fix node category

This commit is contained in:
chflame163
2025-11-21 18:23:20 +08:00
parent 501e46faa1
commit 3c697dbcbc
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -200,7 +200,7 @@ class LS_ImageCompositeHandleMask:
RETURN_TYPES = ("IMAGE", "MASK", "MASK", "MASK", "BOX", "STRING")
RETURN_NAMES = ("image", "mask", "layer_bbox_mask", "handle_mask", "handle_crop_box", "handle_overrange")
FUNCTION = 'image_composite_handle_mask'
CATEGORY = '😺dzNodes/LayerMask'
CATEGORY = '😺dzNodes/LayerUtility'
def image_composite_handle_mask(self, background_image, layer_image, invert_mask, opacity,
x_percent, y_percent, scale, rotate, mirror, anti_aliasing,
+1 -1
View File
@@ -1,7 +1,7 @@
[project]
name = "comfyui_layerstyle"
description = "A set of nodes for ComfyUI it generate image like Adobe Photoshop's Layer Style. the Drop Shadow is first completed node, and follow-up work is in progress."
version = "2.0.27"
version = "2.0.28"
license = {text = "MIT License"}
dependencies = ["numpy", "pillow", "torch", "matplotlib", "Scipy", "scikit_image", "scikit_learn", "opencv-contrib-python", "pymatting", "timm", "colour-science", "transformers", "blend_modes", "huggingface_hub", "loguru"]