* Fix bug in install comfyui * support model load in 30GB RAM * Update requirement * Update requirement * Update VAE outlier_penalty_loss * Fix bug in ui * Fix bug in ui * Fix bug in ui
263 lines
11 KiB
Python
263 lines
11 KiB
Python
import os
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import numpy as np
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import torch
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from diffusers import (DDIMScheduler, DPMSolverMultistepScheduler,
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EulerAncestralDiscreteScheduler, EulerDiscreteScheduler,
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PNDMScheduler)
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from omegaconf import OmegaConf
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from PIL import Image
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from transformers import (BertModel, BertTokenizer, CLIPImageProcessor,
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CLIPVisionModelWithProjection,
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T5EncoderModel, T5Tokenizer)
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from easyanimate.models import (name_to_autoencoder_magvit,
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name_to_transformer3d)
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from easyanimate.pipeline.pipeline_easyanimate_multi_text_encoder_control import \
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EasyAnimatePipeline_Multi_Text_Encoder_Control
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from easyanimate.utils.lora_utils import merge_lora, unmerge_lora
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from easyanimate.utils.utils import get_video_to_video_latent, save_videos_grid
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from easyanimate.utils.fp8_optimization import convert_weight_dtype_wrapper
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# GPU memory mode, which can be choosen in [model_cpu_offload, model_cpu_offload_and_qfloat8, sequential_cpu_offload].
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# model_cpu_offload means that the entire model will be moved to the CPU after use, which can save some GPU memory.
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#
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# model_cpu_offload_and_qfloat8 indicates that the entire model will be moved to the CPU after use,
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# and the transformer model has been quantized to float8, which can save more GPU memory.
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#
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# sequential_cpu_offload means that each layer of the model will be moved to the CPU after use,
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# resulting in slower speeds but saving a large amount of GPU memory.
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GPU_memory_mode = "model_cpu_offload"
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# Config and model path
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config_path = "config/easyanimate_video_v5_magvit_multi_text_encoder.yaml"
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model_name = "models/Diffusion_Transformer/EasyAnimateV5-12b-zh-Control"
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# Choose the sampler in "Euler" "Euler A" "DPM++" "PNDM" and "DDIM"
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# EasyAnimateV1, V2 and V3 cannot use DDIM.
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# EasyAnimateV4 and V5 support DDIM.
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sampler_name = "DDIM"
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# Load pretrained model if need
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transformer_path = None
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# V2 and V3 does not need a motion module
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motion_module_path = None
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vae_path = None
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lora_path = None
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# Other params
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sample_size = [672, 384]
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# In EasyAnimateV5, the video_length of video is 1 ~ 49.
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# If u want to generate a image, please set the video_length = 1.
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video_length = 49
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fps = 8
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# Use torch.float16 if GPU does not support torch.bfloat16
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# ome graphics cards, such as v100, 2080ti, do not support torch.bfloat16
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weight_dtype = torch.bfloat16
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control_video = "asset/pose.mp4"
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# EasyAnimateV1, V2 and V3 support English.
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# EasyAnimateV4 and V5 support English and Chinese.
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# 使用更长的neg prompt如"模糊,突变,变形,失真,画面暗,文本字幕,画面固定,连环画,漫画,线稿,没有主体。",可以增加稳定性
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# 在neg prompt中添加"安静,固定"等词语可以增加动态性。
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prompt = "一位年轻女子,有着美丽清澈的眼睛和金发,穿着白色的衣服在扭动身体,相机聚焦在她的脸上。质量高、杰作、最佳品质、高分辨率、超精细、梦幻般。"
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negative_prompt = "扭曲的身体,肢体残缺,文本字幕,漫画,静止,丑陋,错误,乱码。"
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#
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# Using longer neg prompt such as "Blurring, mutation, deformation, distortion, dark and solid, comics, text subtitles, line art." can increase stability
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# Adding words such as "quiet, solid" to the neg prompt can increase dynamism.
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# prompt = "A young woman with beautiful and clear eyes and blonde hair standing and white dress in a forest wearing a crown. She seems to be lost in thought, and the camera focuses on her face. The video is of high quality, and the view is very clear. High quality, masterpiece, best quality, highres, ultra-detailed, fantastic."
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# negative_prompt = "Twisted body, limb deformities, text captions, comic, static, ugly, error, messy code."
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guidance_scale = 6.0
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seed = 43
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num_inference_steps = 50
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lora_weight = 0.55
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save_path = "samples/easyanimate-videos_v2v_control"
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config = OmegaConf.load(config_path)
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# Get Transformer
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Choosen_Transformer3DModel = name_to_transformer3d[
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config['transformer_additional_kwargs'].get('transformer_type', 'Transformer3DModel')
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]
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transformer_additional_kwargs = OmegaConf.to_container(config['transformer_additional_kwargs'])
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if weight_dtype == torch.float16:
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transformer_additional_kwargs["upcast_attention"] = True
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transformer = Choosen_Transformer3DModel.from_pretrained_2d(
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model_name,
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subfolder="transformer",
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transformer_additional_kwargs=transformer_additional_kwargs,
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torch_dtype=torch.float8_e4m3fn if GPU_memory_mode == "model_cpu_offload_and_qfloat8" else weight_dtype,
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low_cpu_mem_usage=True,
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)
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if transformer_path is not None:
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print(f"From checkpoint: {transformer_path}")
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if transformer_path.endswith("safetensors"):
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from safetensors.torch import load_file, safe_open
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state_dict = load_file(transformer_path)
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else:
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state_dict = torch.load(transformer_path, map_location="cpu")
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state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
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m, u = transformer.load_state_dict(state_dict, strict=False)
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print(f"missing keys: {len(m)}, unexpected keys: {len(u)}")
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if motion_module_path is not None:
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print(f"From Motion Module: {motion_module_path}")
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if motion_module_path.endswith("safetensors"):
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from safetensors.torch import load_file, safe_open
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state_dict = load_file(motion_module_path)
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else:
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state_dict = torch.load(motion_module_path, map_location="cpu")
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state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
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m, u = transformer.load_state_dict(state_dict, strict=False)
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print(f"missing keys: {len(m)}, unexpected keys: {len(u)}, {u}")
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# Get Vae
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Choosen_AutoencoderKL = name_to_autoencoder_magvit[
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config['vae_kwargs'].get('vae_type', 'AutoencoderKL')
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]
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vae = Choosen_AutoencoderKL.from_pretrained(
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model_name,
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subfolder="vae",
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vae_additional_kwargs=OmegaConf.to_container(config['vae_kwargs'])
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).to(weight_dtype)
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if config['vae_kwargs'].get('vae_type', 'AutoencoderKL') == 'AutoencoderKLMagvit' and weight_dtype == torch.float16:
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vae.upcast_vae = True
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if vae_path is not None:
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print(f"From checkpoint: {vae_path}")
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if vae_path.endswith("safetensors"):
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from safetensors.torch import load_file, safe_open
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state_dict = load_file(vae_path)
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else:
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state_dict = torch.load(vae_path, map_location="cpu")
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state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
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m, u = vae.load_state_dict(state_dict, strict=False)
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print(f"missing keys: {len(m)}, unexpected keys: {len(u)}")
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if config['text_encoder_kwargs'].get('enable_multi_text_encoder', False):
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tokenizer = BertTokenizer.from_pretrained(
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model_name, subfolder="tokenizer"
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)
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tokenizer_2 = T5Tokenizer.from_pretrained(
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model_name, subfolder="tokenizer_2"
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)
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else:
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tokenizer = T5Tokenizer.from_pretrained(
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model_name, subfolder="tokenizer"
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)
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tokenizer_2 = None
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if config['text_encoder_kwargs'].get('enable_multi_text_encoder', False):
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text_encoder = BertModel.from_pretrained(
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model_name, subfolder="text_encoder", torch_dtype=weight_dtype
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)
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text_encoder_2 = T5EncoderModel.from_pretrained(
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model_name, subfolder="text_encoder_2", torch_dtype=weight_dtype
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)
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else:
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text_encoder = T5EncoderModel.from_pretrained(
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model_name, subfolder="text_encoder", torch_dtype=weight_dtype
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)
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text_encoder_2 = None
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if transformer.config.ref_channels is not None:
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clip_image_encoder = CLIPVisionModelWithProjection.from_pretrained(
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model_name, subfolder="image_encoder"
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).to("cuda", weight_dtype)
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clip_image_processor = CLIPImageProcessor.from_pretrained(
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model_name, subfolder="image_encoder"
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)
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else:
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clip_image_encoder = None
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clip_image_processor = None
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# Get Scheduler
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Choosen_Scheduler = scheduler_dict = {
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"Euler": EulerDiscreteScheduler,
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"Euler A": EulerAncestralDiscreteScheduler,
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"DPM++": DPMSolverMultistepScheduler,
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"PNDM": PNDMScheduler,
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"DDIM": DDIMScheduler,
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}[sampler_name]
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scheduler = Choosen_Scheduler.from_pretrained(
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model_name,
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subfolder="scheduler"
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)
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if config['text_encoder_kwargs'].get('enable_multi_text_encoder', False):
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pipeline = EasyAnimatePipeline_Multi_Text_Encoder_Control.from_pretrained(
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model_name,
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text_encoder=text_encoder,
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text_encoder_2=text_encoder_2,
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tokenizer=tokenizer,
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tokenizer_2=tokenizer_2,
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vae=vae,
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transformer=transformer,
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scheduler=scheduler,
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torch_dtype=weight_dtype,
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clip_image_encoder=clip_image_encoder,
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clip_image_processor=clip_image_processor,
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)
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else:
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raise ValueError("enable_multi_text_encoder == False is not support now")
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if GPU_memory_mode == "sequential_cpu_offload":
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pipeline.enable_sequential_cpu_offload()
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elif GPU_memory_mode == "model_cpu_offload_and_qfloat8":
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pipeline.enable_model_cpu_offload()
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convert_weight_dtype_wrapper(pipeline.transformer, weight_dtype)
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else:
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pipeline.enable_model_cpu_offload()
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generator = torch.Generator(device="cuda").manual_seed(seed)
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if lora_path is not None:
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pipeline = merge_lora(pipeline, lora_path, lora_weight)
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with torch.no_grad():
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if vae.cache_mag_vae:
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video_length = int((video_length - 1) // vae.mini_batch_encoder * vae.mini_batch_encoder) + 1 if video_length != 1 else 1
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else:
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video_length = int(video_length // vae.mini_batch_encoder * vae.mini_batch_encoder) if video_length != 1 else 1
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input_video, input_video_mask, _ = get_video_to_video_latent(control_video, video_length=video_length, sample_size=sample_size, fps=fps, ref_image=None)
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sample = pipeline(
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prompt,
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video_length = video_length,
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negative_prompt = negative_prompt,
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height = sample_size[0],
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width = sample_size[1],
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generator = generator,
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guidance_scale = guidance_scale,
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num_inference_steps = num_inference_steps,
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control_video = input_video,
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).videos
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if lora_path is not None:
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pipeline = unmerge_lora(pipeline, lora_path, lora_weight)
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if not os.path.exists(save_path):
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os.makedirs(save_path, exist_ok=True)
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index = len([path for path in os.listdir(save_path)]) + 1
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prefix = str(index).zfill(8)
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if video_length == 1:
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video_path = os.path.join(save_path, prefix + ".png")
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image = sample[0, :, 0]
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image = image.transpose(0, 1).transpose(1, 2)
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image = (image * 255).numpy().astype(np.uint8)
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image = Image.fromarray(image)
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image.save(video_path)
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else:
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video_path = os.path.join(save_path, prefix + ".mp4")
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save_videos_grid(sample, video_path, fps=fps) |