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2025-12-02 16:37:00 -08:00

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📚 TextureAlchemy - Documentation Index

Complete guide to all documentation files.


📖 Documentation Files

1. README.md - Main Documentation

Start here! Complete reference for all 29 nodes.

Contents:

  • Installation instructions
  • Full node descriptions with parameters
  • Example workflows (visual diagrams)
  • Pro tips and best practices
  • Technical details
  • Version history

Best for: Learning nodes, reference lookup, understanding features


2. WORKFLOWS.md - Workflow Guide

Step-by-step workflows for common use cases.

Contents:

  • 10 complete workflows (quick start to advanced)
  • 5 testing workflows
  • Benchmark results
  • Workflow templates
  • Best practices for different use cases

Best for: Following tutorials, learning workflow patterns, testing nodes

Featured Workflows:

  • ⚡ Fastest PBR Extraction (3 nodes)
  • 🎯 Complete PBR Material (7 maps)
  • 🎨 Seamless Tile-able Material
  • 🛠️ Material with Procedural Wear
  • 📦 Channel-Packed ORM Texture
  • 🔀 Material Mixing
  • 🌈 Stylized/Artistic Materials
  • 🔧 High-Detail Normals
  • 🌐 Cross-Platform Export
  • ⚙️ Generate Missing Maps

3. QUICK_REFERENCE.md - Quick Lookup

Fast reference for all nodes and parameters.

Contents:

  • Node tables (category, I/O, key use)
  • Parameter defaults (copy-paste ready)
  • Common combinations
  • Troubleshooting table
  • Value ranges
  • Performance tips
  • Best practices cheat sheet

Best for: Quick lookups, troubleshooting, copy-paste parameters

Print this! Perfect desk reference.


4. THIS FILE - Documentation Index

You are here! Navigation guide for all docs.


🎯 How to Use This Documentation

For Beginners:

  1. Start: README.md (read "Quick Start" section)
  2. Follow: WORKFLOWS.md ("Workflow 1: Fastest PBR Extraction")
  3. Learn: Gradually explore more workflows
  4. Reference: Keep QUICK_REFERENCE.md handy

For Intermediate Users:

  1. Browse: WORKFLOWS.md for advanced techniques
  2. Experiment: Mix and match workflows
  3. Optimize: Use performance tips in QUICK_REFERENCE.md
  4. Reference: README.md for detailed parameters

For Advanced Users:

  1. Quick lookup: QUICK_REFERENCE.md for parameters
  2. Inspiration: WORKFLOWS.md for advanced combinations
  3. Customize: Create your own workflows
  4. Contribute: Share your workflows!

🔍 Finding Information

"How do I...?"

Question Document Section
Extract PBR from image? README.md PBR Extractor
Save complete material? README.md PBR Saver
Make texture tileable? README.md Seamless Tiling
Add wear/damage? WORKFLOWS.md Workflow 4
Mix materials? WORKFLOWS.md Workflow 6
Pack channels? WORKFLOWS.md Workflow 5
Troubleshoot issues? QUICK_REFERENCE.md Troubleshooting
Find defaults? QUICK_REFERENCE.md Parameter Defaults

"What is...?"

Question Document Section
PBR_PIPE? README.md Technical Details
Color Ramp? README.md Color Utilities
ORM texture? WORKFLOWS.md Workflow 5
Curvature map? README.md Curvature Generator
RNM blending? README.md Normal Map Combiner
Best format? QUICK_REFERENCE.md File Format Guide

"Why is my...?"

Problem Document Section
Roughness washed out? QUICK_REFERENCE.md Troubleshooting
Normals inverted? QUICK_REFERENCE.md Troubleshooting
Colors muted? QUICK_REFERENCE.md Troubleshooting
Texture not tiling? README.md Seamless Tiling
Node running slow? QUICK_REFERENCE.md Performance Tips

📊 Documentation Stats

Total Pages: 4 documents
Total Words: ~15,000+
Total Workflows: 10 complete + 5 test workflows
Total Nodes Documented: 26 nodes
Code Examples: 50+ workflow snippets
Tips & Tricks: 100+ tips


🎓 Learning Path

Day 1: Basics

  • Read README.md intro
  • Try Workflow 1 (Fastest PBR)
  • Understand PBR_PIPE concept
  • Save your first material

Day 2: Complete Workflow

  • Try Workflow 2 (Complete PBR)
  • Add normals and height
  • Use Pipeline Adjuster
  • Experiment with parameters

Day 3: Advanced Techniques

  • Try Workflow 3 (Seamless Tiling)
  • Try Workflow 4 (Wear & Damage)
  • Understand curvature maps
  • Create material variations

Day 4: Optimization

  • Try Workflow 5 (Channel Packing)
  • Learn texture scaling
  • Optimize for target platform
  • Batch process materials

Week 2: Mastery

  • Try all 10 workflows
  • Create custom workflows
  • Mix and match techniques
  • Contribute your workflows!

🔗 Quick Navigation

Need to:

  • Learn a node? → README.md
  • Follow a tutorial? → WORKFLOWS.md
  • Look up a parameter? → QUICK_REFERENCE.md
  • Find a workflow? → WORKFLOWS.md
  • Troubleshoot? → QUICK_REFERENCE.md
  • Get inspired? → WORKFLOWS.md (Advanced section)

📝 Documentation Conventions

Symbols Used:

  • ⭐ NEW - New in v2.0
  • 💾 - Saves files
  • 🎨 - Visual/interactive
  • ⚡ - Fast/optimized
  • 🔧 - Technical
  • 🎯 - Recommended
  • ⚠️ - Warning/important

Node Names:

  • Bold - Node name
  • code - Parameter name
  • "quotes" - Parameter value option
  • → - Data flow / connection

Example Format:

Node Name
├─ parameter: value
├─ parameter: value
└─ parameter: value
        ↓
   Next Node

🎯 Common Workflows (Quick Access)

  1. Extract PBR (Fast): Load → Marigold x2 → PBR Extractor → PBR Saver
  2. Add Normals: PBR Pipe → PBR Combiner + Lotus Normal → PBR Saver
  3. Tile Texture: Load → Seamless Tiling → [Extract PBR]
  4. Add Wear: PBR Pipe → Curvature + Wear Generator → PBR Combiner
  5. Pack ORM: PBR Splitter → Channel Packer → Save
  6. Mix Materials: 2x PBR Pipes → Material Mixer → PBR Saver
  7. Color Variations: PBR Pipe → HSV Adjuster → PBR Combiner
  8. Stylize: Height → Gradient Map → Color Ramp → PBR Combiner

💡 Pro Tips Collection

Must-Read Tips:

  1. Use Pipeline System - Cleaner workflows (README.md)
  2. Preview Before Saving - PBR Pipe Preview (WORKFLOWS.md)
  3. Pack Channels for Games - ORM format (WORKFLOWS.md #5)
  4. Interactive Color Ramp - Click/drag/double-click (README.md)
  5. Increase gamma_appearance - If washed out (QUICK_REFERENCE.md)
  6. Use EXR for Precision - Normals/height (QUICK_REFERENCE.md)
  7. Seamless First - Apply before extraction (WORKFLOWS.md #3)
  8. Curvature for Wear - Realistic weathering (WORKFLOWS.md #4)
  9. HSV Not RGB - Better color control (README.md)
  10. Batch Process - Enumerate mode (README.md, PBR Saver)

🆘 Getting Help

1. Check Documentation

  • Workflow issue? → WORKFLOWS.md
  • Node confusion? → README.md
  • Parameter values? → QUICK_REFERENCE.md
  • Troubleshooting? → QUICK_REFERENCE.md

2. Search Documentation

Use Ctrl+F to search for:

  • Node name
  • Error message
  • Parameter name
  • Technique (e.g., "seamless", "wear", "mix")

3. Example Workflow

Find similar workflow in WORKFLOWS.md and adapt it.

4. Test Workflow

Run appropriate test from WORKFLOWS.md "Testing Workflows" section.


🔄 Keeping Updated

Documentation Version: 2.0
Last Updated: December 2024
Nodes Documented: 26 nodes
Workflows Included: 15 complete workflows

What's New in v2.0:

  • ⭐ 13 new nodes documented
  • 🎨 Interactive Color Ramp guide
  • 🛠️ 10 new workflows
  • 📊 Performance benchmarks
  • 🎯 Expanded troubleshooting
  • 💡 100+ pro tips

📖 Reading Order Recommendations

First Time Users:

  1. README.md (Quick Start section)
  2. WORKFLOWS.md (Workflow 1)
  3. QUICK_REFERENCE.md (browse)

Learning All Features:

  1. README.md (all nodes)
  2. WORKFLOWS.md (all workflows)
  3. QUICK_REFERENCE.md (memorize common values)

Production Work:

  1. WORKFLOWS.md (find template)
  2. QUICK_REFERENCE.md (lookup parameters)
  3. README.md (detailed reference if needed)

Teaching Others:

  1. README.md (overview)
  2. WORKFLOWS.md (step-by-step)
  3. QUICK_REFERENCE.md (cheat sheet)

🎉 You're All Set!

You now have: ✅ Complete node reference (README.md)
✅ Step-by-step workflows (WORKFLOWS.md)
✅ Quick reference guide (QUICK_REFERENCE.md)
✅ This navigation guide (DOCUMENTATION_INDEX.md)

Start creating amazing PBR materials! 🚀


Questions? Check the docs → Can't find it? It's probably in QUICK_REFERENCE.md → Still stuck? Review similar workflow in WORKFLOWS.md

Happy texturing! 🎨