The card keeps its old look and height. Seam has no row and no socket now: a small gear in the card's top-right corner opens a menu with the two choices, each with one plain line. With blend in on, Tone match and Fix edge halo stay in place but dim and stop taking input, with a hover hint, and a "blend in" chip beside the gear shows the mode. The seam widget is a socketless combo, so the frontend makes no input slot for it in either renderer; a stale unlinked slot from an earlier save is dropped on load. The backend input is unchanged. The widget card gains two generic options for this: rows can be muted by the current values, and a card can carry small corner tools that every row's control keeps clear of. A gear-menu choice can list one line per option.
105 lines
4.5 KiB
JavaScript
105 lines
4.5 KiB
JavaScript
// Schema-driven per-node settings: pure validation and merge logic for the
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// gear menus (settings_menu.mjs does the DOM and storage). A schema is an
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// array of entries; entries with a `key` describe one setting, entries with
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// only `section` render as headers and hold no value.
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//
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// { section: "Civitai" }
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// { key, label, type: "toggle", default: false, hint }
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// { key, label, type: "number", default: 1, min, max, step, hint }
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// { key, label, type: "text", default: ",", hint, placeholder }
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// { key, label, type: "choice", default: "standard", options: [...], hint }
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// (optionHints: { option: "one plain line" } lists what each option does)
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//
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// A number entry may additionally declare itself an *override*:
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//
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// { key, label, type: "number", default: 1, neutral: 1, active: 0.95, slider: true }
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//
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// `neutral` is the value that means "send nothing, let the server decide".
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// The menu renders those rows with an enable checkbox, so "off" is explicit
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// instead of the user having to know that top_p = 1 happens to mean off.
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// `active` is the value ticking the box restores when there is no earlier
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// value to return to.
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export function schemaDefaults(schema) {
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const values = {};
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for (const entry of schema) {
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if (entry.key !== undefined) values[entry.key] = entry.default;
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}
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return values;
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}
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// Coerce one stored value against its schema entry; the entry's default wins
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// whenever the stored value is missing or the wrong shape.
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export function coerceSetting(entry, value) {
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switch (entry.type) {
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case "toggle":
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return typeof value === "boolean" ? value : entry.default;
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case "number": {
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const number = typeof value === "string" && value.trim() !== "" ? Number(value) : value;
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if (typeof number !== "number" || !Number.isFinite(number)) return entry.default;
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let clamped = number;
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if (typeof entry.min === "number") clamped = Math.max(entry.min, clamped);
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if (typeof entry.max === "number") clamped = Math.min(entry.max, clamped);
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return clamped;
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}
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case "text":
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return typeof value === "string" ? value : entry.default;
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case "choice":
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return entry.options?.includes(value) ? value : entry.default;
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default:
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return entry.default;
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}
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}
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// Merge stored values over the schema defaults. Unknown stored keys are
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// dropped; every schema key comes back with a valid value.
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export function mergeSettings(schema, stored) {
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const values = {};
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const source = stored && typeof stored === "object" ? stored : {};
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for (const entry of schema) {
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if (entry.key === undefined) continue;
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values[entry.key] = coerceSetting(entry, source[entry.key]);
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}
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return values;
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}
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// ---------- override entries ----------
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// An override entry can be switched off entirely, and `neutral` is the value
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// that means off. Entries without one are always-on settings.
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export function isOverrideEntry(entry) {
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return !!entry && entry.key !== undefined && entry.neutral !== undefined;
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}
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// Is this override currently sending a value? Non-override entries are
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// always active, so callers can ask unconditionally.
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export function isOverrideActive(entry, value) {
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if (!isOverrideEntry(entry)) return true;
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return coerceSetting(entry, value) !== coerceSetting(entry, entry.neutral);
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}
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// Value to commit when the box is ticked on. Prefer what the user had before
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// switching it off; otherwise the entry's suggested `active` value. Never
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// returns neutral - ticking on and staying off would be a dead control.
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export function overrideEnableValue(entry, lastActive) {
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if (!isOverrideEntry(entry)) return coerceSetting(entry, lastActive);
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const neutral = coerceSetting(entry, entry.neutral);
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for (const candidate of [lastActive, entry.active, entry.default]) {
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if (candidate === undefined) continue;
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const coerced = coerceSetting(entry, candidate);
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if (coerced !== neutral) return coerced;
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}
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// Every candidate was neutral: step off it within the entry's own range.
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const max = typeof entry.max === "number" ? entry.max : neutral + 1;
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const min = typeof entry.min === "number" ? entry.min : neutral - 1;
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return neutral < max ? Math.min(max, neutral + 0.05) : Math.max(min, neutral - 0.05);
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}
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// Does this row deserve a reset affordance? Only when it is on and holding
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// something other than the value the reset would restore.
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export function overrideIsCustom(entry, value) {
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if (!isOverrideActive(entry, value)) return false;
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const target = overrideEnableValue(entry, undefined);
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return coerceSetting(entry, value) !== target;
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}
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