Commit Graph
289 Commits
Author SHA1 Message Date
alisson-anjosandClaude Opus 5.5 7db9eca1c9 Shot Planner: points on several key frames of a shot, the mask over every frame (1.116.0)
- A selection (the shot's mask and each Colored Mark person) has key frames, each with its
  own points: SAM 3 selects the subject on a key frame and tracks it up to the next one
  (before the first, backward), so points added on a later frame correct the mask from there
  on. Plans with one key frame (points + key) work as before; keys are saved next to them.
- The points window: after Segment the mask is shown over every frame of the shot, with a
  play button, frame stepping (arrows), key-frame marks on the slider and a key-frame list
  (jump / remove). Edited points mark the preview as old until Segment again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 18:19:16 +00:00
alisson-anjosandClaude Opus 5.5 488cb77710 Shot Planner: Auto split with Max shots no longer leaves a giant last shot (1.115.1)
Auto split saved only the starts of the shots the server returned under Max shots, so the
last kept shot had no end and ran to the end of the range. It now asks for every boundary
(Max shots only picks how many shots run), so the kept shots keep their length and raising
Max shots later shows the next ones split too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 17:08:10 +00:00
alisson-anjosandClaude Opus 5.5 0cd1c04d17 Video Compare: several reference pictures in a strip below the videos (1.115.0)
- The reference input takes the refs list of BFS Shot Planner / Unpack (pictures of any size)
  or a batch, up to 12 (was: one batch, 4 shown).
- The player shows them in a strip below the videos, numbered Picture 1..n, instead of over
  the video's corner; ⬇ save / ● rec put the same strip below the videos in the file.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 16:01:15 +00:00
alisson-anjosandClaude Opus 5.5 857ba260f3 Shot loop: every picture always reaches H3 (use_ref_2 removed); Auto prompt caption style; loop-proof writer (1.114.0)
- BFS Shot H3 Conditioning and its Simple version always pass every picture of the shot: the
  use_ref_2 switch is gone (the pictures are chosen in the planner). The published v1.1
  character-swap workflow had it off, so only <Picture 1> reached the model. Saved
  workflows are upgraded on load: their widget values are put back by name (checked with
  the published v1.1 and tutorial workflows).
- 🤖 Auto prompt: Style = H3 official (six sections) or OpenJutsu captions, the short
  'Replace the ... in the video with ... from <Picture n>. Keep ...' style of the training
  captions (written from the request, the frames and the pictures).
- The writer samples (repetition and presence penalties) instead of greedy decoding, which
  looped on long answers; repeated sentences and a cut sentence are removed, missing sound
  sections completed; an answer with problems (missing <Subject n> in detailed_description,
  a loop, H3 sections in a caption) is written once more, told what was wrong; labels still
  missing are tied after [Shot 1]. A subject acts with its own body (hands, not paws).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 15:22:30 +00:00
alisson-anjosandClaude Opus 5.5 a93cea17a9 Shot Planner: Auto prompt applies the panel request to the prompt input's template; real cut times (1.113.0)
- With Auto prompt on, the planner's prompt input is the template (e.g. a LoRA's body_swap
  prompt) and the panel's text is the request applied to it; the run tells the panel the
  template so 🤖 Write uses the same one (shown in the card). Without a VLM the template is the
  prompt. The template is part of a written prompt's 'made from'.
- The writer gets the shot's real cut times from the cut detector and at least one key frame
  per piece between cuts; a shot without cuts gets no timestamps (the ones the VLM writes from
  the frame times are removed), and [Shot 1] never has one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 02:08:18 +00:00
alisson-anjosandClaude Opus 5.5 7b57eacb7b Shot Planner: Auto prompt keeps a template request (trigger word first), timestamps only at cuts, labels with brackets (1.113.0)
- A request that is a whole prompt (H3 sections, e.g. a LoRA's body_swap template) is kept:
  same sentences and order, its trigger word first; the writer adds the pictures' features and
  the shot's camera, place, light and actions after [Shot 1].
- Writer rules: a timestamp only starts a new [Shot N] at a real cut, never inside a shot; the
  replacement is stated (the person of the guide video is replaced by <Subject N>); the summary
  names 'the guide video'; {details@Picture n} left in the request is filled by the writer.
- Picture / Subject / Video / Audio N written without brackets get them back.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 01:59:22 +00:00
alisson-anjosandClaude Opus 5.5 c37ce27ea8 Shot Planner: saved Advanced conditioning nodes keep their widget values after the duet widgets left (1.113.0)
The pre-1.113 BFS Shot H3 Conditioning (Advanced) saved its values in order with the duet
widgets in the middle; on load they are put back by name, and widgets the saved workflow
did not have go back to their default. Checked with the published tutorial workflow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 01:46:09 +00:00
alisson-anjosandClaude Opus 5.5 0d831b0bb5 Shot Planner: 🤖 Auto prompt in H3's official format; duet out of the planner and conditioning (1.113.0)
- 🤖 Auto prompt (Prompts & refs): the prompt boxes become requests and the VLM writes each
  shot's MiniMax H3 prompt in the full-reference format of MiniMax-H3's
  VIDEO_PROMPT_WRITING_GUIDE_ref_en (six sections, task types, retention markers, [Shot N],
  official camera terms) from key frames of the shot (auto: ~1.5/s, 3-8), the shot's
  pictures and their descriptions, the request, Colored Marks, selection and mode, citing
  the source as the guide video or <Video 1>. Write all / missing in the panel, per shot
  Write again and edit; shots without one are written at run time (before SAM 3) and the
  panel stores them; out-of-date prompts are flagged. A written prompt is part of the
  stored shot's signature.
- Duet removed from the planner (its split-screen prompt writer, /bfs/shotloop/write) and
  from BFS Shot H3 Conditioning (Advanced): duet, panel_*, rope_gap, task, instruction.
  The model input stays as a pass-through so workflows that routed the model keep working.
  BFS Shot H3 Duet and the Side Panel nodes keep the duet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 01:44:46 +00:00
alisson-anjosandClaude Opus 5.5 d94e1c2b19 Shot Planner: Colored Mark per picture, refs outputs, object preset, fixed points window (1.113.0)
- Colored Mark: every picture has a mark color (12-color palette, editable under each
  global picture); a shot's selection and each extra person ("+ Mark another person",
  text or points) pick the picture they become ("Picture 3 · red", with its
  thumbnail) and are drawn in its color. The prompt gets a model-agnostic mapping
  ("the person marked in red becomes the character from <Picture 3>"). The
  conditioning node checks each marked picture is passed and colors are not shared.
  Plans with the old second region open with it as <Picture 2>.
- Points window: fixed size; the frame fits a fixed stage (points are stored relative to
  the frame); one point set per marked person.
- BFS Shot Planner outputs refs (every picture the shots use, as a list) and ref_count
  where ref_image / ref_image_2 were.
- Saved workflows are upgraded on load: the planner's ref_image / ref_image_2 inputs are
  removed, old ref outputs become refs / ref_count, and what fed Repack's ref_image
  feeds refs.
- New describe preset "object" (a noun phrase: what it is, shape, materials, colors,
  text), written for the prompt sentence like "short".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 01:27:19 +00:00
alisson-anjosandClaude Opus 5.5 6f335175d9 Shot Planner: one description per picture, Unpack refs list, PictureN chips (1.113.0)
- Describe references is per picture now: one row per picture the plan uses, each with
  its own preset (default = the card's; custom with its own instruction) and 🔄 to
  describe only that one. {details} = picture 1, {details2} = picture 2,
  {details@Picture n} = picture n. Descriptions saved per reference set by older plans
  are read as those pictures'. The separate "Describe each picture" section is gone.
- BFS Shot Unpack: refs (every picture of the shot, as a list: the next node runs once
  per picture) and ref_count replace ref_image / ref_image_2 in the same output slots.
  BFS Shot Repack's refs input takes the list back and splits it per shot; ref_image
  links from older workflows still work.
- Prompt chips read PictureN (they insert <Picture N>).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 01:16:27 +00:00
alisson-anjosandClaude Opus 5.5 7da6f7427f Shot Planner: up to 12 reference pictures, @Picture chips, {details@Picture n} (1.113.0)
- Plans keep a list of pictures (global_refs, per-shot refs) instead of ref / ref2; older
  plans are converted on load and ref / ref2 stay in the JSON as pictures 1 and 2. A
  shot's empty slot uses the global picture at the same position.
- Panel: the global list starts with one slot and + adds more (several files at once);
  drop image files on a slot to replace it or on the box to add them; recent thumbnails
  can be dragged onto any slot. Chips under every prompt insert <Picture N> at the cursor
  (@PictureN) or {details@Picture N} (📝).
- {details@Picture n}: the description of the shot's n-th picture alone. 📝 Describe each
  picture writes one per image (editable, saved as picture_details); without one, the
  planner's VLM, then the conditioning node's VLM, describes it at run time.
- The planner's ref_image / ref_image_2 inputs are gone (a workflow saved with them
  connected still runs and the log says they are ignored). Conditioning and Duet pass
  every picture of the shot (use_ref_2 off: only the first) and log when there are
  more than 9.
- Stored shots keep their signature when a shot has at most 2 pictures and no
  per-picture descriptions are set.
- A two-picture shot no longer gets the automatic <Subject 2> {details2} line when the
  prompt already names <Picture 2> or uses {details@Picture n}.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 00:18:36 +00:00
alisson-anjosandClaude Opus 5.5 084e1d22b5 Shot loop: a new LoRA, seed or sampler runs the shots again; no preview on BFS Shot Join (1.112.0)
- The stored-shot signature now includes what renders the shots: the planner reads the
  queued workflow (hidden PROMPT input) and fingerprints every node upstream of BFS Shot
  Join's images (loaders, LoRAs and strengths, sampler, seed, conditioning settings).
  Changing any of them runs every shot again on the next Run, instead of only
  re-assembling the stored ones. The join's own settings (crossfade, comparison) and
  display nodes don't count. A seed on "randomize" changes every Run, so fix it to keep
  the stored shots.
- BFS Shot Join no longer shows a video preview on the node; the video still goes out
  through images and the file.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 14:48:59 +00:00
alisson-anjosandClaude Opus 5.5 55b120d14b Video Compare: choose the format of save / rec: MP4, small MP4, GIF or the browser file (1.111.0)
The browser records WebM (or a fragmented MP4 without a duration) that many apps and chat
previews won't play. The player now uploads the recording to ComfyUI in 8 MB pieces and
converts it there (ffmpeg, PyAV without it):
- MP4: H.264 + AAC, yuv420p, faststart, CRF 18.
- MP4 small: the same with the bitrate set to stay under 10 MB (smaller frame when it gets low).
- GIF: one palette per video, 15 fps, made smaller until it fits 10 MB, no sound.
- browser file: the recording as it is, no conversion.
The choice is remembered per browser.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 12:34:44 +00:00
alisson-anjosandClaude Opus 5.5 526745455f Source blur: choose what stays sharp, masked area, Sapiens2 segmenter, invert colours (1.110.0)
- Modes read "<region> (<what stays sharp>)": face / head + hands / person / masked area,
  with keep mouth (lips, teeth, tongue) / keep lips + tongue (teeth blurred too) /
  mouth too (nothing sharp). The 1.91 values keep working in saved workflows.
- masked area: the shot's own mask (the person being replaced, with its expand), no extra
  segmentation; without a mask it blurs the whole person.
- source_blur_segmenter: SAM 3.1 (as before) or Sapiens2 (facebook/sapiens2-seg-0.4b,
  body-part classes with lips, teeth and tongue apart from the face, one pass; downloads
  to models/sapiens2 the first time, runs in half precision, back to RAM after each shot).
  Frames keep their aspect ratio at the trained area instead of being stretched.
- source_blur_effect: blur, or invert colours (shapes and expression stay, skin tone and
  colours go).
- On BFS Shot H3 Conditioning (+ Simple), BFS Shot H3 Duet, BFS H3 Duet and BFS H3 Duet
  Conditioning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 12:02:24 +00:00
alisson-anjosandClaude Opus 5.5 78a806103e Video Compare: save / record, reference picture, side-by-side size fix; wheel zoom over panels (1.109.0)
- BFS Video Compare: "save" plays the video once from the start and downloads it as
  shown (layout, divider, labels); "rec" records what you do in the player until stop.
  Drawn into a canvas and encoded in the browser (MP4 where it can, else WebM).
- Optional "reference" input: up to 4 pictures shown in a corner of the player and in
  what save / rec download ("ref" toggles them).
- Side by side no longer grows the player out of the node (the videos stay absolutely
  positioned, one per half); save / rec / labels moved to their own row so the top bar
  fits in one line.
- The top video follows the bottom one by nudging its speed (it used to seek every
  frame: it stuttered, and drew blank into the canvas while seeking).
- BFS Shot Join: turning the comparison on after a run reads the original frames from
  the source video, so the guide column is there (before only the target came back).
- Mouse wheel over the Shot Planner panel and the Video Compare player zooms the canvas,
  except on something that can still scroll that way; Ctrl / Cmd + wheel always zooms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 11:50:49 +00:00
alisson-anjosandClaude Opus 5.5 ce3ca59b17 Shot loop: run again without changes only assembles; unload models before the join (1.108.0)
- Every shot stored and up to date: the planner hands out an assemble-only placeholder
  (no VLM, SAM 3 or history) and BFS Shot Join assembles the stored shots. Its images
  input is lazy, so conditioning, sampler and decode are not executed again (before,
  the last shot was generated again just so the join had something to join).
- Run tab: "Unload models before the join" (on by default): once every shot is
  rendered, unload the models so the join and the nodes after it get the memory.
  Not part of the shot signature, so toggling it keeps the stored shots.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 22:15:41 +00:00
alisson-anjosandClaude Opus 5.5 c11f3f9f12 Shot Planner: second pass size in the Run tab (1.107.0)
The Run tab gets a 'Second pass (upscale)' section: on/off, and the upscaled
size by multiplier, target dimensions or megapixels with an alignment, the
same arithmetic as Minimax H3 Latent Upscaler (3D). The planner outputs
second_pass (BOOLEAN), upscale_width and upscale_height (INT); the graph does
the latent upscale and the second sampling with its own nodes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 20:04:57 +00:00
alisson-anjosandClaude Opus 5.5 bacdbe9155 Revert the 15 s default range in the node (1.106.3)
The 15 s limit belongs to the published workflow, not to the node: a plan with
no range works on the whole video again, as before 1.106.2. Choosing a video in
the panel still starts with its first 15 s, as it always did.

This reverts commit d62a721.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 12:52:59 +00:00
alisson-anjosandClaude Opus 5.5 d62a72147c Shot Planner: a plan with no range works on the first 15 s (1.106.2)
A plan that never set its range (fresh node, older workflow, plan made outside
the panel) used the whole video, so a long video run through a workflow
nobody adjusted generated every shot of it. Unset now means the first 15 s,
read the same way by the panel and the server; the whole video is the
explicit 'whole video' choice (end frame 0), as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 12:52:14 +00:00
alisson-anjosandClaude Opus 5.5 35ef99090b Write MP4s without an ffmpeg program; manual splits beat Max shots (1.106.1)
Issue #12: on installs with no ffmpeg on PATH (Windows portable), Shot Join's
mp4 mode - also picked automatically for long videos when the RAM is short -
failed with WinError 2. Video files now go through bfs_video_io: ffmpeg from
PATH, else imageio-ffmpeg's, else PyAV (what ComfyUI's Save Video uses), for
writing and for reading the MP4 back. BFS Video Compare uses the same writer.

Issue #13: a workflow saved with Max shots = 1 silently dropped every shot
after the first, so double-click splits did nothing. A split made by hand now
raises Max shots to keep it, and the Video tab says when detected shots are
left out by the limit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 12:40:08 +00:00
alisson-anjosandClaude Opus 5.5 ea9841662a Add BFS Video Compare and a guide output on Shot Join (1.106.0)
BFS Video Compare plays two videos in one player (wipe, overlay or side by
side, any of guide / target / difference on top) and measures a per-pixel
difference map on the real frames, with the difference per frame as a
clickable strip. Shot Join gains a 'guide' output: the original frames under
each output frame (the comparison's original column), so the two connect
straight into the compare node.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 12:18:48 +00:00
alisson-anjosandClaude Opus 5.5 738e9c6955 Turn keep_colors off by default in Shot Join (1.105.6)
The colour anchor applies one chroma shift to the whole shot, so with
continuity "head" (whose first frames already continue the previous shot)
it showed as a skin colour jump at every seam. Off by default; turn it on
only for a long take whose colours visibly drift.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 22:05:41 +00:00
alisson-anjosandClaude Opus 5.5 06c75bb85e Stop {details} from repeating the prompt words
The VLM is given the prompt sentence around {details} and sometimes answers
with it ('is the ... shown in', '... is the shown in <Picture 1>'), so the
prompt read 'is the is the ... shown in shown in'. The short preset now drops
those words, and every description (also ones already saved in a plan) is
cleaned when it goes into the prompt. Bump BFSNodes version to 1.105.5.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 19:56:08 +00:00
alisson-anjosandClaude Opus 5.5 982b0e7dcb Embed the workflow in the MP4s the join writes
With save_to = mp4 file (chosen or by the RAM guard) the join writes the
video and comparison itself, without the prompt / workflow tags Save Video
adds, so the files could not be dropped back into ComfyUI. They now carry
the same tags (JSON, use_metadata_tags), passed through an ffmetadata file
so large workflows fit. Bump BFSNodes version to 1.105.4.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 19:22:48 +00:00
alisson-anjosandClaude Opus 5.5 77bb00ab74 Fit the crop box to the frames the shot delivers
The box covered every generated frame: the continuity head before the shot
and the frames generated past its end (often another scene after a cut),
both cut by the join. It now holds only the shot's own frames, the same box
the panel's mask preview shows. Bump BFSNodes version to 1.105.3.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 17:48:48 +00:00
alisson-anjosandClaude Opus 5.5 41ef1a549f Advise mp4-file output for long videos in the panel
save_to = images stays the default. The memory status now reports the free
RAM, and the Checks warn when the final video as images (with or without
the comparison) would not fit, advising save_to = mp4 file. Bump BFSNodes
version to 1.105.2.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 17:41:59 +00:00
alisson-anjosandClaude Opus 5.5 90be29aa99 Document the filled outputs of the mp4-file join
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 16:54:21 +00:00
alisson-anjosandClaude Opus 5.5 d01ca239ce Never leave the join's outputs empty in mp4-file mode
With save_to = mp4 file, chosen or forced by the RAM guard, the images and
comparison outputs were blocked, so the result nodes stayed empty and looked
broken. They now carry the video read back from the written files, scaled to
fit the free RAM (the files keep the full size), and the join shows the
files on its node. Bump BFSNodes version to 1.105.1.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 16:54:06 +00:00
alisson-anjosandClaude Opus 5.5 d88683357d Keep colors: anchor the subject's chroma across a continuous take
Shots that start on the previous result come out more saturated right after
it, and the next shot inherits that (measured: subject saturation 75 -> 124
over 4 joins, flat inside each shot). The first shot of a take records its
subject's CIELAB a/b statistics; every continuing shot is matched to them
before it is stored (one transform per shot, subject only, soft edge), so the
next head starts from the anchored colours. On the reported video the subject
stays at 69-73. New BFS Shot Join options keep_colors / keep_colors_strength.
Bump BFSNodes version to 1.105.0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 14:09:46 +00:00
alisson-anjosandClaude Opus 5.5 88216b41cf Guard the final join's RAM and stream the comparison in chunks
- Before an images join, drop earlier cached outputs (ComfyUI's RAM-pressure
  release) and estimate what the video and comparison need; when it does not
  fit, write MP4 files instead of letting the OS kill ComfyUI.
- The comparison is built 16 frames at a time, straight into its output or
  to ffmpeg: file mode with comparison_height 1024 went from +9.9 GB to +2.1 GB.
- The comparison's original frames are stored as shot_NNNN_orig.mkv instead
  of raw inside the .pt (245 MB per shot at full height).
Bump BFSNodes version to 1.104.1.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 13:10:38 +00:00
alisson-anjosandClaude Opus 5.5 dd86935962 Store shots in the output folder, lossless and cached per shot; low-memory join
- Stored shots move from ComfyUI's temp folder (emptied at every start) to
  output/bfs_shotloop (Shot cache = keep; temp still available).
- Each shot is saved as a lossless FFV1 video next to a small .pt (~12x
  smaller than raw frames, exact); Smaller / Smallest (H.264 RGB) and Raw
  are selectable.
- One run folder per source video; each shot carries a signature of its
  settings, so a Queue runs only the shots that changed, plus the ones that
  continue from a new take. Redo (with or without cascade) from the panel.
- The final join reads one stored shot at a time into the output (measured
  +15.8 GB -> +8.2 GB on 11 shots at 960x544); save to = mp4 file streams
  the video and the comparison to ffmpeg (+2.1 GB). New video_path output.
- Combine stored shots: an MP4 of what is stored now, without generating.
- tools/bfs_assemble_shots.py reads the new format; docs updated.
Bump BFSNodes version to 1.104.0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 12:05:16 +00:00
alisson-anjosandClaude Opus 5.5 12c6b8080b Bump BFSNodes version to 1.103.1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 11:51:38 +00:00
alisson-anjosandClaude Opus 5.5 226cebb0ab Add a low-memory tool to assemble stored shots into an MP4
For a run whose final join did not finish: reads the stored shots one by
one, trims and cross-fades them like BFS Shot Join, and streams the frames
to ffmpeg, so memory stays at about one shot.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 11:45:14 +00:00
alisson-anjosandClaude Opus 5.5 deee5ff4f3 Document the memory status; bump BFSNodes version to 1.103.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:59:48 +00:00
alisson-anjosandClaude Opus 5.5 e2784998ca Add a memory status and a between-shots memory option
BFS Shot Join records every shot it receives (latent tokens = generated
frames x resolution, with the continuity head) and the peak VRAM of its
run, per GPU. The panel compares each planned shot with the biggest one
that already ran on this GPU: a status at the top, a Memory card and a
warning in Checks when a shot is much bigger (possible out of memory).
No fixed GB guess, since ComfyUI offloads weights as needed.
New Run option 'Between shots': keep models loaded (default) or free
memory (unload every model between shots, for low VRAM).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:58:19 +00:00
alisson-anjosandClaude Opus 5.5 9f94159c83 Make the shot-by-shot run the default
Tested on real H3 runs: continuity holds and memory stays as in the other
modes. It needs no open browser tab, unlike the queue loop. Saved plans
keep their own run mode. Bump BFSNodes version to 1.102.0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:48:43 +00:00
alisson-anjosandClaude Opus 5.5 222414b48d Refresh the loop progress when the plan changes
Every plan change (a new video, a prompt, a setting) is a new loop run on
the server, but the panel only re-read the progress on open or on Status,
so it kept showing the previous video's shots as done.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:47:21 +00:00
alisson-anjosandClaude Opus 5.5 7d2e0160c6 Keep the sound of skipped shots in the join
The planner's audio output covers only the shots that run, so with skipped
shots kept as original video the join padded the end with silence and
shifted the sound after a skipped shot. The planner now marks that track
and the join uses the timeline's soundtrack instead; a soundtrack from
elsewhere is still used as given. Bump BFSNodes version to 1.101.1.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:45:09 +00:00
alisson-anjosandClaude Opus 5.5 e8533cc92c Keep the queue loop as the default run
The shot-by-shot run stays available as an option until it is tested
under a real H3 load.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:04:02 +00:00
alisson-anjosandClaude Opus 5.5 b485d55dd4 Document the shot-by-shot run mode
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 09:50:04 +00:00
alisson-anjosandClaude Opus 5.5 23823f3cd1 Add a recursive shot-by-shot run mode
One Queue renders every shot in order inside the same prompt: after a shot
is stored, BFS Shot Join expands the planner-to-join body (ComfyUI node
expansion) for the next one, so continuity head/history works without the
browser re-queueing. Graph walk adapted from Ethanfel's MiniMax H3
Context Loop. Queue loop and auto loop are unchanged; new plans default to
the recursive run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 09:47:48 +00:00
alisson-anjosandClaude Opus 5.5 81576e4c99 Default the shot loop to the queue loop
Continuity head/history needs each shot to read the previous result, which
only exists in the queue loop (the auto loop conditions every shot before
sampling any). New plans start in the queue loop with auto-queue on, and
the Run checks warn when a shot asks for head/history in the auto loop.
Bump BFSNodes version to 1.101.0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 09:40:14 +00:00
alisson-anjosandClaude Opus 5.5 aa6a4da0e0 Bump BFSNodes version to 1.100.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 09:27:27 +00:00
alisson-anjosandClaude Opus 5.5 18f500ac59 Fix H3 history lengths and add head continuity
H3's VAE encodes 17-frame clips into 5 latent steps and drops the last 3
steps of the whole video, so a 17/34/51-frame history came back as only
its first 5/22/39 frames: a 12-frame hole between the history and the
shot, seen as a jump/drift at every join. History now uses 5/22/39/56
(17k+5); old plans with 17/34/51 read as 22/39/56.

New continuity mode "head" (now the default, 22 frames): the shot is
generated from N frames earlier, the previous shot's result is encoded
into the first latent steps with noise mask 0 (kept, not swapped again),
and BFS Shot Join cuts those frames. Queue loop only; skipped at cuts,
after a skipped shot and off the H3 grid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 09:23:51 +00:00
alisson-anjos 957f3e482c Set crop paste and seamless join defaults 2026-10-14 02:34:11 +00:00
alisson-anjos 2b3071c0e7 Align planner color mark prompt with training 2026-10-13 22:38:36 +00:00
alisson-anjos 22692236f6 Fix Colored Mark points modal syntax 2026-10-13 18:47:04 +00:00
alisson-anjos 40e8779d98 Preserve colored mark overlays in shot comparisons 2026-10-13 18:06:02 +00:00
alisson-anjos 1c99bba23d Add independent colored mark point regions 2026-10-13 17:51:29 +00:00
alisson-anjos ffa0e75362 Add dual-reference prompts and resolution controls 2026-10-13 17:35:52 +00:00