fix node category
This commit is contained in:
@@ -200,7 +200,7 @@ class LS_ImageCompositeHandleMask:
|
||||
RETURN_TYPES = ("IMAGE", "MASK", "MASK", "MASK", "BOX", "STRING")
|
||||
RETURN_NAMES = ("image", "mask", "layer_bbox_mask", "handle_mask", "handle_crop_box", "handle_overrange")
|
||||
FUNCTION = 'image_composite_handle_mask'
|
||||
CATEGORY = '😺dzNodes/LayerMask'
|
||||
CATEGORY = '😺dzNodes/LayerUtility'
|
||||
|
||||
def image_composite_handle_mask(self, background_image, layer_image, invert_mask, opacity,
|
||||
x_percent, y_percent, scale, rotate, mirror, anti_aliasing,
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
[project]
|
||||
name = "comfyui_layerstyle"
|
||||
description = "A set of nodes for ComfyUI it generate image like Adobe Photoshop's Layer Style. the Drop Shadow is first completed node, and follow-up work is in progress."
|
||||
version = "2.0.27"
|
||||
version = "2.0.28"
|
||||
license = {text = "MIT License"}
|
||||
dependencies = ["numpy", "pillow", "torch", "matplotlib", "Scipy", "scikit_image", "scikit_learn", "opencv-contrib-python", "pymatting", "timm", "colour-science", "transformers", "blend_modes", "huggingface_hub", "loguru"]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user