updated the readme.md for explaining editor features.
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@@ -574,13 +574,17 @@ class MaskEditorDialog extends ComfyDialog {
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self.moveToPrev();
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} else if (event.key == 'ArrowRight') {
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self.moveToNext();
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}
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// else if (event.altKey && (event.key == 'z' || event.key == 'Z')) {
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// event.preventDefault();
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// event.stopPropagation();
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} else if (event.altKey && event.shiftKey && (event.key == 'z' || event.key == 'Z')) {
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event.preventDefault();
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event.stopPropagation();
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self.unstackAfterCanvas();
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} else if (event.altKey && (event.key == 'z' || event.key == 'Z')) {
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event.preventDefault();
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event.stopPropagation();
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self.unstackBeforeCanvas();
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// self.unstackBeforeCanvas();
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// }
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}
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self.updateBrushPreview(self);
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}
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+2
-2
@@ -1,7 +1,7 @@
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[project]
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name = "comfyui-seqimageloader"
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description = "This is an extension node for ComfyUI that allows you to load frames from a video in bulk and perform masking and sketching on each frame through a GUI."
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version = "1.0.0"
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version = "1.0.1"
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license = "LICENSE"
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[project.urls]
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@@ -11,4 +11,4 @@ Repository = "https://github.com/bruefire/ComfyUI-SeqImageLoader"
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[tool.comfy]
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PublisherId = "bruefire"
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DisplayName = "ComfyUI-SeqImageLoader"
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Icon = ""
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Icon = "docs/icon.png"
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@@ -31,6 +31,18 @@ Otherwise, it is the same as the SequentialImageLoader Node.
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1. After loading the frames, right-click the node and select "Open In MaskEditor".
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2. In the editor that appears, perform masking and sketching as needed. It is based on the standard Mask Editor.
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### Editor Features
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1. Switch between automatic masking (magic wand) and manual masking.
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2. Switch between masking and sketching.
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3. Canvas. Right-click to mask, left-click to unmask.
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4. Change edit frame.
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5. Clear mask on the current frame.
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6. Paste the mask from the previous frame to the current frame.
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7. Change the thickness of the masking.
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8. Undo/Redo operations. Shortcut keys are alt+Z/shift+alt+Z. ( **not Ctrl+Z!** That's the standard shortcuts for ComfyUI. It might cause unexpected behavior.)
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9. Save or cancel the results.
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## Example With AnimateDiff
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