Files
ausboss-ComfyUI-AusBoss/js/docs/AUSBOSS_NODES_LoadImagePad.md
ausboss 5b8cad57d7 Loaders: take files ComfyUI made, as core Load Image does
Image Crop + Rotate + Pad, Load Image + Pad and Load Video refused a
picture named the way ComfyUI names a generated file
("photo.png [output]", "[temp]") with "The selected source is outside
ComfyUI's input folder." Core Load Image takes those names.

resolve_input_path now reads the name the same way the video nodes'
Outputs list already does (resolve_server_file): the tag picks the
input, output or temp folder, and the rest is a name below it. A whole
path, "~", "." and "..", and a network path are refused from the text
alone; a link that leads out of the folder is refused once resolved.
Both functions share that code. A whole path inside the input folder,
accepted before, is now refused too, as the security rule asks.

Load Video's player and the shared upstream preview stripped the tag
and asked /view for the input folder; they now keep the folder.

Tests cover input, [input], [output] and [temp] names through the
resolver and through ComfyUI's own validation next to core Load Image,
and the refused escapes. Help pages, SECURITY.md and CHANGELOG say so.
2026-10-21 14:21:55 -05:00

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# Load Image + Pad
Loads an image and builds an outpaint canvas around it in one node. The
canvas drawn on the node is the control: **drag any edge of the dashed
final rect** to grow that side's padding — the whole edge is the handle,
and corners grab the nearer edge. The second output is a mask covering
exactly the padding, ready for an inpainter.
The widget card holds Source and Upload, Fill, Color or Backdrop, Feather,
Multiple, and Budget. **Exact padding** opens a separate scrub row
for each side. Every row can take a link; linked controls dim, and their
values and links save with the workflow. The canvas remains available below
the card for dragging the borders.
Linked sides are controlled upstream; dragging their borders leaves the saved
padding value unchanged.
## The on-node canvas
- Each padded side shows its **"+N px"** count on the band; when the band is
too thin to read, the label hops inside the image onto a pill. A side that
**Multiple** trims shows **"−N px"** instead, with the cut-off strip of the
image shaded.
- The badge in the corner is the truth: the **final output size** after the
canvas-multiple and megapixel math, exactly what the `width`/`height`
outputs will say.
- **Reset padding** appears in the top-right corner while there is padding
to clear; it sets every side a link does not drive back to 0.
- Clicks on empty canvas space fall through, so the node still drags.
- The hidden `pad_left/top/right/bottom` widgets hold the real values — the
canvas is their remote control, so undo, save/load, and the API format all
see plain INT widgets.
## Guarantees
- The original pixels land **bit-identical** at their position (resized
only when a megapixel target is set — and then resized *before* padding,
so the mask seam stays one crisp pixel wide).
- No strip is ever added along edges you did not pad; see **Multiple**.
- The mask is `1.0` over every padded pixel and `0.0` over the source,
ramped only where **feather** says so.
## Controls
- **Source** (`image`): Choose or upload from ComfyUI's input folder; the list previews the image under the pointer and filters as you type. A picture ComfyUI made, named like `photo.png [output]`, loads too, as it does in core Load Image.
- **source_image** (optional socket): Wire an image from another node here
and it is padded instead of the file; the Source row dims while the wire
is connected. The canvas can only show a wired picture after a run, so it
draws an outline until then, and afterwards the last image it padded at
its true size. The padding applies to every image that arrives, so a
loader that feeds one image per run pads a whole folder the same way.
- **Fill** / **Color** / **Backdrop** (`mode` / `fill_color` /
`backdrop_blur`): Five fills — `color`, `edge`, `edge pixel`,
`pillarbox blur`, `mirror`. **Color** shows for `color`, **Backdrop** for
`pillarbox blur`. `mirror` reflects the picture outward at every edge (the
edge pixel included, and on past the picture's own size), so the padding
reads as more of the scene: the margin to give an edit model room to
drift, with the stitcher wired into **Realign to Source 🆎**. On Qwen
Image 2.1 restyles, a mirror margin tempted the model to zoom in and fill
the canvas far less often than edge-pixel or flat gray padding.
- **Feather** (`feather`): Ramps the mask *inward* across the image edge on each padded
side (ramp width capped by the image size), so the sampler blends the
seam. `0` keeps the seam hard. The padding itself always stays solid.
- **Multiple** (`canvas_multiple`, starts at `8`; `1` keeps every pixel):
The final canvas rounds to this multiple. The extra pixels join a side you padded (the right or bottom one
when you padded both). If you padded neither left nor right, or neither
top nor bottom, nothing is added there: a strip along an edge you left
alone would be one more edge for the model to paint, and a thin one comes
out flat and off-tone. With a **Budget** the source is scaled to fit
instead, keeping its shape (with no padding at all, each side snaps on
its own); without one it loses those few pixels, evenly from both edges,
and the rest stays bit-identical.
- **Budget** (`target_megapixels`): `0` = off. Rescales the **source** so
the padded canvas lands on this many megapixels, then re-rounds to the
multiple — the way to outpaint a small or huge image at a sampler-friendly
size.
## Outputs
- **image**: The padded canvas.
- **mask**: The outpaint mask (white = padding, feathered per `feather`).
- **width / height**: The final canvas size — the badge's numbers as INTs,
for wiring into latent nodes.
- **stitcher**: Hand to **Stitch Inpaint 🆎** with the sampled result to
keep only the new padding and restore the original pixels bit-identically
— whatever the sampler did inside the source area is discarded. It also
records where the source sits on the canvas, which **Krea 2 Outpaint
Model Patch 🆎** reads to place the reference and **Realign to Source 🆎**
reads to return just the picture's area of an edit made on the padded
canvas.
- **reference**: The source alone, no padding, fitted to a small multiple
of 16 — the reference image for **Krea 2 Encode 🆎** and other
reference conditioning. It is built on every run; leave it unconnected
when nothing needs it.