46 lines
1.0 KiB
Python
46 lines
1.0 KiB
Python
class VECTOR4D:
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@classmethod
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def INPUT_TYPES(s):
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return {
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"required": {
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"x": ("FLOAT", {
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"default": 0,
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"step": 0.01,
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"display": "number"
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}),
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"y": ("FLOAT", {
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"default": 0,
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"step": 0.01,
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"display": "number"
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}),
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"z": ("FLOAT", {
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"default": 0,
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"step": 0.01,
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"display": "number"
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}),
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"u": ("FLOAT", {
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"default": 0,
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"step": 0.1,
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"display": "number"
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}),
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},
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}
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RETURN_TYPES = ("B_VECTOR4",)
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FUNCTION = "run"
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CATEGORY = "blender"
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def run(self, x, y, z, u):
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return ((x, y, z, u),)
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NODE_CLASS_MAPPINGS = {
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"B_VECTOR4": VECTOR4D
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"B_VECTOR4": "Vector 4D (Blender)"
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}
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