load_vae(self, vae_path):
vae = vae_path
return (vae,)
vae_path = vae_path
return (vae_path,)
class LoadTextEncoderModel:
@@ -74,8 +74,8 @@ class LoadTextEncoderModel:
CATEGORY = "Matrix-Game"
def load_textencoder(self, textencoder_path):
textencoder = textencoder_path
return (textencoder,)
textenc_path = textencoder_path
return (textenc_path,)
class LoadGameImage:
@@ -88,13 +88,13 @@ class LoadGameImage:
}
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
RETURN_NAMES = ("image_path",)
FUNCTION = "load_image"
CATEGORY = "Matrix-Game"
def load_image(self, game_image_path):
image = game_image_path
return (image,)
image_path = game_image_path
return (image_path,)
class LoadMouseIcon:
@@ -110,16 +110,16 @@ class LoadMouseIcon:
}
RETURN_TYPES = ("MOUSEICON", "MOUSESCALE", "MOUSEROTATION", "FPS")
RETURN_NAMES = ("mouse_icon", "mouse_scale", "mouse_rotation", "fps")
RETURN_NAMES = ("mouse_icon_path", "mouse_scale", "mouse_rotation", "fps")
FUNCTION = "load_mouse_icon"
CATEGORY = "Matrix-Game"
def load_mouse_icon(self, mouse_icon_path, mouse_scale, mouse_rotation, fps):
mouse_icon = mouse_icon_path
mouse_icon_path = mouse_icon_path
mouse_scale = mouse_scale
mouse_rotation = mouse_rotation
fps = fps
return (mouse_icon, mouse_scale, mouse_rotation, mouse_rotation, fps)
return (mouse_icon_path, mouse_scale, mouse_rotation, mouse_rotation, fps)
class MatrixGameOutput:
@@ -132,11 +132,11 @@ class MatrixGameOutput:
}
RETURN_TYPES = ("OUTPUT",)
RETURN_NAMES = ("output",)
RETURN_NAMES = ("output_path",)
FUNCTION = "load_output_path"
CATEGORY = "Matrix-Game"
def load_output_path(self, output_path):
output = output_path
return (output,)
output_path = output_path
return (output_path,)