Author SHA1 Message Date
blepping f376f59e38 Add KRestartSamplerCustomNoise when possible 2024-03-27 06:54:07 -06:00
blepping 81a163fcf0 Noise improvements phase 1 2024-03-25 07:12:11 -06:00
5 changed files with 17 additions and 419 deletions
-25
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@@ -98,27 +98,6 @@ From a usage perspective, using positive alpha will tend to create a colorful ef
Noise from the `SonarCustomNoise` node and `SonarPowerNoise` can be freely mixed.
### `SonarModulatedNoise`
Experimental noise modulation based on code stolen from
[ComfyUI-Extra-Samplers](https://github.com/Clybius/ComfyUI-Extra-Samplers). _Probably_ does not work correctly
for normal sampling — I expect the modulation will be based on the tensor where the noise sampler was created
rather than each step. However it may be useful for something like restart sampling noise
(see `KRestartSamplerCustomNoise` below).
*Note*: It's likely this node will be changed in the future.
### `SonarRepeatedNoise`
Experimental node to cache noise sampler results. Why would you want to do this? Some noise samplers are
relatively slow (`pyramid` for example) or it may be slow to generate noise if you are mixing many types
of noise. When `permute` is enabled, a random effect like flipping the noise or rolling it in some dimension
will be chosen each time the noise sampler is called. I recommend leaving `permute` on. Note that repeated
noise (especially with `permute` disabled) can be stronger than normal noise, so you may need to rescale to
a value lower than `1.0` or decrease `s_noise` for the sampler.
*Note*: It's likely this node will be changed in the future.
### `KRestartSamplerCustomNoise`
If you have a recent enough version of [ComfyUI_restart_sampling](https://github.com/ssitu/ComfyUI_restart_sampling/)
@@ -126,10 +105,6 @@ installed, you'll also get the `KRestartSamplerCustomNoise` node which is exactl
except for adding an optional custom noise input.
See the restart sampling repo for more information: https://github.com/ssitu/ComfyUI_restart_sampling
### `RestartSamplerCustomNoise`
As above, except this is the custom sampler version.
## Sonar Sampler Parameters
Very abbreviated section. The init type can make a big difference. If you use `RANDOM` you can get away with setting `direction` to high values (like up to `2.25` or so) and absurdly low values (like `-30.0`). It's also possible to set `momentum` and `momentum_hist` to negative values, although whether it's a good idea...
+13 -2
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@@ -2,9 +2,20 @@ from .py import nodes, powernoise, sonar
sonar.add_samplers()
NODE_CLASS_MAPPINGS = nodes.NODE_CLASS_MAPPINGS | {
NODE_CLASS_MAPPINGS = {
"SamplerSonarEuler": nodes.SamplerNodeSonarEuler,
"SamplerSonarEulerA": nodes.SamplerNodeSonarEulerAncestral,
"SamplerSonarDPMPPSDE": nodes.SamplerNodeSonarDPMPPSDE,
"SamplerConfigOverride": nodes.SamplerNodeConfigOverride,
"NoisyLatentLike": nodes.NoisyLatentLikeNode,
"SonarCustomNoise": nodes.SonarCustomNoiseNode,
"SonarPowerNoise": powernoise.SonarPowerNoiseNode,
"SonarGuidanceConfig": nodes.GuidanceConfigNode,
}
NODE_DISPLAY_NAME_MAPPINGS = nodes.NODE_DISPLAY_NAME_MAPPINGS
NODE_DISPLAY_NAME_MAPPINGS = {}
if hasattr(nodes, "KRestartSamplerCustomNoise"):
NODE_CLASS_MAPPINGS["KRestartSamplerCustomNoise"] = nodes.KRestartSamplerCustomNoise
__all__ = ["NODE_CLASS_MAPPINGS", "NODE_DISPLAY_NAME_MAPPINGS"]
-4
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@@ -2,10 +2,6 @@
Note, only relatively significant changes to user-visible functionality will be included here. Most recent changes at the top.
## 20240506
* Add `SonarModulatedNoise` and `SonarRepeatedNoise` nodes.
## 20240327
* Fixed issue when using Sonar samplers in normal sampling nodes/via stuff like `KSamplerSelect`.
+2 -121
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@@ -2,7 +2,6 @@ from __future__ import annotations
import abc
import inspect
from types import SimpleNamespace
from typing import Any, Callable
import torch
@@ -65,7 +64,7 @@ class NoisyLatentLikeNode:
model = model.model
latent_scale_factor = model.latent_format.scale_factor
max_denoise = samplers.Sampler().max_denoise(
SimpleNamespace(inner_model=model),
samplers.wrap_model(model),
sigmas,
)
multiplier *= (
@@ -168,65 +167,6 @@ class SonarCustomNoiseNode(SonarCustomNoiseNodeBase):
return noise.CustomNoiseItem
class SonarModulatedNoiseNode:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"sonar_custom_noise": ("SONAR_CUSTOM_NOISE",),
"modulation_type": (
(
"intensity",
"frequency",
"spectral_signum",
"none",
),
),
"dims": ("INT", {"default": 3, "min": 1, "max": 3}),
"strength": ("FLOAT", {"default": 2.0, "min": -100.0, "max": 100.0}),
},
}
RETURN_TYPES = ("SONAR_CUSTOM_NOISE",)
CATEGORY = "advanced/noise"
FUNCTION = "go"
def go(self, sonar_custom_noise, modulation_type, dims, strength):
return (
noise.ModulatedNoise(
sonar_custom_noise.make_noise_sampler,
modulation_type=modulation_type,
modulation_strength=strength,
modulation_dims=dims,
),
)
class SonarRepeatedNoiseNode:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"sonar_custom_noise": ("SONAR_CUSTOM_NOISE",),
"repeat_length": ("INT", {"default": 8, "min": 1, "max": 100}),
"permute": ("BOOLEAN", {"default": True}),
},
}
RETURN_TYPES = ("SONAR_CUSTOM_NOISE",)
CATEGORY = "advanced/noise"
FUNCTION = "go"
def go(self, sonar_custom_noise, repeat_length, permute=True):
return (
noise.RepeatedNoise(
sonar_custom_noise.make_noise_sampler,
repeat_length,
permute=permute,
),
)
class GuidanceConfigNode:
@classmethod
def INPUT_TYPES(cls):
@@ -645,20 +585,6 @@ class SamplerNodeConfigOverride:
)
NODE_CLASS_MAPPINGS = {
"SamplerSonarEuler": SamplerNodeSonarEuler,
"SamplerSonarEulerA": SamplerNodeSonarEulerAncestral,
"SamplerSonarDPMPPSDE": SamplerNodeSonarDPMPPSDE,
"SamplerConfigOverride": SamplerNodeConfigOverride,
"NoisyLatentLike": NoisyLatentLikeNode,
"SonarCustomNoise": SonarCustomNoiseNode,
"SonarModulatedNoise": SonarModulatedNoiseNode,
"SonarRepeatedNoise": SonarRepeatedNoiseNode,
"SonarGuidanceConfig": GuidanceConfigNode,
}
NODE_DISPLAY_NAME_MAPPINGS = {}
try:
import custom_nodes.ComfyUI_restart_sampling as rs
@@ -670,11 +596,6 @@ try:
class KRestartSamplerCustomNoise:
@classmethod
def INPUT_TYPES(cls):
get_normal_schedulers = getattr(
rs.nodes,
"get_supported_normal_schedulers",
rs.nodes.get_supported_restart_schedulers,
)
return {
"required": {
"model": ("MODEL",),
@@ -686,7 +607,7 @@ try:
"steps": ("INT", {"default": 20, "min": 1, "max": 10000}),
"cfg": ("FLOAT", {"default": 8.0, "min": 0.0, "max": 100.0}),
"sampler": ("SAMPLER",),
"scheduler": (get_normal_schedulers(),),
"scheduler": (tuple(rs.restart_sampling.SCHEDULER_MAPPING.keys()),),
"positive": ("CONDITIONING",),
"negative": ("CONDITIONING",),
"latent_image": ("LATENT",),
@@ -754,45 +675,5 @@ try:
if custom_noise_opt
else None,
)
NODE_CLASS_MAPPINGS["KRestartSamplerCustomNoise"] = KRestartSamplerCustomNoise
if not hasattr(rs.restart_sampling, "RestartSampler"):
# Dumb test part II: The Dumbening
raise NotImplementedError # noqa: TRY301
class RestartSamplerCustomNoise:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"sampler": ("SAMPLER",),
"chunked_mode": ("BOOLEAN", {"default": True}),
},
"optional": {
"custom_noise_opt": ("SONAR_CUSTOM_NOISE",),
},
}
RETURN_TYPES = ("SAMPLER",)
FUNCTION = "go"
CATEGORY = "sampling/custom_sampling/samplers"
def go(self, sampler, chunked_mode, custom_noise_opt=None):
restart_options = {
"restart_chunked": chunked_mode,
"restart_wrapped_sampler": sampler,
"restart_custom_noise": None
if custom_noise_opt is None
else custom_noise_opt.make_noise_sampler,
}
restart_sampler = samplers.KSAMPLER(
rs.restart_sampling.RestartSampler.sampler_function,
extra_options=sampler.extra_options | restart_options,
inpaint_options=sampler.inpaint_options,
)
return (restart_sampler,)
NODE_CLASS_MAPPINGS["RestartSamplerCustomNoise"] = RestartSamplerCustomNoise
except (ImportError, NotImplementedError):
pass
+2 -267
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@@ -11,7 +11,6 @@ from typing import Callable
import torch
from comfy.k_diffusion import sampling
from torch import FloatTensor, Generator, Tensor
from torch.distributions import StudentT
# ruff: noqa: D412, D413, D417, D212, D407, ANN002, ANN003, FBT001, FBT002, S311
@@ -406,6 +405,8 @@ def pyramid_noise_like(x, generator=None, device="cpu", discount=0.8):
def studentt_noise_like(x):
from torch.distributions import StudentT
noise = StudentT(loc=0, scale=0.2, df=1).rsample(x.size())
s: FloatTensor = torch.quantile(noise.flatten(start_dim=1).abs(), 0.75, dim=-1)
s = s.reshape(*s.shape, 1, 1, 1)
@@ -551,272 +552,6 @@ class NoiseSampler:
return noise
class RepeatedNoise:
def __init__(self, noise_sampler, repeat_length, permute=True):
self.noise_sampler = noise_sampler
self.repeat_length = repeat_length
self.permute = permute
def clone(self):
return RepeatedNoise(self.noise_sampler, self.repeat_length)
def make_noise_sampler(self, x, *args, **kwargs):
ns = self.noise_sampler(x, *args, **kwargs)
noise_items = []
permute_options = 2
u32_max = 0xFFFF_FFFF
seed = kwargs.get("seed")
if seed is None:
seed = torch.randint(
-u32_max,
u32_max,
(1,),
device="cpu",
dtype=torch.int64,
).item()
gen = torch.Generator(device="cpu")
gen.manual_seed(seed)
def noise_sampler(s, sn):
rands = torch.randint(
u32_max,
(4,),
generator=gen,
dtype=torch.uint32,
).tolist()
if len(noise_items) < self.repeat_length:
idx = len(noise_items)
noise_items.append(ns(s, sn))
else:
idx = rands[0] % self.repeat_length
noise = noise_items[idx]
if not self.permute:
return noise.clone()
noise_dims = len(noise.shape)
match rands[1] % permute_options:
case 0:
if rands[2] <= u32_max // 10:
# 10% of the time we return the original tensor instead of flipping
noise = noise.clone()
else:
dim = -1 + (rands[2] % (noise_dims + 1))
noise = torch.flip(noise, (dim,))
case 1:
dim = rands[2] % noise_dims
count = rands[3] % noise.shape[dim]
noise = torch.roll(noise, count, dims=(dim,)).clone()
return noise
return noise_sampler
# Modulated noise functions copied from https://github.com/Clybius/ComfyUI-Extra-Samplers
# They probably don't work correctly for normal sampling.
class ModulatedNoise:
MODULATION_DIMS = (-3, (-2, -1), (-3, -2, -1))
def __init__(
self,
noise_sampler,
modulation_type="none",
modulation_strength=2.0,
modulation_dims=3,
):
self.noise_sampler = noise_sampler
self.dims = self.MODULATION_DIMS[modulation_dims - 1]
self.type = modulation_type
self.strength = modulation_strength
match self.type:
case "intensity":
self.modulation_function = self.intensity_based_multiplicative_noise
case "frequency":
self.modulation_function = self.frequency_based_noise
case "spectral_signum":
self.modulation_function = self.spectral_modulate_noise
case _:
self.modulation_function = None
def clone(self):
return ModulatedNoise(self.noise_sampler, self.type, self.strength, self.dims)
def make_noise_sampler(self, x, *args, **kwargs):
ns = self.noise_sampler(x, *args, **kwargs)
if not self.modulation_function:
return ns
s_noise = sigma_up = 1.0
return lambda s, sn: self.modulation_function(
x,
ns(s, sn),
s_noise,
sigma_up,
self.strength,
self.dims,
)
@staticmethod
def intensity_based_multiplicative_noise(
x,
noise,
s_noise,
sigma_up,
intensity,
dims,
) -> torch.Tensor:
"""Scales noise based on the intensities of the input tensor."""
std = torch.std(
x - x.mean(),
dim=dims,
keepdim=True,
) # Average across channels to get intensity
scaling = (
1 / (std * abs(intensity) + 1.0)
) # Scale std by intensity, as not doing this leads to more noise being left over, leading to crusty/preceivably extremely oversharpened images
additive_noise = noise * s_noise * sigma_up
scaled_noise = noise * s_noise * sigma_up * scaling + additive_noise
noise_norm = torch.norm(additive_noise)
scaled_noise_norm = torch.norm(scaled_noise)
scaled_noise *= noise_norm / scaled_noise_norm # Scale to normal noise strength
return scaled_noise * intensity + additive_noise * (1 - intensity)
@staticmethod
def frequency_based_noise(
z_k,
noise,
s_noise,
sigma_up,
intensity,
channels,
) -> torch.Tensor:
"""Scales the high-frequency components of the noise based on the given intensity."""
additive_noise = noise * s_noise * sigma_up
std = torch.std(
z_k - z_k.mean(),
dim=channels,
keepdim=True,
) # Average across channels to get intensity
scaling = 1 / (std * abs(intensity) + 1.0)
# Perform Fast Fourier Transform (FFT)
z_k_freq = torch.fft.fft2(scaling * additive_noise + additive_noise)
# Get the magnitudes of the frequency components
magnitudes = torch.abs(z_k_freq)
# Create a high-pass filter (emphasize high frequencies)
h, w = z_k.shape[-2:]
b = abs(
intensity,
) # Controls the emphasis of the high pass (higher frequencies are boosted)
high_pass_filter = 1 - torch.exp(
-((torch.arange(h)[:, None] / h) ** 2 + (torch.arange(w)[None, :] / w) ** 2)
* b**2,
)
high_pass_filter = high_pass_filter.to(z_k.device)
# Apply the filter to the magnitudes
magnitudes_scaled = magnitudes * (1 + high_pass_filter)
# Reconstruct the complex tensor with scaled magnitudes
z_k_freq_scaled = magnitudes_scaled * torch.exp(1j * torch.angle(z_k_freq))
# Perform Inverse Fast Fourier Transform (IFFT)
z_k_scaled = torch.fft.ifft2(z_k_freq_scaled)
# Return the real part of the result
z_k_scaled = torch.real(z_k_scaled)
noise_norm = torch.norm(additive_noise)
scaled_noise_norm = torch.norm(z_k_scaled)
z_k_scaled *= noise_norm / scaled_noise_norm # Scale to normal noise strength
return z_k_scaled * intensity + additive_noise * (1 - intensity)
@staticmethod
def spectral_modulate_noise(
_unused,
noise,
s_noise,
sigma_up,
intensity,
channels,
spectral_mod_percentile=5.0,
) -> torch.Tensor: # Modified for soft quantile adjustment using a novel:tm::c::r: method titled linalg.
additive_noise = noise * s_noise * sigma_up
# Convert image to Fourier domain
fourier = torch.fft.fftn(
additive_noise,
dim=channels,
) # Apply FFT along Height and Width dimensions
log_amp = torch.log(torch.sqrt(fourier.real**2 + fourier.imag**2))
quantile_low = (
torch.quantile(
log_amp.abs().flatten(1),
spectral_mod_percentile * 0.01,
dim=1,
)
.unsqueeze(-1)
.unsqueeze(-1)
.expand(log_amp.shape)
)
quantile_high = (
torch.quantile(
log_amp.abs().flatten(1),
1 - (spectral_mod_percentile * 0.01),
dim=1,
)
.unsqueeze(-1)
.unsqueeze(-1)
.expand(log_amp.shape)
)
quantile_max = (
torch.quantile(log_amp.abs().flatten(1), 1, dim=1)
.unsqueeze(-1)
.unsqueeze(-1)
.expand(log_amp.shape)
)
# Decrease high-frequency components
mask_high = log_amp > quantile_high # If we're larger than 95th percentile
additive_mult_high = torch.where(
mask_high,
1
- ((log_amp - quantile_high) / (quantile_max - quantile_high)).clamp_(
max=0.5,
), # (1) - (0-1), where 0 is 95th %ile and 1 is 100%ile
torch.tensor(1.0),
)
# Increase low-frequency components
mask_low = log_amp < quantile_low
additive_mult_low = torch.where(
mask_low,
1
+ (1 - (log_amp / quantile_low)).clamp_(
max=0.5,
), # (1) + (0-1), where 0 is 5th %ile and 1 is 0%ile
torch.tensor(1.0),
)
mask_mult = (additive_mult_low * additive_mult_high) ** intensity
# print(mask_mult)
filtered_fourier = fourier * mask_mult
# Inverse transform back to spatial domain
inverse_transformed = torch.fft.ifftn(
filtered_fourier,
dim=channels,
) # Apply IFFT along Height and Width dimensions
return inverse_transformed.real.to(additive_noise.device)
NOISE_SAMPLERS: dict[NoiseType, Callable] = {
NoiseType.BROWNIAN: NoiseSampler.wrap(sampling.BrownianTreeNoiseSampler),
NoiseType.GAUSSIAN: NoiseSampler.simple(torch.randn_like),