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alisson-anjos-ComfyUI-BFSNodes/web/docs
alisson-anjos 9cdd19ca2d Hard denoise mask, and dilation in latent cells (1.36.0)
The node was feeding one mask to two jobs with opposite needs. A soft edge
hides the seam when compositing, but in the denoise mask it means partial
denoising: the original latent, and with it the original identity, blends
back in exactly at the edge of the head. mask_hard_for_inpaint (default on)
binarises the mask for the sampler and leaves the soft one for the paste.

latent_mask_dilate grows the mask by whole latent cells after the reduction,
which is the scale that actually decides whether the head sits inside
editable blocks -- 32 px per cell, 8 video frames per latent frame. On a test
mask one cell went from 11% to 25% of the grid. latent_mask_dilate_frames
does the same along time. The latent_mask output reflects both.
2026-08-31 22:30:00 +00:00
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