fix: readme
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# avatar-graph-comfyui
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A custom nodes module for **creating real-time interactive avatars** powered by blender bpy mesh api + Avatech Shape Flow runtime.
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@@ -40,7 +40,7 @@ To enable the character to blink eyes and talking.
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[💡Make your character mouth open Guide](#mouth-open-guide-inpaint)
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### Download: 📂[Template01 - Simple Shape Flow](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleEye+MouthMovement.json)
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### Download: 📂[Template01 - ControlNet Gen](https://github.com/avatechai/avatar-graph-comfyui/tree/main/workflow_templates/TemplateGen01)
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@@ -64,7 +64,7 @@ _If you don't want to modify any values in the custom nodes, you can download th
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> 6. **[Modify Shape Key]/ rotate** Setting Reference, If Head tilted to the left, set a positive number angle
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> | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/271264902-37658a8e-6f46-4c5b-bfd6-adec270df60b.png" width="300"> | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/271264910-0fae0c27-428d-4a5d-8296-6634c9717b95.png" width="300"> | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/271264920-4fea7882-cc51-4a5a-af9a-e66589810f92.png" width="300"> | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270943267-c3cae113-2df4-45f2-a19c-885cbee75450.png" width="300"> |
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> | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/271264869-abf2a843-8ca5-44a6-9611-c334d55928d1.png" width="300"> | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/271264902-37658a8e-6f46-4c5b-bfd6-adec270df60b.png" width="300"> | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/271264910-0fae0c27-428d-4a5d-8296-6634c9717b95.png" width="300"> | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/271264920-4fea7882-cc51-4a5a-af9a-e66589810f92.png" width="300"> |
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> | --- | --- | --- | --- |
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> | 0 | 5 | -5 | -15 |
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@@ -76,7 +76,7 @@ _If you don't want to modify any values in the custom nodes, you can download th
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Place normal and openpose image with reference to images.
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</details>
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@@ -96,7 +96,7 @@ Place normal and openpose image with reference to images.
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>>
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>> ```looking at viewer, detailed face, open mouth, [smile], solo,eye-level angle```
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>
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> ### Download: 📂[Character Gen Template](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleCharacterGen.json)
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> Feel free to change any checkpoint model that suits your needs.
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@@ -111,13 +111,13 @@ Place normal and openpose image with reference to images.
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> # Mouth Open Guide (Inpaint)
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> To maintain consistency with the base image, it is recommended to utilize a checkpoint model that aligns with its style.
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> 
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> 
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> ### Download: 📂[MouthOpen Template](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/MouthOpen_(inpaint).json)
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>
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> ### Inpaint Demonstration
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> https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270576646-40740d25-9411-4cd3-a6c0-8b9008bca41c.png
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> https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270576351-8aabeba8-5450-4d39-8203-e91f9ab47190.png
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>
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> ### Recommend Checkpoint Model List
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>
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@@ -144,7 +144,7 @@ Avatar Output Nodes
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## Image Segmentation Nodes
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| Name | Description | Preview |
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| ---------------------------- | ------------ | ------- |
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| `Segmentation (SAM)` | Integrative SAM node allowing you to directly select and create multiple image segment output. | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270577004-ba7afbc5-9cd5-4f97-9614-f71133f5783e.png" width="300"> |
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| `Segmentation (SAM)` | Integrative SAM node allowing you to directly select and create multiple image segment output. | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270576646-40740d25-9411-4cd3-a6c0-8b9008bca41c.png" width="300"> |
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</details>
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| Name | Description | Preview |
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| ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
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| `Create Mesh Layer` | Create a mesh object from the input images (usually a segmented part of the entire image) | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270602782-cb7155be-fb31-49f8-a24a-d001a1484ea7.png" width="300"> |
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| `Join Meshes` | Combine multiple meshes into a single mesh object | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270603006-4b9c0cf5-0497-47bf-8e06-5a3370084c11.png" width="300"> |
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| `Match Texture Aspect Ratio` | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270577944-ab4f259c-89a7-4f51-bc54-fd179e252073.png" width="300"> |
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| `Plane Texture Unwrap` | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270592752-abfdd801-0387-4c5d-9c11-6c23337ff1dd.png" width="300"> |
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| `Create Mesh Layer` | Create a mesh object from the input images (usually a segmented part of the entire image) | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270577004-ba7afbc5-9cd5-4f97-9614-f71133f5783e.png" width="300"> |
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| `Join Meshes` | Combine multiple meshes into a single mesh object | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270602782-cb7155be-fb31-49f8-a24a-d001a1484ea7.png" width="300"> |
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| `Match Texture Aspect Ratio` | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270603006-4b9c0cf5-0497-47bf-8e06-5a3370084c11.png" width="300"> |
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| `Plane Texture Unwrap` | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270577944-ab4f259c-89a7-4f51-bc54-fd179e252073.png" width="300"> |
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</details>
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@@ -169,8 +169,8 @@ Avatar Output Nodes
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## Shape Keys Nodes
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| Name | Description | Preview |
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| ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
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| `Mesh Modify Shape Key` | Given shape key name & target vertex_group, modify the vertex / all vertex’s transform | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270592519-6a9a8bb4-05ec-4a2e-98bf-194b6af3a62a.png" width="300"> |
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| `Create Shape Flow` | Create runtime shape flow graph, allowing interactive inputs affecting shape keys value in runtime | <img src="https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270618471-a834e535-4f87-4b77-81a6-435e3a67ca4a.png" width="300"> |
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| `Mesh Modify Shape Key` | Given shape key name & target vertex_group, modify the vertex / all vertex’s transform | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270592752-abfdd801-0387-4c5d-9c11-6c23337ff1dd.png" width="300"> |
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| `Create Shape Flow` | Create runtime shape flow graph, allowing interactive inputs affecting shape keys value in runtime | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270592519-6a9a8bb4-05ec-4a2e-98bf-194b6af3a62a.png" width="300"> |
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</details>
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## Avatar Output Nodes
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| Name | Description | Preview |
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| ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
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| `Avatar Main Output` | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output | <img src="https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/6a9a8bb4-05ec-4a2e-98bf-194b6af3a62a" width="300"> |
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| `Avatar Main Output` | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output | <img src="https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270618471-a834e535-4f87-4b77-81a6-435e3a67ca4a.png" width="300"> |
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</details>
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