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📚 TextureAlchemy - Documentation Index
Complete guide to all documentation files.
📖 Documentation Files
1. README.md - Main Documentation
Start here! Complete reference for all 29 nodes.
Contents:
- Installation instructions
- Full node descriptions with parameters
- Example workflows (visual diagrams)
- Pro tips and best practices
- Technical details
- Version history
Best for: Learning nodes, reference lookup, understanding features
2. WORKFLOWS.md - Workflow Guide
Step-by-step workflows for common use cases.
Contents:
- 10 complete workflows (quick start to advanced)
- 5 testing workflows
- Benchmark results
- Workflow templates
- Best practices for different use cases
Best for: Following tutorials, learning workflow patterns, testing nodes
Featured Workflows:
- ⚡ Fastest PBR Extraction (3 nodes)
- 🎯 Complete PBR Material (7 maps)
- 🎨 Seamless Tile-able Material
- 🛠️ Material with Procedural Wear
- 📦 Channel-Packed ORM Texture
- 🔀 Material Mixing
- 🌈 Stylized/Artistic Materials
- 🔧 High-Detail Normals
- 🌐 Cross-Platform Export
- ⚙️ Generate Missing Maps
3. QUICK_REFERENCE.md - Quick Lookup
Fast reference for all nodes and parameters.
Contents:
- Node tables (category, I/O, key use)
- Parameter defaults (copy-paste ready)
- Common combinations
- Troubleshooting table
- Value ranges
- Performance tips
- Best practices cheat sheet
Best for: Quick lookups, troubleshooting, copy-paste parameters
Print this! Perfect desk reference.
4. THIS FILE - Documentation Index
You are here! Navigation guide for all docs.
🎯 How to Use This Documentation
For Beginners:
- Start: README.md (read "Quick Start" section)
- Follow: WORKFLOWS.md ("Workflow 1: Fastest PBR Extraction")
- Learn: Gradually explore more workflows
- Reference: Keep QUICK_REFERENCE.md handy
For Intermediate Users:
- Browse: WORKFLOWS.md for advanced techniques
- Experiment: Mix and match workflows
- Optimize: Use performance tips in QUICK_REFERENCE.md
- Reference: README.md for detailed parameters
For Advanced Users:
- Quick lookup: QUICK_REFERENCE.md for parameters
- Inspiration: WORKFLOWS.md for advanced combinations
- Customize: Create your own workflows
- Contribute: Share your workflows!
🔍 Finding Information
"How do I...?"
| Question | Document | Section |
|---|---|---|
| Extract PBR from image? | README.md | PBR Extractor |
| Save complete material? | README.md | PBR Saver |
| Make texture tileable? | README.md | Seamless Tiling |
| Add wear/damage? | WORKFLOWS.md | Workflow 4 |
| Mix materials? | WORKFLOWS.md | Workflow 6 |
| Pack channels? | WORKFLOWS.md | Workflow 5 |
| Troubleshoot issues? | QUICK_REFERENCE.md | Troubleshooting |
| Find defaults? | QUICK_REFERENCE.md | Parameter Defaults |
"What is...?"
| Question | Document | Section |
|---|---|---|
| PBR_PIPE? | README.md | Technical Details |
| Color Ramp? | README.md | Color Utilities |
| ORM texture? | WORKFLOWS.md | Workflow 5 |
| Curvature map? | README.md | Curvature Generator |
| RNM blending? | README.md | Normal Map Combiner |
| Best format? | QUICK_REFERENCE.md | File Format Guide |
"Why is my...?"
| Problem | Document | Section |
|---|---|---|
| Roughness washed out? | QUICK_REFERENCE.md | Troubleshooting |
| Normals inverted? | QUICK_REFERENCE.md | Troubleshooting |
| Colors muted? | QUICK_REFERENCE.md | Troubleshooting |
| Texture not tiling? | README.md | Seamless Tiling |
| Node running slow? | QUICK_REFERENCE.md | Performance Tips |
📊 Documentation Stats
Total Pages: 4 documents
Total Words: ~15,000+
Total Workflows: 10 complete + 5 test workflows
Total Nodes Documented: 26 nodes
Code Examples: 50+ workflow snippets
Tips & Tricks: 100+ tips
🎓 Learning Path
Day 1: Basics
- Read README.md intro
- Try Workflow 1 (Fastest PBR)
- Understand PBR_PIPE concept
- Save your first material
Day 2: Complete Workflow
- Try Workflow 2 (Complete PBR)
- Add normals and height
- Use Pipeline Adjuster
- Experiment with parameters
Day 3: Advanced Techniques
- Try Workflow 3 (Seamless Tiling)
- Try Workflow 4 (Wear & Damage)
- Understand curvature maps
- Create material variations
Day 4: Optimization
- Try Workflow 5 (Channel Packing)
- Learn texture scaling
- Optimize for target platform
- Batch process materials
Week 2: Mastery
- Try all 10 workflows
- Create custom workflows
- Mix and match techniques
- Contribute your workflows!
🔗 Quick Navigation
Need to:
- Learn a node? → README.md
- Follow a tutorial? → WORKFLOWS.md
- Look up a parameter? → QUICK_REFERENCE.md
- Find a workflow? → WORKFLOWS.md
- Troubleshoot? → QUICK_REFERENCE.md
- Get inspired? → WORKFLOWS.md (Advanced section)
📝 Documentation Conventions
Symbols Used:
- ⭐ NEW - New in v2.0
- 💾 - Saves files
- 🎨 - Visual/interactive
- ⚡ - Fast/optimized
- 🔧 - Technical
- 🎯 - Recommended
- ⚠️ - Warning/important
Node Names:
- Bold - Node name
code- Parameter name- "quotes" - Parameter value option
- → - Data flow / connection
Example Format:
Node Name
├─ parameter: value
├─ parameter: value
└─ parameter: value
↓
Next Node
🎯 Common Workflows (Quick Access)
- Extract PBR (Fast): Load → Marigold x2 → PBR Extractor → PBR Saver
- Add Normals: PBR Pipe → PBR Combiner + Lotus Normal → PBR Saver
- Tile Texture: Load → Seamless Tiling → [Extract PBR]
- Add Wear: PBR Pipe → Curvature + Wear Generator → PBR Combiner
- Pack ORM: PBR Splitter → Channel Packer → Save
- Mix Materials: 2x PBR Pipes → Material Mixer → PBR Saver
- Color Variations: PBR Pipe → HSV Adjuster → PBR Combiner
- Stylize: Height → Gradient Map → Color Ramp → PBR Combiner
💡 Pro Tips Collection
Must-Read Tips:
- Use Pipeline System - Cleaner workflows (README.md)
- Preview Before Saving - PBR Pipe Preview (WORKFLOWS.md)
- Pack Channels for Games - ORM format (WORKFLOWS.md #5)
- Interactive Color Ramp - Click/drag/double-click (README.md)
- Increase gamma_appearance - If washed out (QUICK_REFERENCE.md)
- Use EXR for Precision - Normals/height (QUICK_REFERENCE.md)
- Seamless First - Apply before extraction (WORKFLOWS.md #3)
- Curvature for Wear - Realistic weathering (WORKFLOWS.md #4)
- HSV Not RGB - Better color control (README.md)
- Batch Process - Enumerate mode (README.md, PBR Saver)
🆘 Getting Help
1. Check Documentation
- Workflow issue? → WORKFLOWS.md
- Node confusion? → README.md
- Parameter values? → QUICK_REFERENCE.md
- Troubleshooting? → QUICK_REFERENCE.md
2. Search Documentation
Use Ctrl+F to search for:
- Node name
- Error message
- Parameter name
- Technique (e.g., "seamless", "wear", "mix")
3. Example Workflow
Find similar workflow in WORKFLOWS.md and adapt it.
4. Test Workflow
Run appropriate test from WORKFLOWS.md "Testing Workflows" section.
🔄 Keeping Updated
Documentation Version: 2.0
Last Updated: December 2024
Nodes Documented: 26 nodes
Workflows Included: 15 complete workflows
What's New in v2.0:
- ⭐ 13 new nodes documented
- 🎨 Interactive Color Ramp guide
- 🛠️ 10 new workflows
- 📊 Performance benchmarks
- 🎯 Expanded troubleshooting
- 💡 100+ pro tips
📖 Reading Order Recommendations
First Time Users:
- README.md (Quick Start section)
- WORKFLOWS.md (Workflow 1)
- QUICK_REFERENCE.md (browse)
Learning All Features:
- README.md (all nodes)
- WORKFLOWS.md (all workflows)
- QUICK_REFERENCE.md (memorize common values)
Production Work:
- WORKFLOWS.md (find template)
- QUICK_REFERENCE.md (lookup parameters)
- README.md (detailed reference if needed)
Teaching Others:
- README.md (overview)
- WORKFLOWS.md (step-by-step)
- QUICK_REFERENCE.md (cheat sheet)
🎉 You're All Set!
You now have:
✅ Complete node reference (README.md)
✅ Step-by-step workflows (WORKFLOWS.md)
✅ Quick reference guide (QUICK_REFERENCE.md)
✅ This navigation guide (DOCUMENTATION_INDEX.md)
Start creating amazing PBR materials! 🚀
Questions? Check the docs → Can't find it? It's probably in QUICK_REFERENCE.md → Still stuck? Review similar workflow in WORKFLOWS.md
Happy texturing! 🎨