Refactor, add scheduled, guided and composite noise types

This commit is contained in:
blepping
2024-05-09 23:05:25 -06:00
parent 78e8451324
commit 4e87817908
5 changed files with 1041 additions and 429 deletions
+258 -8
View File
@@ -10,6 +10,7 @@ from comfy import samplers
from . import noise
from .noise import NoiseType
from .noise_generation import scale_noise
from .sonar import (
GuidanceConfig,
GuidanceType,
@@ -92,8 +93,7 @@ class NoisyLatentLikeNode:
result = ns(None, None)
finally:
torch.random.set_rng_state(randst)
if multiplier != 1.0:
result *= multiplier
result = scale_noise(result, multiplier, normalized=True)
if add_to_latent:
result += latent_samples.to(result.device)
return ({"samples": result},)
@@ -173,6 +173,16 @@ class SonarModulatedNoiseNode:
def INPUT_TYPES(cls):
return {
"required": {
"factor": (
"FLOAT",
{
"default": 1.0,
"min": -100.0,
"max": 100.0,
"step": 0.001,
"round": False,
},
),
"sonar_custom_noise": ("SONAR_CUSTOM_NOISE",),
"modulation_type": (
(
@@ -184,22 +194,55 @@ class SonarModulatedNoiseNode:
),
"dims": ("INT", {"default": 3, "min": 1, "max": 3}),
"strength": ("FLOAT", {"default": 2.0, "min": -100.0, "max": 100.0}),
"normalize_result": (("default", "forced", "disabled"),),
"normalize_noise": (("default", "forced", "disabled"),),
"normalize_ref": (
"BOOLEAN",
{"default": True},
),
},
"optional": {"ref_latent_opt": ("LATENT",)},
}
RETURN_TYPES = ("SONAR_CUSTOM_NOISE",)
CATEGORY = "advanced/noise"
FUNCTION = "go"
def go(self, sonar_custom_noise, modulation_type, dims, strength):
return (
def go(
self,
factor,
sonar_custom_noise,
modulation_type,
dims,
strength,
normalize_result,
normalize_noise,
normalize_ref,
ref_latent_opt=None,
):
normalize_result = (
None if normalize_result == "default" else normalize_result == "forced"
)
normalize_noise = (
None if normalize_noise == "default" else normalize_noise == "forced"
)
if ref_latent_opt is not None:
ref_latent_opt = ref_latent_opt["samples"].clone()
nis = noise.CustomNoiseChain()
nis.add(
noise.ModulatedNoise(
sonar_custom_noise.make_noise_sampler,
factor,
sonar_custom_noise.rescaled(1.0).make_noise_sampler,
normalize_result,
normalize_noise,
normalize_ref,
modulation_type=modulation_type,
modulation_strength=strength,
modulation_dims=dims,
ref_latent_opt=ref_latent_opt,
),
)
return (nis,)
class SonarRepeatedNoiseNode:
@@ -207,8 +250,19 @@ class SonarRepeatedNoiseNode:
def INPUT_TYPES(cls):
return {
"required": {
"factor": (
"FLOAT",
{
"default": 1.0,
"min": -100.0,
"max": 100.0,
"step": 0.001,
"round": False,
},
),
"sonar_custom_noise": ("SONAR_CUSTOM_NOISE",),
"repeat_length": ("INT", {"default": 8, "min": 1, "max": 100}),
"normalize": (("default", "forced", "disabled"),),
"permute": ("BOOLEAN", {"default": True}),
},
}
@@ -217,14 +271,206 @@ class SonarRepeatedNoiseNode:
CATEGORY = "advanced/noise"
FUNCTION = "go"
def go(self, sonar_custom_noise, repeat_length, permute=True):
return (
def go(self, factor, sonar_custom_noise, repeat_length, normalize, permute=True):
normalize = None if normalize == "default" else normalize == "forced"
nis = noise.CustomNoiseChain()
nis.add(
noise.RepeatedNoise(
sonar_custom_noise.make_noise_sampler,
factor,
sonar_custom_noise.rescaled(1.0).make_noise_sampler,
repeat_length,
normalize,
permute=permute,
),
)
return (nis,)
class SonarScheduledNoiseNode:
RETURN_TYPES = ("SONAR_CUSTOM_NOISE",)
CATEGORY = "advanced/noise"
FUNCTION = "go"
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"model": ("MODEL",),
"factor": (
"FLOAT",
{
"default": 1.0,
"min": -100.0,
"max": 100.0,
"step": 0.001,
"round": False,
},
),
"sonar_custom_noise": ("SONAR_CUSTOM_NOISE",),
"start_percent": ("FLOAT", {"default": 0.0, "min": 0.0, "max": 1.0}),
"end_percent": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 1.0}),
"normalize": (("default", "forced", "disabled"),),
},
"optional": {"fallback_sonar_custom_noise": ("SONAR_CUSTOM_NOISE",)},
}
def go(
self,
model,
factor,
sonar_custom_noise,
start_percent,
end_percent,
normalize,
fallback_sonar_custom_noise=None,
):
normalize = None if normalize == "default" else normalize == "forced"
ms = model.get_model_object("model_sampling")
start_sigma = ms.percent_to_sigma(start_percent)
end_sigma = ms.percent_to_sigma(end_percent)
return (
noise.CustomNoiseChain(
[
noise.ScheduledNoise(
factor,
sonar_custom_noise.rescaled(1.0).make_noise_sampler,
start_sigma,
end_sigma,
normalize,
fallback_noise_sampler=fallback_sonar_custom_noise.rescaled(
1.0,
).make_noise_sampler
if fallback_sonar_custom_noise is not None
else None,
),
],
),
)
class SonarCompositeNoiseNode:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"factor": (
"FLOAT",
{
"default": 1.0,
"min": -100.0,
"max": 100.0,
"step": 0.001,
"round": False,
},
),
"sonar_custom_noise_dst": ("SONAR_CUSTOM_NOISE",),
"sonar_custom_noise_src": ("SONAR_CUSTOM_NOISE",),
"normalize_dst": (("default", "forced", "disabled"),),
"normalize_src": (("default", "forced", "disabled"),),
"mask": ("MASK",),
},
}
RETURN_TYPES = ("SONAR_CUSTOM_NOISE",)
CATEGORY = "advanced/noise"
FUNCTION = "go"
def go(
self,
factor,
sonar_custom_noise_dst,
sonar_custom_noise_src,
normalize_src,
normalize_dst,
mask,
):
normalize_src = (
None if normalize_src == "default" else normalize_src == "forced"
)
normalize_dst = (
None if normalize_dst == "default" else normalize_dst == "forced"
)
nis = noise.CustomNoiseChain()
nis.add(
noise.CompositeNoise(
factor,
sonar_custom_noise_dst.rescaled(1.0).make_noise_sampler,
sonar_custom_noise_src.rescaled(1.0).make_noise_sampler,
normalize_src,
normalize_dst,
mask.clone(),
),
)
return (nis,)
class SonarGuidedNoiseNode:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"latent": ("LATENT",),
"sonar_custom_noise": ("SONAR_CUSTOM_NOISE",),
"method": (("euler", "linear"),),
"factor": (
"FLOAT",
{
"default": 1.0,
"min": -100.0,
"max": 100.0,
"step": 0.001,
"round": False,
},
),
"guidance_factor": (
"FLOAT",
{
"default": 0.0125,
"min": -100.0,
"max": 100.0,
"step": 0.001,
"round": False,
},
),
"normalize": (("default", "forced", "disabled"),),
"normalize_ref": (
"BOOLEAN",
{"default": True},
),
},
}
RETURN_TYPES = ("SONAR_CUSTOM_NOISE",)
CATEGORY = "advanced/noise"
FUNCTION = "go"
def go(
self,
latent,
sonar_custom_noise,
normalize,
normalize_ref=True,
method="euler",
factor=1.0,
guidance_factor=0.5,
):
from .sonar import SonarGuidanceMixin
normalize = None if normalize == "default" else normalize == "forced"
nis = noise.CustomNoiseChain()
nis.add(
noise.GuidedNoise(
factor,
guidance_factor,
SonarGuidanceMixin.prepare_ref_latent(latent["samples"].clone()),
sonar_custom_noise.rescaled(1.0).make_noise_sampler,
method,
normalize,
normalize_ref,
),
)
return (nis,)
class GuidanceConfigNode:
@@ -625,6 +871,7 @@ class SamplerNodeConfigOverride:
sigma_max,
seed=seed,
cpu=True,
normalized=True,
)
sig = inspect.signature(sampler.sampler_function)
params = sig.parameters
@@ -652,8 +899,11 @@ NODE_CLASS_MAPPINGS = {
"SamplerConfigOverride": SamplerNodeConfigOverride,
"NoisyLatentLike": NoisyLatentLikeNode,
"SonarCustomNoise": SonarCustomNoiseNode,
"SonarCompositeNoise": SonarCompositeNoiseNode,
"SonarModulatedNoise": SonarModulatedNoiseNode,
"SonarRepeatedNoise": SonarRepeatedNoiseNode,
"SonarScheduledNoise": SonarScheduledNoiseNode,
"SonarGuidedNoise": SonarGuidedNoiseNode,
"SonarGuidanceConfig": GuidanceConfigNode,
}
+315 -406
View File
@@ -1,65 +1,20 @@
# Noise generation functions shamelessly yoinked from https://github.com/Clybius/ComfyUI-Extra-Samplers
from __future__ import annotations
import abc
import functools as fun
import math
import operator as op
from enum import Enum, auto
from typing import Callable
import comfy
import torch
from comfy.k_diffusion import sampling
from torch import FloatTensor, Generator, Tensor
from torch.distributions import StudentT
from torch import Tensor
from .noise_generation import *
# ruff: noqa: D412, D413, D417, D212, D407, ANN002, ANN003, FBT001, FBT002, S311
def scale_noise(noise, factor=1.0, threshold_std_devs=2.5):
mean, std = noise.mean().item(), noise.std().item()
threshold = threshold_std_devs / math.sqrt(noise.numel())
if abs(mean) > threshold:
noise -= mean
if abs(1.0 - std) > threshold:
noise /= std
if factor != 1.0:
noise *= factor
return noise
class NoiseType(Enum):
GAUSSIAN = auto()
UNIFORM = auto()
BROWNIAN = auto()
PERLIN = auto()
STUDENTT = auto()
HIGHRES_PYRAMID = auto()
PYRAMID = auto()
PINK = auto()
LAPLACIAN = auto()
POWER = auto()
RAINBOW_MILD = auto()
# RAINBOW_MILD2 = auto()
RAINBOW_INTENSE = auto()
# RAINBOW_INTENSE2 = auto()
# RAINBOW_INTENSE3 = auto()
GREEN_TEST = auto()
@classmethod
def get_names(cls, default=None, skip=None):
if default is not None:
yield default.name.lower()
for nt in cls:
if nt == default or (skip and nt in skip):
continue
yield nt.name.lower()
class NoiseError(Exception):
pass
class CustomNoiseItemBase(abc.ABC):
def __init__(self, factor, **kwargs):
self.factor = factor
@@ -82,6 +37,7 @@ class CustomNoiseItemBase(abc.ABC):
sigma_max=None,
seed=None,
cpu=True,
normalized=True,
):
raise NotImplementedError
@@ -100,6 +56,7 @@ class CustomNoiseItem(CustomNoiseItemBase):
sigma_max=None,
seed=None,
cpu=True,
normalized=True,
):
return get_noise_sampler(
self.noise_type,
@@ -109,6 +66,7 @@ class CustomNoiseItem(CustomNoiseItemBase):
seed=seed,
cpu=cpu,
factor=self.factor,
normalized=normalized,
)
@@ -122,15 +80,22 @@ class CustomNoiseChain:
)
def add(self, item):
if item is None:
raise ValueError("Attempt to add nil item")
self.items.append(item)
@property
def factor(self):
return sum(abs(i.factor) for i in self.items)
def rescaled(self, scale=1.0):
total = sum(i.factor for i in self.items)
divisor = total / scale
divisor = self.factor / scale
divisor = divisor if divisor != 0 else 1.0
return CustomNoiseChain(
[i.clone().set_factor(i.factor / divisor) for i in self.items],
)
result = self.clone()
if divisor != 1:
for i in result.items:
i.set_factor(i.factor / divisor)
return result
@torch.no_grad()
def make_noise_sampler(
@@ -140,6 +105,7 @@ class CustomNoiseChain:
sigma_max=None,
seed=None,
cpu=True,
normalized=True,
) -> Callable:
noise_samplers = tuple(
i.make_noise_sampler(
@@ -148,349 +114,26 @@ class CustomNoiseChain:
sigma_max,
seed=seed,
cpu=cpu,
normalized=False,
)
for i in self.items
)
if not noise_samplers or not all(noise_samplers):
raise ValueError("Failed to get noise sampler")
scale = sum(i.factor for i in self.items)
factor = self.factor
def noise_sampler(sigma, sigma_next):
result = fun.reduce(
op.add,
(ns(sigma, sigma_next) for ns in noise_samplers),
)
return scale_noise(result, scale)
if normalized:
return scale_noise(result, factor)
return result.mul_(factor)
return noise_sampler
def get_positions(block_shape: tuple[int, int]) -> Tensor:
"""
Generate position tensor.
Arguments:
block_shape -- (height, width) of position tensor
Returns:
position vector shaped (1, height, width, 1, 1, 2)
"""
bh, bw = block_shape
return torch.stack(
torch.meshgrid(
[(torch.arange(b) + 0.5) / b for b in (bw, bh)],
indexing="xy",
),
-1,
).view(1, bh, bw, 1, 1, 2)
def unfold_grid(vectors: Tensor) -> Tensor:
"""
Unfold vector grid to batched vectors.
Arguments:
vectors -- grid vectors
Returns:
batched grid vectors
"""
batch_size, _, gpy, gpx = vectors.shape
return (
torch.nn.functional.unfold(vectors, (2, 2))
.view(batch_size, 2, 4, -1)
.permute(0, 2, 3, 1)
.view(batch_size, 4, gpy - 1, gpx - 1, 2)
)
def smooth_step(t: Tensor) -> Tensor:
"""
Smooth step function [0, 1] -> [0, 1].
Arguments:
t -- input values (any shape)
Returns:
output values (same shape as input values)
"""
return t * t * (3.0 - 2.0 * t)
def perlin_noise_tensor(
vectors: Tensor,
positions: Tensor,
step: Callable | None = None,
) -> Tensor:
"""
Generate perlin noise from batched vectors and positions.
Arguments:
vectors -- batched grid vectors shaped (batch_size, 4, grid_height, grid_width, 2)
positions -- batched grid positions shaped (batch_size or 1, block_height, block_width, grid_height or 1, grid_width or 1, 2)
Keyword Arguments:
step -- smooth step function [0, 1] -> [0, 1] (default: `smooth_step`)
Raises:
Exception: if position and vector shapes do not match
Returns:
(batch_size, block_height * grid_height, block_width * grid_width)
"""
if step is None:
step = smooth_step
batch_size = vectors.shape[0]
# grid height, grid width
gh, gw = vectors.shape[2:4]
# block height, block width
bh, bw = positions.shape[1:3]
for i in range(2):
if positions.shape[i + 3] not in (1, vectors.shape[i + 2]):
msg = f"Blocks shapes do not match: vectors ({vectors.shape[1]}, {vectors.shape[2]}), positions {gh}, {gw})"
raise NoiseError(msg)
if positions.shape[0] not in (1, batch_size):
msg = f"Batch sizes do not match: vectors ({vectors.shape[0]}), positions ({positions.shape[0]})"
raise NoiseError(msg)
vectors = vectors.view(batch_size, 4, 1, gh * gw, 2)
positions = positions.view(positions.shape[0], bh * bw, -1, 2)
step_x = step(positions[..., 0])
step_y = step(positions[..., 1])
row0 = torch.lerp(
(vectors[:, 0] * positions).sum(dim=-1),
(vectors[:, 1] * (positions - positions.new_tensor((1, 0)))).sum(dim=-1),
step_x,
)
row1 = torch.lerp(
(vectors[:, 2] * (positions - positions.new_tensor((0, 1)))).sum(dim=-1),
(vectors[:, 3] * (positions - positions.new_tensor((1, 1)))).sum(dim=-1),
step_x,
)
noise = torch.lerp(row0, row1, step_y)
return (
noise.view(
batch_size,
bh,
bw,
gh,
gw,
)
.permute(0, 3, 1, 4, 2)
.reshape(batch_size, gh * bh, gw * bw)
)
def perlin_noise(
grid_shape: tuple[int, int],
out_shape: tuple[int, int],
batch_size: int = 1,
generator: Generator | None = None,
*args,
**kwargs,
) -> Tensor:
"""
Generate perlin noise with given shape. `*args` and `**kwargs` are forwarded to `Tensor` creation.
Arguments:
grid_shape -- Shape of grid (height, width).
out_shape -- Shape of output noise image (height, width).
Keyword Arguments:
batch_size -- (default: {1})
generator -- random generator used for grid vectors (default: {None})
Raises:
Exception: if grid and out shapes do not match
Returns:
Noise image shaped (batch_size, height, width)
"""
# grid height and width
gh, gw = grid_shape
# output height and width
oh, ow = out_shape
# block height and width
bh, bw = oh // gh, ow // gw
if oh != bh * gh:
msg = f"Output height {oh} must be divisible by grid height {gh}"
raise NoiseError(msg)
if ow != bw * gw != 0:
msg = f"Output width {ow} must be divisible by grid width {gw}"
raise NoiseError(msg)
angle = torch.empty(
[batch_size] + [s + 1 for s in grid_shape],
*args,
**kwargs,
).uniform_(to=2.0 * math.pi, generator=generator)
# random vectors on grid points
vectors = unfold_grid(torch.stack((torch.cos(angle), torch.sin(angle)), dim=1))
# positions inside grid cells [0, 1)
positions = get_positions((bh, bw)).to(vectors)
return perlin_noise_tensor(vectors, positions).squeeze(0)
def rand_perlin_like(x):
noise = torch.randn_like(x) / 2.0
noise_height = noise.size(dim=2)
noise_width = noise.size(dim=3)
for _ in range(2):
noise += perlin_noise(
(noise_height, noise_width),
(noise_height, noise_width),
batch_size=x.shape[1], # This should be the number of channels.
).to(x.device)
return noise / noise.std()
def uniform_noise_like(x):
return (torch.rand_like(x) - 0.5) * 3.46
def highres_pyramid_noise_like(x, discount=0.7):
(
b,
c,
h,
w,
) = x.shape # EDIT: w and h get over-written, rename for a different variant!
orig_h = h
orig_w = w
u = torch.nn.Upsample(size=(orig_h, orig_w), mode="bilinear")
noise = uniform_noise_like(x)
rs = torch.rand(4, dtype=torch.float32) * 2 + 2
for i in range(4):
r = rs[i]
h, w = min(orig_h * 15, int(h * (r**i))), min(orig_w * 15, int(w * (r**i)))
noise += u(torch.randn(b, c, h, w).to(x)) * discount**i
if h >= orig_h * 15 or w >= orig_w * 15:
break # Lowest resolution is 1x1
return noise / noise.std() # Scaled back to roughly unit variance
def pyramid_noise_like(x, generator=None, device="cpu", discount=0.8):
size = x.size()
b, c, h, w = size
orig_h = h
orig_w = w
noise = torch.zeros(size=size, dtype=x.dtype, layout=x.layout, device=device)
r = 1
for i in range(5):
r *= 2 # Rather than always going 2x,
noise += (
torch.nn.functional.interpolate(
(
torch.normal(
mean=0,
std=0.5**i,
size=(b, c, h * r, w * r),
dtype=x.dtype,
layout=x.layout,
generator=generator,
device=device,
)
),
size=(orig_h, orig_w),
mode="nearest-exact",
)
* discount**i
)
return noise.to(device=x.device)
def studentt_noise_like(x):
noise = StudentT(loc=0, scale=0.2, df=1).rsample(x.size())
s: FloatTensor = torch.quantile(noise.flatten(start_dim=1).abs(), 0.75, dim=-1)
s = s.reshape(*s.shape, 1, 1, 1)
noise = noise.clamp(-s, s)
return torch.copysign(torch.pow(torch.abs(noise), 0.5), noise)
def studentt_noise_sampler(
x,
): # Produces more subject-focused outputs due to distribution, unsure if this works
noise = studentt_noise_like(x)
return lambda _sigma, _sigma_next: noise.to(x.device) / (7 / 3)
def green_noise_like(x):
# The comments said this didn't work and I had to learn the hard way. Turns out it's true!
width, height = x.size(dim=2), x.size(dim=3)
noise = torch.randn_like(x)
scale = 1.0 / (width * height)
fy = torch.fft.fftfreq(width, device=x.device)[:, None] ** 2
fx = torch.fft.fftfreq(height, device=x.device) ** 2
f = fy + fx
power = torch.sqrt(f)
power[0, 0] = 1
noise = torch.fft.ifft2(torch.fft.fft2(noise) / torch.sqrt(power))
noise *= scale / noise.std()
noise = torch.real(noise).to(x.device)
return noise / noise.std()
def generate_1f_noise(tensor, alpha, k, generator=None):
"""Generate 1/f noise for a given tensor.
Args:
tensor: The tensor to add noise to.
alpha: The parameter that determines the slope of the spectrum.
k: A constant.
Returns:
A tensor with the same shape as `tensor` containing 1/f noise.
"""
fft = torch.fft.fft2(tensor)
freq = torch.arange(1, len(fft) + 1, dtype=torch.float)
spectral_density = k / freq**alpha
return torch.randn(tensor.shape, generator=generator) * spectral_density
def pink_noise_like(x):
noise = generate_1f_noise(x, 2.0, 1.0)
noise_mean = torch.mean(noise)
noise_std = torch.std(noise)
return noise.sub_(noise_mean).div_(noise_std).to(x.device)
def laplacian_noise_like(x):
from torch.distributions import Laplace
noise = torch.randn_like(x) / 4.0
noise += Laplace(loc=0, scale=1.0).rsample(x.size()).to(noise.device)
return noise / noise.std()
def power_noise_like(tensor, alpha=2, k=1): # This doesn't work properly right now
"""Generate 1/f noise for a given tensor.
Args:
tensor: The tensor to add noise to.
alpha: The parameter that determines the slope of the spectrum.
k: A constant.
Returns:
A tensor with the same shape as `tensor` containing 1/f noise.
"""
tensor = torch.randn_like(tensor)
fft = torch.fft.fft2(tensor)
freq = torch.arange(1, len(fft) + 1, dtype=torch.float).reshape(
(len(fft),) + (1,) * (tensor.dim() - 1),
)
spectral_density = k / freq**alpha
noise = torch.rand(tensor.shape) * spectral_density
mean = torch.mean(noise, dim=(-2, -1), keepdim=True).to(tensor.device)
std = torch.std(noise, dim=(-2, -1), keepdim=True).to(tensor.device)
return noise.to(tensor.device).sub_(mean).div_(std)
class NoiseSampler:
def __init__(
self,
@@ -501,7 +144,7 @@ class NoiseSampler:
cpu: bool = False,
transform: Callable = lambda t: t,
make_noise_sampler: Callable | None = None,
normalize_noise=False,
normalized=False,
factor: float = 1.0,
):
try:
@@ -519,7 +162,7 @@ class NoiseSampler:
except TypeError:
self.noise_sampler = make_noise_sampler(x)
self.factor = factor
self.normalize_noise = normalize_noise
self.normalized = normalized
self.transform = transform
self.device = x.device
self.dtype = x.dtype
@@ -543,7 +186,7 @@ class NoiseSampler:
noise = self.noise_sampler(*args, **kwargs)
noise = (
scale_noise(noise, self.factor)
if self.normalize_noise
if self.normalized
else noise.mul_(self.factor)
)
if hasattr(noise, "to"):
@@ -551,17 +194,215 @@ class NoiseSampler:
return noise
class CompositeNoise:
def __init__(self, factor, dst, src, normalize_src, normalize_dst, mask):
self.factor = factor
self.dst_noise_sampler = dst
self.src_noise_sampler = src
self.normalize_src = normalize_src
self.normalize_dst = normalize_dst
self.mask = mask
def clone(self):
return CompositeNoise(
self.factor,
self.dst_noise_sampler,
self.src_noise_sampler,
self.normalize_src,
self.normalize_dst,
self.mask.clone(),
)
def set_factor(self, factor):
self.factor = factor
return self
def make_noise_sampler(self, x, *args, normalized=True, **kwargs):
normalize_src = (
self.normalize_src if self.normalize_src is not None else normalized
)
normalize_dst = (
self.normalize_dst if self.normalize_dst is not None else normalized
)
nsd = self.dst_noise_sampler(x, *args, normalized=False, **kwargs)
nss = self.src_noise_sampler(x, *args, normalized=False, **kwargs)
mask = self.mask.to(x.device, copy=True)
mask = torch.nn.functional.interpolate(
mask.reshape((-1, 1, *mask.shape[-2:])),
size=x.shape[-2:],
mode="bilinear",
)
mask = comfy.utils.repeat_to_batch_size(mask, x.shape[0])
imask = torch.ones_like(mask) - mask
def noise_sampler(s, sn):
noise_dst = scale_noise(
nsd(s, sn),
self.factor,
normalized=normalize_dst,
).mul_(
imask,
)
noise_src = scale_noise(
nss(s, sn),
self.factor,
normalized=normalize_src,
).mul_(mask)
return noise_dst.add_(noise_src)
return noise_sampler
class GuidedNoise:
def __init__(
self,
factor,
guidance_factor,
ref_latent,
noise_sampler,
method,
normalize,
normalize_ref,
):
self.factor = factor
self.normalize = normalize
self.normalize_ref = normalize_ref
self.ref_latent = ref_latent
self.noise_sampler = noise_sampler
self.method = method
self.guidance_factor = guidance_factor
def clone(self):
return GuidedNoise(
self.factor,
self.guidance_factor,
self.ref_latent.clone(),
self.noise_sampler,
self.method,
self.normalize,
self.normalize_ref,
)
def set_factor(self, factor):
self.factor = factor
return self
def make_noise_sampler(self, x, *args, normalized=True, **kwargs):
from .sonar import SonarGuidanceMixin
normalize = self.normalize if self.normalize is not None else normalized
ns = self.noise_sampler(x, *args, normalized=False, **kwargs)
ref_latent = scale_noise(
self.ref_latent.to(x, copy=True),
normalized=self.normalize_ref,
)
match self.method:
case "linear":
def noise_sampler(s, sn):
return scale_noise(
SonarGuidanceMixin.guidance_linear(
scale_noise(ns(s, sn), normalized=normalize),
ref_latent,
self.guidance_factor,
),
self.factor,
normalized=normalize,
)
case "euler":
def noise_sampler(s, sn):
return scale_noise(
SonarGuidanceMixin.guidance_euler(
s,
sn,
scale_noise(ns(s, sn), normalized=normalize),
x,
ref_latent,
self.guidance_factor,
),
self.factor,
normalized=normalize,
)
return noise_sampler
class ScheduledNoise:
def __init__(
self,
factor,
noise_sampler,
start_sigma,
end_sigma,
normalize,
fallback_noise_sampler=None,
):
self.factor = factor
self.noise_sampler = noise_sampler
self.start_sigma = start_sigma
self.end_sigma = end_sigma
self.normalize = normalize
self.fallback_noise_sampler = fallback_noise_sampler
def clone(self):
return ScheduledNoise(
self.factor,
self.noise_sampler,
self.start_sigma,
self.end_sigma,
self.normalize,
fallback_noise_sampler=self.fallback_noise_sampler,
)
def set_factor(self, factor):
self.factor = factor
return self
def make_noise_sampler(self, x, *args, normalized=True, **kwargs):
normalize = self.normalize if self.normalize is not None else normalized
ns = self.noise_sampler(x, *args, normalized=False, **kwargs)
if self.fallback_noise_sampler:
nsa = self.fallback_noise_sampler(x, *args, normalized=False, **kwargs)
else:
def nsa(_s, _sn):
return torch.zeros_like(x)
def noise_sampler(s, sn):
if s <= self.start_sigma and s >= self.end_sigma:
noise = ns(s, sn)
else:
noise = nsa(s, sn)
return scale_noise(noise, self.factor, normalized=normalize)
return noise_sampler
class RepeatedNoise:
def __init__(self, noise_sampler, repeat_length, permute=True):
def __init__(self, factor, noise_sampler, repeat_length, normalize, permute=True):
self.factor = factor
self.normalize = normalize
self.noise_sampler = noise_sampler
self.repeat_length = repeat_length
self.permute = permute
def clone(self):
return RepeatedNoise(self.noise_sampler, self.repeat_length)
return RepeatedNoise(
self.factor,
self.noise_sampler,
self.repeat_length,
self.normalize,
self.permute,
)
def make_noise_sampler(self, x, *args, **kwargs):
ns = self.noise_sampler(x, *args, **kwargs)
def set_factor(self, factor):
self.factor = factor
return self
def make_noise_sampler(self, x, *args, normalized=True, **kwargs):
normalize = self.normalize if self.normalize is not None else normalized
ns = self.noise_sampler(x, *args, normalized=False, **kwargs)
noise_items = []
permute_options = 2
u32_max = 0xFFFF_FFFF
@@ -605,7 +446,7 @@ class RepeatedNoise:
dim = rands[2] % noise_dims
count = rands[3] % noise.shape[dim]
noise = torch.roll(noise, count, dims=(dim,)).clone()
return noise
return scale_noise(noise, self.factor, normalized=normalize)
return noise_sampler
@@ -617,15 +458,25 @@ class ModulatedNoise:
def __init__(
self,
factor,
noise_sampler,
normalize_result,
normalize_noise,
normalize_ref,
modulation_type="none",
modulation_strength=2.0,
modulation_dims=3,
ref_latent_opt=None,
):
self.factor = factor
self.normalize_result = normalize_result
self.normalize_noise = normalize_noise
self.normalize_ref = normalize_ref
self.noise_sampler = noise_sampler
self.dims = self.MODULATION_DIMS[modulation_dims - 1]
self.modulation_dims = modulation_dims
self.type = modulation_type
self.strength = modulation_strength
self.ref_latent_opt = ref_latent_opt
match self.type:
case "intensity":
self.modulation_function = self.intensity_based_multiplicative_noise
@@ -637,21 +488,61 @@ class ModulatedNoise:
self.modulation_function = None
def clone(self):
return ModulatedNoise(self.noise_sampler, self.type, self.strength, self.dims)
return ModulatedNoise(
self.factor,
self.noise_sampler,
self.normalize_result,
self.normalize_noise,
self.normalize_ref,
self.type,
self.strength,
self.modulation_dims,
self.ref_latent_opt,
)
def make_noise_sampler(self, x, *args, **kwargs):
def set_factor(self, factor):
self.factor = factor
return self
def make_noise_sampler(self, x, *args, normalized=True, **kwargs):
normalize_result = (
self.normalize_result if self.normalize_result is not None else normalized
)
normalize_noise = (
self.normalize_noise if self.normalize_noise is not None else normalized
)
dims = self.MODULATION_DIMS[self.modulation_dims - 1]
ns = self.noise_sampler(x, *args, **kwargs)
if not self.modulation_function:
return ns
s_noise = sigma_up = 1.0
return lambda s, sn: self.modulation_function(
x,
ns(s, sn),
s_noise,
sigma_up,
self.strength,
self.dims,
)
def noise_sampler(s, sn):
return scale_noise(
ns(s, sn),
self.factor,
normalized=normalize_result or normalize_noise,
)
return noise_sampler
ref_latent = None
if self.ref_latent_opt is not None:
ref_latent = self.ref_latent_opt.to(x, copy=True)
def noise_sampler(s, sn):
noise = self.modulation_function(
scale_noise(
x if self.ref_latent_opt is None else ref_latent,
normalized=self.normalize_ref,
),
scale_noise(ns(s, sn), normalized=normalize_noise),
1.0, # s_noise
1.0, # sigma_up
self.strength,
dims,
)
return scale_noise(noise, self.factor, normalized=normalize_result)
return noise_sampler
@staticmethod
def intensity_based_multiplicative_noise(
@@ -805,7 +696,6 @@ class ModulatedNoise:
)
mask_mult = (additive_mult_low * additive_mult_high) ** intensity
# print(mask_mult)
filtered_fourier = fourier * mask_mult
# Inverse transform back to spatial domain
@@ -835,6 +725,25 @@ NOISE_SAMPLERS: dict[NoiseType, Callable] = {
NoiseType.LAPLACIAN: NoiseSampler.simple(laplacian_noise_like),
NoiseType.POWER: NoiseSampler.simple(power_noise_like),
NoiseType.GREEN_TEST: NoiseSampler.simple(green_noise_like),
NoiseType.PYRAMID_OLD: NoiseSampler.simple(pyramid_old_noise_like),
NoiseType.PYRAMID_BISLERP: NoiseSampler.simple(
lambda x: pyramid_noise_like(x, upscale_mode="bislerp"),
),
NoiseType.HIGHRES_PYRAMID_BISLERP: NoiseSampler.simple(
lambda x: highres_pyramid_noise_like(x, upscale_mode="bislerp"),
),
NoiseType.PYRAMID_AREA: NoiseSampler.simple(
lambda x: pyramid_noise_like(x, upscale_mode="area"),
),
NoiseType.HIGHRES_PYRAMID_AREA: NoiseSampler.simple(
lambda x: highres_pyramid_noise_like(x, upscale_mode="area"),
),
NoiseType.PYRAMID_OLD_BISLERP: NoiseSampler.simple(
lambda x: pyramid_old_noise_like(x, upscale_mode="bislerp"),
),
NoiseType.PYRAMID_OLD_AREA: NoiseSampler.simple(
lambda x: pyramid_old_noise_like(x, upscale_mode="area"),
),
}
@@ -846,7 +755,7 @@ def get_noise_sampler(
seed: int | None = None,
cpu: bool = True,
factor: float = 1.0,
normalize_noise=True,
normalized=False,
) -> Callable:
if noise_type is None:
noise_type = NoiseType.GAUSSIAN
@@ -864,5 +773,5 @@ def get_noise_sampler(
seed=seed,
cpu=cpu,
factor=factor,
normalize_noise=normalize_noise,
normalized=normalized,
)
+441
View File
@@ -0,0 +1,441 @@
# Noise generation functions shamelessly yoinked from https://github.com/Clybius/ComfyUI-Extra-Samplers
from __future__ import annotations
import math
from enum import Enum, auto
from typing import Callable
import torch
from comfy.utils import common_upscale
from torch import FloatTensor, Generator, Tensor
from torch.distributions import Laplace, StudentT
# ruff: noqa: D412, D413, D417, D212, D407, ANN002, ANN003, FBT001, FBT002, S311
class NoiseType(Enum):
GAUSSIAN = auto()
UNIFORM = auto()
BROWNIAN = auto()
PERLIN = auto()
STUDENTT = auto()
HIGHRES_PYRAMID = auto()
PYRAMID = auto()
PINK = auto()
LAPLACIAN = auto()
POWER = auto()
RAINBOW_MILD = auto()
RAINBOW_INTENSE = auto()
GREEN_TEST = auto()
PYRAMID_OLD = auto()
PYRAMID_BISLERP = auto()
HIGHRES_PYRAMID_BISLERP = auto()
PYRAMID_OLD_BISLERP = auto()
PYRAMID_OLD_AREA = auto()
PYRAMID_AREA = auto()
HIGHRES_PYRAMID_AREA = auto()
@classmethod
def get_names(cls, default=None, skip=None):
if default is not None:
yield default.name.lower()
for nt in cls:
if nt == default or (skip and nt in skip):
continue
yield nt.name.lower()
class NoiseError(Exception):
pass
def _scale_noise(noise, factor=1.0, threshold_std_devs=2.5):
if factor != 1.0:
noise *= factor
mean, std = noise.mean().item(), noise.std().item()
threshold = threshold_std_devs / math.sqrt(noise.numel())
print(f"SCALE: mean={mean}, std={std}")
if abs(mean) > threshold:
noise -= mean
if abs(factor - std) > abs(threshold * factor):
noise /= std
return noise
def scale_noise(noise, factor=1.0, normalized=True, threshold_std_devs=2.5):
if not normalized:
return noise.mul_(factor)
mean, std = noise.mean().item(), noise.std().item()
threshold = threshold_std_devs / math.sqrt(noise.numel())
if abs(mean) > threshold:
noise -= mean
if abs(1.0 - std) > threshold:
noise /= std
if factor != 1.0:
noise *= factor
return noise
def get_positions(block_shape: tuple[int, int]) -> Tensor:
"""
Generate position tensor.
Arguments:
block_shape -- (height, width) of position tensor
Returns:
position vector shaped (1, height, width, 1, 1, 2)
"""
bh, bw = block_shape
return torch.stack(
torch.meshgrid(
[(torch.arange(b) + 0.5) / b for b in (bw, bh)],
indexing="xy",
),
-1,
).view(1, bh, bw, 1, 1, 2)
def unfold_grid(vectors: Tensor) -> Tensor:
"""
Unfold vector grid to batched vectors.
Arguments:
vectors -- grid vectors
Returns:
batched grid vectors
"""
batch_size, _, gpy, gpx = vectors.shape
return (
torch.nn.functional.unfold(vectors, (2, 2))
.view(batch_size, 2, 4, -1)
.permute(0, 2, 3, 1)
.view(batch_size, 4, gpy - 1, gpx - 1, 2)
)
def smooth_step(t: Tensor) -> Tensor:
"""
Smooth step function [0, 1] -> [0, 1].
Arguments:
t -- input values (any shape)
Returns:
output values (same shape as input values)
"""
return t * t * (3.0 - 2.0 * t)
def perlin_noise_tensor(
vectors: Tensor,
positions: Tensor,
step: Callable | None = None,
) -> Tensor:
"""
Generate perlin noise from batched vectors and positions.
Arguments:
vectors -- batched grid vectors shaped (batch_size, 4, grid_height, grid_width, 2)
positions -- batched grid positions shaped (batch_size or 1, block_height, block_width, grid_height or 1, grid_width or 1, 2)
Keyword Arguments:
step -- smooth step function [0, 1] -> [0, 1] (default: `smooth_step`)
Raises:
Exception: if position and vector shapes do not match
Returns:
(batch_size, block_height * grid_height, block_width * grid_width)
"""
if step is None:
step = smooth_step
batch_size = vectors.shape[0]
# grid height, grid width
gh, gw = vectors.shape[2:4]
# block height, block width
bh, bw = positions.shape[1:3]
for i in range(2):
if positions.shape[i + 3] not in (1, vectors.shape[i + 2]):
msg = f"Blocks shapes do not match: vectors ({vectors.shape[1]}, {vectors.shape[2]}), positions {gh}, {gw})"
raise NoiseError(msg)
if positions.shape[0] not in (1, batch_size):
msg = f"Batch sizes do not match: vectors ({vectors.shape[0]}), positions ({positions.shape[0]})"
raise NoiseError(msg)
vectors = vectors.view(batch_size, 4, 1, gh * gw, 2)
positions = positions.view(positions.shape[0], bh * bw, -1, 2)
step_x = step(positions[..., 0])
step_y = step(positions[..., 1])
row0 = torch.lerp(
(vectors[:, 0] * positions).sum(dim=-1),
(vectors[:, 1] * (positions - positions.new_tensor((1, 0)))).sum(dim=-1),
step_x,
)
row1 = torch.lerp(
(vectors[:, 2] * (positions - positions.new_tensor((0, 1)))).sum(dim=-1),
(vectors[:, 3] * (positions - positions.new_tensor((1, 1)))).sum(dim=-1),
step_x,
)
noise = torch.lerp(row0, row1, step_y)
return (
noise.view(
batch_size,
bh,
bw,
gh,
gw,
)
.permute(0, 3, 1, 4, 2)
.reshape(batch_size, gh * bh, gw * bw)
)
def perlin_noise(
grid_shape: tuple[int, int],
out_shape: tuple[int, int],
batch_size: int = 1,
generator: Generator | None = None,
*args,
**kwargs,
) -> Tensor:
"""
Generate perlin noise with given shape. `*args` and `**kwargs` are forwarded to `Tensor` creation.
Arguments:
grid_shape -- Shape of grid (height, width).
out_shape -- Shape of output noise image (height, width).
Keyword Arguments:
batch_size -- (default: {1})
generator -- random generator used for grid vectors (default: {None})
Raises:
Exception: if grid and out shapes do not match
Returns:
Noise image shaped (batch_size, height, width)
"""
# grid height and width
gh, gw = grid_shape
# output height and width
oh, ow = out_shape
# block height and width
bh, bw = oh // gh, ow // gw
if oh != bh * gh:
msg = f"Output height {oh} must be divisible by grid height {gh}"
raise NoiseError(msg)
if ow != bw * gw != 0:
msg = f"Output width {ow} must be divisible by grid width {gw}"
raise NoiseError(msg)
angle = torch.empty(
[batch_size] + [s + 1 for s in grid_shape],
*args,
**kwargs,
).uniform_(to=2.0 * math.pi, generator=generator)
# random vectors on grid points
vectors = unfold_grid(torch.stack((torch.cos(angle), torch.sin(angle)), dim=1))
# positions inside grid cells [0, 1)
positions = get_positions((bh, bw)).to(vectors)
return perlin_noise_tensor(vectors, positions).squeeze(0)
def rand_perlin_like(x):
noise = torch.randn_like(x) / 2.0
noise_height = noise.size(dim=2)
noise_width = noise.size(dim=3)
for _ in range(2):
noise += perlin_noise(
(noise_height, noise_width),
(noise_height, noise_width),
batch_size=x.shape[1], # This should be the number of channels.
).to(x.device)
return scale_noise(noise)
def uniform_noise_like(x):
return (torch.rand_like(x) - 0.5) * 3.46
def highres_pyramid_noise_like(x, discount=0.7, upscale_mode="bilinear"):
(
b,
c,
h,
w,
) = x.shape # EDIT: w and h get over-written, rename for a different variant!
orig_w, orig_h = w, h
noise = uniform_noise_like(x)
rs = torch.rand(4, dtype=torch.float32) * 2 + 2
for i in range(4):
r = rs[i]
h, w = min(orig_h * 15, int(h * (r**i))), min(orig_w * 15, int(w * (r**i)))
noise += common_upscale(
torch.randn(b, c, h, w).to(x),
orig_w,
orig_h,
upscale_mode,
None,
).mul_(discount**i)
if h >= orig_h * 15 or w >= orig_w * 15:
break # Lowest resolution is 1x1
return scale_noise(noise)
def pyramid_old_noise_like(
x,
generator=None,
device="cpu",
discount=0.8,
upscale_mode="nearest-exact",
):
size = x.size()
b, c, h, w = size
orig_h, orig_w = h, w
noise = torch.zeros(size=size, dtype=x.dtype, layout=x.layout, device=device)
r = 1
for i in range(5):
r *= 2
noise += common_upscale(
torch.normal(
mean=0,
std=0.5**i,
size=(b, c, h * r, w * r),
dtype=x.dtype,
layout=x.layout,
generator=generator,
device=device,
),
orig_w,
orig_h,
upscale_mode,
None,
).mul_(discount**i)
return noise.to(device=x.device)
# Copied from https://wandb.ai/johnowhitaker/multires_noise/reports/Multi-Resolution-Noise-for-Diffusion-Model-Training--VmlldzozNjYyOTU2
def pyramid_noise_like(x, discount=0.7, upscale_mode="bilinear"):
b, c, w, h = (
x.shape
) # NOTE: w and h get over-written, rename for a different variant!
orig_w, orig_h = w, h
noise = torch.randn_like(x)
for i in range(10):
r = torch.rand(1, device="cpu").item() * 2 + 2 # Rather than always going 2x,
w, h = max(1, int(w / (r**i))), max(1, int(h / (r**i)))
noise += common_upscale(
torch.randn(b, c, w, h).to(x),
orig_h,
orig_w,
upscale_mode,
None,
).mul_(
discount**i,
)
if w == 1 or h == 1:
break # Lowest resolution is 1x1
return scale_noise(noise)
def studentt_noise_like(x):
noise = StudentT(loc=0, scale=0.2, df=1).rsample(x.size())
s: FloatTensor = torch.quantile(noise.flatten(start_dim=1).abs(), 0.75, dim=-1)
s = s.reshape(*s.shape, 1, 1, 1)
noise = noise.clamp(-s, s)
return torch.copysign(torch.pow(torch.abs(noise), 0.5), noise)
def green_noise_like(x):
# The comments said this didn't work and I had to learn the hard way. Turns out it's true!
width, height = x.size(dim=2), x.size(dim=3)
noise = torch.randn_like(x)
scale = 1.0 / (width * height)
fy = torch.fft.fftfreq(width, device=x.device)[:, None] ** 2
fx = torch.fft.fftfreq(height, device=x.device) ** 2
f = fy + fx
power = torch.sqrt(f)
power[0, 0] = 1
noise = torch.fft.ifft2(torch.fft.fft2(noise) / torch.sqrt(power))
noise *= scale / noise.std()
noise = torch.real(noise).to(x.device)
return scale_noise(noise)
def generate_1f_noise(tensor, alpha, k, generator=None):
"""Generate 1/f noise for a given tensor.
Args:
tensor: The tensor to add noise to.
alpha: The parameter that determines the slope of the spectrum.
k: A constant.
Returns:
A tensor with the same shape as `tensor` containing 1/f noise.
"""
fft = torch.fft.fft2(tensor)
freq = torch.arange(1, len(fft) + 1, dtype=torch.float)
spectral_density = k / freq**alpha
return torch.randn(tensor.shape, generator=generator) * spectral_density
def pink_noise_like(x):
return scale_noise(generate_1f_noise(x, 2.0, 1.0)).to(x.device)
# noise = generate_1f_noise(x, 2.0, 1.0)
# noise_mean = torch.mean(noise)
# noise_std = torch.std(noise)
# return noise.sub_(noise_mean).div_(noise_std).to(x.device)
def laplacian_noise_like(x):
noise = torch.randn_like(x).div_(4.0)
noise += Laplace(loc=0, scale=1.0).rsample(x.size()).to(noise.device)
return scale_noise(noise)
def power_noise_like(tensor, alpha=2, k=1): # This doesn't work properly right now
"""Generate 1/f noise for a given tensor.
Args:
tensor: The tensor to add noise to.
alpha: The parameter that determines the slope of the spectrum.
k: A constant.
Returns:
A tensor with the same shape as `tensor` containing 1/f noise.
"""
tensor = torch.randn_like(tensor)
fft = torch.fft.fft2(tensor)
freq = torch.arange(1, len(fft) + 1, dtype=torch.float).reshape(
(len(fft),) + (1,) * (tensor.dim() - 1),
)
spectral_density = k / freq**alpha
noise = torch.rand(tensor.shape).mul_(spectral_density)
mean = torch.mean(noise, dim=(-2, -1), keepdim=True).to(tensor.device)
std = torch.std(noise, dim=(-2, -1), keepdim=True).to(tensor.device)
return noise.to(tensor.device).sub_(mean).div_(std)
__all__ = (
"NoiseType",
"NoiseError",
"scale_noise",
"green_noise_like",
"highres_pyramid_noise_like",
"laplacian_noise_like",
"pink_noise_like",
"power_noise_like",
"pyramid_noise_like",
"pyramid_old_noise_like",
"rand_perlin_like",
"studentt_noise_like",
"uniform_noise_like",
)
+3 -1
View File
@@ -12,6 +12,7 @@ from torch import Tensor
from .nodes import SonarCustomNoiseNodeBase
from .noise import CustomNoiseItemBase
from .noise_generation import scale_noise
# ruff: noqa: ANN003, FBT001, FBT002
@@ -110,6 +111,7 @@ class PowerNoiseItem(CustomNoiseItemBase):
sigma_max: float | None,
seed: int | None,
cpu: bool = True,
normalized=True,
):
shape = x.shape
device = x.device
@@ -159,7 +161,7 @@ class PowerNoiseItem(CustomNoiseItemBase):
if common_mode > 0.0:
noise = channel_mixer @ noise.swapaxes(0, 1).reshape(c, -1)
noise = noise.reshape(c, b, h, w).swapaxes(1, 0)
return noise.mul_(self.factor)
return scale_noise(noise, self.factor, normalized=normalized)
return sampler
+24 -14
View File
@@ -83,6 +83,7 @@ class SonarBase:
sigma_max,
seed=seed,
cpu=True,
normalized=True,
)
self.noise_sampler = noise_sampler
return noise_sampler
@@ -103,6 +104,7 @@ class SonarBase:
None,
seed=self.extra_args.get("seed"),
cpu=True,
normalized=True,
)
self.history_d = ns(None, None)
else:
@@ -160,34 +162,42 @@ class SonarGuidanceMixin:
if self.ref_latent.device != x.device:
self.ref_latent = self.ref_latent.to(device=x.device)
if self.guidance.guidance_type == GuidanceType.LINEAR:
return self.guidance_linear(x)
return self.guidance_linear(x, self.ref_latent, self.guidance.factor)
if self.guidance.guidance_type == GuidanceType.EULER:
return self.guidance_euler(step_index, x, denoised)
sigma, sigma_next = self.sigmas[step_index], self.sigmas[step_index + 1]
return self.guidance_euler(
sigma,
sigma_next,
x,
denoised,
self.ref_latent,
self.guidance.factor,
)
raise ValueError("Sonar: Guidance: Unknown guidance type")
@staticmethod
def guidance_euler(
self,
step_index: int,
sigma: Tensor,
sigma_next: Tensor,
x: Tensor,
denoised: Tensor,
):
ref_latent: Tensor,
factor: float = 0.2,
) -> Tensor:
avg_t = denoised.mean(dim=[1, 2, 3], keepdim=True)
std_t = denoised.std(dim=[1, 2, 3], keepdim=True)
ref_img_shift = self.ref_latent * std_t + avg_t
sigma, sigma_next = self.sigmas[step_index], self.sigmas[step_index + 1]
ref_img_shift = ref_latent * std_t + avg_t
d = sampling.to_d(x, sigma, ref_img_shift)
dt = (sigma_next - sigma) * self.guidance.factor
dt = (sigma_next - sigma) * factor
return x + d * dt
def guidance_linear(
self,
x: Tensor,
):
@staticmethod
def guidance_linear(x: Tensor, ref_latent: Tensor, factor: float = 0.2) -> Tensor:
avg_t = x.mean(dim=[1, 2, 3], keepdim=True)
std_t = x.std(dim=[1, 2, 3], keepdim=True)
ref_img_shift = self.ref_latent * std_t + avg_t
return (1.0 - self.guidance.factor) * x + self.guidance.factor * ref_img_shift
ref_img_shift = ref_latent * std_t + avg_t
return (1.0 - factor) * x + factor * ref_img_shift
class SonarWithGuidance(SonarBase, SonarGuidanceMixin):