Files
avatechai-avatar-graph-comfyui/blender/b_vector4d.py
T

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1.0 KiB
Python

class VECTOR4D:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"x": ("FLOAT", {
"default": 0,
"step": 0.01,
"display": "number"
}),
"y": ("FLOAT", {
"default": 0,
"step": 0.01,
"display": "number"
}),
"z": ("FLOAT", {
"default": 0,
"step": 0.01,
"display": "number"
}),
"u": ("FLOAT", {
"default": 0,
"step": 0.1,
"display": "number"
}),
},
}
RETURN_TYPES = ("B_VECTOR4",)
FUNCTION = "run"
CATEGORY = "blender"
def run(self, x, y, z, u):
return ((x, y, z, u),)
NODE_CLASS_MAPPINGS = {
"B_VECTOR4": VECTOR4D
}
NODE_DISPLAY_NAME_MAPPINGS = {
"B_VECTOR4": "Vector 4D (Blender)"
}