fix bug of converting BF16 tensor to pillow image
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+9
-1
@@ -137,7 +137,15 @@ def tensor2np(tensor: torch.Tensor) -> List[np.ndarray]:
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return [np.clip(255.0 * t.cpu().numpy(), 0, 255).astype(np.uint8) for t in tensor]
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def tensor2pil(t_image: torch.Tensor) -> Image:
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return Image.fromarray(np.clip(255.0 * t_image.cpu().numpy().squeeze(), 0, 255).astype(np.uint8))
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if t_image.dtype != torch.float32:
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t_image = t_image.float()
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return Image.fromarray(
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np.clip(
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255.0 * t_image.cpu().numpy().squeeze(),
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0,
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255
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).astype(np.uint8)
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)
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def tensor2cv2(image:torch.Tensor) -> np.array:
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if image.dim() == 4:
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+1
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@@ -1,7 +1,7 @@
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[project]
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name = "comfyui_layerstyle"
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description = "A set of nodes for ComfyUI it generate image like Adobe Photoshop's Layer Style. the Drop Shadow is first completed node, and follow-up work is in progress."
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version = "2.0.32"
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version = "2.0.33"
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license = {text = "MIT License"}
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dependencies = ["numpy", "pillow", "torch", "matplotlib", "Scipy", "scikit_image", "scikit_learn", "opencv-contrib-python", "pymatting", "timm", "colour-science", "transformers", "blend_modes", "huggingface_hub", "loguru"]
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